Niflheimr: Difference between revisions
imported>TiagoFF No edit summary |
imported>VilkaIsBack added bits on the geography on the regions. tried to make it slightly vague without too much myth talk. |
||
| Line 11: | Line 11: | ||
In the prelude to the [[Great Catastrophe]], Loki and [[Odin]]'s son [[Baldr]] journeyed through Niflheim as part of Baldr's efforts to win the heart of the princess [[Eysa]], [[Surtr]]'s daughter.<ref>''[[Assassin's Creed: Valhalla – Forgotten Myths]]'' – [[Assassin's Creed Valhalla: Forgotten Myths 2|Issue #2]]</ref> | In the prelude to the [[Great Catastrophe]], Loki and [[Odin]]'s son [[Baldr]] journeyed through Niflheim as part of Baldr's efforts to win the heart of the princess [[Eysa]], [[Surtr]]'s daughter.<ref>''[[Assassin's Creed: Valhalla – Forgotten Myths]]'' – [[Assassin's Creed Valhalla: Forgotten Myths 2|Issue #2]]</ref> | ||
== | ==Geography== | ||
Divided into three regions, Niflheim was made up of Kaldstad, Døkkerland, and Nidheim. Adjacent, but not known to be part of it was Hel's fortress, known as [[Helheim]]. | |||
===Kaldstad=== | |||
The first region one would find themselves in after entering Niflheim, Kaldstad is a place of towering rocks connected by sparse bridges and scattered with waterfalls. The descending roots of [[Yggdasil]] could be seen in the distance from a vantage point. The high point of [[Odin's Camp]] was dry, however further down the region was mountainous and inundated with layers of snow. A constant blizzard afflicted the area making visibility low. Most plants were unable to grow, save for a few hardy types of grass. ''[[Jötnar]]'' outposts also littered the region.<ref name="FS">''Assassin's Creed: Valhalla'' – ''[[The Forgotten Saga]]''</ref> | |||
===Døkkerland=== | |||
The region of Døkkerland was vastly occupied by fortresses, and underground labyrinths. The architecture was mostly Dwarven, with minor instrusive additions made by the [[Muspels|Muspel]] denizens. The areas not built upon were mostly rocky outcrops with sparse amounts of grass or trees. Below the rocks, lava flowed around and through the region. Some traversal zip-lines could be located throughout.<ref name="FS" /> | |||
===Nidheim=== | |||
A land of noxious fumes and with a sky full of sickly green clouds, Nidheim was presided over by [[Níðhǫggr]] from [[Urtgardhr Róts]]. The roots of Yggdrasil ran deep into the region, extremely close and large enough to be traversed upon. A thick miasma permeated the air making it difficult to see. Some sections seemed almost swamp-like with small island surrounded by poisonous waters. Somehow, greenery was able to thrive and was even overgrown in areas. Small flora was common, although any trees were most certainly dead. Building materials littered the islands including large stones, unfinished stairs, and rickety scaffolding.<ref name="FS" /> | |||
==Cultural influence== | |||
In 872, [[Eivor Varinsdottir]] and three [[Raven Clan]] [[Vikings]] conducted a series of [[raid]]s in [[Rogaland|Rygjafylke]], [[Norway]] as retaliation for [[Kjotve the Cruel]] having attacked a nearby settlement under the protection of ''[[jarl]]'' [[Styrbjorn Sigvaldisson]].<ref>''[[Assassin's Creed: Rebellion]] – [[The Ravens' Wound]]'' – [[Taking the Eyes]]</ref> After clearing the village of Kjotve's men,<ref>''Assassin's Creed: Rebellion – The Ravens' Wound'' – [[The Fury of the Northman]]</ref> the group attacked the central meadhall, where they found [[Hrolfr Kjotvesson]] guarding a [[treasure chest]]. Hrolfr declared that they would do well to know his name before he killed them, though the Vikings retorted that they would send him and his father to Niflheim by nightfall. Having exchanged barbs, Hrolfr and the Vikings drew their weapons, and the Raven Clan made good on part of their word by killing Hrolfr.<ref>''Assassin's Creed: Rebellion – The Ravens' Wound'' – [[The Horn of the Valkyrie]]</ref> | In 872, [[Eivor Varinsdottir]] and three [[Raven Clan]] [[Vikings]] conducted a series of [[raid]]s in [[Rogaland|Rygjafylke]], [[Norway]] as retaliation for [[Kjotve the Cruel]] having attacked a nearby settlement under the protection of ''[[jarl]]'' [[Styrbjorn Sigvaldisson]].<ref>''[[Assassin's Creed: Rebellion]] – [[The Ravens' Wound]]'' – [[Taking the Eyes]]</ref> After clearing the village of Kjotve's men,<ref>''Assassin's Creed: Rebellion – The Ravens' Wound'' – [[The Fury of the Northman]]</ref> the group attacked the central meadhall, where they found [[Hrolfr Kjotvesson]] guarding a [[treasure chest]]. Hrolfr declared that they would do well to know his name before he killed them, though the Vikings retorted that they would send him and his father to Niflheim by nightfall. Having exchanged barbs, Hrolfr and the Vikings drew their weapons, and the Raven Clan made good on part of their word by killing Hrolfr.<ref>''Assassin's Creed: Rebellion – The Ravens' Wound'' – [[The Horn of the Valkyrie]]</ref> | ||
Revision as of 05:51, 12 August 2022
|
He who increaseth knowledge, increaseth sorrow. This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all. |
|
Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Valhalla, Discovery Tour: Viking Age and The Forgotten Saga. This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done. |
|
Where are the paintings? This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page. |

- Gorm Kjotvesson: "Wait. Wait. This is not the hall of five hundred doors. This is not the rock of the fallen. Where are the women on winged horses? Where are the Choosers of the Slain? You. My blood enemy."
- Eivor Varinsdottir: "This is Niflheim, the hell of mist and cold. This is where the faithless dead come to die again. This is where ghosts fade to mist, to be forgotten."
- —Gorm and Eivor's parting words in the Memory Corridor, c. 875.[src]-[m]
Niflheim was one of the Nine Realms of the Isu Era which later became an aspect of Norse mythology. It was ruled by Hel, Loki and Aletheia's daughter, and was divided into the regions of Kaldstad, Døkkerland, and Nidheim.
Mythology
A primordial realm of ice and mist that stretched into an endless expanse, Niflheim followed Múspellsheimr as the second place to arise from the chaotic void of Ginnungagap. Its location in the Norse cosmos varied by author; the Poetic Edda placed it outside Helheim, while the Gylfaginning poems in Snorri Sturluson's 13th century text Prose Edda put it within the region. However, both texts agreed that it later was ruled by Hel, Loki's child through Angrboða, and was the final resting place for all souls who did not have heroic deaths, were faithless in life,[1] or who died without a weapon in hand.[2]
History
In the prelude to the Great Catastrophe, Loki and Odin's son Baldr journeyed through Niflheim as part of Baldr's efforts to win the heart of the princess Eysa, Surtr's daughter.[3]
Geography
Divided into three regions, Niflheim was made up of Kaldstad, Døkkerland, and Nidheim. Adjacent, but not known to be part of it was Hel's fortress, known as Helheim.
Kaldstad
The first region one would find themselves in after entering Niflheim, Kaldstad is a place of towering rocks connected by sparse bridges and scattered with waterfalls. The descending roots of Yggdasil could be seen in the distance from a vantage point. The high point of Odin's Camp was dry, however further down the region was mountainous and inundated with layers of snow. A constant blizzard afflicted the area making visibility low. Most plants were unable to grow, save for a few hardy types of grass. Jötnar outposts also littered the region.[4]
Døkkerland
The region of Døkkerland was vastly occupied by fortresses, and underground labyrinths. The architecture was mostly Dwarven, with minor instrusive additions made by the Muspel denizens. The areas not built upon were mostly rocky outcrops with sparse amounts of grass or trees. Below the rocks, lava flowed around and through the region. Some traversal zip-lines could be located throughout.[4]
Nidheim
A land of noxious fumes and with a sky full of sickly green clouds, Nidheim was presided over by Níðhǫggr from Urtgardhr Róts. The roots of Yggdrasil ran deep into the region, extremely close and large enough to be traversed upon. A thick miasma permeated the air making it difficult to see. Some sections seemed almost swamp-like with small island surrounded by poisonous waters. Somehow, greenery was able to thrive and was even overgrown in areas. Small flora was common, although any trees were most certainly dead. Building materials littered the islands including large stones, unfinished stairs, and rickety scaffolding.[4]
Cultural influence
In 872, Eivor Varinsdottir and three Raven Clan Vikings conducted a series of raids in Rygjafylke, Norway as retaliation for Kjotve the Cruel having attacked a nearby settlement under the protection of jarl Styrbjorn Sigvaldisson.[5] After clearing the village of Kjotve's men,[6] the group attacked the central meadhall, where they found Hrolfr Kjotvesson guarding a treasure chest. Hrolfr declared that they would do well to know his name before he killed them, though the Vikings retorted that they would send him and his father to Niflheim by nightfall. Having exchanged barbs, Hrolfr and the Vikings drew their weapons, and the Raven Clan made good on part of their word by killing Hrolfr.[7]
Three years after, Eivor tracked Hrolfr's elder brother Gorm, a member of the Order of the Ancients, to his camp in Vinland and killed him. As he died, she experienced a vision in the Memory Corridor in which Gorm was condemned to "fade to mist [and] be forgotten" for eternity in an empty Niflheim instead of joining the glorious dead in Valhalla, much to his spirit's horror.[8]
Appearances
- Assassin's Creed: Valhalla (first mentioned)
- The Forgotten Saga (first appearance)
- Assassin's Creed Valhalla: Geirmund's Saga (mentioned only)
- Assassin's Creed: Rebellion – The Ravens' Wound (mentioned only)
- Discovery Tour: Viking Age (concept art only)
- Assassin's Creed: Valhalla – Forgotten Myths (first appearance)
- Echoes of History (mentioned only)
References
- ↑
Niflheim on Wikipedia
- ↑ Assassin's Creed: Valhalla – King Killer
- ↑ Assassin's Creed: Valhalla – Forgotten Myths – Issue #2
- ↑ 4.0 4.1 4.2 Assassin's Creed: Valhalla – The Forgotten Saga
- ↑ Assassin's Creed: Rebellion – The Ravens' Wound – Taking the Eyes
- ↑ Assassin's Creed: Rebellion – The Ravens' Wound – The Fury of the Northman
- ↑ Assassin's Creed: Rebellion – The Ravens' Wound – The Horn of the Valkyrie
- ↑ Assassin's Creed: Valhalla – Hunter of Beasts


