Welcome to Assassin's Creed Wiki! Log in and join the community.

Heavy weapon: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Sol Pacificus
This article is a mess D:, full of OOU writing. But all good, fixing it. Will take a bit more time though.
imported>Sol Pacificus
Major revamp. Entire article was OOU.
Line 1: Line 1:
{{Era|ACAC|AC2|ACB|ACR|AC3|ACU}}
{{Era|ACAC|AC2|ACB|ACR|AC3|AC3L|ACU}}
{{Update|''[[Assassin's Creed: Unity]]''}}
{{Update|''[[Assassin's Creed IV: Black Flag]]'', ''[[Assassin's Creed: Rogue]]'', and ''[[Assassin's Creed: Unity]]''}}
{{Working Revamp|Sol Pacificus}}
[[File:Prussian Spada.png|250px|right|thumb|A Spada Lunga]]
[[File:Prussian Spada.png|250px|right|thumb|A Spada Lunga]]
'''Heavy weapons''' are a class of weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as [[Brutes]] and [[grenadiers]] rather than units of lesser build.
'''Heavy weapons''' are a class of weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as [[Brutes]] and [[grenadiers]] rather than units of lesser build.


==Description==
==Description==
As it name suggests, a heavy weapon is any large weapon whose considerate weight requires an average [[humans|human]] to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACBH">''[[Assassin's Creed: Brotherhood]]''</ref>
As it name suggests, a heavy weapon is any large weapon whose considerate weight requires an average [[humans|human]] to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="AC2 Guide">''[[Assassin's Creed II: Official Game Guide]]''</ref>


Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref><ref name="AC3">''[[Assassin's Creed III]]''</ref>  Nevertheless, certain professional warriors, such as the poleaxe guards of the [[Ming dynasty]] of [[China]], have been able to overcome this usual setback with their training and strength.<ref name="CC">''[[Assassin's Creed Chronicles: China]]''</ref>
Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref><ref name="AC2" /><ref name="AC3">''[[Assassin's Creed III]]''</ref>  Nevertheless, certain professional warriors, such as the poleaxe guards of the [[Ming dynasty]] of [[China]], have been able to overcome this usual setback with their training and strength.<ref name="CC">''[[Assassin's Creed Chronicles: China]]''</ref>


==History==
==History==
Heavy weapons have been utilized by warriors throughout history. During the [[Third Crusade]], [[Crusaders]] such as the [[Templars]][[Basilisk]] and [[Haras]] and the [[Knights Hospitalier|Hospitaller]] "[[Lazy Eye]]" favored greatswords in combat.<ref name="ACAC" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref><ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref> In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the [[Master Assassin]] [[Altaïr Ibn-La'Ahad]] defeated him in single combat three times by exploiting his sluggish maneuvers.<ref name="ACAC" /> The Cypriot religious zealot [[Moloch]], an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at [[Kantara Castle]] in 1192, but he too was felled by the Assassin's superior mobility.<ref name="Bloodlines">''[[Assassin's Creed: Bloodlines]]''</ref>
Heavy weapons have been utilized by warriors throughout history. During the [[Third Crusade]], [[Crusaders]] such as the [[Templars]][[Basilisk]] and [[Haras]] and the [[Knights Hospitalier|Hospitaller]] "[[Lazy Eye]]" favored greatswords in combat.<ref name="ACAC" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref><ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref> In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the [[Master Assassin]] [[Altaïr Ibn-La'Ahad]] defeated him in single combat three times by exploiting his sluggish maneuvers.<ref name="ACAC" /> The Cypriot religious zealot [[Moloch]], an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at [[Kantara Castle]] in 1192, but he too was felled by the Assassin's superior mobility.<ref name="Bloodlines">''[[Assassin's Creed: Bloodlines]]''</ref>


Centuries later during the [[Renaissance]], heavy weapons were a staple of Italian armies, particularly [[mercenaries]]. The legendary [[Italian Brotherhood of Assassins|Italian Assassin]] [[Ezio Auditore da Firenze]] for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional [[swords|sword]].<ref name="AC2" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]</ref> Instead, to execute counter-attacks against such foes, he was often, but not always,<ref name="AC2D" /> forced to rely on his [[Hidden Blade]]s—which his enemies were generally not trained to defend against—heavy weapons of his own, or [[long weapons|polearms]] of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.<ref name="AC2" /><ref name="ACBH" /> Late in his life, during his time in [[Constantinople]], his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.<ref name="ACR" />
Centuries later during the [[Renaissance]], heavy weapons were a staple of Italian armies, particularly [[mercenaries]]. Soldiers specifically trained for the use of heavy weapons were known as Brutes. The legendary [[Italian Brotherhood of Assassins|Italian Assassin]] [[Ezio Auditore da Firenze]] for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional [[swords|sword]].<ref name="AC2" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]</ref> Instead, to execute counter-attacks against such foes, he was often, but not always,<ref name="AC2D" /> forced to rely on his [[Hidden Blade]]s—which his enemies were generally not trained to defend against—heavy weapons of his own, or [[long weapons|polearms]] of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.<ref name="AC2" /><ref name="ACB" /> Late in his life, during his time in [[Constantinople]], his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.<ref name="ACR" />


==Smash kill==
In the 18th century, grenadiers, specialized soldiers in charge of lobbing grenades and leading assaults, were regular units of [[Europe]]an armies. Given their muscular stature—as they were invariably chosen from among the strongest of soldiers—they were commonly equipped with heavy weapons. By this period, greatswords had become obsolete, and most heavy weapons took the form of giant [[Naval Axe|naval axes]]. Grenadiers generally wielded [[Hessian Axe|Hessian axes]] or a variant thereof which were designed for the dual purpose of combat and felling trees. As such, they were also heavily favored by [[frontiersmen]] during the European colonial period of America. The enormous strength of typical grenadiers and frontiersmen meant that they were able to wield these great axes with one hand in combat.<ref name="AC3" />
Before [[Siege of Monteriggioni|the town's fall]], Ezio learned the Smash skill from the [[Mercenaries|mercenary]] fight instructor at [[Monteriggioni]]. Afterwards, he could use it whenever he had a heavy weapon equipped.


Though their methods and combat arts heavily favor agility, swiftness, and evasion and brute force combat is discouraged, the Assassins throughout history did not actively shun heavy weapons, and some of their [[Assassin apprentices|agents]] wielded greatswords and giant axes as their main weapons.<ref name="ACB" /><ref name="ACR" /><ref name="ACU" />
==Combat techniques==
[[File:Brute die.jpg|thumb|250px|left|Ezio killing a Brute with an axe]]
[[File:Brute die.jpg|thumb|250px|left|Ezio killing a Brute with an axe]]
A Smash took a long time to build up, during which Ezio was vulnerable to interruption. However, when a fully charged Smash connected, it would break through enemy defenses to cause a large amount of damage. It could not be parried, and the victim would be disarmed, or possibly have their long weapon broken if they wielded one.<ref name="AC2"/>
Italian soldiers, be they Brutes or mercenaries, were trained to perform a technique commonly called a Smash Attack, so called because the goal of this move was to overwhelm an opponent through the brutal force of a powerful swing. To perform this technique, one has to wind up his weapon with two hands, channeling his strength, before releasing the attack in one fell swoop with all his might. Upon impact, the enemy should buckle under the massive blow, possibly even loosing grip of his weapon or his balance. However, the long build-up time for the proper execution of this maneuver, as well as the wide sweeping swing, ensures that a combatant preparing for it would render himself highly vulnerable to being interrupted by an enemy strike.<ref name="AC2" /><ref name="ACB" /><ref name="AC2 Guide" />


When in [[Rome]], the Smash skill was no longer available to Ezio, and had instead been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills, up to the distance of around ten meters away.
In this respect, the Smash Attack closely resembles the [[Strong Attack]], a generic name for a slow, but powerful, strike with any melee weapon of any size.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> However, the Smash Attack differs in its emphasis on crashing through an enemy's defenses entirely and stunning them,<ref name="AC2" /> an objective more akin to a [[Staggering Blow]].<ref name="ACU" />


Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change over to that, and the Assassin would have to go to a [[Blacksmiths|blacksmith]] to re-equip the heavy weapon.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>
The Smash Attack was taught to Ezio by his uncle [[Mario Auditore]] though he would rarely rely on it given his preference for medium weapons instead.<ref name="AC2" /> During his time in [[Rome]] and [[Constantinople]], Ezio was apt to use a different technique with heavy weapons entirely: that of throwing them directly at targets from as far as ten meters away.<ref name="ACB" /><ref name="ACR" />


==Statistics==
==Statistics==
Line 225: Line 226:
*The maximum amount of combo hits with a heavy weapon is three.{{Cite}}
*The maximum amount of combo hits with a heavy weapon is three.{{Cite}}
;''Assassin's Creed II''
;''Assassin's Creed II''
*Heavy weapons are not sold in stores, and Ezio Auditore cannot truly equip them. He may wield them by wrestling them from enemies or looting them off their corpses. However, he will lose a heavy weapon as soon as he performs a counter-attack as the weapon would become embedded in the enemy's corpse. Moreover, he will automatically drop it any time he enters high-profile.
*Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
*Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
*Taunting is an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it makes them attack faster and gives Ezio more chances to disarm them.
*Taunting is an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it makes them attack faster and gives Ezio more chances to disarm them.
;''Assassin's Creed: Brotherhood''
;''Assassin's Creed: Brotherhood''
*Unlike in its prequel, heavy weapons are available for purchase at the shops of [[blacksmiths]]. They therefore can be equipped as primary weapons.
*A heavy sheath, purchased from a [[tailors|tailor]], is required for Ezio to equip heavy weapons as his primary weapon.
*A heavy sheath, purchased from a [[tailors|tailor]], is required for Ezio to equip heavy weapons as his primary weapon.
*Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, requiring Ezio to return to a blacksmith or the [[Tiber Island headquarters|Assassin hideout]] on [[Tiber Island]] to replace it.
*Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, requiring Ezio to return to a blacksmith or the [[Tiber Island headquarters|Assassin hideout]] on [[Tiber Island]] to replace it.
*Although Ezio can no longer perform the Smash skill, enemy guards still can. They cannot, however, perform the disarm move.
*Although Ezio can no longer perform the Smash Attack, enemy guards still can.
*[[Assassin apprentices|Assassin recruits]] below the rank of ''Assassino'' can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
*[[Assassin apprentices|Assassin recruits]] below the rank of ''Assassino'' can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
*Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
*Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
Line 239: Line 242:
*Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
*Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
*Counter-steal cannot be performed while wielding a heavy weapon.
*Counter-steal cannot be performed while wielding a heavy weapon.
;''Assassin's Creed III''
*Heavy weapons, in the form of giant Hessian axes, are only wielded by grenadiers and frontiersmen, who cannot be countered or grabbed. Their regular attacks are slow and similar to Smash Attacks and cannot be countered; Connor will instead automatically dodge them when the command prompt for countering is pressed. This type of soldier can only be harmed when disarmed.


==Gallery==
==Gallery==
Line 246: Line 251:
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded axe, Bastard sword
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded axe, Bastard sword
</gallery>
</gallery>
==Appearances==
*''[[Assassin's Creed: Altaïr's Chronicles]]''
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed II]]''
*''[[Assassin's Creed II: Discovery]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: The Secret Crusade]]''
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed III]]''
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Unity]]''
*[[Assassin's Creed: Unity companion app|''Assassin's Creed: Unity'' companion app]]
==Sources==
*''[[Assassin's Creed II: Official Game Guide]]''
*''[[Assassin's Creed: Brotherhood: Official Game Guide]]''
*''[[Assassin's Creed: Revelations: Official Game Guide]]''
*''[[Assassin's Creed III: Official Game Guide]]''


==References==
==References==
Line 253: Line 279:
{{ACR}}
{{ACR}}
{{AC3}}
{{AC3}}
{{AC3L}}
{{ACU}}
{{ACU}}
[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 04:16, 10 April 2017

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed IV: Black Flag, Assassin's Creed: Rogue, and Assassin's Creed: Unity.

This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done.

A Spada Lunga

Heavy weapons are a class of weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as Brutes and grenadiers rather than units of lesser build.

Description

As it name suggests, a heavy weapon is any large weapon whose considerate weight requires an average human to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.[1][2][3]

Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.[4][1][5] Nevertheless, certain professional warriors, such as the poleaxe guards of the Ming dynasty of China, have been able to overcome this usual setback with their training and strength.[6]

History

Heavy weapons have been utilized by warriors throughout history. During the Third Crusade, Crusaders such as the TemplarsBasilisk and Haras and the Hospitaller "Lazy Eye" favored greatswords in combat.[4][7][8] In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the Master Assassin Altaïr Ibn-La'Ahad defeated him in single combat three times by exploiting his sluggish maneuvers.[4] The Cypriot religious zealot Moloch, an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at Kantara Castle in 1192, but he too was felled by the Assassin's superior mobility.[9]

Centuries later during the Renaissance, heavy weapons were a staple of Italian armies, particularly mercenaries. Soldiers specifically trained for the use of heavy weapons were known as Brutes. The legendary Italian Assassin Ezio Auditore da Firenze for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional sword.[1][10] Instead, to execute counter-attacks against such foes, he was often, but not always,[10] forced to rely on his Hidden Blades—which his enemies were generally not trained to defend against—heavy weapons of his own, or polearms of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.[1][2] Late in his life, during his time in Constantinople, his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.[7]

In the 18th century, grenadiers, specialized soldiers in charge of lobbing grenades and leading assaults, were regular units of European armies. Given their muscular stature—as they were invariably chosen from among the strongest of soldiers—they were commonly equipped with heavy weapons. By this period, greatswords had become obsolete, and most heavy weapons took the form of giant naval axes. Grenadiers generally wielded Hessian axes or a variant thereof which were designed for the dual purpose of combat and felling trees. As such, they were also heavily favored by frontiersmen during the European colonial period of America. The enormous strength of typical grenadiers and frontiersmen meant that they were able to wield these great axes with one hand in combat.[5]

Though their methods and combat arts heavily favor agility, swiftness, and evasion and brute force combat is discouraged, the Assassins throughout history did not actively shun heavy weapons, and some of their agents wielded greatswords and giant axes as their main weapons.[2][7][11]

Combat techniques

Ezio killing a Brute with an axe

Italian soldiers, be they Brutes or mercenaries, were trained to perform a technique commonly called a Smash Attack, so called because the goal of this move was to overwhelm an opponent through the brutal force of a powerful swing. To perform this technique, one has to wind up his weapon with two hands, channeling his strength, before releasing the attack in one fell swoop with all his might. Upon impact, the enemy should buckle under the massive blow, possibly even loosing grip of his weapon or his balance. However, the long build-up time for the proper execution of this maneuver, as well as the wide sweeping swing, ensures that a combatant preparing for it would render himself highly vulnerable to being interrupted by an enemy strike.[1][2][3]

In this respect, the Smash Attack closely resembles the Strong Attack, a generic name for a slow, but powerful, strike with any melee weapon of any size.[11] However, the Smash Attack differs in its emphasis on crashing through an enemy's defenses entirely and stunning them,[1] an objective more akin to a Staggering Blow.[11]

The Smash Attack was taught to Ezio by his uncle Mario Auditore though he would rarely rely on it given his preference for medium weapons instead.[1] During his time in Rome and Constantinople, Ezio was apt to use a different technique with heavy weapons entirely: that of throwing them directly at targets from as far as ten meters away.[2][7]

Statistics

16th century

Rome

Name Damage Speed Deflect Cost Availability
Bearded Axe 2 3 4 7000ƒ Sequence 2
Bastard Sword 3 4 3 12400ƒ Sequence 6
Stocco 3 5 5 17000ƒ Sequence 7
Spadone 5 4 4 26100ƒ Renovate 10 blacksmiths
Bartolomeo's Axe 3 2 5 N/A Complete all Mercenary guild challenges
Spada Lunga 4 5 3 N/A Complete Blacksmith shop quest

Constantinople and Derinkuyu

Name Damage Speed Deflect Cost Availability
Bearded Axe 2 3 4 8050 Sequence 2
Merovingian Axe 1 5 5
French Bastard Sword 3 4 3 14260 Sequence 4
Condottiero Axe 3 2 5 23460 Sequence 6
Prussian Longsword 3 5 5 30015 Sequence 7
Broadsword 5 4 4 N/A Complete all Mercenary Guild challenges
Almogavar Axe 5 5 5 N/A Complete "The Champion, Part 1" memory

18th century

British Colonial America

Name Damage Speed Combo Cost Availability
French Naval Axe 2 3 3 £750 Sequence 6
Hessian Axe 2 1 4 £3650 Sequence 6
Pirate Boarding Axe 5 4 2 N/A Sequence 7
Naval Axe 4 4 2 N/A Sequence 9
Boarding Axe 3 4 3 £7000 Sequence 9

French Colonial America

Name Damage Speed Combo Chain-kill Cost
Naval Axe 4 2 4 2 10620 écu
Boarding Axe 5 3 3 3 27040 écu
Obsidian Axe 5 2 4 2 16310 écu
Macuahuitl 4 3 3 2 17000 écu

Trivia

  • The maximum amount of combo hits with a heavy weapon is three. [citation needed]
Assassin's Creed II
  • Heavy weapons are not sold in stores, and Ezio Auditore cannot truly equip them. He may wield them by wrestling them from enemies or looting them off their corpses. However, he will lose a heavy weapon as soon as he performs a counter-attack as the weapon would become embedded in the enemy's corpse. Moreover, he will automatically drop it any time he enters high-profile.
  • Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
  • Taunting is an effective method to disarm tougher guards such as Brutes or Papal Guards, as it makes them attack faster and gives Ezio more chances to disarm them.
Assassin's Creed: Brotherhood
  • Unlike in its prequel, heavy weapons are available for purchase at the shops of blacksmiths. They therefore can be equipped as primary weapons.
  • A heavy sheath, purchased from a tailor, is required for Ezio to equip heavy weapons as his primary weapon.
  • Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, requiring Ezio to return to a blacksmith or the Assassin hideout on Tiber Island to replace it.
  • Although Ezio can no longer perform the Smash Attack, enemy guards still can.
  • Assassin recruits below the rank of Assassino can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
  • Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through freerunning after pickpockets, it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
  • Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
  • Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
Assassin's Creed: Revelations
  • Unlike in previous games, medium weapons can be used to counter heavy weapons.
  • Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
  • Counter-steal cannot be performed while wielding a heavy weapon.
Assassin's Creed III
  • Heavy weapons, in the form of giant Hessian axes, are only wielded by grenadiers and frontiersmen, who cannot be countered or grabbed. Their regular attacks are slow and similar to Smash Attacks and cannot be countered; Connor will instead automatically dodge them when the command prompt for countering is pressed. This type of soldier can only be harmed when disarmed.

Gallery

Appearances

Sources

References