'''''Assassin's Creed IV: Black Flag''''' is an upcoming action-adventure game, and the sixth main installment in the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. A sequel to 2012's ''[[Assassin's Creed III]]'' due to the progression of the [[Modern times|modern day]] storyline, the game will tell the story of [[Edward Kenway]] - father to [[Haytham Kenway]], grandfather to [[Ratonhnhaké:ton]] and an ancestor of [[Desmond Miles]]. ''Assassin's Creed IV: Black Flag'' will be set primarily on and around the islands in the [[Caribbean Sea]] during the {{Wiki|Golden Age of Piracy}} in the early 18th century, with three major cities consisting of Havana, Nassau and Kingston.
'''''Assassin's Creed IV: Black Flag''''' is an upcoming action-adventure game, and the sixth main installment in the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. A sequel to 2012's ''[[Assassin's Creed III]]'' due to the progression of the [[Modern times|modern day]] storyline, the game will tell the story of [[Edward Kenway]] – father to [[Haytham Kenway]], grandfather to [[Ratonhnhaké:ton]] and an ancestor of [[Desmond Miles]]. ''Assassin's Creed IV: Black Flag'' will be set primarily on and around the islands in the [[Caribbean Sea]] during the {{Wiki|Golden Age of Piracy}} in the early 18th century, with three major cities consisting of Havana, Nassau and Kingston.
==Development==
==Development==
''Assassin's Creed IV: Black Flag'' producer Martin Schelling and Mission Director Ash Ismail both stated that they began the project in the summer of 2011, with a pirate game as their focus.<ref name="AC4 - GR Interview">[http://www.gamesradar.com/harpooning-whales-blackbeard-assassins-creed-iv-interview/ Harpooning whales with Blackbeard - Assassin's Creed IV interview']</ref> Ismail also stressed that they aimed towards a more historically accurate take on the era, including staying away from the stereotypical image associated with pirates, such as parrots, Krakens and plank-walking.<ref name="IGN">[http://www.ign.com/articles/2013/03/04/the-dawn-of-assassins-creed-iv-black-flag IGN: ''The Dawn of Assassin's Creed IV: Black Flag'']</ref> The pair also explained that because the game was so radically different from its predecessor and that the scope and open-world gameplay was so different from the previous game, they opted for the project to be a numbered sequel as opposed to a spin-off that followed in the footsteps of the last numbered game, ''[[Assassin's Creed III]]''.<ref name="AC4 - GR Interview"/>
''Assassin's Creed IV: Black Flag'' producer Martin Schelling and Mission Director Ash Ismail both stated that they began the project in the summer of 2011, with a pirate game as their focus.<ref name="AC4 - GR Interview">[http://www.gamesradar.com/harpooning-whales-blackbeard-assassins-creed-iv-interview/ Harpooning whales with Blackbeard - Assassin's Creed IV interview']</ref> Ismail also stressed that they aimed towards a more historically accurate take on the era, including staying away from the stereotypical image associated with pirates, such as parrots, Krakens and plank-walking.<ref name="IGN">[http://www.ign.com/articles/2013/03/04/the-dawn-of-assassins-creed-iv-black-flag IGN: ''The Dawn of Assassin's Creed IV: Black Flag'']</ref> The pair also explained that because the game was so radically different from its predecessor and that the scope and open-world gameplay was so different from the previous game, they opted for the project to be a numbered sequel as opposed to a spin-off that followed in the footsteps of the last numbered game, ''[[Assassin's Creed III]]''.<ref name="AC4 - GR Interview"/>
[[Ubisoft]]'s Montreal-based team, in conjunction with 7 other studios from Singapore, Sofia, Annecy, Kiev, Quebec City, Bucharest and Montpellier – accompanied by a band of developers of [[w::c:FarCry:Far Cry 3|''Far Cry 3'']] – are working on the completion of the game, with each studio focusing on different elements.<ref name="IGN"/>
[[Ubisoft]]'s Montreal-based team, in conjunction with 7 other studios from Singapore, Sofia, Annecy, Kiev, Quebec City, Bucharest and Montpellier – accompanied by a band of developers of ''[[w::c:FarCry:Far Cry 3|Far Cry 3]]'' – are working on the completion of the game, with each studio focusing on different elements.<ref name="IGN"/>
===Locations and navigation===
===Locations and navigation===
About 60% of the game will take place on land; players can explore 50 locations ranging from fisherman villages, plantations, jungles, forts, islands, Mayan ruins and exotic Coconut Islands.<ref name="CVG">[http://www.computerandvideogames.com/394142/assassins-creed-4-videos-details-new-hero-50-locations-multiplayer/ CVG: ''Assassin's Creed 4 videos, details: New hero, 50 locations, multiplayer'']</ref> Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward's ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks.<ref name="Gamesradar">[http://www.gamesradar.com/assassins-creed-iv-black-flag-information/ Gamesradar: ''Assassin's Creed IV: Black Flag - Everything we know'']</ref> [[Ubisoft]] also mentioned that 'exploration is the key' and would be the focus point in ''Assassin's Creed IV: Black Flag''.<ref name="Side questing">[http://www.sidequesting.com/2013/03/pax-east-2013-assassins-creed-4-black-flag-set-to-explore-some-uncharted-territory/]</ref>
About 60% of the game will take place on land; players can explore 50 locations ranging from fisherman villages, plantations, jungles, forts, islands, Mayan ruins and exotic Coconut Islands.<ref name="CVG">[http://www.computerandvideogames.com/394142/assassins-creed-4-videos-details-new-hero-50-locations-multiplayer/ CVG: ''Assassin's Creed 4 videos, details: New hero, 50 locations, multiplayer'']</ref> Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward's ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks.<ref name="Gamesradar">[http://www.gamesradar.com/assassins-creed-iv-black-flag-information/ Gamesradar: ''Assassin's Creed IV: Black Flag - Everything we know'']</ref> [[Ubisoft]] also mentioned that 'exploration is the key' and would be the focus point in ''Assassin's Creed IV: Black Flag''.<ref name="Sidequesting">[http://www.sidequesting.com/2013/03/pax-east-2013-assassins-creed-4-black-flag-set-to-explore-some-uncharted-territory/]</ref>
===Combat===
===Combat===
''Black Flag'''s combat has been upgraded to include free aiming. While previous installments relied on the game's built-in auto aim, in ''Assassin's Creed IV: Black Flag'', players will be able to just aim and fire, similar to third-person shooters.<ref name="Gamesradar"/>
''Black Flag'''s combat has been upgraded to include free aiming. While previous installments relied on the game's built-in auto aim, in ''Assassin's Creed IV: Black Flag'', players will be able to just aim and fire, similar to third-person shooters.<ref name="Gamesradar"/>
[[Dual-wielding]] weapons has also been implemented, with Edward being able to carry four flintlock [[Firearms|pistols]] and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies.<ref name="Gamesradar"/> Aside from the pistols and his [[Hidden Blade]], Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and [[rope darts]]. Stealth system has been stated to return and to be encouraged in the game.<ref name="IVG">[http://www.indianvideogamer.com/features/assassins-creed-4-black-flag-information-blowout/18744 IndianVideoGamer: ''Assassin's Creed 4: Black Flag information blowout'']</ref> Full-on underwater combat system has also been developed for ''Black Flag'', including animals such as sharks and whales.<ref name="Gamesradar"/>
[[Dual-wielding]] weapons has also been implemented, with Edward being able to carry four flintlock [[Firearms|pistols]] and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies.<ref name="Gamesradar"/> Aside from the pistols and his [[Hidden Blade]], Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and [[rope darts]]. Accompanying this, the stealth system has been stated to return and to be encouraged in the game.<ref name="IVG">[http://www.indianvideogamer.com/features/assassins-creed-4-black-flag-information-blowout/18744 IndianVideoGamer: ''Assassin's Creed 4: Black Flag information blowout'']</ref> Full-on underwater combat system has also been developed for ''Black Flag'', including animals such as sharks and whales.<ref name="Gamesradar"/>
===Naval combat===
===Naval combat===
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions.<ref name="Gamesradar"/> After checking out a ship with Edward's spyglass from the ''[[Jackdaw]]'''s crow's nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down the foe using Edward's swords.<ref name="IGN"/> Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage.<ref name="Gamesradar"/> Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.<ref name="IVG"/>
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions.<ref name="Gamesradar"/> After checking out a ship with Edward's spyglass from the ''[[Jackdaw]]'''s crow's nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down foes using Edward's swords.<ref name="IGN"/> Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage.<ref name="Gamesradar"/> Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.<ref name="IVG"/>
===Upgrades===
===Upgrades===
Players will also be able to upgrade Edward Kenway's vessel – the ''Jackdaw'' – through pillaging, taking over enemy ships and completing missions, granting the ''Jackdaw'' with new weapons and abilities.<ref name="Gamesradar"/> Of these, weapon upgrades include round shot, heat shot, chain shot, mines, mortars, swivel guns and a ram.<ref name="IVG"/> Edward can recruit crew-members for the ''Jackdaw'' via side missions that include bar fights, and most importantly, through the battle missions,<ref name="">[http://betterwithpopcorn.com/blog/george-prax/gaming-news/prax-pax-east-2013-what-we-saw-assassins-creed-iv-black-flag-presentati?utm_source=dlvr.it&utm_medium=twitter ''Prax At Pax East 2013 - What We Saw At The Assassin's Creed IV: Black Flag Presentation'']</ref> but the crew members are also expected to die in the game while braving storms and boarding enemy ships, forcing Edward to continuously recruit more members.<ref name="3player">[http://3playerplaythrough.com/2013/03/pax-east-assassins-creed-iv-black-flag/ ''PAX East: Assassin’s Creed IV: Black Flag'']</ref> The crew themselves can also be upgraded with new outfits, allowing for even more customization<ref name="Gamesradar"/>. The game will also have six<ref name="dailyrecord">[http://www.dailyrecord.co.uk/entertainment/video-games/video-games-news/assassins-creed-4-black-flag-1741820 ''Assassin's Creed 4 Black Flag: Q&A with Jean Guesdon, Creative Director'']</ref> different enemy archetypes at sea that all behave in vastly different ways and require the player to have different upgrades to deal with them.
Players will also be able to upgrade Edward Kenway's vessel – the ''Jackdaw'' – through pillaging, taking over enemy ships and completing missions, granting the ''Jackdaw'' with new weapons and abilities.<ref name="Gamesradar"/> Of these, weapon upgrades include round shot, heat shot, chain shot, mines, mortars, swivel guns and a ram.<ref name="IVG"/> Edward can recruit crew-members for the ''Jackdaw'' via side missions that include bar fights, and most importantly, through the battle missions,<ref name="Betterwithpopcorn">[http://betterwithpopcorn.com/blog/george-prax/gaming-news/prax-pax-east-2013-what-we-saw-assassins-creed-iv-black-flag-presentati?utm_source=dlvr.it&utm_medium=twitter ''Prax At Pax East 2013 - What We Saw At The Assassin's Creed IV: Black Flag Presentation'']</ref> but the crew members are also expected to die in the game while braving storms and boarding enemy ships, forcing Edward to continuously recruit more members.<ref name="3player">[http://3playerplaythrough.com/2013/03/pax-east-assassins-creed-iv-black-flag/ ''PAX East: Assassin's Creed IV: Black Flag'']</ref> The crew themselves can also be upgraded with new outfits, allowing for even more customization.<ref name="Gamesradar"/> The game will also have six different enemy archetypes at sea that all behave in vastly different ways and require the player to have different upgrades to deal with them.<ref name="Dailyrecord">[http://www.dailyrecord.co.uk/entertainment/video-games/video-games-news/assassins-creed-4-black-flag-1741820 ''Assassin's Creed 4 Black Flag: Q&A with Jean Guesdon, Creative Director'']</ref>
===Memories===
===Memories===
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===Other===
===Other===
''Assassin's Creed IV: Black Flag'' will include many historical figures such as {{Wiki|Benjamin Hornigold}}, [[Jack Rackham|Calico Jack]], {{Wiki|Anne Bonny}}, and [[Charles Vane]] along with [[Edward Teach|Blackbeard]].<ref name="Gamesradar"/>
''Assassin's Creed IV: Black Flag'' will include many historical figures such as {{Wiki|Benjamin Hornigold}}, [[Jack Rackham|Calico Jack]], {{Wiki|Anne Bonny}}, and [[Charles Vane]] along with [[Edward Thatch|Blackbeard]].<ref name="Gamesradar"/>
The [[Social Stealth|notoriety system]], which has been implemented in all previous ''Assassin's Creed'' games, has also been taken out of the gameplay for ''Black Flag''.<ref name="IGN"/>
The [[Social stealth|notoriety system]], which has been implemented in all previous ''Assassin's Creed'' games, has also been taken out of the gameplay for ''Black Flag''.<ref name="IGN"/>
The new "Horizon" open-world system will dynamically create side missions, such as merchant ships to rob, whales to hunt or pirates to rescue, dependant on an individual's playing style.<ref name="IVG"/>
The new "Horizon" open-world system will dynamically create side missions, such as merchant ships to rob, whales to hunt or pirates to rescue, dependant on an individual's playing style.<ref name="IVG"/>
Line 54:
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==Criticism==
==Criticism==
[[File:BlackFlag promo 4.jpg|thumb|Edward aboard the Jackdaw as a whale breaches the water ahead.]]
[[File:BlackFlag promo 4.jpg|thumb|Edward aboard the ''Jackdaw'' as a whale breaches the water ahead.]]
After this screenshot (right) was released, {{Wiki|PETA}} [http://venturebeat.com/2013/03/04/peta-its-disgraceful-for-assassins-creed-iv-black-flag-to-glorify-whaling/#MPjDcqOYie38X7rM.99 issued a statement] condemning ''Black Flag'' as "disgraceful" as it "glorified" whaling.
After this screenshot (right) was released, {{Wiki|PETA}} [http://venturebeat.com/2013/03/04/peta-its-disgraceful-for-assassins-creed-iv-black-flag-to-glorify-whaling/#MPjDcqOYie38X7rM.99 issued a statement] condemning ''Black Flag'' as "disgraceful" as it "glorified" whaling.
Line 87:
Line 87:
*Two exclusive lithographs.
*Two exclusive lithographs.
*A 46 centimeter Captain Edward Kenway figurine.
*A 46 centimeter Captain Edward Kenway figurine.
*Three exclusive single player missions, [[Black Island]], [[Hidden Mystery]] and [[Sacrificed Secrets]].
*Three exclusive single player missions, Black Island, Hidden Mystery and Sacrificed Secrets.
*Pre-order pack: [[Captain Kenway's Legacy]].
*Pre-order pack: [[Captain Kenway's Legacy]].
|-|
|-|
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*An artbook.
*An artbook.
*A copy of the official soundtrack.
*A copy of the official soundtrack.
*Two exclusive single player missions, [[Hidden Mystery]] and [[Sacrificed Secrets]].
*Two exclusive single player missions, Hidden Mystery and Sacrificed Secrets.
*Pre-order pack: [[Captain Kenway's Legacy]].
*Pre-order pack: Captain Kenway's Legacy.
|-|
|-|
Special Edition=
Special Edition=
[[File:Special_edition.jpg|right|200px]]
[[File:Special_edition.jpg|right|200px]]
*A retail copy of ''Assassin's Creed IV: Black Flag''.
*A retail copy of ''Assassin's Creed IV: Black Flag''.
*An exclusive single player mission, [[Sacrificed Secrets]].
*An exclusive single player mission, Sacrificed Secrets.
*Pre-order pack: Includes [[Captain Drake's Outfit]], dual swords, and dual flintlocks.
*Pre-order pack: Includes [[Captain Drake's Outfit]], dual swords, and dual flintlocks.
*Pre-order pack: [[Captain Kenway's Legacy]]. Includes golden dual swords and additional Animi Avatar, the [[Treasure Hunter]].
*Pre-order pack: Captain Kenway's Legacy. Includes golden dual swords and the [[Treasure Hunter]] costume for the multiplayer.
|-|
|-|
Gamestop Edition=
Gamestop Edition=
[[File:Gamestop_edition.jpeg|right|200px]]
[[File:Gamestop_edition.jpeg|right|200px]]
*A retail copy of ''Assassin's Creed IV: Black Flag''.
*A retail copy of ''Assassin's Creed IV: Black Flag''.
*An exclusive single player mission, [[Black Island]].
*An exclusive single player mission, Black Island.
*Access to the [[Black Ship]]
*Access to the [[Black Ship]].
*Special silver flintlock pistols used by [[Captain Morgan]] for single-player, and additional Captain Morgan items for use in multiplayer.
*Special silver flintlock pistols used by [[Captain Morgan]] for single-player, and additional Captain Morgan items for use in multiplayer.
*Todd MacFarlane poster.
*Todd MacFarlane poster.
Revision as of 01:06, 21 April 2013
He who increaseth knowledge, increaseth sorrow.
This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.
This template should be removed from the article three months after release.
Assassin's Creed IV: Black Flag is an upcoming action-adventure game, and the sixth main installment in the Assassin's Creed series. A sequel to 2012's Assassin's Creed III due to the progression of the modern day storyline, the game will tell the story of Edward Kenway – father to Haytham Kenway, grandfather to Ratonhnhaké:ton and an ancestor of Desmond Miles. Assassin's Creed IV: Black Flag will be set primarily on and around the islands in the Caribbean Sea during the Golden Age of Piracy in the early 18th century, with three major cities consisting of Havana, Nassau and Kingston.
Assassin's Creed IV: Black Flag producer Martin Schelling and Mission Director Ash Ismail both stated that they began the project in the summer of 2011, with a pirate game as their focus.[1] Ismail also stressed that they aimed towards a more historically accurate take on the era, including staying away from the stereotypical image associated with pirates, such as parrots, Krakens and plank-walking.[2] The pair also explained that because the game was so radically different from its predecessor and that the scope and open-world gameplay was so different from the previous game, they opted for the project to be a numbered sequel as opposed to a spin-off that followed in the footsteps of the last numbered game, Assassin's Creed III.[1]
Ubisoft's Montreal-based team, in conjunction with 7 other studios from Singapore, Sofia, Annecy, Kiev, Quebec City, Bucharest and Montpellier – accompanied by a band of developers of Far Cry 3 – are working on the completion of the game, with each studio focusing on different elements.[2]
Locations and navigation
About 60% of the game will take place on land; players can explore 50 locations ranging from fisherman villages, plantations, jungles, forts, islands, Mayan ruins and exotic Coconut Islands.[3] Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward's ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks.[4]Ubisoft also mentioned that 'exploration is the key' and would be the focus point in Assassin's Creed IV: Black Flag.[5]
Combat
Black Flag's combat has been upgraded to include free aiming. While previous installments relied on the game's built-in auto aim, in Assassin's Creed IV: Black Flag, players will be able to just aim and fire, similar to third-person shooters.[4]
Dual-wielding weapons has also been implemented, with Edward being able to carry four flintlock pistols and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies.[4] Aside from the pistols and his Hidden Blade, Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and rope darts. Accompanying this, the stealth system has been stated to return and to be encouraged in the game.[6] Full-on underwater combat system has also been developed for Black Flag, including animals such as sharks and whales.[4]
Naval combat
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions.[4] After checking out a ship with Edward's spyglass from the Jackdaw's crow's nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down foes using Edward's swords.[2] Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage.[4] Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.[6]
Upgrades
Players will also be able to upgrade Edward Kenway's vessel – the Jackdaw – through pillaging, taking over enemy ships and completing missions, granting the Jackdaw with new weapons and abilities.[4] Of these, weapon upgrades include round shot, heat shot, chain shot, mines, mortars, swivel guns and a ram.[6] Edward can recruit crew-members for the Jackdaw via side missions that include bar fights, and most importantly, through the battle missions,[7] but the crew members are also expected to die in the game while braving storms and boarding enemy ships, forcing Edward to continuously recruit more members.[8] The crew themselves can also be upgraded with new outfits, allowing for even more customization.[4] The game will also have six different enemy archetypes at sea that all behave in vastly different ways and require the player to have different upgrades to deal with them.[9]
Memories
Instead of Desmond Miles, the modern day portion will be centered around the players themselves, who act as "research analysts" working for Abstergo Entertainment and reliving the memories of Edward Kenway through the Animus by using William's DNA. Abstergo obtained his DNA when they captured him in the previous installment.[2] The Animus will no longer constrain the players with its barriers whenever they attempt to interact with an environment the ancestor has not; instead tougher enemy ships will block the way, with the only way around them being to actually explore the world, and finding things that can go towards upgrading the Jackdaw.[10]
The notoriety system, which has been implemented in all previous Assassin's Creed games, has also been taken out of the gameplay for Black Flag.[2]
The new "Horizon" open-world system will dynamically create side missions, such as merchant ships to rob, whales to hunt or pirates to rescue, dependant on an individual's playing style.[6]
Lorne Balfe personally confirmed via Twitter that he would not be returning to score the soundtrack for Assassin's Creed IV: Black Flag.
Multiplayer
The multiplayer aspect of Black Flag will include cooperative and competitive multiplayer modes from previous games,[3] alongside new maps and new characters.[4]
Marketing
Ubisoft has confirmed that, as with its predecessor Assassin's Creed III, Assassin's Creed IV: Black Flag will have an additional 60 minutes of downloadable gameplay for Sony's current-gen and next-gen consoles.[6]
Criticism
Edward aboard the Jackdaw as a whale breaches the water ahead.
After this screenshot (right) was released, PETAissued a statement condemning Black Flag as "disgraceful" as it "glorified" whaling.
A Ubisoft spokesperson provided this response to IGN.
"History is our playground in Assassin's Creed. Assassin's Creed IV: Black Flag is a work of fiction that depicts the real events during the Golden Era of Pirates. We do not condone illegal whaling, just as we don't condone a pirate lifestyle of poor hygiene, plundering, hijacking ships, and over the legal limit drunken debauchery."
Editions
Ubisoft announced several collector's editions of Assassin's Creed IV: Black Flag.
Special silver flintlock pistols used by Captain Morgan for single-player, and additional Captain Morgan items for use in multiplayer.
Todd MacFarlane poster.
Trivia
Assassin's Creed IV: Black Flag is unique within the series in two ways; it is the only main game to have both a Roman numeral in its title and a subtitle, and it is the first main entry to have the historical element set before the previous one.