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==Background==
==Background==
While reliving the memories of the [[Medjay]] [[Bayek]] of [[Siwa]], [[Layla Hassan]] discovered three glitches in the [[Animus]] that took the approximate form of three [[Egypt]]ian gods: [[Anubis]] in the [[Great Sand Sea]], [[Sekhmet]] in the [[Desheret Desert]] and [[Sobek]] in [[Herakleion Nome]].<ref name="ACO">''[[Assassin's Creed: Origins]]''</ref>
In 2017, while exploring the memories of the [[Medjay]] [[Bayek]] of [[Siwa]], [[Layla Hassan]] discovered that an emotion sensor overload in the [[Animus]] resulted in glitches that took the approximate form of three [[Egypt]]ian gods: [[Anubis]] in the [[Great Sand Sea]], [[Sekhmet]] in the [[Desheret Desert]] and [[Sobek]] in [[Herakleion Nome]]. In order to protect the Animus data, Layla had to combat the glitches.<ref name="ACO">''[[Assassin's Creed: Origins]]''</ref>


==Game mechanics==
==Game mechanics==
Line 42: Line 42:
==Trivia==
==Trivia==
*During the development, the event was also called '[[Juno]] event'.
*During the development, the event was also called '[[Juno]] event'.
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACO Anubis.jpg|The manifestation of Anubis
ACO Sekhmet.jpg|The manifestation of Sekhmet
ACO Sobek.jpg|The manifestation of Sobek
</gallery>


==Appearances==
==Appearances==
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==References==
==References==
{{Reflist}}
{{Reflist}}
{{ACO}}
[[Category:Assassin's Creed: Origins gameplay]]
[[Category:Assassin's Creed: Origins gameplay]]
[[Category:Animus mods]]
[[Category:Animus mods]]

Revision as of 08:59, 9 May 2019

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The Trial of the Gods is a timed weekly community event in Assassin's Creed: Origins.

Background

In 2017, while exploring the memories of the Medjay Bayek of Siwa, Layla Hassan discovered that an emotion sensor overload in the Animus resulted in glitches that took the approximate form of three Egyptian gods: Anubis in the Great Sand Sea, Sekhmet in the Desheret Desert and Sobek in Herakleion Nome. In order to protect the Animus data, Layla had to combat the glitches.[1]

Game mechanics

Two of the three gods can be fought each week: one god with a "normal" level (level 55 maximum), and one god with a high level (level 58 maximum). Beating one of these gods gives you the reward mentioned in the table below. Only one reward can be won per week: for the next reward, you must wait the next week. Beating a god makes you automatically participating to the community challenge.[1]

Unlockables

Normal god defeated Difficult god defeated God community challenge completed
First fight Conductor of Souls Sword of the Duat Sunslayer
Second fight Was scepter The Sekhmet The Jackal
Third fight Tomb Protector Ammit Shield of Aaru
Fourth fight

Scales of Truth + Dark Side of the Moon

Jackal's Gaze + Revenge of Anubis Assessor of Ma'at + Radiance of Anubis

Trivia

  • During the development, the event was also called 'Juno event'.

Gallery

Appearances

References