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==Weapon statistics== | ==Weapon statistics== | ||
{|border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center" | {|border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center" | ||
!Rarity | ! width="5%" |Rarity | ||
!Quality | ! width="5%" |Quality | ||
!Damage | ! width="5%" |Damage | ||
!Attributes | ! width="10%" |Attributes | ||
!Availability | ! width="10%" |Availability | ||
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{{#section:AC:CST/Weapons|"Glowing Mace"}} | |||
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!colspan="5"|Description | !colspan="5"|Description | ||
Latest revision as of 22:43, 23 May 2025

The Glowing Mace was a weapon created by the Isu.
The mace was made available to the Medjay Bayek of Siwa via an Animus modification by the Assassin Layla Hassan, who relived the former's memories.[1]
Weapon statistics[edit | edit source]
{{#section:AC:CST/Weapons|"Glowing Mace"}}| Rarity | Quality | Damage | Attributes | Availability |
|---|---|---|---|---|
| Description | ||||
| This mace, fashioned of an unidentifiable material, sends a low hum reverberating through your body whenever you take hold of it. | ||||
Behind the scenes[edit | edit source]
The model of the Glowing Mace, a weapon in Assassin's Creed: Origins, was recycled as the model of the Atlantean Mace, a weapon in Assassin's Creed: Odyssey, and its kind.
Appearances[edit | edit source]
References[edit | edit source]