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{{era|ac|ac2|acb|templars}}
{{Era|Individuals|Organizations}}
[[File:Giartnewenemies_2.jpg|thumb|350px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]
{{Update|''[[Assassin's Creed: Unity]]'', ''[[Assassin's Creed Chronicles: China]]'', ''[[Assassin's Creed Chronicles: India]]'', ''[[Assassin's Creed Chronicles: Russia]]'', and ''[[Assassin's Creed: Origins]]''}}
{{quote|Ein Assassine! Haltet ihn auf!|A German guard upon seeing [[Altaïr Ibn-La'Ahad]].|Assassin's Creed}}
[[File:Bad Politics 3.png|thumb|250px|Ezio Auditore fighting several Borgia guards]]
'''Guards''' were the most commonly found opponents in both the High Middle Ages and the [[Renaissance]].
A '''soldier''' is a combatant serving in a military. Their basic duties are to defend their community and conduct warfare against the enemies of their leaders. Prior to the widespread creation of [[police]] forces, civilian enforcers of the law, public order in cities were invariably maintained by soldiers, in which capacity they were commonly referred to as '''guards'''.<ref name="AC1">''[[Assassin's Creed]]''</ref><ref name="AC2">''[[Assassin's Creed II]]''</ref>


==High Middle Ages==
Because they are almost always necessary to the survival of a people, soldiers have been ubiquitous throughout the history of civilization. In service to a state, in which case they constitute the state's military, they are the individuals entrusted with the {{wiki|monopoly on violence|legitimate use of force}} by the government. Not limited to national armies, they have also been recruited, trained, and fielded by unconventional groups with military arms, such as rebel factions and most prominently the transnational secret organizations of the [[Templar|Templar Order]] and the [[Assassins|Assassin Brotherhood]]. It was not unknown for [[Mercenary|mercenaries]], particularly during the [[Italian Wars]], to form themselves into armies as well.
{{quote|Hashshashin!|A [[Saracen]] guard, upon seeing Altaïr.|Assassin's Creed}}
[[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]].]]
During the course of the Middle Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers used to be mostly the same, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.


The ordinary Crusader and Muslim guards spoke English. Crusader Captains and Sergeants spoke French or German. Muslim Captains and Guards spoke Turkish or Arabic and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr's fight against Robert's imposter).
In response to the diverse demands of war, militaries throughout history have typically organized their soldiers into hierarchies with a clear chain of command, along with specialized units suited to different combat situations. Aside from the broader categories of infantry and cavalry, common, narrower specializations prior to the advent of [[firearm]]s included lightly armored skirmishers like the [[Athens|Athenian]] {{Wiki|peltast}}s, powerful yet sluggish [[brute]]s, frontline [[pike]]men, and professionally trained [[archer]]s and [[crossbowman|crossbowmen]]. For the protection of the most vital people, like the state rulers themselves, special elite units of the highest calibre were frequently established, with infamous examples being the [[Papal Guard|Swiss Guards]] of the [[Papal States]], the [[Janissary|Janissaries]] of the [[Ottoman Empire]] and the [[Swiss Guards|''Gardes suisses'']] of the [[Kingdom of France]].


The following were the different ranks of a soldier guard, as well as certain special types of guards:
==Common classifications==
While soldiers across [[human]] history have varied immensely in their training, equipment, and technology, certain classifications have been employed almost universally.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACU">''[[Assassin's Creed: Unity]]''</ref><ref name="ACO">''[[Assassin's Creed: Origins]]''</ref> Among these is the division between infantry, [[horseman|cavalry]], and artillery, denoting foot-soldiers, horsemen, and siege weapons respectively. Infantry, in turn, may take the form of close-ranged combatants, such as [[pike]]men or [[sword]]smen, or long-ranged support, such as [[archer]]s, [[crossbowman|crossbowmen]], and [[sniper]]s.<ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref>


===Regular Guards===
Militaries often categorized their infantry units into light, standard, and heavy infantry,<ref name="ACOD">''[[Assassin's Creed: Odyssey]]''</ref> but the authors of [[database]] entries for the [[Animus]] and the [[Helix]], devices which allow users to live the [[Genetic memory|memories]] of past individuals, usually identify enemy soldiers as falling into the basic generalities of [[regular]]s, [[brute]]s, [[agile]]s, and [[seeker]]s.<ref name="AC2" /><ref name="ACU" /><ref name="AC3">''[[Assassin's Creed III]]''</ref>
The ordinary guards didn't wear helmets (or wore turbans instead, for those in Muslim cities) and were only equipped with leather armor or light Lamellar armor. They weren't able to grab or break a grab, could not combo attack and couldn't counter attack. They'd only deflect attacks, with a 25% chance of dodging a light attack. Guard archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood, and used bows for ranged attacks.


===Guard Sergeants===
===Regulars===
These Guard Sergeants were equipped with helmets, the Crusader variant wearing chain mail tabards, and Saracen Sergeants possessing medium Lamellar armor. They could grab with a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There was also a 25% chance of breaking one's defense, but they could not perform a combo attack.
{{Main|Regular}}
Regulars are the standard unit of infantry in militaries. As the backbone of their forces, they constitute the average in their capabilities without any specialization and are serviced with the most standard equipment of their army, be it a sword, batons, spear, [[musket]], etc.<ref name="ACOD" /><ref name="AC3" /><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>


===Guard Captains===
===Brutes===
Guard Captains were the most powerful guards besides the [[Knights Templar]]. The Muslim Captains wore Baidah helmets and heavy Lamellar armor while Crusader captains wore chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They were also able to grab with a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There was also a 50% chance of breaking through defense. If a successful heavy attack was delivered, they would perform a combo attack.
{{Main|Brute}}
The aptly-named brutes distinguish themselves with their particularly bulky, sturdy physique. Frequently utilizing [[heavy weapon]]s like [[battleaxe]]s or [[bastard sword]]s, these combatants rely upon their great strength to overpower their enemies at the cost of speed and agility.<ref name="AC2" /><ref name="AC3" /> Brutes are not a uniform type of soldier but constitute a common stereotype of any non-elite, heavy infantry embodying these traits, with units as diverse as [[Sparta]]n ''{{Wiki|hypaspists}}'',<ref name="ACOD" /> [[Byzantine Empire|Byzantine]] [[Almogavar]]s,<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> and [[British Army|British]] [[grenadier]]s falling under this label.<ref name="AC3" />


===Knights Templar===
===Agiles===
{{main|Templars}}
{{Main|Agile}}
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[File:Templar2.jpg|thumb|189px|A Knight Templar]]accessed cities. They were similar to the Crusader guard captain, except possessing higher stats and a special armor, most notably a version of helmet that always appeared bloodstained. They also provoked a fight when seeing [[Altaïr]], no matter what social status, ordinary guards always standing back while [[Altaïr]] and the Templar Knights engage each other. Strangely enough, Templar Knights could be found in many places, including mountain paths and Muslim cities.
Lightly armored soldiers serving as scouts or trackers are also known as agiles because they forsake standard military equipment for maximum mobility. In combat situations, they are trained to engage foes with flurries of swift attacks and rely on evasive maneuvers to compensate for their little to no protection. Their survivability contingent on their nimbleness, agiles were almost always the most athletic of their forces, with some, as was the case among Borgia guards, even being trained in [[freerunning|parkour]].<ref name="AC2" /> While the relatively mundane British scout was a typical example of an agile,<ref name="AC3" /> ancient warriors like the fearsome [[Cult of Kosmos]] scions and the [[Ptolemaic Egypt|Ptolemaic]] predators also filled this role to an extent.<ref name="ACO" /><ref name="ACOD" />
 
In the Xbox 360 version of the game, killing all 60 Templars will award the player the 'Personal Vendetta (40G)' achievement.
 
===Masyaf Guards===
The guards of [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr's, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods, and the guard captains wear hoods and cloth face masks, leaving only their eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not Assassins themselves, instead serving as the "Common Soldiers" of the Assassins.
 
==15th Century==
{{quote|Assassino!|A guard in [[Venice]], upon seeing [[Ezio]].|Assassin's Creed II}}
 
There were seventeen types of enemy guards during the Renaissance:
 
[[File:Pazzi2.jpg|left|90px]]
 
===Thugs===
'''Thugs '''were people hired by [[Vieri de' Pazzi]]. While not officially or technically guards, they function in a remarkably similar manner. They would attack Ezio even as he was Incognito, and fought only with fists, making them the easiest to counter. They also noticed Ezio more easily than other guards did. Much like civilians who had discovered you pickpocketing, Thugs fled shortly after Ezio drew a sword, and could be killed with just a single strike. After assassinating [[Uberto Alberti]], they could no longer be found in game, except for in the [[Courier Assignments|Courier mission]] 'Casanova'.
 
 
----
 
 
[[File:Ac2-guard.png|left|100px]]
 
===Standard guards===
Regular type of guards could be found almost everywhere on the ground. However, they used a large variety of swords, as well as with maces and war hammers. These regular troops were divided into three ranks themselves: Militia, Elite and Leaders. The Regular Guards were not especially agile, but were able to climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they recognized Ezio sitting on a bench, but could be assassinated before spreading word of his presence.
 
 
----
 
 
[[File:Militia.jpg|left|100px]]
 
===Militia guards===
'''Militia''' were soldiers of the lowest rank. They wore little armor, and could easily be killed (with one counter-kill). They were also the most easily frightened during combat, and were consequently, the first guards to flee from a losing battle.
 
*They were the only guard archetype to pick up money when Ezio threw it.
 
 
----
 
 
[[File:Elite.jpg|left|90px]]
 
===Elite guards===
'''Elite''' guards were stronger, wore a moderate amount of armor, and needed 2-3 counter-kills to be defeated. Elites were also more courageous than Militias, although if killing the leader, they would still retreat.
 
 
----
 
 
[[File:Leader.jpg|left|100px]]
 
===Leaders===
'''Leaders''' were the best fighters and most tenacious of all the regular soldiers. They wore slightly more armor than their Elite counterparts. The Leaders would last slightly longer than Elites during Ezio's counter-attacks. They also hardly gave up their weapons unless significantly damaged, making them harder to disarm than the others. Also, like Brutes, Leader guards could not be grabbed very easily.
 
 
----
 
 
[[File:Seeker.jpg|left|200px]]


===Seekers===
===Seekers===
{{main|Seekers}}
{{Main|Seeker}}
With stealth being a hallmark of Assassin operations, their agents frequently nicknamed enemy soldiers in charge of scouring [[hiding spot]]s "seekers". Seekers throughout Assassin history shared little commonalities beyond this, varying wildly in their equipment and training. The seekers as classified by the [[Italian Brotherhood of Assassins|Italian Brotherhood]] during the [[Renaissance]] were armored spearmen while those designated by the [[Chinese Brotherhood of Assassins|Chinese Brotherhood]] of the [[Ming dynasty]] wielded [[jian|light swords]] and carried [[shuriken]].<ref name="ACB" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref><ref name="ACCC">''[[Assassin's Creed Chronicles: China]]''</ref> The trend continued into the 19th century, where the [[Parisian Brotherhood of Assassins|Parisian Brotherhood]] recognized experienced fencers equipped with crowd control tools like {{Wiki|Stun grenade|flash bombs}} as their enemy seekers.<ref name="ACU" /> Regardless, seekers have invariably been soldiers of greater martial skill and military authority than regulars, brutes, and agiles.<ref name="AC2" /><ref name="ACU" /><ref name="ACCC" /> Most members of that category of enemies in the 18th century, such as the [[captains]] of [[British Army]] and the [[Swiss Guards]] of the [[National Guard]] used to use sabers instead of spears and halberds already considered medieval. In the [[Metropolitan Police Service]] seekers used capes and wooden batons.


Seekers, also called "Paranoid Guards", were constantly looking in hiding spots (such as the haystacks, benches, crowds and wells) and checking them for Ezio (although Ezio could assassinate the seeker from his hiding spot if this occurred). They were armed with long weapons, giving them an increased reach so that they could also perform "Sweep attacks" which required a wind up and resulted in them sweeping Ezio off his feet. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks could only be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they occasionally approached Ezio from behind and then held him while the other guards assaulted him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also had a morale rate of 80% which made them the second bravest fighter after the Brute.
===Ranged support===
[[File:Romagna Holiday 8.png|thumb|250px|Borgia archers in the Apennine Mountains]]
[[Archer]]s were a mainstay of human armies prior to their discovery of [[firearm]]s. These [[bow]]men were vital to the defense of cities and fortresses, as their ability to attack from afar with hails of arrows allowed them to soften invasion forces before direct confrontation.<ref name="ACPL">''[[Assassin's Creed: Project Legacy]]''</ref> In smaller-scale skirmishes, the principle remained the same: ranged units provided support to their comrades engaged in mêlée with the enemy.<ref name="AC1" /><ref name="AC2" /><ref name="ACO">''[[Assassin's Creed: Origins]]''</ref><ref name="ACOD" />


----
While the bow was the weapon of choice for this role through much of human history, advancements in technology eventually led to them being superseded by those that could deliver greater firepower. The [[crossbow]] saw widespread usage among [[Crusaders]] in the 12th century,<ref name="ACAC" /> but the [[China|Chinese]], who invented the repeating crossbow, had already implemented it as early as the 4th to 3rd century BCE.<ref name="Database: Crossbow">''[[Assassin's Creed Chronicles: China]]'' – [[Database: Crossbow]]</ref> Although it was heavier and had a shorter range, it boasted superior penetrating power.<ref name="ACR" /><ref name="ACPL" /> It did not phase out the bow, however, which was an eventuality that came with the advent of firearms.<ref name="AC3" /><ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref> Despite the obsolescence of weapons before gunpowder, some individuals from this type of enemy in modern times still used modern bows and arrows, such as some members of the [[Sigma Team]].<ref name="ACO"/>


[[File:Vilified 11 v.png|thumb|left|250px|A line of arquebusiers]]
In conjunction with archers and crossbowmen, the [[Ming dynasty]] fielded [[handcannon guard]]s while the [[Papal States]] at the beginning of the 16th century introduced [[arquebusier]]s.<ref name="ACB" /><ref name="ACCC" /> With longer range and greater lethality, these marksmen were the precursors to snipers, whom the [[Parisian Brotherhood of Assassins|French]] and [[British Brotherhood of Assassins|British Assassins]] later nicknamed "[[watcher]]s".<ref name="ACU" /><ref name="ACS">''[[Assassin's Creed: Syndicate]]''</ref> Even when ranged weapons became the norm of all military units due to the indisputable superiority of modern firearms to mêlée weapons, the role of ranged support did not disappear; the distance between enemy combatants in engagements only widened. Snipers who could fire from distances far in excess of their archer predecessors have come to fulfill this position in modern warfare.<ref name="ACU" /><ref name="ACS"/><ref name="Uprising #12">''[[Assassin's Creed: Uprising]]'' – [[Assassin's Creed: Uprising 12|Issue #12]]</ref>


[[File:Agile1.jpg|left|100px]]
==Military ranks==
Soldiers are normally organized into hierarchies within their militaries which define the chain of command.


===Agile guards===
===Medieval armies===
{{main|Agile guards}}
European and [[Saracens|Saracen]] armies from the 12th century to at least the 16th century were roughly divided into four ranks signifying an increasing level of combat training and experience. Invariably, the higher-ranking soldiers were more heavily armored and better equipped than their subordinates regardless of the state fielding them. Even officers of the top tier, however, fell under the command of the noble, official, or private individual who either recruited them or that they were tasked to defend.<ref name="AC1" /><ref name="AC2" /><ref name="ACB" />


One of the new guard archetypes was the Agile, which, as the name suggests, was a very fast, light enemy. These guards were more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They ran faster than Ezio and also had adept [[Free Running]] abilities, which could lead to chase sequences. They wielded small weapons such as daggers and other short blades. Agiles were extremely good at dodging attacks, thus the best way to kill an Agile was by tiring them out or assassinating them before being spotted, which could be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardly after Militia guards and [[Archers|archers]].
====[[Regular|Soldier]]====
[[File:Escape debt 2.png|right|thumb|250px|Three Militia guards cornering [[Egidio Troche]]]]
The vast majority of regular soldiers fighting in the [[Crusades]] lacked any commanding authority and were therefore commonly referred to simply as "soldiers" without qualification.<ref name="AC1guide">''[[Assassin's Creed: Official Game Guide]]''</ref> To avoid confusion, these soldiers were also called "Militia" by the [[Italian Brotherhood of Assassins]] during the [[Renaissance]].<ref name="ACB" /> In essence, their rank was in not truly bearing one, and their inexperience and lack of discipline meant that they were especially vulnerable to deception and low morale. It was not uncommon for Militia to be led astray from pursuit or battle by the sight of loot on the ground, a weakness that was sometimes exploited by the Assassins.<ref name="AC2" />


----
Given their low status, regular soldiers were provided with only the minimum standard of protection. Every Crusader soldier was equipped with chain-mail armor and a surcoat while their Saracen counterparts protected themselves with lamellar armor.<ref name="AC1" /> Likewise, European soldiers of the late 15th to early 16th century donned brigandines, yet in none of these cases were these regulars afforded helmets.<ref name="AC2" /><ref name="ACB" />


{{-}}


[[File:Brute.png|left|150px]]
====Sergeant====
Moderately better trained, sergeants were of a rank above regular soldiers and were normally not placed in charge of large operations. Instead, they might assume leadership of squads. Nonetheless, in one occasion during the Third Crusade, a Templar sergeant led a force of at least several dozen soldiers to sack a village by [[Alep]].<ref name="Coming Home">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[Coming Home]]</ref>


===Brutes===
[[File:Sibrand Eavesdropping 2.png|left|thumb|250px|Two Teutonic sergeants talking]]
{{main|Brutes}}
In addition to basic equipment, sergeants were serviced with light helmets, and it was by these that they could be identified. While more disciplined than the average soldier, sergeants were still often susceptible to breaking ranks at the sight of superiors being slain. Historically, the Assassins sometimes referred to soldiers of this rank as "Elites" despite them bearing a low rank and never constituting an elite force.<ref name="AC2" /><ref name="AC1guide" />


The Brutes were both heavily armored and equipped, wielding two-handed weapons such as heavy swords and axes. Their armor covered almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They were not very intelligent, and wouldn't be able to tell Ezio from anyone else in a crowd.
{{-}}
 
====Commander====
When deflecting a short weapon, Brutes would not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they were very easy to disarm. Brutes have two types of attack: one quick, and one special, which began with a wind-up during which they stirred their weapon slightly in mid-air. The latter attack cannot be deflected or countered, and must be dodged. Ezio had to possess a Brute's weapon to counter the wind-up attacks of another Brute. Also, the Brutes were the only type of enemy that wouldn't flee a battle; they only ran away if disarmed and if they weren't able to find another weapon. Easiest tactic: taking out a Brute by using the Hidden Blade, either in combat (As it was possible to execute them in a 3 hit combo) or by stealth assassinating them. When facing multiple guards who were unaware of your presence, killing the brute first was most efficient.
[[File:He who waits 5.png|thumb|250px|A Leader speaking with an Agile]]
 
Commanders,<ref name="AC1guide" /> also known generically as Leaders,<ref name="ACB" /><ref name="AC1guide" /> were among the most seasoned of soldiers. As the lieutenants of captains, they were entrusted with positions of command in their absence, and their presence could be vital for maintaining morale and discipline among their troops.<ref name="AC1" /><ref name="AC2" /><ref name="ACB" /> For identification, their enhanced armor was characterized by a fully enclosed helmet,<ref name="AC1" /><ref name="ACB" /> such as the iconic Crusader great helm.<ref name="AC1" />
----
 
 
[[File:Archer.png||left|150px]]
 
===Archers===
{{Template:Main|Archers}}
Archers were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and short-ranged melee weapons (such as swords or maces), and warned Ezio on sight to leave the place, no matter the notoriety. Approaching them would force them to warn you, then draw their weapon and commence a fight. Archers were seemingly just of Militia-ranked standard, with only the additional capability of attacking at a distance with their longbows, however their arrows were very slow and easy to dodge. However, the Archers in the [[Sistine Chapel|Vatican]] were Leader-ranked Standards.
 
While Florentine and Tuscan Archers could be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) would need two [[Throwing Knives]] to be taken down. Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat, as they had the skill and hardiness of a Militia-ranked standard. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water. The archers also had a morale rate of 30% which made them a little braver than the average guard.
 
==16th Century==
[[File:Enemies_Concept_Art.jpg|thumb|280px|Guard archetypes in the 16th Century.]]In addition to the guards the 15th century, there were several new guard types to reflect the changing location and time period. Guards would also be more aggressive and had new moves of their own, such as being able to grab Ezio, though this was counterable by flipping them to the ground.


Compared to the previous century, there were no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now had the ability to [[Fists#Assassin's Creed II|throw sand]] at Ezio.
{{-}}
{{-}}


[[File:Crossbowguard.png|left|110px]]
====[[Guard captain|Captain]]====
 
[[File:Demilitarization_2.png|thumb|left|250px|Cesare Borgia speaking with some Captains]]
===Crossbowmen===
In the Middle Ages, captains were the officers with the greatest authority absent elite forces such as the [[Papal Guard]] and the [[Janissaries]].<ref name="ACB" /><ref name="ACR" /> At other times, they were themselves synonymous with the elite units of their military.<ref name="AC1" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref> Although still subordinate to the individual they rendered service to, be that a state official or even a private individual,<ref name="ACB" /><ref name="AC2D" /> they comprised the highest command of armies and could be called to a council of war by their commander-in-chief.<ref name="ACAC" />
{{main|Crossbowmen}}
Similarly to archers, '''Crossbowmen''' patrolled and defended the rooftops, but were more deadly; [[Crossbow|crossbow]] bolts causing more damage and increased accuracy thus hitting Ezio faster than arrows fired from a longbow. Unlike the Archers, the Crossbowmen had no melee weapon, and if being closed in, would start walking backwards to create distance. However, compared to the Archers they had increased free-running ability, and if investigating, they would leap over towards where they detected Ezio.
 
----
 
 
[[File:512px-Horseman.png|left|130px]]
 
===Horsemen===
{{main|Horsemen}}
'''Horsemen''' patrolled the streets of Rome and were deadly in both short and long range, being able to slash Ezio while on a [[Horses|horseback]]. They also tried to hit Ezio with the arrows from their crossbow, or in some cases, their throwing knives, if he attempted to flee.
 
Amongst the Regular guards, the armored ones sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].
 
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear's special attack; usually this resulted in them being pulled off the horse, where it's easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.
 
----
 
 
[[File:Y_a54e7b2e.png|left|120px]]
 
===Arquebusiers===
{{main|Arquebusiers}}
 
The '''Arquebusiers''' were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but were able to fire faster shots that caused more damage.
 
They usually found in the rooftops near Pantheon, or patrolling in pairs near Guard Posts.
 
 
----
 
 
[[File:PapalGuard.png.png|left|120px]]
 
===Papal Guards===
{{main|Papal Guard}}
 
The '''Papal Guard''' were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards is heavy, though seems largely ceremonial in design. They also combined the best qualities of all the other guards, like speed and combat abilities (dodging reflexes), and they were also able to dual-wield a pistol alongside their primary weapon. Their weakness was that they were unable to [[Freerunning|freerun]], a vulnerability also found in Seekers and Brutes.
 
 
----
 
 
[[File:Cento_Occhi_v.png|left|100px]]


===Cento Occhi Bandits===
Among Crusader armies in the 12th century, the role of captain was filled by full-fledged knights.<ref name="ACAC" /> Such was the case among the armies of the Knights Templar. These knights were by far the most exceptional warriors of their society, having honed their swordsmanship through a lifetime of training, and could prove a match for even elite Assassins.<ref name="AC1" /><ref name="ACAC" />
{{main|Cento Occhi}}
On very rare occasions, mostly at night, sunset, or at dawn, masked thieves would attack Ezio in addition to the guards. In appearance, they wore hats similar to that of the militia, clothes of a civilian or thief, and a bandanna over their faces. They attacked with [[Short blade|small daggers]] and throwing knives. They could not be seen or picked out of a crowd, as they appeared to jump into the battle randomly to support their Papal overlords. They each carried large amounts of money and a trade item, similar to a [[Borgia Courier]] or a [[pickpocket]]. They also appear in the [[High-Stakes Negotiations]] memory. They can dodge attacks much like the Agile and can only be killed by counter attacks and attacks from behind.


Similarly, [[guard captain]]s of the [[Italy|Italian]] city-states and Iberian kingdoms, such as [[Spain]] and the [[Emirate of Granada]], in the late 15th century were trained to be an indomitable force. Selected for their colossal stature, these soldiers were deployed by the [[Spanish Inquisition]] and the [[Spanish Rite of the Templar Order]] to lead campaigns, defend their palaces, and hunt their enemies with impunity. They clad themselves in full plate armor in the manner of knights and conventionally wielded [[bastard sword|greatswords]]. The [[Emirate of Granada]] also employed captains of this caliber, many of which protected the [[Alhambra]], though their armor was comparatively light.<ref name="AC2D" />


----
Not all captains of this era were of this archetype, however. [[Borgia captain|Those]] in service to the [[House of Borgia]] were more standard, being of average size and strength. Though professionally trained, they did not eclipse their subordinate comrades in martial might to the extent that Templar knights and Inquisition captains did, posing a little challenge for Master Assassins.<ref name="ACB" />


When not commanding army divisions in battle, captains could be assigned to other duties, such as overseeing the defense of a military zone in a city.<ref name="ACB" /><ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> Under the rule of the Borgia during the [[papacy]] of [[Rodrigo Borgia|Alexander VI]], [[Rome]] was divided into twelve districts, each under the supervision of a Borgia captain.<ref name="ACB" /> Historically, the Templars were known to even deploy their captains as independent agents on covert operations.<ref name="AC1" /><ref name="AC2D" />


[[File:Gatekeeper12.jpg|left|thumb|130px|French Soldiers]]
==Military units==
===Classical Greek militaries===
====Hoplites====
In the 5th century BCE, [[hoplite]]s formed the backbone of the [[Athenian military|Athenian]] and [[Spartan army|Spartan]] armies.{{Fact|3 November 2019}} These citizen-soldiers were heavily armored in breastplates and greaves; donned helmets with grand, distinguishing plumes; and were always equipped with a [[spear]] and a large [[shield]].<ref name="ACOD" /> Their gear served to facilitate their signature {{wiki|Phalanx|phalanx formation}} that demanded strict cohesion as a collective fighting unit.{{Fact|3 November 2019}} Greek warfare in this era principally revolved around clashes between phalanxes,{{Fact|3 November 2019}} but once these formations broke, the fighting could devolve into chaotic skirmishes between groups of enemies dispersed across the battlefield.<ref name="ACOD" /><ref name="The Wolf of Sparta">''[[Assassin's Creed: Odyssey]]'' – [[The Wolf of Sparta]]</ref><ref name="We Will Rise">''[[Assassin's Creed: Odyssey]]'' – [[We Will Rise]]</ref> In this environment, other units, such as skirmishers, swordsmen, and mercenaries would become more significant.<ref name="ACOD" /><ref name="The Wolf of Sparta">''[[Assassin's Creed: Odyssey]]'' – [[The Wolf of Sparta]]</ref><ref name="We Will Rise">''[[Assassin's Creed: Odyssey]]'' – [[We Will Rise]]</ref>


===French Soldiers===
====Supplementary units====
Up until after Sequence 6 after the French general [[Octavian de Valois]] was killed, French guards appeared in the [[Campagna district]] in Rome. They were stationed in military camps (referred to as Guard Posts) throughout the Campagna district, the small camps consisted of ten soldiers guarding their territory. The main French camp was the most heavily guarded, and was where Octavian was located before his death. French soldiers would behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6, and they were colored a dark blue instead of the Borgia red.
During the [[Peloponnesian War]], both the [[Delian League]] and the [[Peloponnesian League]] utilized light infantry that were less skilled than their professionally trained hoplites. The Athenian peltasts and the Spartan phalangites were two examples of such basic soldiers, but they differ markedly in their equipment and tactics. Peltasts were provided with helmets, [[Athenian Linothorax|linothoraxes]], [[Athenian Pteruges|pteruges]], and a round shield for protection and a short sword as a weapon. In contrast, phalangites received little more than a long thrusting spear, a helmet, and greaves; they were typically entirely bare from the waist up and had little means in terms of defense.<ref name="ACOD" /><ref name="ACOD guide">''[[Assassin's Creed Odyssey: Official Game Guide]]''</ref>


Although their light infantry differed, both factions fielded ''hypaspists'' and ekdromoi. The former was essentially the Greek iteration of brutes, for they were invariable of bulky build and relied on heavy [[battleaxe]]s in battle. The ekdromoi, however, were swordsmen that were fully-clad in armor like regular hoplites.<ref name="ACOD" /><ref name="ACOD guide" /> Despite this, they were trained to be swift, operating as light hoplites.<ref name="ACOD guide" />


====Archers and cavalry====
The Greeks made use of [[archer]]s,<ref name="ACOD" /> but they had little in the way of [[horseman|cavalry]] before the rise of [[Makedonia]].{{Fact|3 November 2019}} In terms of archery, the Athenians were superior to the Spartans, for their elite [[marksman|marksmen]] were capable of performing incredible feats with the [[bow]]. A single marksman could accurately target an area with a rain of arrows by firing a cluster of arrows in the air all at once.<ref name="ACOD" /> These archers were well suited for the Athenians' greater focus on defensive warfare in the Peloponnesian War.


====Spartan militarism====
While the Spartans could not match the Athenians in ranged warfare, theirs was a wholly militaristic society. Without exception, the Spartans reared all male citizens from birth to devote their entire lives to being soldiers, for which they developed a reputation as the greatest warriors in all of Greece.{{Fact|3 November 2019}} Whereas Athenian ''[[strategos|strategoi]]'' were popularly elected commanders-in-chief who played the dual roles of general and statesmen, Spartan ''strategoi'' were veteran generals who always partook directly in campaigns.<ref name="ACOD" />


====Mercenaries====
The Greek ''poleis'' in the time of the Peloponnesian War made prolific use of mercenaries. Coming from unfathomably diverse backgrounds and skill-sets, the only trait all of these mercenaries had in common were their willingness to sell their services as soldiers to the various peoples and factions across Greece in the midst of their turmoil. Unlike the much later Italian mercenaries of the [[Renaissance]] era, these mercenaries did not form themselves into their own armies but operated more as roving bands or individuals which, depending on the jobs they performed, could be likened to [[vigilante]]s, assassins, bodyguards, saboteurs, [[privateer]]s, or even [[bandit]]s. Notwithstanding this, they frequently doubled as [[bounty hunter]]s which tracked down and killed individuals with prices on their heads. At times, these may even be fellow mercenaries. Among the most renowned mercenaries of this age were [[Exekias|Exekias the Legend]], a secret [[Sage (Cult of Kosmos)|Sage]] of the [[Cult of Kosmos]], and [[Kassandra]], a Spartan exile who fought for Sparta at the Battles of [[Battle of Pylos|Pylos]] and [[Battle of Amphipolis|Amphipolis]] and was responsible for destroying the Cult of Kosmos.<ref name="ACOD" />


----
When serving in state armies, mercenaries were at their peak in the chaotic mêlée which occasionally occurred near the end of battles when formations broke down. In these moments, free to act without the constraints of military command, mercenaries displayed their full potential as warriors.<ref name="ACOD" />


===Viana Guards===
===Cult of Kosmos===
Viana guards only appeared in Sequence 9, during the [[Siege of Viana]]. They engaged Ezio in a fight if he was seen, or they would either attack the invading soldiers of [[John III of Navarre|King John]]'s army. These guards acted the same in combat patrolling and ranking, and their clothes and armor were dyed yellowish-green.
The soldiers of the Cult of Kosmos were the deadliest warriors in Greece at the time of the Peloponnesian War,<ref name="ACOD guide" /> superior to even the Spartan forces in combat expertise. All were uniformed in dark steel armor, complete with the [[Dark Steel Mask|grotesque mask]] moulded in the visage of a fearsome man. Unlike state militaries of this age, their ranks were not limited to men. However, men and women were segregated between the three units of guardians, vanguards, and scions, where the latter was reserved exclusively for women but the former for men.<ref name="ACOD" /><ref name="ACOD guide" />


----
These three units were analogous to the general classifications of regular soldiers, brutes, and agiles respectively and were standardized in their equipment. Guardians were of average stature and each wielded a sword and a large shield while vanguards were quite large and wielded a heavy battleaxe and a large shield. The petite scions were the only ones who did not carry a shield, for they specialized in twin daggers, which they were trained to swing in mad, acrobatic frenzies. None of these units had bows, nor did their forces have regular archers among them.<ref name="ACOD" /><ref name="ACOD guide" />


===Navarre Soldiers===
Due to the secretive nature of their organization, the Cultists of Kosmos rarely engaged in battles. They were deployed instead on covert operations typically consisting of raids, abductions, and assassinations, striking swiftly and suddenly before withdrawing back to their bases. When not sent out for these missions, they were posted as guards for the Cult's leaders or garrisoned at the Cult's forts and camps.<ref name="ACOD" />
These guards served King [[John III of Navarre]] and only appeared in Sequence 9 at Viana, under the command of Cesare Borgia as he tried to retake the [[Viana Castle]] from the Count of Lerin. These guards would attack Ezio on sight or fight Viana guards. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their clothes and armor were colored red and yellow.


*Note: In the memory [[The Cowl Does Not Make The Monk]], the guards were disguised as monks.
===Greek and Roman militaries in Egypt===
[[Ptolemaic Army|Ptolemaic]] and [[Roman Army|Roman soldiers]] stationed in [[Egypt]] all carried short bows as side-arms but varied in their combination of other equipment. The most basic soldiers only had a simple sword and their bow while others either carried the sword in conjunction with a small shield, replaced the sword with a spear, or wielded a spear with a shield.<ref name="ACO guide">''[[Assassin's Creed Origins: Official Game Guide]]''</ref>


==Coloring==
The range of weapons utilized by their militaries' brutes was also fairly wide although they always carried a kind of [[heavy weapon]], typically a [[battleaxe]]. Like the average soldiers, a regular brute was provided with a short bow as a secondary weapon, but brutes of greater stature were given [[javelin]]s instead. While the former had no means of protection aside from their armor, the latter wielded enormous, rectangular shields which they were trained to use offensively if need be.<ref name="ACO guide" />
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:


*Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.
Because every soldier had a bow, every unit could function as archers, but their militaries also deployed dedicated archers with long-ranged bows and little else. Two sub-classes of their archers were trained in the art of rapid fire with a close-combat light bow and in the use of fire arrows respectively.<ref name="ACO guide" />
*Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. These guards are usually protecting [[Codex]] pages and appear whenever encountering [[Rodrigo Borgia]] outside of [[Rome]]. They could be found at the north strip of Venice.
*Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.
*Green caps and sleeves meant they were serving the city of [[Forlì]]. They give aid in Sequence 12, and were found only in Forlì.
*Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.
*Black caps, sleeves, and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.
*White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.


==Taunts==
====Predators and supers====
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;">The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:</p>
Two special units bolstered the power of the Ptolemaic and Roman forces in Egypt. These were the predators and the supers.<ref name="ACO guide" /> Operating with guerilla-like tactics, predators shrouded themselves in hoods and masks and were exceptionally agile. All wielded twin sickle swords which they swung at their enemies in chaotic flurries during direct engagements, but the better trained and equipped predators were more prone to stalking their targets from afar with their bows and bombs. The most elite among them were entrusted with destructive [[fire bomb]]s while those of a more intermediate calibre utilized [[smoke screen bomb|smoke bombs]] instead.<ref name="ACO" /><ref name="ACO guide" />
* ''"It's a fight, fesso'' (fool)''! Start fighting for a change!"''
* ''"Come now! You bore me!"''
* ''"Come on! There's only one of me!"''
* ''"Are you afraid?!"''
* ''"Bring it on!"''
* ''"Your mama can't help you this time!"''
* ''"Hurry up! I need to meet a lady friend!"''
* ''"Shall we dance?"''
* ''"I hate these awkward moments! Will you come to me, or should I go to you?"''
* ''"Generally they are made for swinging at people, yes?"''
* ''"Never had to actually have use it?!"''
* ''"They send bambini (children) to do a man's job?"''
* ''"Your nonna (grandma) is coming".''
* ''"Hai paura?"'' (Are you afraid?)
* ''"Sai, l'armi serve a duellare!"'' (''You know, weapons are made for fighting!)''
* ''"What, diarrhea got you stuck? Try leeches!" ''(only to Brutes)
* ''"Let's see what you've got, metal man!"'' (only to Brutes)
* ''"Can you even hear me in there?" ''(only to Brutes)
* ''"Come on, you fat pig!"'' (only to Brutes)
* ''"Well, you're certainty well fed!"'' (only to Brutes)


==Modern Times==
The colossal supers encased themselves entirely in layers of heavy armor, sealing their faces in great helmets and metal masks. They formed themselves into two distinct types: one which wielded a greatsword, a short bow, and a medium-sized shield and another which wielded a greatsword, javelin, and a massive shield instead.<ref name="ACO guide" /> Their numbers were small in comparison to the other units in the military, often being stationed at [[fort]]s and palaces, but they were imposing juggernauts which could overwhelm their enemies through their ferocity, sheer might, and virtually impenetrable armor.<ref name="ACO guide" /> Nevertheless, they were not invincible and ultimately could not live up to the skill of the Medjay [[Bayek]] and his wife [[Amunet|Aya]], founders of the [[Hidden Ones]].<ref name="ACO" />
[[File:Zw-desmond-fighting.png|thumb|200px]]


Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]], and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for own use. They were quite weak to fight and were easily dispatched even when in larger numbers. They can be killed even more easily as Desmond couldn't be killed. Lucy would also be fighting, so it was an option to leave them to her. They would never run away from a battle and fought to the death or until they were unconscious.
===Assassins===
The [[Levantine Brotherhood of Assassins|Assassin state]] that emerged in 1090 under the leadership of [[Hassan-i Sabbāh]] established several conventional military units even though the average Assassin was trained from birth to serve as covert operatives.<ref name="ACAC" /><ref name="AC1guide" /><ref name="tEG">''[[Assassin's Creed: The Essential Guide]]''</ref> These soldiers would be charged with defending their homes with their lives in the event of a frontal assault against the Assassin citadels,<ref name="AC1guide" /> as was the case during the [[Siege of Masyaf]] in 1176.<ref name="TSC" />


==Trivia==
Among these guardsmen were the Ceremonial Guard, who wielded glaives, and the heavy infantrymen, who wielded swords. The latter were fully clad in armor. first a hauberk over their robes, then a breastplate of scale armor with corresponding shoulder guards for added protection. A Persian-style ''{{wiki|spangenhelm}}'' complete with a firmly-sealed, plated visor masked their entire face. In contrast, the Ceremonial Guard donned little more than the typical robes and beaked hood of their people, only wearing a red-rimmed cloak and a face veil for distinction.<ref name="AC1guide" /> Aside from these two units, other Assassins would serve as common soldiers when forced into open battle.<ref name="AC1" /><ref name="ACR" /><ref name="AC1guide" /> Crossbowmen and archers manned their walls and lookout posts.<ref name="TSC" /><ref name="ACAC" />
* [[File:YouTube_-_Assassin's_Creed_Brotherhood_E3_Trailer_North_America_.flv_000060583.jpg|thumb|260px|A militia guard wielded a gun]]In the ''Assassin's Creed: Brotherhood'' E3 trailer, you will see a militia guard wielding an arquebus.
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing Assassin's Сreed: Brotherhood, where it is much easier to counter kill.
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.
* In ''Assassin's Creed II'', the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, ''"Well, you're certainty well fed!"''
* In the mission "Play Along," Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile's outfit, he wears the outfit of a Leader guard.
*Similiarly in the mission French Kiss from Assassin's Creed:Brotherhood, Ezio kills twenty guards of different archetypes. However, in Trojan Horse(The mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain. (Albeit in French colors despite the fact that no such guard was ever encountered.)
* In the cut scene where Ezio's [[Flying Machine]] crashes on the Doge's Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can't climb, or free run.
* In the mission "Clothes Make The Man", Ugo tells Ezio that the thieves are to impersonate the archers. Yet in the next mission "Everything Must Go", after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).
* In the mission "[[Having a Blast]]" when you pickpocket the mask from [[Dante Moro]], you will find a massive number of archers on a certain rooftop. Unlike most archers, they will ignore you, but if you enter a fight with all of them, it will cause intense lag, but they will not give chase if you flee. It is unknown why they are there or if this is simply a glitch.
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.
* On Xbox Live, you can purchase the outfit of one of the Militia guards.
* At the end of the memory ''Follow The Money'', (Assassins Creed Brotherhood) a papal guard is seen with a sword very similar to the [[Sword of Altaïr]].
*Earlier In the same mission, a Militia-class guard is seen threatening Senator Troche with another sword resembling the Sword of Altair.
* In ''Assassin's Creed II'' and ''Assassin's Creed: Brotherhood'', Ezio can successfully loot dead rooftop guards even if they slide off the roof, as long as Ezio begins looting when the guard is still on the roof (you can do this with any dead body, actually).
* In [[Assassin's Creed: Bloodlines]], there are several guard archetypes never encountered in any other game in the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.
* In early concept arts for ''Assassin's Creed II'', Abstergo guards were shown to be with guard dogs.
* In ''Assassin's Creed: Brotherhood'', an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire system.
* In ''[[Assassin's Creed: Altaïr's Chronicles]]'', Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].


{{GalleryBox|Guards}}
==Appearances==
{{Scroll box|
*''[[Assassin's Creed]]'' {{1st}}
*''[[Assassin's Creed: Altaïr's Chronicles]]''
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed: Lineage]]''
*''[[Assassin's Creed II]]''
*''[[Assassin's Creed II: Discovery]]''
*''[[Assassin's Creed: Renaissance]]''
*''[[Assassin's Creed: Project Legacy]]''
*''[[Assassin's Creed: The Fall]]''
*''[[Assassin's Creed: Ascendance]]''
*''[[Assassin's Creed: Brotherhood]]''
*[[Assassin's Creed: Brotherhood (novel)|''Assassin's Creed: Brotherhood'' novel]]
*''[[Assassin's Creed: The Secret Crusade]]''
*''[[Assassin's Creed: Embers]]''
*''[[Assassin's Creed: Revelations]]''
*[[Assassin's Creed: Revelations (novel)|''Assassin's Creed: Revelations'' novel]]
*''[[Assassin's Creed: Recollection]]''
*''[[Assassin's Creed: The Chain]]''
*''[[Assassin's Creed III]]''
**''[[The Tyranny of King Washington]]''
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed: Forsaken]]''
*''[[Assassin's Creed IV: Black Flag]]''
**''[[Freedom Cry]]''
*''[[Assassin's Creed: Black Flag]]''
*''[[Assassin's Creed: Brahman]]''
*''[[Assassin's Creed: Pirates]]''
*''[[Assassin's Creed: Memories]]''
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Unity]]''
**''[[Dead Kings]]''
*[[Assassin's Creed: Unity (novel)|''Assassin's Creed: Unity'' novel]]
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed: Underworld]]''
*[[Assassin's Creed (Titan Comics)|''Assassin's Creed'' (Titan Comics)]]
*''[[Assassin's Creed Chronicles: India]]''
*''[[Assassin's Creed Chronicles: Russia]]''
*''[[Assassin's Creed: Templars]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Last Descendants]]''
*''[[Assassin's Creed: Last Descendants – Locus]]''
*''[[Assassin's Creed: Conspiracies]]''
*''[[Assassin's Creed: Heresy]]''
*[[Assassin's Creed (film)|''Assassin's Creed'' film]]
*''[[Assassin's Creed: The Official Movie Novelization]]''
*''[[Assassin's Creed: Last Descendants – Tomb of the Khan]]''
*''[[Assassin's Creed: Uprising]]''
*''[[Assassin's Creed: Origins – Desert Oath]]''
*''[[Assassin's Creed: Origins]]''
**''[[The Hidden Ones (DLC)|The Hidden Ones]]''
**''[[The Curse of the Pharaohs]]''
*''[[Assassin's Creed: Last Descendants – Fate of the Gods]]''
*[[Assassin's Creed: Origins (comic)|''Assassin's Creed: Origins'' comic]]
*''[[Assassin's Creed: Odyssey]]''
**''[[Legacy of the First Blade]]''
**''[[The Fate of Atlantis]]''
*[[Assassin's Creed: Odyssey (novel)|''Assassin's Creed: Odyssey'' novel]]
*''[[Assassin's Creed: Rebellion]]''
*''[[Assassin's Creed: Bloodstone]]''
*''[[Assassin's Creed: Blade of Shao Jun]]''
*''[[Assassin's Creed: Dynasty]]''
*''[[Assassin's Creed: Valhalla – Song of Glory]]''
*''[[Assassin's Creed: Valhalla]]''
**''[[The Way of the Berserker]]''
**''[[Wrath of the Druids]]''
**''[[The Siege of Paris]]''
*''[[Assassin's Creed: Valhalla – Geirmund's Saga]]''
*''[[Assassin's Creed: Valhalla – Blood Brothers]]''
*''[[Assassin's Creed: Brotherhood of Venice]]''
**''[[Roma (expansion pack)|Roma]]''
**''[[Creed vs Crows]]'' {{Nc}}
**''[[Tokyo XXI]]''
*''[[Assassin's Creed: Fragments – The Blade of Aizu]]''
*''[[Assassin's Creed: The Silk Road]]''
*''[[Assassin's Creed: Fragments – The Highlands Children]]''
*''[[Assassin's Creed: Fragments – The Witches of the Moors]]''
*''[[Assassin's Creed: Valhalla – Sword of the White Horse]]''
*''[[Assassin's Creed: The Engine of History – The Magus Conspiracy]]''
*''[[Assassin's Creed: Escape Room Puzzle Book]]''
*''[[Assassin's Creed: Valhalla – The Hidden Codex]]''
*''[[Assassin's Creed: Forgotten Temple]]''
*''[[Assassin's Creed: The Golden City]]''
*''[[Assassin's Creed: The Engine of History – The Resurrection Plot]]''
*''[[Assassin's Creed: Mirage]]''
*''[[Assassin's Creed: Nexus VR]]''
*''[[Assassin's Creed: Mirage – Daughter of No One]]''
*''[[Assassin's Creed: Mirage – A Soar of Eagles]]''
*''[[Assassin's Creed: Shadows]]''
*''[[Assassin's Creed: Shadows – Tales of Iga]]''
*''[[Assassin's Creed Roleplaying Game]]''
*''[[Assassin's Creed: Jade]]''
}}


{{AC}}
==References==
{{ACAC}}
{{GalleryBox|Soldier}}
{{ACII}}
{{Reflist}}
{{ACIID}}
{{AC2}}
{{AC2D}}
{{ACB}}
{{ACB}}
{{ACR}}
{{ACS4}}
{{ACSeries}}
[[Category:Occupations]]
[[Category:Military personnel]]
[[Category:Guards| ]]
[[Category:Guards| ]]
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed II Gameplay]]
[[Category:Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Assassin's Creed: Altaïr's Chronicles Gameplay]]
[[Category:Assassin's Creed II: Discovery Gameplay]]

Latest revision as of 16:56, 6 May 2026

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Unity, Assassin's Creed Chronicles: China, Assassin's Creed Chronicles: India, Assassin's Creed Chronicles: Russia, and Assassin's Creed: Origins.

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Ezio Auditore fighting several Borgia guards

A soldier is a combatant serving in a military. Their basic duties are to defend their community and conduct warfare against the enemies of their leaders. Prior to the widespread creation of police forces, civilian enforcers of the law, public order in cities were invariably maintained by soldiers, in which capacity they were commonly referred to as guards.[1][2]

Because they are almost always necessary to the survival of a people, soldiers have been ubiquitous throughout the history of civilization. In service to a state, in which case they constitute the state's military, they are the individuals entrusted with the legitimate use of force by the government. Not limited to national armies, they have also been recruited, trained, and fielded by unconventional groups with military arms, such as rebel factions and most prominently the transnational secret organizations of the Templar Order and the Assassin Brotherhood. It was not unknown for mercenaries, particularly during the Italian Wars, to form themselves into armies as well.

In response to the diverse demands of war, militaries throughout history have typically organized their soldiers into hierarchies with a clear chain of command, along with specialized units suited to different combat situations. Aside from the broader categories of infantry and cavalry, common, narrower specializations prior to the advent of firearms included lightly armored skirmishers like the Athenian peltasts, powerful yet sluggish brutes, frontline pikemen, and professionally trained archers and crossbowmen. For the protection of the most vital people, like the state rulers themselves, special elite units of the highest calibre were frequently established, with infamous examples being the Swiss Guards of the Papal States, the Janissaries of the Ottoman Empire and the Gardes suisses of the Kingdom of France.

Common classifications[edit | edit source]

While soldiers across human history have varied immensely in their training, equipment, and technology, certain classifications have been employed almost universally.[2][3][4] Among these is the division between infantry, cavalry, and artillery, denoting foot-soldiers, horsemen, and siege weapons respectively. Infantry, in turn, may take the form of close-ranged combatants, such as pikemen or swordsmen, or long-ranged support, such as archers, crossbowmen, and snipers.[5]

Militaries often categorized their infantry units into light, standard, and heavy infantry,[6] but the authors of database entries for the Animus and the Helix, devices which allow users to live the memories of past individuals, usually identify enemy soldiers as falling into the basic generalities of regulars, brutes, agiles, and seekers.[2][3][7]

Regulars[edit | edit source]

Main article: Regular

Regulars are the standard unit of infantry in militaries. As the backbone of their forces, they constitute the average in their capabilities without any specialization and are serviced with the most standard equipment of their army, be it a sword, batons, spear, musket, etc.[6][7][8]

Brutes[edit | edit source]

Main article: Brute

The aptly-named brutes distinguish themselves with their particularly bulky, sturdy physique. Frequently utilizing heavy weapons like battleaxes or bastard swords, these combatants rely upon their great strength to overpower their enemies at the cost of speed and agility.[2][7] Brutes are not a uniform type of soldier but constitute a common stereotype of any non-elite, heavy infantry embodying these traits, with units as diverse as Spartan hypaspists,[6] Byzantine Almogavars,[9] and British grenadiers falling under this label.[7]

Agiles[edit | edit source]

Main article: Agile

Lightly armored soldiers serving as scouts or trackers are also known as agiles because they forsake standard military equipment for maximum mobility. In combat situations, they are trained to engage foes with flurries of swift attacks and rely on evasive maneuvers to compensate for their little to no protection. Their survivability contingent on their nimbleness, agiles were almost always the most athletic of their forces, with some, as was the case among Borgia guards, even being trained in parkour.[2] While the relatively mundane British scout was a typical example of an agile,[7] ancient warriors like the fearsome Cult of Kosmos scions and the Ptolemaic predators also filled this role to an extent.[4][6]

Seekers[edit | edit source]

Main article: Seeker

With stealth being a hallmark of Assassin operations, their agents frequently nicknamed enemy soldiers in charge of scouring hiding spots "seekers". Seekers throughout Assassin history shared little commonalities beyond this, varying wildly in their equipment and training. The seekers as classified by the Italian Brotherhood during the Renaissance were armored spearmen while those designated by the Chinese Brotherhood of the Ming dynasty wielded light swords and carried shuriken.[8][10][11] The trend continued into the 19th century, where the Parisian Brotherhood recognized experienced fencers equipped with crowd control tools like flash bombs as their enemy seekers.[3] Regardless, seekers have invariably been soldiers of greater martial skill and military authority than regulars, brutes, and agiles.[2][3][11] Most members of that category of enemies in the 18th century, such as the captains of British Army and the Swiss Guards of the National Guard used to use sabers instead of spears and halberds already considered medieval. In the Metropolitan Police Service seekers used capes and wooden batons.

Ranged support[edit | edit source]

Borgia archers in the Apennine Mountains

Archers were a mainstay of human armies prior to their discovery of firearms. These bowmen were vital to the defense of cities and fortresses, as their ability to attack from afar with hails of arrows allowed them to soften invasion forces before direct confrontation.[12] In smaller-scale skirmishes, the principle remained the same: ranged units provided support to their comrades engaged in mêlée with the enemy.[1][2][4][6]

While the bow was the weapon of choice for this role through much of human history, advancements in technology eventually led to them being superseded by those that could deliver greater firepower. The crossbow saw widespread usage among Crusaders in the 12th century,[13] but the Chinese, who invented the repeating crossbow, had already implemented it as early as the 4th to 3rd century BCE.[14] Although it was heavier and had a shorter range, it boasted superior penetrating power.[9][12] It did not phase out the bow, however, which was an eventuality that came with the advent of firearms.[7][15] Despite the obsolescence of weapons before gunpowder, some individuals from this type of enemy in modern times still used modern bows and arrows, such as some members of the Sigma Team.[4]

A line of arquebusiers

In conjunction with archers and crossbowmen, the Ming dynasty fielded handcannon guards while the Papal States at the beginning of the 16th century introduced arquebusiers.[8][11] With longer range and greater lethality, these marksmen were the precursors to snipers, whom the French and British Assassins later nicknamed "watchers".[3][16] Even when ranged weapons became the norm of all military units due to the indisputable superiority of modern firearms to mêlée weapons, the role of ranged support did not disappear; the distance between enemy combatants in engagements only widened. Snipers who could fire from distances far in excess of their archer predecessors have come to fulfill this position in modern warfare.[3][16][17]

Military ranks[edit | edit source]

Soldiers are normally organized into hierarchies within their militaries which define the chain of command.

Medieval armies[edit | edit source]

European and Saracen armies from the 12th century to at least the 16th century were roughly divided into four ranks signifying an increasing level of combat training and experience. Invariably, the higher-ranking soldiers were more heavily armored and better equipped than their subordinates regardless of the state fielding them. Even officers of the top tier, however, fell under the command of the noble, official, or private individual who either recruited them or that they were tasked to defend.[1][2][8]

Soldier[edit | edit source]

Three Militia guards cornering Egidio Troche

The vast majority of regular soldiers fighting in the Crusades lacked any commanding authority and were therefore commonly referred to simply as "soldiers" without qualification.[18] To avoid confusion, these soldiers were also called "Militia" by the Italian Brotherhood of Assassins during the Renaissance.[8] In essence, their rank was in not truly bearing one, and their inexperience and lack of discipline meant that they were especially vulnerable to deception and low morale. It was not uncommon for Militia to be led astray from pursuit or battle by the sight of loot on the ground, a weakness that was sometimes exploited by the Assassins.[2]

Given their low status, regular soldiers were provided with only the minimum standard of protection. Every Crusader soldier was equipped with chain-mail armor and a surcoat while their Saracen counterparts protected themselves with lamellar armor.[1] Likewise, European soldiers of the late 15th to early 16th century donned brigandines, yet in none of these cases were these regulars afforded helmets.[2][8]

Sergeant[edit | edit source]

Moderately better trained, sergeants were of a rank above regular soldiers and were normally not placed in charge of large operations. Instead, they might assume leadership of squads. Nonetheless, in one occasion during the Third Crusade, a Templar sergeant led a force of at least several dozen soldiers to sack a village by Alep.[19]

Two Teutonic sergeants talking

In addition to basic equipment, sergeants were serviced with light helmets, and it was by these that they could be identified. While more disciplined than the average soldier, sergeants were still often susceptible to breaking ranks at the sight of superiors being slain. Historically, the Assassins sometimes referred to soldiers of this rank as "Elites" despite them bearing a low rank and never constituting an elite force.[2][18]

Commander[edit | edit source]

A Leader speaking with an Agile

Commanders,[18] also known generically as Leaders,[8][18] were among the most seasoned of soldiers. As the lieutenants of captains, they were entrusted with positions of command in their absence, and their presence could be vital for maintaining morale and discipline among their troops.[1][2][8] For identification, their enhanced armor was characterized by a fully enclosed helmet,[1][8] such as the iconic Crusader great helm.[1]

Captain[edit | edit source]

Cesare Borgia speaking with some Captains

In the Middle Ages, captains were the officers with the greatest authority absent elite forces such as the Papal Guard and the Janissaries.[8][9] At other times, they were themselves synonymous with the elite units of their military.[1][10] Although still subordinate to the individual they rendered service to, be that a state official or even a private individual,[8][10] they comprised the highest command of armies and could be called to a council of war by their commander-in-chief.[13]

Among Crusader armies in the 12th century, the role of captain was filled by full-fledged knights.[13] Such was the case among the armies of the Knights Templar. These knights were by far the most exceptional warriors of their society, having honed their swordsmanship through a lifetime of training, and could prove a match for even elite Assassins.[1][13]

Similarly, guard captains of the Italian city-states and Iberian kingdoms, such as Spain and the Emirate of Granada, in the late 15th century were trained to be an indomitable force. Selected for their colossal stature, these soldiers were deployed by the Spanish Inquisition and the Spanish Rite of the Templar Order to lead campaigns, defend their palaces, and hunt their enemies with impunity. They clad themselves in full plate armor in the manner of knights and conventionally wielded greatswords. The Emirate of Granada also employed captains of this caliber, many of which protected the Alhambra, though their armor was comparatively light.[10]

Not all captains of this era were of this archetype, however. Those in service to the House of Borgia were more standard, being of average size and strength. Though professionally trained, they did not eclipse their subordinate comrades in martial might to the extent that Templar knights and Inquisition captains did, posing a little challenge for Master Assassins.[8]

When not commanding army divisions in battle, captains could be assigned to other duties, such as overseeing the defense of a military zone in a city.[8][13] Under the rule of the Borgia during the papacy of Alexander VI, Rome was divided into twelve districts, each under the supervision of a Borgia captain.[8] Historically, the Templars were known to even deploy their captains as independent agents on covert operations.[1][10]

Military units[edit | edit source]

Classical Greek militaries[edit | edit source]

Hoplites[edit | edit source]

In the 5th century BCE, hoplites formed the backbone of the Athenian and Spartan armies. [citation needed] These citizen-soldiers were heavily armored in breastplates and greaves; donned helmets with grand, distinguishing plumes; and were always equipped with a spear and a large shield.[6] Their gear served to facilitate their signature phalanx formation that demanded strict cohesion as a collective fighting unit. [citation needed] Greek warfare in this era principally revolved around clashes between phalanxes, [citation needed] but once these formations broke, the fighting could devolve into chaotic skirmishes between groups of enemies dispersed across the battlefield.[6][20][21] In this environment, other units, such as skirmishers, swordsmen, and mercenaries would become more significant.[6][20][21]

Supplementary units[edit | edit source]

During the Peloponnesian War, both the Delian League and the Peloponnesian League utilized light infantry that were less skilled than their professionally trained hoplites. The Athenian peltasts and the Spartan phalangites were two examples of such basic soldiers, but they differ markedly in their equipment and tactics. Peltasts were provided with helmets, linothoraxes, pteruges, and a round shield for protection and a short sword as a weapon. In contrast, phalangites received little more than a long thrusting spear, a helmet, and greaves; they were typically entirely bare from the waist up and had little means in terms of defense.[6][22]

Although their light infantry differed, both factions fielded hypaspists and ekdromoi. The former was essentially the Greek iteration of brutes, for they were invariable of bulky build and relied on heavy battleaxes in battle. The ekdromoi, however, were swordsmen that were fully-clad in armor like regular hoplites.[6][22] Despite this, they were trained to be swift, operating as light hoplites.[22]

Archers and cavalry[edit | edit source]

The Greeks made use of archers,[6] but they had little in the way of cavalry before the rise of Makedonia. [citation needed] In terms of archery, the Athenians were superior to the Spartans, for their elite marksmen were capable of performing incredible feats with the bow. A single marksman could accurately target an area with a rain of arrows by firing a cluster of arrows in the air all at once.[6] These archers were well suited for the Athenians' greater focus on defensive warfare in the Peloponnesian War.

Spartan militarism[edit | edit source]

While the Spartans could not match the Athenians in ranged warfare, theirs was a wholly militaristic society. Without exception, the Spartans reared all male citizens from birth to devote their entire lives to being soldiers, for which they developed a reputation as the greatest warriors in all of Greece. [citation needed] Whereas Athenian strategoi were popularly elected commanders-in-chief who played the dual roles of general and statesmen, Spartan strategoi were veteran generals who always partook directly in campaigns.[6]

Mercenaries[edit | edit source]

The Greek poleis in the time of the Peloponnesian War made prolific use of mercenaries. Coming from unfathomably diverse backgrounds and skill-sets, the only trait all of these mercenaries had in common were their willingness to sell their services as soldiers to the various peoples and factions across Greece in the midst of their turmoil. Unlike the much later Italian mercenaries of the Renaissance era, these mercenaries did not form themselves into their own armies but operated more as roving bands or individuals which, depending on the jobs they performed, could be likened to vigilantes, assassins, bodyguards, saboteurs, privateers, or even bandits. Notwithstanding this, they frequently doubled as bounty hunters which tracked down and killed individuals with prices on their heads. At times, these may even be fellow mercenaries. Among the most renowned mercenaries of this age were Exekias the Legend, a secret Sage of the Cult of Kosmos, and Kassandra, a Spartan exile who fought for Sparta at the Battles of Pylos and Amphipolis and was responsible for destroying the Cult of Kosmos.[6]

When serving in state armies, mercenaries were at their peak in the chaotic mêlée which occasionally occurred near the end of battles when formations broke down. In these moments, free to act without the constraints of military command, mercenaries displayed their full potential as warriors.[6]

Cult of Kosmos[edit | edit source]

The soldiers of the Cult of Kosmos were the deadliest warriors in Greece at the time of the Peloponnesian War,[22] superior to even the Spartan forces in combat expertise. All were uniformed in dark steel armor, complete with the grotesque mask moulded in the visage of a fearsome man. Unlike state militaries of this age, their ranks were not limited to men. However, men and women were segregated between the three units of guardians, vanguards, and scions, where the latter was reserved exclusively for women but the former for men.[6][22]

These three units were analogous to the general classifications of regular soldiers, brutes, and agiles respectively and were standardized in their equipment. Guardians were of average stature and each wielded a sword and a large shield while vanguards were quite large and wielded a heavy battleaxe and a large shield. The petite scions were the only ones who did not carry a shield, for they specialized in twin daggers, which they were trained to swing in mad, acrobatic frenzies. None of these units had bows, nor did their forces have regular archers among them.[6][22]

Due to the secretive nature of their organization, the Cultists of Kosmos rarely engaged in battles. They were deployed instead on covert operations typically consisting of raids, abductions, and assassinations, striking swiftly and suddenly before withdrawing back to their bases. When not sent out for these missions, they were posted as guards for the Cult's leaders or garrisoned at the Cult's forts and camps.[6]

Greek and Roman militaries in Egypt[edit | edit source]

Ptolemaic and Roman soldiers stationed in Egypt all carried short bows as side-arms but varied in their combination of other equipment. The most basic soldiers only had a simple sword and their bow while others either carried the sword in conjunction with a small shield, replaced the sword with a spear, or wielded a spear with a shield.[23]

The range of weapons utilized by their militaries' brutes was also fairly wide although they always carried a kind of heavy weapon, typically a battleaxe. Like the average soldiers, a regular brute was provided with a short bow as a secondary weapon, but brutes of greater stature were given javelins instead. While the former had no means of protection aside from their armor, the latter wielded enormous, rectangular shields which they were trained to use offensively if need be.[23]

Because every soldier had a bow, every unit could function as archers, but their militaries also deployed dedicated archers with long-ranged bows and little else. Two sub-classes of their archers were trained in the art of rapid fire with a close-combat light bow and in the use of fire arrows respectively.[23]

Predators and supers[edit | edit source]

Two special units bolstered the power of the Ptolemaic and Roman forces in Egypt. These were the predators and the supers.[23] Operating with guerilla-like tactics, predators shrouded themselves in hoods and masks and were exceptionally agile. All wielded twin sickle swords which they swung at their enemies in chaotic flurries during direct engagements, but the better trained and equipped predators were more prone to stalking their targets from afar with their bows and bombs. The most elite among them were entrusted with destructive fire bombs while those of a more intermediate calibre utilized smoke bombs instead.[4][23]

The colossal supers encased themselves entirely in layers of heavy armor, sealing their faces in great helmets and metal masks. They formed themselves into two distinct types: one which wielded a greatsword, a short bow, and a medium-sized shield and another which wielded a greatsword, javelin, and a massive shield instead.[23] Their numbers were small in comparison to the other units in the military, often being stationed at forts and palaces, but they were imposing juggernauts which could overwhelm their enemies through their ferocity, sheer might, and virtually impenetrable armor.[23] Nevertheless, they were not invincible and ultimately could not live up to the skill of the Medjay Bayek and his wife Aya, founders of the Hidden Ones.[4]

Assassins[edit | edit source]

The Assassin state that emerged in 1090 under the leadership of Hassan-i Sabbāh established several conventional military units even though the average Assassin was trained from birth to serve as covert operatives.[13][18][24] These soldiers would be charged with defending their homes with their lives in the event of a frontal assault against the Assassin citadels,[18] as was the case during the Siege of Masyaf in 1176.[5]

Among these guardsmen were the Ceremonial Guard, who wielded glaives, and the heavy infantrymen, who wielded swords. The latter were fully clad in armor. first a hauberk over their robes, then a breastplate of scale armor with corresponding shoulder guards for added protection. A Persian-style spangenhelm complete with a firmly-sealed, plated visor masked their entire face. In contrast, the Ceremonial Guard donned little more than the typical robes and beaked hood of their people, only wearing a red-rimmed cloak and a face veil for distinction.[18] Aside from these two units, other Assassins would serve as common soldiers when forced into open battle.[1][9][18] Crossbowmen and archers manned their walls and lookout posts.[5][13]

Appearances[edit | edit source]

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Assassin's Creed
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Assassin's Creed II
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Assassin's Creed: Unity
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Assassin's Creed: Origins
  5. 5.0 5.1 5.2 Assassin's Creed: The Secret Crusade
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 Assassin's Creed: Odyssey
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Assassin's Creed III
  8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 Assassin's Creed: Brotherhood
  9. 9.0 9.1 9.2 9.3 Assassin's Creed: Revelations
  10. 10.0 10.1 10.2 10.3 10.4 Assassin's Creed II: Discovery
  11. 11.0 11.1 11.2 Assassin's Creed Chronicles: China
  12. 12.0 12.1 Assassin's Creed: Project Legacy
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 Assassin's Creed: Altaïr's Chronicles
  14. Assassin's Creed Chronicles: ChinaDatabase: Crossbow
  15. Assassin's Creed IV: Black Flag
  16. 16.0 16.1 Assassin's Creed: Syndicate
  17. Assassin's Creed: UprisingIssue #12
  18. 18.0 18.1 18.2 18.3 18.4 18.5 18.6 18.7 Assassin's Creed: Official Game Guide
  19. Assassin's Creed: Altaïr's ChroniclesComing Home
  20. 20.0 20.1 Assassin's Creed: OdysseyThe Wolf of Sparta
  21. 21.0 21.1 Assassin's Creed: OdysseyWe Will Rise
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Assassin's Creed Odyssey: Official Game Guide
  23. 23.0 23.1 23.2 23.3 23.4 23.5 23.6 Assassin's Creed Origins: Official Game Guide
  24. Assassin's Creed: The Essential Guide