Welcome to Assassin's Creed Wiki! Log in and join the community.

Soldier: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
mNo edit summary
 
Line 1: Line 1:
[[File:Giartnewenemies 2.jpg|thumb[[File:Example.jpg]]|right|290px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker. The Blue uniforms indicate that these guards are from Venice.]]
{{Era|Individuals|Organizations}}
{{Update|''[[Assassin's Creed: Unity]]'', ''[[Assassin's Creed Chronicles: China]]'', ''[[Assassin's Creed Chronicles: India]]'', ''[[Assassin's Creed Chronicles: Russia]]'', and ''[[Assassin's Creed: Origins]]''}}
[[File:Bad Politics 3.png|thumb|250px|Ezio Auditore fighting several Borgia guards]]
A '''soldier''' is a combatant serving in a military. Their basic duties are to defend their community and conduct warfare against the enemies of their leaders. Prior to the widespread creation of [[police]] forces, civilian enforcers of the law, public order in cities were invariably maintained by soldiers, in which capacity they were commonly referred to as '''guards'''.<ref name="AC1">''[[Assassin's Creed]]''</ref><ref name="AC2">''[[Assassin's Creed II]]''</ref>


'''Guards''' are the most common opponents for an [[Assassin]] to battle throughout the ''[[Assassin's Creed series]]''.
Because they are almost always necessary to the survival of a people, soldiers have been ubiquitous throughout the history of civilization. In service to a state, in which case they constitute the state's military, they are the individuals entrusted with the {{wiki|monopoly on violence|legitimate use of force}} by the government. Not limited to national armies, they have also been recruited, trained, and fielded by unconventional groups with military arms, such as rebel factions and most prominently the transnational secret organizations of the [[Templar|Templar Order]] and the [[Assassins|Assassin Brotherhood]]. It was not unknown for [[Mercenary|mercenaries]], particularly during the [[Italian Wars]], to form themselves into armies as well.


==''[[Assassin's Creed]]''==
In response to the diverse demands of war, militaries throughout history have typically organized their soldiers into hierarchies with a clear chain of command, along with specialized units suited to different combat situations. Aside from the broader categories of infantry and cavalry, common, narrower specializations prior to the advent of [[firearm]]s included lightly armored skirmishers like the [[Athens|Athenian]] {{Wiki|peltast}}s, powerful yet sluggish [[brute]]s, frontline [[pike]]men, and professionally trained [[archer]]s and [[crossbowman|crossbowmen]]. For the protection of the most vital people, like the state rulers themselves, special elite units of the highest calibre were frequently established, with infamous examples being the [[Papal Guard|Swiss Guards]] of the [[Papal States]], the [[Janissary|Janissaries]] of the [[Ottoman Empire]] and the [[Swiss Guards|''Gardes suisses'']] of the [[Kingdom of France]].
{{quote|Hashshashin!|Guard in [[Damascus]]}}
During the course of ''[[Assassin's Creed]]'', there are two types of guards: Soldiers and Archers. The archers are mostly the same, but there are three ranks of soldiers. All guards are armed with swords (with varying styles).
*The ordinary soldiers don't wear helmets (Muslims wear turbans) and are only equipped with leather armor or light Lamellar armor. They cannot grab or break a grab attack, [[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]]]]cannot combo attack and cannot counter attack. They can only deflect attacks, and there is a 25% chance of dodging a light attack. Guard archers are on par with ordinary ones, except that they are only found on rooftops, wear a hood, and use bows for a ranged attack.
*Guard Sergeants (or elite guards) have helmets, the Crusader variant wear chain mail tabards, and Saracen Sergeants possess medium Lamellar armor. They can grab and there is a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There is also a 25% chance of breaking your defense, but they cannot perform a combo attack.
*Guard Captains are the most powerful guards besides the [[Templar Knight]]. The Muslim Captains wear Baidah helmets and heavy Lamellar armor, while Crusader captains wear chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They too can grab and there is a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There is also a 50% chance of breaking your defense. If a successful heavy attack is delivered, they will perform a combo attack.
*[[Templar Knights]] are a special version of guard where only 60 are found in the entire game. They are similar to the Crusader guard captain, except possessing higher stats and a special version of helmet that appears bloodstained aside from the other variants. They will also provoke a fight when they see [[Altaïr]], no matter what his notoriety level is. Strangely enough, [[Templar Knights]] can be found in many places, including [[Muslim cities]].


The ordinary Crusader and Muslim soldiers and archers speak English, Crusader Captains and Sergeants speak French or German, Muslim Captains and Guards speak Turkish or Arabic and the Templar Knights speak all of the dialects (but only speak Arabic in Altaïr's fight against Robert's impostor).
==Common classifications==
While soldiers across [[human]] history have varied immensely in their training, equipment, and technology, certain classifications have been employed almost universally.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACU">''[[Assassin's Creed: Unity]]''</ref><ref name="ACO">''[[Assassin's Creed: Origins]]''</ref> Among these is the division between infantry, [[horseman|cavalry]], and artillery, denoting foot-soldiers, horsemen, and siege weapons respectively. Infantry, in turn, may take the form of close-ranged combatants, such as [[pike]]men or [[sword]]smen, or long-ranged support, such as [[archer]]s, [[crossbowman|crossbowmen]], and [[sniper]]s.<ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref>


The guards in [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped in robes similar to Altaïr's, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods and the guard captains wear hoods and have their faces covered with a cloth, with only eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not assassins themselves, instead serving as "The Common Soldiers" of the Assassins.
Militaries often categorized their infantry units into light, standard, and heavy infantry,<ref name="ACOD">''[[Assassin's Creed: Odyssey]]''</ref> but the authors of [[database]] entries for the [[Animus]] and the [[Helix]], devices which allow users to live the [[Genetic memory|memories]] of past individuals, usually identify enemy soldiers as falling into the basic generalities of [[regular]]s, [[brute]]s, [[agile]]s, and [[seeker]]s.<ref name="AC2" /><ref name="ACU" /><ref name="AC3">''[[Assassin's Creed III]]''</ref>


(Hints) A defense break stuns your counter attack and deflect ability for three seconds, but not your dodge ability. If an enemy breaks your defense, you can still dodge an incoming attack (once the skill is acquired).
===Regulars===
{{Main|Regular}}
Regulars are the standard unit of infantry in militaries. As the backbone of their forces, they constitute the average in their capabilities without any specialization and are serviced with the most standard equipment of their army, be it a sword, batons, spear, [[musket]], etc.<ref name="ACOD" /><ref name="AC3" /><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>


(Hints) To improve your chances of a successful grab attack, break the guards defense (once skill is acquired) then perform a grab. There is only a 10% chance of breaking your grab on elite guards (and 25% for guard captains)
===Brutes===
{{Main|Brute}}
The aptly-named brutes distinguish themselves with their particularly bulky, sturdy physique. Frequently utilizing [[heavy weapon]]s like [[battleaxe]]s or [[bastard sword]]s, these combatants rely upon their great strength to overpower their enemies at the cost of speed and agility.<ref name="AC2" /><ref name="AC3" /> Brutes are not a uniform type of soldier but constitute a common stereotype of any non-elite, heavy infantry embodying these traits, with units as diverse as [[Sparta]]n ''{{Wiki|hypaspists}}'',<ref name="ACOD" /> [[Byzantine Empire|Byzantine]] [[Almogavar]]s,<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> and [[British Army|British]] [[grenadier]]s falling under this label.<ref name="AC3" />


(Hints) If able to counter a heavy attack from a weakened enemy successfully, you will punch and/or kick your enemy violently enough to daze him and cause him to drop to the ground. Before he falls, you have two options, hit the attack button which results in a instant kill move or press the step button which results in breaking his legs, this is known as a "Torture Kill."
===Agiles===
 
{{Main|Agile}}
(Hints) Heavy attacks are far more difficult for enemies to counter then light attacks, use light attacks after performing a dodge (once skill is acquired) and heavy attacks while in main combat. "Note" The short blade/dagger can only perform light attacks, so either use it against weaker enemies or keep the same enemy under constant barrage without switching targets, thus keeping him from recovering.
Lightly armored soldiers serving as scouts or trackers are also known as agiles because they forsake standard military equipment for maximum mobility. In combat situations, they are trained to engage foes with flurries of swift attacks and rely on evasive maneuvers to compensate for their little to no protection. Their survivability contingent on their nimbleness, agiles were almost always the most athletic of their forces, with some, as was the case among Borgia guards, even being trained in [[freerunning|parkour]].<ref name="AC2" /> While the relatively mundane British scout was a typical example of an agile,<ref name="AC3" /> ancient warriors like the fearsome [[Cult of Kosmos]] scions and the [[Ptolemaic Egypt|Ptolemaic]] predators also filled this role to an extent.<ref name="ACO" /><ref name="ACOD" />
 
==''[[Assassin's Creed II]]''==
{{quote|Assassino!|Guard in [[Venice]]|Assassin's Creed II}}
 
In ''[[Assassin's Creed II]]'', there are five types of enemy guards:
 
===Regular Guards===
Those are the "standard" type of guard which can be found almost everywhere on the ground. However, they use a large variety of swords, as well as with maces and war hammers. These regular troops are divided into three ranks themselves: Militia, Elite and Leaders.
[[File:Pazzi2.jpg|thumb|100px|Pazzi thug]]
*'''Thugs '''are people hired by Vieri de' Pazzi to attack [[Ezio]]. While not officially or technically guards, they function in a remarkably similar manner. They will attack Ezio even if he is Incognito, and fight only with fists, making them the easiest to counter. Also, they will notice Ezio much more easily then other guards do. After assassinating [[Uberto Alberti]], they can no longer be found in game, except for in the Courier mission 'Casanova'.
{{-}}
[[File:Militia.jpg|thumb|100px|Militia guard (from [[Forlì]])]]
*'''Militia''' is the weakest rank. They wear little armor, and can be easily killed (with one counter-kill). They are also the most easily frightened during combat, so if they are losing battles, they are the first ones to flee.
{{-}}
[[File:Elite.jpg|thumb|100px|Elite guard (a [[Pazzi]] Guard)]]
*'''Elite''' guards are stronger, wear a moderate amount of armor, and need 2-3 counter-kills to be defeated. Elites are also more courageous than Militias, although if you kill their leader, they will still retreat.
{{-}}
[[File:Leader.jpg|thumb|100px|Leader (a [[Savonarola]] guard)]]
*'''Leaders''' are the best fighters and most tenacious of all the regular soldiers. They wear slightly more armor than their Elite counterparts. The Leaders will last slightly longer than Elites during [[Ezio]]'s counter-attacks. They also hardly give up their weapons, making them harder to disarm than the others. Also, like Brutes, Leader guards cannot be grabbed very easily.
{{-}}
The Regular Guards are not especially agile, but can climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they can recognize [[Ezio]] sitting on a bench, but can be assassinated before they recognize him and spread word of his presence.
 
====Hints====
*In Assassins Creed II The sword can no longer perform heavy attacks, making you more vulnerable to counter attacks. This also means that the ability to counter a heavy attack and perform a "Torture kill" is no longer existent, as well as the ability for enemies to perform combo attacks. Your shortblade/dagger, however, cannot be countered.
 
*In Assassins Creed II Enemies no longer try to grab you, which means you no longer possess the grab break skill. However, leaders and occasionally elites can break your grab attacks.
 
*In Assassin's Creed II both you and enemies no longer posses the defense break skill, making it harder to land a direct blow at times.
 
*When a group of guards form a barricade when you are in open conflict, you can attempt to tackle them. When you do this the guard you tried to tackled will move out of the way allowing you to surpass the barricade.


===Seekers===
===Seekers===
{{Main|Seeker}}
With stealth being a hallmark of Assassin operations, their agents frequently nicknamed enemy soldiers in charge of scouring [[hiding spot]]s "seekers". Seekers throughout Assassin history shared little commonalities beyond this, varying wildly in their equipment and training. The seekers as classified by the [[Italian Brotherhood of Assassins|Italian Brotherhood]] during the [[Renaissance]] were armored spearmen while those designated by the [[Chinese Brotherhood of Assassins|Chinese Brotherhood]] of the [[Ming dynasty]] wielded [[jian|light swords]] and carried [[shuriken]].<ref name="ACB" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref><ref name="ACCC">''[[Assassin's Creed Chronicles: China]]''</ref> The trend continued into the 19th century, where the [[Parisian Brotherhood of Assassins|Parisian Brotherhood]] recognized experienced fencers equipped with crowd control tools like {{Wiki|Stun grenade|flash bombs}} as their enemy seekers.<ref name="ACU" /> Regardless, seekers have invariably been soldiers of greater martial skill and military authority than regulars, brutes, and agiles.<ref name="AC2" /><ref name="ACU" /><ref name="ACCC" /> Most members of that category of enemies in the 18th century, such as the [[captains]] of [[British Army]] and the [[Swiss Guards]] of the [[National Guard]] used to use sabers instead of spears and halberds already considered medieval. In the [[Metropolitan Police Service]] seekers used capes and wooden batons.


The '''[[Seekers]]''', also called "Paranoid", are one of the new special guard types. They are constantly looking in hiding spots (such as the haystacks, benches, and crowds) and checking them (although [[Ezio]] can assassinate the seeker from his hiding spot if this happens). They are armed with long weapons, giving them an increased reach in combat and can also perform "Sweep attacks" which require a wind up and results in them sweeping Ezio off his feet and onto the ground. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks cannot be countered with a sword or short blade/dagger, however it can be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. Seekers, like most of the other guards, wear armor. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they will occasionally approach Ezio from behind and then hold him while the other guards assault him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also have a morale rate of 80% which makes them the second bravest fighter after the Brute.
===Ranged support===
[[File:Romagna Holiday 8.png|thumb|250px|Borgia archers in the Apennine Mountains]]
[[Archer]]s were a mainstay of human armies prior to their discovery of [[firearm]]s. These [[bow]]men were vital to the defense of cities and fortresses, as their ability to attack from afar with hails of arrows allowed them to soften invasion forces before direct confrontation.<ref name="ACPL">''[[Assassin's Creed: Project Legacy]]''</ref> In smaller-scale skirmishes, the principle remained the same: ranged units provided support to their comrades engaged in mêlée with the enemy.<ref name="AC1" /><ref name="AC2" /><ref name="ACO">''[[Assassin's Creed: Origins]]''</ref><ref name="ACOD" />


===Agiles===
While the bow was the weapon of choice for this role through much of human history, advancements in technology eventually led to them being superseded by those that could deliver greater firepower. The [[crossbow]] saw widespread usage among [[Crusaders]] in the 12th century,<ref name="ACAC" /> but the [[China|Chinese]], who invented the repeating crossbow, had already implemented it as early as the 4th to 3rd century BCE.<ref name="Database: Crossbow">''[[Assassin's Creed Chronicles: China]]'' – [[Database: Crossbow]]</ref> Although it was heavier and had a shorter range, it boasted superior penetrating power.<ref name="ACR" /><ref name="ACPL" /> It did not phase out the bow, however, which was an eventuality that came with the advent of firearms.<ref name="AC3" /><ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref> Despite the obsolescence of weapons before gunpowder, some individuals from this type of enemy in modern times still used modern bows and arrows, such as some members of the [[Sigma Team]].<ref name="ACO"/>


One of the new guard archetypes introduced in [[Assassin's Creed II ]]is the '''[[Agile]]''', which, as the name suggests, are a very fast, light enemy. These guards are more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They run faster than [[Ezio]] and also have the Free Run ability, which can lead to chase sequences. They wield small weapons such as daggers and other short blades. Agiles are extremely good at dodging your attacks, thus the best way to kill an Agile is by tiring him out or assassinating them before they have a chance to reveal their weapon. This can be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardice after the militia guard and the [[Archers|archer]].
[[File:Vilified 11 v.png|thumb|left|250px|A line of arquebusiers]]
In conjunction with archers and crossbowmen, the [[Ming dynasty]] fielded [[handcannon guard]]s while the [[Papal States]] at the beginning of the 16th century introduced [[arquebusier]]s.<ref name="ACB" /><ref name="ACCC" /> With longer range and greater lethality, these marksmen were the precursors to snipers, whom the [[Parisian Brotherhood of Assassins|French]] and [[British Brotherhood of Assassins|British Assassins]] later nicknamed "[[watcher]]s".<ref name="ACU" /><ref name="ACS">''[[Assassin's Creed: Syndicate]]''</ref> Even when ranged weapons became the norm of all military units due to the indisputable superiority of modern firearms to mêlée weapons, the role of ranged support did not disappear; the distance between enemy combatants in engagements only widened. Snipers who could fire from distances far in excess of their archer predecessors have come to fulfill this position in modern warfare.<ref name="ACU" /><ref name="ACS"/><ref name="Uprising #12">''[[Assassin's Creed: Uprising]]'' – [[Assassin's Creed: Uprising 12|Issue #12]]</ref>


(Hint: While fleeing from a fight, agiles can quickly catch up to you and attack you. To avoid this jump while running when you see an agile catching up to you. When you jump the agile will stop and attack you and miss letting you get away.)
==Military ranks==
Soldiers are normally organized into hierarchies within their militaries which define the chain of command.


===Brutes===
===Medieval armies===
European and [[Saracens|Saracen]] armies from the 12th century to at least the 16th century were roughly divided into four ranks signifying an increasing level of combat training and experience. Invariably, the higher-ranking soldiers were more heavily armored and better equipped than their subordinates regardless of the state fielding them. Even officers of the top tier, however, fell under the command of the noble, official, or private individual who either recruited them or that they were tasked to defend.<ref name="AC1" /><ref name="AC2" /><ref name="ACB" />


The '''[[Brutes]]''' are heavily armored and equipped (wielding two-handed weapons such as heavy swords and axes). Their armor covers almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They are not very intelligent, and won't be able to tell [[Ezio]] from anyone else in a crowd. When deflecting a short weapon, they will not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they are very easy to disarm. Brutes have two types of attack: one quick, and one that begins with a wind-up. The latter attack cannot be countered, and must be dodged, while the former can be countered. You must possess a Brute's weapon to counter the wind-up attacks of another Brute. Also the Brutes are the only type of enemy that won't flee a battle, they will only run away if you disarm their weapon and if they cannot find another one. Your best bet in taking out a Brute is by assassination. When facing multiple guards who are unaware of your presence, killing the brute first is a good idea, unless you want to be caught in a long fight.
====[[Regular|Soldier]]====
[[File:Escape debt 2.png|right|thumb|250px|Three Militia guards cornering [[Egidio Troche]]]]
The vast majority of regular soldiers fighting in the [[Crusades]] lacked any commanding authority and were therefore commonly referred to simply as "soldiers" without qualification.<ref name="AC1guide">''[[Assassin's Creed: Official Game Guide]]''</ref> To avoid confusion, these soldiers were also called "Militia" by the [[Italian Brotherhood of Assassins]] during the [[Renaissance]].<ref name="ACB" /> In essence, their rank was in not truly bearing one, and their inexperience and lack of discipline meant that they were especially vulnerable to deception and low morale. It was not uncommon for Militia to be led astray from pursuit or battle by the sight of loot on the ground, a weakness that was sometimes exploited by the Assassins.<ref name="AC2" />


===Archers===
Given their low status, regular soldiers were provided with only the minimum standard of protection. Every Crusader soldier was equipped with chain-mail armor and a surcoat while their Saracen counterparts protected themselves with lamellar armor.<ref name="AC1" /> Likewise, European soldiers of the late 15th to early 16th century donned brigandines, yet in none of these cases were these regulars afforded helmets.<ref name="AC2" /><ref name="ACB" />


The '''[[Archers]]''' are guards that patrol and defend the rooftops. They are armed with bows and swords (sometimes maces or war hammers instead of swords), and warn Ezio on sight to leave the place, no matter the notoriety. Approaching them will force them to draw their weapon and commence a fight. Archers are seemingly just Militia-ranked Standards, with the capability of attacking at a distance with their longbows. However, the Archers in the [[Sistine Chapel|Vatican]] are Leader-ranked Standards. While Florentine and Tuscan Archers can be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) will need two [[Throwing Knives]] to be taken down. Since they are almost always on the rooftops on buildings, Archers are fairly easy to dispatch in melee combat, as they have the skill and hardiness of a Militia-ranked standard, making them easy to kill. Another good way to dispatch them is to simply throw them off the roof, which will instantly kill the Archer if they fall more than two stories or if they land in water. The archers also have a morale rate of 30% which makes them a little braver than the average guard.
{{-}}


===Abstergo Guards===
====Sergeant====
The Abstergo Guards are first encountered when escaping from the Abstergo Building with Lucy. They are armed with asps which can be can be disarmed for your own use. They are quite weak to fight and are easily dispatched even when in larger numbers. As you cannot be killed when playing as Desmond, they can be killed even easier. If you have problems defeating them, Lucy will also be fighting so you can leave them to her. They will never run away from a battle and will fight to the death or until they are unconscious.  
Moderately better trained, sergeants were of a rank above regular soldiers and were normally not placed in charge of large operations. Instead, they might assume leadership of squads. Nonetheless, in one occasion during the Third Crusade, a Templar sergeant led a force of at least several dozen soldiers to sack a village by [[Alep]].<ref name="Coming Home">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[Coming Home]]</ref>


===Coloring===
[[File:Sibrand Eavesdropping 2.png|left|thumb|250px|Two Teutonic sergeants talking]]
The coloring of the guards uniforms can identify whom they serve in the game, whether it be a city or a person.
In addition to basic equipment, sergeants were serviced with light helmets, and it was by these that they could be identified. While more disciplined than the average soldier, sergeants were still often susceptible to breaking ranks at the sight of superiors being slain. Historically, the Assassins sometimes referred to soldiers of this rank as "Elites" despite them bearing a low rank and never constituting an elite force.<ref name="AC2" /><ref name="AC1guide" />


*Black caps and red sleeves means they serve the [[Pazzi]] family (these guards disappear after sequence 5). They are found in Florence and Tuscany.
{{-}}
====Commander====
[[File:He who waits 5.png|thumb|250px|A Leader speaking with an Agile]]
Commanders,<ref name="AC1guide" /> also known generically as Leaders,<ref name="ACB" /><ref name="AC1guide" /> were among the most seasoned of soldiers. As the lieutenants of captains, they were entrusted with positions of command in their absence, and their presence could be vital for maintaining morale and discipline among their troops.<ref name="AC1" /><ref name="AC2" /><ref name="ACB" /> For identification, their enhanced armor was characterized by a fully enclosed helmet,<ref name="AC1" /><ref name="ACB" /> such as the iconic Crusader great helm.<ref name="AC1" />


*Dark red caps and black sleeves with red going down the side means they serve Borgia (these guards usually guard codex pages and appear whenever you encounter Borgia out of Rome). They can be found at the north strip of Venice.
{{-}}


*Dark yellow caps and sleeves with black armor plates means they serve the [[Medici]] (they first appear helping you fight the Pazzi during sequence 4). They are found in Florence and San Gimignano
====[[Guard captain|Captain]]====
[[File:Demilitarization_2.png|thumb|left|250px|Cesare Borgia speaking with some Captains]]
In the Middle Ages, captains were the officers with the greatest authority absent elite forces such as the [[Papal Guard]] and the [[Janissaries]].<ref name="ACB" /><ref name="ACR" /> At other times, they were themselves synonymous with the elite units of their military.<ref name="AC1" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref> Although still subordinate to the individual they rendered service to, be that a state official or even a private individual,<ref name="ACB" /><ref name="AC2D" /> they comprised the highest command of armies and could be called to a council of war by their commander-in-chief.<ref name="ACAC" />


*Green caps and sleeves means they serve the city of [[Forlì]] (they help you in sequence 12). They are found only in Forlì.
Among Crusader armies in the 12th century, the role of captain was filled by full-fledged knights.<ref name="ACAC" /> Such was the case among the armies of the Knights Templar. These knights were by far the most exceptional warriors of their society, having honed their swordsmanship through a lifetime of training, and could prove a match for even elite Assassins.<ref name="AC1" /><ref name="ACAC" />


*Blue caps and sleeves with gold armor plates means they serve the city of [[Venice]] (they have much better armor than any other guard in the regular game). They are only found in Venice.
Similarly, [[guard captain]]s of the [[Italy|Italian]] city-states and Iberian kingdoms, such as [[Spain]] and the [[Emirate of Granada]], in the late 15th century were trained to be an indomitable force. Selected for their colossal stature, these soldiers were deployed by the [[Spanish Inquisition]] and the [[Spanish Rite of the Templar Order]] to lead campaigns, defend their palaces, and hunt their enemies with impunity. They clad themselves in full plate armor in the manner of knights and conventionally wielded [[bastard sword|greatswords]]. The [[Emirate of Granada]] also employed captains of this caliber, many of which protected the [[Alhambra]], though their armor was comparatively light.<ref name="AC2D" />


*Black caps, sleeves, and armor plates means they serve [[Savonarola]] (they only appear in sequence 13, are as heavily protected as Venetian guards, and can be seen fighting Borgia guards throughout the city).
Not all captains of this era were of this archetype, however. [[Borgia captain|Those]] in service to the [[House of Borgia]] were more standard, being of average size and strength. Though professionally trained, they did not eclipse their subordinate comrades in martial might to the extent that Templar knights and Inquisition captains did, posing a little challenge for Master Assassins.<ref name="ACB" />


*White caps with red and white sleeves means that they serve [[Rome]] (they can only be seen in sequence 14 in Rome, they are the most heavily protected guards in the game).
When not commanding army divisions in battle, captains could be assigned to other duties, such as overseeing the defense of a military zone in a city.<ref name="ACB" /><ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> Under the rule of the Borgia during the [[papacy]] of [[Rodrigo Borgia|Alexander VI]], [[Rome]] was divided into twelve districts, each under the supervision of a Borgia captain.<ref name="ACB" /> Historically, the Templars were known to even deploy their captains as independent agents on covert operations.<ref name="AC1" /><ref name="AC2D" />


==[[Assassin's Creed: Brotherhood]]==
==Military units==
In addition to the guards of ''Assassin's Creed II'', there are several new guard types to reflect the changing location and time period. Guards will also be more aggressive and will have new moves of their own, such as being able to grab Ezio, but you can easliy counter this by flipping them to the ground.
===Classical Greek militaries===
====Hoplites====
In the 5th century BCE, [[hoplite]]s formed the backbone of the [[Athenian military|Athenian]] and [[Spartan army|Spartan]] armies.{{Fact|3 November 2019}} These citizen-soldiers were heavily armored in breastplates and greaves; donned helmets with grand, distinguishing plumes; and were always equipped with a [[spear]] and a large [[shield]].<ref name="ACOD" /> Their gear served to facilitate their signature {{wiki|Phalanx|phalanx formation}} that demanded strict cohesion as a collective fighting unit.{{Fact|3 November 2019}} Greek warfare in this era principally revolved around clashes between phalanxes,{{Fact|3 November 2019}} but once these formations broke, the fighting could devolve into chaotic skirmishes between groups of enemies dispersed across the battlefield.<ref name="ACOD" /><ref name="The Wolf of Sparta">''[[Assassin's Creed: Odyssey]]'' – [[The Wolf of Sparta]]</ref><ref name="We Will Rise">''[[Assassin's Creed: Odyssey]]'' – [[We Will Rise]]</ref> In this environment, other units, such as skirmishers, swordsmen, and mercenaries would become more significant.<ref name="ACOD" /><ref name="The Wolf of Sparta">''[[Assassin's Creed: Odyssey]]'' – [[The Wolf of Sparta]]</ref><ref name="We Will Rise">''[[Assassin's Creed: Odyssey]]'' – [[We Will Rise]]</ref>


Compared to ''Assassin's Creed II'', there are no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now have the ability to [[Fists|throw sand]] at Ezio.
====Supplementary units====
During the [[Peloponnesian War]], both the [[Delian League]] and the [[Peloponnesian League]] utilized light infantry that were less skilled than their professionally trained hoplites. The Athenian peltasts and the Spartan phalangites were two examples of such basic soldiers, but they differ markedly in their equipment and tactics. Peltasts were provided with helmets, [[Athenian Linothorax|linothoraxes]], [[Athenian Pteruges|pteruges]], and a round shield for protection and a short sword as a weapon. In contrast, phalangites received little more than a long thrusting spear, a helmet, and greaves; they were typically entirely bare from the waist up and had little means in terms of defense.<ref name="ACOD" /><ref name="ACOD guide">''[[Assassin's Creed Odyssey: Official Game Guide]]''</ref>


===Crossbowmen                                                                                      ===
Although their light infantry differed, both factions fielded ''hypaspists'' and ekdromoi. The former was essentially the Greek iteration of brutes, for they were invariable of bulky build and relied on heavy [[battleaxe]]s in battle. The ekdromoi, however, were swordsmen that were fully-clad in armor like regular hoplites.<ref name="ACOD" /><ref name="ACOD guide" /> Despite this, they were trained to be swift, operating as light hoplites.<ref name="ACOD guide" />


Similarly to archers, '''Crossbowmen''' patrol and defend the rooftops but are more deadly, crossbow bolts causing more damage and hitting Ezio faster than arrows fired from a longbow. Unlike the Archers from ''Assassin's Creed II'', the Crossbowmen have no melee weapon and if closed in on will walk backwards to create distance. However, compared to the Archers they have increased free-running ability and if investigating they will leap over towards where they detected Ezio.
====Archers and cavalry====
The Greeks made use of [[archer]]s,<ref name="ACOD" /> but they had little in the way of [[horseman|cavalry]] before the rise of [[Makedonia]].{{Fact|3 November 2019}} In terms of archery, the Athenians were superior to the Spartans, for their elite [[marksman|marksmen]] were capable of performing incredible feats with the [[bow]]. A single marksman could accurately target an area with a rain of arrows by firing a cluster of arrows in the air all at once.<ref name="ACOD" /> These archers were well suited for the Athenians' greater focus on defensive warfare in the Peloponnesian War.


[[File:Enemies_Concept_Art.jpg|thumb|292px|Guard archetypes in Assassin's Creed: Brotherhood]]
====Spartan militarism====
===Horsemen===
While the Spartans could not match the Athenians in ranged warfare, theirs was a wholly militaristic society. Without exception, the Spartans reared all male citizens from birth to devote their entire lives to being soldiers, for which they developed a reputation as the greatest warriors in all of Greece.{{Fact|3 November 2019}} Whereas Athenian ''[[strategos|strategoi]]'' were popularly elected commanders-in-chief who played the dual roles of general and statesmen, Spartan ''strategoi'' were veteran generals who always partook directly in campaigns.<ref name="ACOD" />
'''Horsemen '''patrol the streets of Rome and are deadly in both short and long range being able to slash Ezio while on a horseback and try and hit Ezio with the arrows in their [[Crossbow]].


Amongst the Regular guards, the armored ones will sometimes mount horses and act as Horsemen, but only those that spawn "as" Horsemen (already on horseback) count towards the [[Guild Challenges]].
====Mercenaries====
The Greek ''poleis'' in the time of the Peloponnesian War made prolific use of mercenaries. Coming from unfathomably diverse backgrounds and skill-sets, the only trait all of these mercenaries had in common were their willingness to sell their services as soldiers to the various peoples and factions across Greece in the midst of their turmoil. Unlike the much later Italian mercenaries of the [[Renaissance]] era, these mercenaries did not form themselves into their own armies but operated more as roving bands or individuals which, depending on the jobs they performed, could be likened to [[vigilante]]s, assassins, bodyguards, saboteurs, [[privateer]]s, or even [[bandit]]s. Notwithstanding this, they frequently doubled as [[bounty hunter]]s which tracked down and killed individuals with prices on their heads. At times, these may even be fellow mercenaries. Among the most renowned mercenaries of this age were [[Exekias|Exekias the Legend]], a secret [[Sage (Cult of Kosmos)|Sage]] of the [[Cult of Kosmos]], and [[Kassandra]], a Spartan exile who fought for Sparta at the Battles of [[Battle of Pylos|Pylos]] and [[Battle of Amphipolis|Amphipolis]] and was responsible for destroying the Cult of Kosmos.<ref name="ACOD" />


===Arquebusiers===
When serving in state armies, mercenaries were at their peak in the chaotic mêlée which occasionally occurred near the end of battles when formations broke down. In these moments, free to act without the constraints of military command, mercenaries displayed their full potential as warriors.<ref name="ACOD" />
''Main article: [[Arquebusiers]]''


The '''Arquebusiers''' are firearm-wielding soldiers who serve and protect the pontiff during their tenure.
===Cult of Kosmos===
The soldiers of the Cult of Kosmos were the deadliest warriors in Greece at the time of the Peloponnesian War,<ref name="ACOD guide" /> superior to even the Spartan forces in combat expertise. All were uniformed in dark steel armor, complete with the [[Dark Steel Mask|grotesque mask]] moulded in the visage of a fearsome man. Unlike state militaries of this age, their ranks were not limited to men. However, men and women were segregated between the three units of guardians, vanguards, and scions, where the latter was reserved exclusively for women but the former for men.<ref name="ACOD" /><ref name="ACOD guide" />


In 1499, armored arquebusiers under the command of [[Cesare Borgia]], son of Pope [[Rodrigo Borgia|Alexander VI]], participated in the [[Siege of Monteriggioni|assault on Monteriggioni]]; two arquebusiers managed to wound [[Ezio Auditore da Firenze]] during the latter stages of the assault.<sup class="reference" id="cite_ref-Assassin.27s_Creed:_Brotherhood_-_E3_gameplay_demo_0-0">[1]</sup>.
These three units were analogous to the general classifications of regular soldiers, brutes, and agiles respectively and were standardized in their equipment. Guardians were of average stature and each wielded a sword and a large shield while vanguards were quite large and wielded a heavy battleaxe and a large shield. The petite scions were the only ones who did not carry a shield, for they specialized in twin daggers, which they were trained to swing in mad, acrobatic frenzies. None of these units had bows, nor did their forces have regular archers among them.<ref name="ACOD" /><ref name="ACOD guide" />


===Papal Guards===
Due to the secretive nature of their organization, the Cultists of Kosmos rarely engaged in battles. They were deployed instead on covert operations typically consisting of raids, abductions, and assassinations, striking swiftly and suddenly before withdrawing back to their bases. When not sent out for these missions, they were posted as guards for the Cult's leaders or garrisoned at the Cult's forts and camps.<ref name="ACOD" />
''Main article: [[Papal Guard]]''


[[File:813px-Papal_Guards-Brotherhood.jpg|thumb|Papal Guards with Cesare Borgia]]The '''Papal Guard''' are elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards seem largely ceremonial in design. Although it seemed to serve its purpose well enough, it was unable to stop the blade of the Assassins. They also combine the best qualities of all the other guards;including a small pistol they weild with their sword at the same time.
===Greek and Roman militaries in Egypt===
[[Ptolemaic Army|Ptolemaic]] and [[Roman Army|Roman soldiers]] stationed in [[Egypt]] all carried short bows as side-arms but varied in their combination of other equipment. The most basic soldiers only had a simple sword and their bow while others either carried the sword in conjunction with a small shield, replaced the sword with a spear, or wielded a spear with a shield.<ref name="ACO guide">''[[Assassin's Creed Origins: Official Game Guide]]''</ref>


By 1503, the Papal Guard protected Pope [[Rodrigo Borgia|Alexander VI]], and were commanded by the Pope's son &ndash; [[Cesare Borgia]]. During that year, several guards were forced to confront several [[Assassin]]s, including [[Ezio Auditore da Firenze]], who had attacked the Papal parade in [[Rome]]. When Ezio is wielding the apple of eden and forces guards to fight eachother, these guards can actually kill others but take a long amount of time to kill eachother.
The range of weapons utilized by their militaries' brutes was also fairly wide although they always carried a kind of [[heavy weapon]], typically a [[battleaxe]]. Like the average soldiers, a regular brute was provided with a short bow as a secondary weapon, but brutes of greater stature were given [[javelin]]s instead. While the former had no means of protection aside from their armor, the latter wielded enormous, rectangular shields which they were trained to use offensively if need be.<ref name="ACO guide" />


===Cento Occhi Thieves===
Because every soldier had a bow, every unit could function as archers, but their militaries also deployed dedicated archers with long-ranged bows and little else. Two sub-classes of their archers were trained in the art of rapid fire with a close-combat light bow and in the use of fire arrows respectively.<ref name="ACO guide" />
{{main|Cento Occhi}}
On very rare occasions, masked thieves will attack Ezio in addition to the guards. In appearance, they wear hats similar to that of the milita, clothes of a civilian or thief, and a bandanna over their faces. They attack with [[Short blade|small daggers]]. They cannot be seen or picked out of a crowd, as they appear to jump into the battle randomly to support their Papal overlords. They each carry large amounts of money and a trade item, similarly to a [[Borgia Courier]] or a [[pickpocket]].<ref name="Assassin's Creed: Brotherhood E3 trailer">''[http://www.e3expo.com Assassin's Creed: Brotherhood E3 trailer]''</ref>
===French Soldiers===
Up until after Sequence 6 after the French general [[Octavian de Valois]] is killed by Ezio French guards will appear in the Campagna district in Rome. They are stationed in military camps throughout the Campagna district, the small camps consist of ten soldiers guarding their territory. The main French camp is the most heavily guarded and is were Octavian was located before his death. French soldiers will behave exactly the as Borgia guards in combat, patrols and ranking, but they are coloured a dark blue instead of the Borgia red.
===Viana Guards===
Viana guards only appear in Sequence 9 during the [[Siege of Viana]] they will engage Ezio in a fight if he is see, or they will either attack the invading soldiers of King John's army. These guards act the same in combat patroling and ranking, they are coloured green.
===Navarre Soldiers===
These guards serve King [[John III of Navarre]] and only appear in Sequence 9 at Viana under the command of Cesare Borgia trying to retake the [[Viana Castle]] from the Count of Lerin. These guards will attack Ezio on sight or fight Viana guards. They behave exactly the same as any other guards in the game with combat, ranking and patrols. They are coloured red and yellow.


== Taunts ==
====Predators and supers====
The following are examples of taunts that Ezio uses to anger the guards:
Two special units bolstered the power of the Ptolemaic and Roman forces in Egypt. These were the predators and the supers.<ref name="ACO guide" /> Operating with guerilla-like tactics, predators shrouded themselves in hoods and masks and were exceptionally agile. All wielded twin sickle swords which they swung at their enemies in chaotic flurries during direct engagements, but the better trained and equipped predators were more prone to stalking their targets from afar with their bows and bombs. The most elite among them were entrusted with destructive [[fire bomb]]s while those of a more intermediate calibre utilized [[smoke screen bomb|smoke bombs]] instead.<ref name="ACO" /><ref name="ACO guide" />
* ''"It's a fight, fesso'' (fool)''! Start fighting for a change!"''
* ''"Come now! You bore me!"''
* ''"Are you afraid?!"''
* ''"Bring it on!"''
* ''"Your mamma cannot even save you now!"''
* ''"Hurry up! I need to meet a lady, friend!"''
* ''"Shall we dance?"''
* ''"I hate these awkward moments!"''
* ''"Can you hear me in there, metal man?"'' (said to Brutes occasionally)
* "''Come on you fat pig''" (only said to Brutes)


==Trivia==
The colossal supers encased themselves entirely in layers of heavy armor, sealing their faces in great helmets and metal masks. They formed themselves into two distinct types: one which wielded a greatsword, a short bow, and a medium-sized shield and another which wielded a greatsword, javelin, and a massive shield instead.<ref name="ACO guide" /> Their numbers were small in comparison to the other units in the military, often being stationed at [[fort]]s and palaces, but they were imposing juggernauts which could overwhelm their enemies through their ferocity, sheer might, and virtually impenetrable armor.<ref name="ACO guide" /> Nevertheless, they were not invincible and ultimately could not live up to the skill of the Medjay [[Bayek]] and his wife [[Amunet|Aya]], founders of the [[Hidden Ones]].<ref name="ACO" />
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger.
* The Militia Guards resemble the Swiss Guard in appearance, due to their similar caps, swords and clothes, though in different colors.
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.
* In ''Assassin's Creed II'' the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, "Well, you're certainty well fed!"
* Strangely, in the mission "Play Along," Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile's outfit, he wears the outfit of a Leader guard.
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.
* On Xbox Live, you can purchase the outfit of one of the Militia guards.
* Strangely, in the cut scene where Ezio's [[Flying Machine]] crashes on the Doge's Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop.
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The [[Borgia]] guards will nearly always win, unless there is a massive number of [[Medici|Medici guards]] fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).


* In the mission "Clothes Make The Man", Ugo tells Ezio that the thieves are to impersonate the archers. Yet in the next mission "Everything Must Go", after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.
===Assassins===
The [[Levantine Brotherhood of Assassins|Assassin state]] that emerged in 1090 under the leadership of [[Hassan-i Sabbāh]] established several conventional military units even though the average Assassin was trained from birth to serve as covert operatives.<ref name="ACAC" /><ref name="AC1guide" /><ref name="tEG">''[[Assassin's Creed: The Essential Guide]]''</ref> These soldiers would be charged with defending their homes with their lives in the event of a frontal assault against the Assassin citadels,<ref name="AC1guide" /> as was the case during the [[Siege of Masyaf]] in 1176.<ref name="TSC" />


==Gallery==
Among these guardsmen were the Ceremonial Guard, who wielded glaives, and the heavy infantrymen, who wielded swords. The latter were fully clad in armor. first a hauberk over their robes, then a breastplate of scale armor with corresponding shoulder guards for added protection. A Persian-style ''{{wiki|spangenhelm}}'' complete with a firmly-sealed, plated visor masked their entire face. In contrast, the Ceremonial Guard donned little more than the typical robes and beaked hood of their people, only wearing a red-rimmed cloak and a face veil for distinction.<ref name="AC1guide" /> Aside from these two units, other Assassins would serve as common soldiers when forced into open battle.<ref name="AC1" /><ref name="ACR" /><ref name="AC1guide" /> Crossbowmen and archers manned their walls and lookout posts.<ref name="TSC" /><ref name="ACAC" />


<center><gallery captionalign="left">
==Appearances==
File:250px-Seeker.jpg|A [[Seekers|Seeker]]
{{Scroll box|
File:Brute.jpg|A [[Brute]]
*''[[Assassin's Creed]]'' {{1st}}
Assassins-creed-ii-20090923115315350.jpg|An [[archers|Archer]]
*''[[Assassin's Creed: Altaïr's Chronicles]]''
File:Assassins-creed-ii-20090923115318740.jpg|An [[Agile]]
*''[[Assassin's Creed: Bloodlines]]''
File:assassins-creed-ii-20090923115314162.jpg|A Militia
*''[[Assassin's Creed: Lineage]]''
File:Sneakattack from haystack.jpg|[[Ezio]] killing a [[seekers|Seeker]] stealthily
*''[[Assassin's Creed II]]''
File:Archerdead.jpg|[[Ezio]] killing an [[Archers|Archer]]
*''[[Assassin's Creed II: Discovery]]''
File:Assassins_Creed_2_1.jpg|[[Ezio]] pulling an [[archers|Archer]] off the roof
*''[[Assassin's Creed: Renaissance]]''
File:ACB4.jpg|[[Ezio]] fighting a Guard in [[Rome]] on horseback
*''[[Assassin's Creed: Project Legacy]]''
File:ACB3.jpg|[[Ezio]] escaping from [[Arquebusiers]]
*''[[Assassin's Creed: The Fall]]''
File:Guardkill.png|[[Ezio]] commanding an arrow shower on [[Papal Guards]]
*''[[Assassin's Creed: Ascendance]]''
assassins-creed-altair-guard-sword-fight.jpg|Altaïr fighting a guard
*''[[Assassin's Creed: Brotherhood]]''
AC2_S_088_Tuscany_Hostage.jpg|Ezio fighting guards in Tuscany
*[[Assassin's Creed: Brotherhood (novel)|''Assassin's Creed: Brotherhood'' novel]]
assassins-creed-brotherhood-20101017102302262_640w.jpg|Ezio fighting a group of guards in Rome.
*''[[Assassin's Creed: The Secret Crusade]]''
Assassins-creed-20070920083608955 640w.jpg|Talal with Jerusalem archers
*''[[Assassin's Creed: Embers]]''
Cesare and the Papal Guard.jpg|Cesare Borgia alonside his Papal infantry
*''[[Assassin's Creed: Revelations]]''
brute_die.jpg|Ezio throwing an Axe at a Brute
*[[Assassin's Creed: Revelations (novel)|''Assassin's Creed: Revelations'' novel]]
crossbowguard.png|A in-game model of a Crossbowman.
*''[[Assassin's Creed: Recollection]]''
</gallery></center>
*''[[Assassin's Creed: The Chain]]''
*''[[Assassin's Creed III]]''
**''[[The Tyranny of King Washington]]''
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed: Forsaken]]''
*''[[Assassin's Creed IV: Black Flag]]''
**''[[Freedom Cry]]''
*''[[Assassin's Creed: Black Flag]]''
*''[[Assassin's Creed: Brahman]]''
*''[[Assassin's Creed: Pirates]]''
*''[[Assassin's Creed: Memories]]''
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Unity]]''
**''[[Dead Kings]]''
*[[Assassin's Creed: Unity (novel)|''Assassin's Creed: Unity'' novel]]
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed: Underworld]]''
*[[Assassin's Creed (Titan Comics)|''Assassin's Creed'' (Titan Comics)]]
*''[[Assassin's Creed Chronicles: India]]''
*''[[Assassin's Creed Chronicles: Russia]]''
*''[[Assassin's Creed: Templars]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Last Descendants]]''
*''[[Assassin's Creed: Last Descendants – Locus]]''
*''[[Assassin's Creed: Conspiracies]]''
*''[[Assassin's Creed: Heresy]]''
*[[Assassin's Creed (film)|''Assassin's Creed'' film]]
*''[[Assassin's Creed: The Official Movie Novelization]]''
*''[[Assassin's Creed: Last Descendants – Tomb of the Khan]]''
*''[[Assassin's Creed: Uprising]]''
*''[[Assassin's Creed: Origins – Desert Oath]]''
*''[[Assassin's Creed: Origins]]''
**''[[The Hidden Ones (DLC)|The Hidden Ones]]''
**''[[The Curse of the Pharaohs]]''
*''[[Assassin's Creed: Last Descendants – Fate of the Gods]]''
*[[Assassin's Creed: Origins (comic)|''Assassin's Creed: Origins'' comic]]
*''[[Assassin's Creed: Odyssey]]''
**''[[Legacy of the First Blade]]''
**''[[The Fate of Atlantis]]''
*[[Assassin's Creed: Odyssey (novel)|''Assassin's Creed: Odyssey'' novel]]
*''[[Assassin's Creed: Rebellion]]''
*''[[Assassin's Creed: Bloodstone]]''
*''[[Assassin's Creed: Blade of Shao Jun]]''
*''[[Assassin's Creed: Dynasty]]''
*''[[Assassin's Creed: Valhalla – Song of Glory]]''
*''[[Assassin's Creed: Valhalla]]''
**''[[The Way of the Berserker]]''
**''[[Wrath of the Druids]]''
**''[[The Siege of Paris]]''
*''[[Assassin's Creed: Valhalla – Geirmund's Saga]]''
*''[[Assassin's Creed: Valhalla – Blood Brothers]]''
*''[[Assassin's Creed: Brotherhood of Venice]]''
**''[[Roma (expansion pack)|Roma]]''
**''[[Creed vs Crows]]'' {{Nc}}
**''[[Tokyo XXI]]''
*''[[Assassin's Creed: Fragments – The Blade of Aizu]]''
*''[[Assassin's Creed: The Silk Road]]''
*''[[Assassin's Creed: Fragments – The Highlands Children]]''
*''[[Assassin's Creed: Fragments – The Witches of the Moors]]''
*''[[Assassin's Creed: Valhalla – Sword of the White Horse]]''
*''[[Assassin's Creed: The Engine of History – The Magus Conspiracy]]''
*''[[Assassin's Creed: Escape Room Puzzle Book]]''
*''[[Assassin's Creed: Valhalla – The Hidden Codex]]''
*''[[Assassin's Creed: Forgotten Temple]]''
*''[[Assassin's Creed: The Golden City]]''
*''[[Assassin's Creed: The Engine of History – The Resurrection Plot]]''
*''[[Assassin's Creed: Mirage]]''
*''[[Assassin's Creed: Nexus VR]]''
*''[[Assassin's Creed: Mirage – Daughter of No One]]''
*''[[Assassin's Creed: Mirage – A Soar of Eagles]]''
*''[[Assassin's Creed: Shadows]]''
*''[[Assassin's Creed: Shadows – Tales of Iga]]''
*''[[Assassin's Creed Roleplaying Game]]''
*''[[Assassin's Creed: Jade]]''
}}


==References==
==References==
<references/>
{{GalleryBox|Soldier}}
 
{{Reflist}}
{{AC}}
{{AC2}}
{{ACII}}
{{AC2D}}
{{ACSeries}}
{{ACB}}
[[Category:Guards]]
{{ACS4}}
[[Category:Assassin's Creed II Gameplay]]
[[Category:Occupations]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Military personnel]]
[[Category:Articles revamp]]
[[Category:Guards| ]]
[[Category:Gameplay]]
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed II: Discovery Gameplay]]

Latest revision as of 16:56, 6 May 2026

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Unity, Assassin's Creed Chronicles: China, Assassin's Creed Chronicles: India, Assassin's Creed Chronicles: Russia, and Assassin's Creed: Origins.

This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done.

Ezio Auditore fighting several Borgia guards

A soldier is a combatant serving in a military. Their basic duties are to defend their community and conduct warfare against the enemies of their leaders. Prior to the widespread creation of police forces, civilian enforcers of the law, public order in cities were invariably maintained by soldiers, in which capacity they were commonly referred to as guards.[1][2]

Because they are almost always necessary to the survival of a people, soldiers have been ubiquitous throughout the history of civilization. In service to a state, in which case they constitute the state's military, they are the individuals entrusted with the legitimate use of force by the government. Not limited to national armies, they have also been recruited, trained, and fielded by unconventional groups with military arms, such as rebel factions and most prominently the transnational secret organizations of the Templar Order and the Assassin Brotherhood. It was not unknown for mercenaries, particularly during the Italian Wars, to form themselves into armies as well.

In response to the diverse demands of war, militaries throughout history have typically organized their soldiers into hierarchies with a clear chain of command, along with specialized units suited to different combat situations. Aside from the broader categories of infantry and cavalry, common, narrower specializations prior to the advent of firearms included lightly armored skirmishers like the Athenian peltasts, powerful yet sluggish brutes, frontline pikemen, and professionally trained archers and crossbowmen. For the protection of the most vital people, like the state rulers themselves, special elite units of the highest calibre were frequently established, with infamous examples being the Swiss Guards of the Papal States, the Janissaries of the Ottoman Empire and the Gardes suisses of the Kingdom of France.

Common classifications[edit | edit source]

While soldiers across human history have varied immensely in their training, equipment, and technology, certain classifications have been employed almost universally.[2][3][4] Among these is the division between infantry, cavalry, and artillery, denoting foot-soldiers, horsemen, and siege weapons respectively. Infantry, in turn, may take the form of close-ranged combatants, such as pikemen or swordsmen, or long-ranged support, such as archers, crossbowmen, and snipers.[5]

Militaries often categorized their infantry units into light, standard, and heavy infantry,[6] but the authors of database entries for the Animus and the Helix, devices which allow users to live the memories of past individuals, usually identify enemy soldiers as falling into the basic generalities of regulars, brutes, agiles, and seekers.[2][3][7]

Regulars[edit | edit source]

Main article: Regular

Regulars are the standard unit of infantry in militaries. As the backbone of their forces, they constitute the average in their capabilities without any specialization and are serviced with the most standard equipment of their army, be it a sword, batons, spear, musket, etc.[6][7][8]

Brutes[edit | edit source]

Main article: Brute

The aptly-named brutes distinguish themselves with their particularly bulky, sturdy physique. Frequently utilizing heavy weapons like battleaxes or bastard swords, these combatants rely upon their great strength to overpower their enemies at the cost of speed and agility.[2][7] Brutes are not a uniform type of soldier but constitute a common stereotype of any non-elite, heavy infantry embodying these traits, with units as diverse as Spartan hypaspists,[6] Byzantine Almogavars,[9] and British grenadiers falling under this label.[7]

Agiles[edit | edit source]

Main article: Agile

Lightly armored soldiers serving as scouts or trackers are also known as agiles because they forsake standard military equipment for maximum mobility. In combat situations, they are trained to engage foes with flurries of swift attacks and rely on evasive maneuvers to compensate for their little to no protection. Their survivability contingent on their nimbleness, agiles were almost always the most athletic of their forces, with some, as was the case among Borgia guards, even being trained in parkour.[2] While the relatively mundane British scout was a typical example of an agile,[7] ancient warriors like the fearsome Cult of Kosmos scions and the Ptolemaic predators also filled this role to an extent.[4][6]

Seekers[edit | edit source]

Main article: Seeker

With stealth being a hallmark of Assassin operations, their agents frequently nicknamed enemy soldiers in charge of scouring hiding spots "seekers". Seekers throughout Assassin history shared little commonalities beyond this, varying wildly in their equipment and training. The seekers as classified by the Italian Brotherhood during the Renaissance were armored spearmen while those designated by the Chinese Brotherhood of the Ming dynasty wielded light swords and carried shuriken.[8][10][11] The trend continued into the 19th century, where the Parisian Brotherhood recognized experienced fencers equipped with crowd control tools like flash bombs as their enemy seekers.[3] Regardless, seekers have invariably been soldiers of greater martial skill and military authority than regulars, brutes, and agiles.[2][3][11] Most members of that category of enemies in the 18th century, such as the captains of British Army and the Swiss Guards of the National Guard used to use sabers instead of spears and halberds already considered medieval. In the Metropolitan Police Service seekers used capes and wooden batons.

Ranged support[edit | edit source]

Borgia archers in the Apennine Mountains

Archers were a mainstay of human armies prior to their discovery of firearms. These bowmen were vital to the defense of cities and fortresses, as their ability to attack from afar with hails of arrows allowed them to soften invasion forces before direct confrontation.[12] In smaller-scale skirmishes, the principle remained the same: ranged units provided support to their comrades engaged in mêlée with the enemy.[1][2][4][6]

While the bow was the weapon of choice for this role through much of human history, advancements in technology eventually led to them being superseded by those that could deliver greater firepower. The crossbow saw widespread usage among Crusaders in the 12th century,[13] but the Chinese, who invented the repeating crossbow, had already implemented it as early as the 4th to 3rd century BCE.[14] Although it was heavier and had a shorter range, it boasted superior penetrating power.[9][12] It did not phase out the bow, however, which was an eventuality that came with the advent of firearms.[7][15] Despite the obsolescence of weapons before gunpowder, some individuals from this type of enemy in modern times still used modern bows and arrows, such as some members of the Sigma Team.[4]

A line of arquebusiers

In conjunction with archers and crossbowmen, the Ming dynasty fielded handcannon guards while the Papal States at the beginning of the 16th century introduced arquebusiers.[8][11] With longer range and greater lethality, these marksmen were the precursors to snipers, whom the French and British Assassins later nicknamed "watchers".[3][16] Even when ranged weapons became the norm of all military units due to the indisputable superiority of modern firearms to mêlée weapons, the role of ranged support did not disappear; the distance between enemy combatants in engagements only widened. Snipers who could fire from distances far in excess of their archer predecessors have come to fulfill this position in modern warfare.[3][16][17]

Military ranks[edit | edit source]

Soldiers are normally organized into hierarchies within their militaries which define the chain of command.

Medieval armies[edit | edit source]

European and Saracen armies from the 12th century to at least the 16th century were roughly divided into four ranks signifying an increasing level of combat training and experience. Invariably, the higher-ranking soldiers were more heavily armored and better equipped than their subordinates regardless of the state fielding them. Even officers of the top tier, however, fell under the command of the noble, official, or private individual who either recruited them or that they were tasked to defend.[1][2][8]

Soldier[edit | edit source]

Three Militia guards cornering Egidio Troche

The vast majority of regular soldiers fighting in the Crusades lacked any commanding authority and were therefore commonly referred to simply as "soldiers" without qualification.[18] To avoid confusion, these soldiers were also called "Militia" by the Italian Brotherhood of Assassins during the Renaissance.[8] In essence, their rank was in not truly bearing one, and their inexperience and lack of discipline meant that they were especially vulnerable to deception and low morale. It was not uncommon for Militia to be led astray from pursuit or battle by the sight of loot on the ground, a weakness that was sometimes exploited by the Assassins.[2]

Given their low status, regular soldiers were provided with only the minimum standard of protection. Every Crusader soldier was equipped with chain-mail armor and a surcoat while their Saracen counterparts protected themselves with lamellar armor.[1] Likewise, European soldiers of the late 15th to early 16th century donned brigandines, yet in none of these cases were these regulars afforded helmets.[2][8]

Sergeant[edit | edit source]

Moderately better trained, sergeants were of a rank above regular soldiers and were normally not placed in charge of large operations. Instead, they might assume leadership of squads. Nonetheless, in one occasion during the Third Crusade, a Templar sergeant led a force of at least several dozen soldiers to sack a village by Alep.[19]

Two Teutonic sergeants talking

In addition to basic equipment, sergeants were serviced with light helmets, and it was by these that they could be identified. While more disciplined than the average soldier, sergeants were still often susceptible to breaking ranks at the sight of superiors being slain. Historically, the Assassins sometimes referred to soldiers of this rank as "Elites" despite them bearing a low rank and never constituting an elite force.[2][18]

Commander[edit | edit source]

A Leader speaking with an Agile

Commanders,[18] also known generically as Leaders,[8][18] were among the most seasoned of soldiers. As the lieutenants of captains, they were entrusted with positions of command in their absence, and their presence could be vital for maintaining morale and discipline among their troops.[1][2][8] For identification, their enhanced armor was characterized by a fully enclosed helmet,[1][8] such as the iconic Crusader great helm.[1]

Captain[edit | edit source]

Cesare Borgia speaking with some Captains

In the Middle Ages, captains were the officers with the greatest authority absent elite forces such as the Papal Guard and the Janissaries.[8][9] At other times, they were themselves synonymous with the elite units of their military.[1][10] Although still subordinate to the individual they rendered service to, be that a state official or even a private individual,[8][10] they comprised the highest command of armies and could be called to a council of war by their commander-in-chief.[13]

Among Crusader armies in the 12th century, the role of captain was filled by full-fledged knights.[13] Such was the case among the armies of the Knights Templar. These knights were by far the most exceptional warriors of their society, having honed their swordsmanship through a lifetime of training, and could prove a match for even elite Assassins.[1][13]

Similarly, guard captains of the Italian city-states and Iberian kingdoms, such as Spain and the Emirate of Granada, in the late 15th century were trained to be an indomitable force. Selected for their colossal stature, these soldiers were deployed by the Spanish Inquisition and the Spanish Rite of the Templar Order to lead campaigns, defend their palaces, and hunt their enemies with impunity. They clad themselves in full plate armor in the manner of knights and conventionally wielded greatswords. The Emirate of Granada also employed captains of this caliber, many of which protected the Alhambra, though their armor was comparatively light.[10]

Not all captains of this era were of this archetype, however. Those in service to the House of Borgia were more standard, being of average size and strength. Though professionally trained, they did not eclipse their subordinate comrades in martial might to the extent that Templar knights and Inquisition captains did, posing a little challenge for Master Assassins.[8]

When not commanding army divisions in battle, captains could be assigned to other duties, such as overseeing the defense of a military zone in a city.[8][13] Under the rule of the Borgia during the papacy of Alexander VI, Rome was divided into twelve districts, each under the supervision of a Borgia captain.[8] Historically, the Templars were known to even deploy their captains as independent agents on covert operations.[1][10]

Military units[edit | edit source]

Classical Greek militaries[edit | edit source]

Hoplites[edit | edit source]

In the 5th century BCE, hoplites formed the backbone of the Athenian and Spartan armies. [citation needed] These citizen-soldiers were heavily armored in breastplates and greaves; donned helmets with grand, distinguishing plumes; and were always equipped with a spear and a large shield.[6] Their gear served to facilitate their signature phalanx formation that demanded strict cohesion as a collective fighting unit. [citation needed] Greek warfare in this era principally revolved around clashes between phalanxes, [citation needed] but once these formations broke, the fighting could devolve into chaotic skirmishes between groups of enemies dispersed across the battlefield.[6][20][21] In this environment, other units, such as skirmishers, swordsmen, and mercenaries would become more significant.[6][20][21]

Supplementary units[edit | edit source]

During the Peloponnesian War, both the Delian League and the Peloponnesian League utilized light infantry that were less skilled than their professionally trained hoplites. The Athenian peltasts and the Spartan phalangites were two examples of such basic soldiers, but they differ markedly in their equipment and tactics. Peltasts were provided with helmets, linothoraxes, pteruges, and a round shield for protection and a short sword as a weapon. In contrast, phalangites received little more than a long thrusting spear, a helmet, and greaves; they were typically entirely bare from the waist up and had little means in terms of defense.[6][22]

Although their light infantry differed, both factions fielded hypaspists and ekdromoi. The former was essentially the Greek iteration of brutes, for they were invariable of bulky build and relied on heavy battleaxes in battle. The ekdromoi, however, were swordsmen that were fully-clad in armor like regular hoplites.[6][22] Despite this, they were trained to be swift, operating as light hoplites.[22]

Archers and cavalry[edit | edit source]

The Greeks made use of archers,[6] but they had little in the way of cavalry before the rise of Makedonia. [citation needed] In terms of archery, the Athenians were superior to the Spartans, for their elite marksmen were capable of performing incredible feats with the bow. A single marksman could accurately target an area with a rain of arrows by firing a cluster of arrows in the air all at once.[6] These archers were well suited for the Athenians' greater focus on defensive warfare in the Peloponnesian War.

Spartan militarism[edit | edit source]

While the Spartans could not match the Athenians in ranged warfare, theirs was a wholly militaristic society. Without exception, the Spartans reared all male citizens from birth to devote their entire lives to being soldiers, for which they developed a reputation as the greatest warriors in all of Greece. [citation needed] Whereas Athenian strategoi were popularly elected commanders-in-chief who played the dual roles of general and statesmen, Spartan strategoi were veteran generals who always partook directly in campaigns.[6]

Mercenaries[edit | edit source]

The Greek poleis in the time of the Peloponnesian War made prolific use of mercenaries. Coming from unfathomably diverse backgrounds and skill-sets, the only trait all of these mercenaries had in common were their willingness to sell their services as soldiers to the various peoples and factions across Greece in the midst of their turmoil. Unlike the much later Italian mercenaries of the Renaissance era, these mercenaries did not form themselves into their own armies but operated more as roving bands or individuals which, depending on the jobs they performed, could be likened to vigilantes, assassins, bodyguards, saboteurs, privateers, or even bandits. Notwithstanding this, they frequently doubled as bounty hunters which tracked down and killed individuals with prices on their heads. At times, these may even be fellow mercenaries. Among the most renowned mercenaries of this age were Exekias the Legend, a secret Sage of the Cult of Kosmos, and Kassandra, a Spartan exile who fought for Sparta at the Battles of Pylos and Amphipolis and was responsible for destroying the Cult of Kosmos.[6]

When serving in state armies, mercenaries were at their peak in the chaotic mêlée which occasionally occurred near the end of battles when formations broke down. In these moments, free to act without the constraints of military command, mercenaries displayed their full potential as warriors.[6]

Cult of Kosmos[edit | edit source]

The soldiers of the Cult of Kosmos were the deadliest warriors in Greece at the time of the Peloponnesian War,[22] superior to even the Spartan forces in combat expertise. All were uniformed in dark steel armor, complete with the grotesque mask moulded in the visage of a fearsome man. Unlike state militaries of this age, their ranks were not limited to men. However, men and women were segregated between the three units of guardians, vanguards, and scions, where the latter was reserved exclusively for women but the former for men.[6][22]

These three units were analogous to the general classifications of regular soldiers, brutes, and agiles respectively and were standardized in their equipment. Guardians were of average stature and each wielded a sword and a large shield while vanguards were quite large and wielded a heavy battleaxe and a large shield. The petite scions were the only ones who did not carry a shield, for they specialized in twin daggers, which they were trained to swing in mad, acrobatic frenzies. None of these units had bows, nor did their forces have regular archers among them.[6][22]

Due to the secretive nature of their organization, the Cultists of Kosmos rarely engaged in battles. They were deployed instead on covert operations typically consisting of raids, abductions, and assassinations, striking swiftly and suddenly before withdrawing back to their bases. When not sent out for these missions, they were posted as guards for the Cult's leaders or garrisoned at the Cult's forts and camps.[6]

Greek and Roman militaries in Egypt[edit | edit source]

Ptolemaic and Roman soldiers stationed in Egypt all carried short bows as side-arms but varied in their combination of other equipment. The most basic soldiers only had a simple sword and their bow while others either carried the sword in conjunction with a small shield, replaced the sword with a spear, or wielded a spear with a shield.[23]

The range of weapons utilized by their militaries' brutes was also fairly wide although they always carried a kind of heavy weapon, typically a battleaxe. Like the average soldiers, a regular brute was provided with a short bow as a secondary weapon, but brutes of greater stature were given javelins instead. While the former had no means of protection aside from their armor, the latter wielded enormous, rectangular shields which they were trained to use offensively if need be.[23]

Because every soldier had a bow, every unit could function as archers, but their militaries also deployed dedicated archers with long-ranged bows and little else. Two sub-classes of their archers were trained in the art of rapid fire with a close-combat light bow and in the use of fire arrows respectively.[23]

Predators and supers[edit | edit source]

Two special units bolstered the power of the Ptolemaic and Roman forces in Egypt. These were the predators and the supers.[23] Operating with guerilla-like tactics, predators shrouded themselves in hoods and masks and were exceptionally agile. All wielded twin sickle swords which they swung at their enemies in chaotic flurries during direct engagements, but the better trained and equipped predators were more prone to stalking their targets from afar with their bows and bombs. The most elite among them were entrusted with destructive fire bombs while those of a more intermediate calibre utilized smoke bombs instead.[4][23]

The colossal supers encased themselves entirely in layers of heavy armor, sealing their faces in great helmets and metal masks. They formed themselves into two distinct types: one which wielded a greatsword, a short bow, and a medium-sized shield and another which wielded a greatsword, javelin, and a massive shield instead.[23] Their numbers were small in comparison to the other units in the military, often being stationed at forts and palaces, but they were imposing juggernauts which could overwhelm their enemies through their ferocity, sheer might, and virtually impenetrable armor.[23] Nevertheless, they were not invincible and ultimately could not live up to the skill of the Medjay Bayek and his wife Aya, founders of the Hidden Ones.[4]

Assassins[edit | edit source]

The Assassin state that emerged in 1090 under the leadership of Hassan-i Sabbāh established several conventional military units even though the average Assassin was trained from birth to serve as covert operatives.[13][18][24] These soldiers would be charged with defending their homes with their lives in the event of a frontal assault against the Assassin citadels,[18] as was the case during the Siege of Masyaf in 1176.[5]

Among these guardsmen were the Ceremonial Guard, who wielded glaives, and the heavy infantrymen, who wielded swords. The latter were fully clad in armor. first a hauberk over their robes, then a breastplate of scale armor with corresponding shoulder guards for added protection. A Persian-style spangenhelm complete with a firmly-sealed, plated visor masked their entire face. In contrast, the Ceremonial Guard donned little more than the typical robes and beaked hood of their people, only wearing a red-rimmed cloak and a face veil for distinction.[18] Aside from these two units, other Assassins would serve as common soldiers when forced into open battle.[1][9][18] Crossbowmen and archers manned their walls and lookout posts.[5][13]

Appearances[edit | edit source]

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Assassin's Creed
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Assassin's Creed II
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Assassin's Creed: Unity
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Assassin's Creed: Origins
  5. 5.0 5.1 5.2 Assassin's Creed: The Secret Crusade
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 Assassin's Creed: Odyssey
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Assassin's Creed III
  8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 Assassin's Creed: Brotherhood
  9. 9.0 9.1 9.2 9.3 Assassin's Creed: Revelations
  10. 10.0 10.1 10.2 10.3 10.4 Assassin's Creed II: Discovery
  11. 11.0 11.1 11.2 Assassin's Creed Chronicles: China
  12. 12.0 12.1 Assassin's Creed: Project Legacy
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 Assassin's Creed: Altaïr's Chronicles
  14. Assassin's Creed Chronicles: ChinaDatabase: Crossbow
  15. Assassin's Creed IV: Black Flag
  16. 16.0 16.1 Assassin's Creed: Syndicate
  17. Assassin's Creed: UprisingIssue #12
  18. 18.0 18.1 18.2 18.3 18.4 18.5 18.6 18.7 Assassin's Creed: Official Game Guide
  19. Assassin's Creed: Altaïr's ChroniclesComing Home
  20. 20.0 20.1 Assassin's Creed: OdysseyThe Wolf of Sparta
  21. 21.0 21.1 Assassin's Creed: OdysseyWe Will Rise
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Assassin's Creed Odyssey: Official Game Guide
  23. 23.0 23.1 23.2 23.3 23.4 23.5 23.6 Assassin's Creed Origins: Official Game Guide
  24. Assassin's Creed: The Essential Guide