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Assassin's Creed (series)

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Logo for the Assassin's Creed series

The Assassin's Creed series is an award-winning video game series that currently consists of eleven main games, seventeen spin-off games, several short films and various transmedia projects. Each of the main games have spawned novelizations, adapting and adding to the story of their respective game.

The entire franchise is developed primarily by Canadian studio Ubisoft Montreal and published by Ubisoft, with the exception of Assassin's Creed: Altaïr's Chronicles  and the mobile version of Assassin's Creed: Brotherhood, which were developed by Gameloft, Assassin's Creed Chronicles by Climax Studios, Assassin's Creed: Syndicate and Assassin's Creed: Odyssey by Ubisoft Québec.

The series has made appearances on the following video game platforms: Amazon Luna, Android, Apple Macintosh, Google Stadia, iPad, iPhone, iPod Touch, Microsoft Windows, Nintendo DS, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Portable, PlayStation Vita, Wii U, Windows Phone, Xbox 360, Xbox One, Xbox Series S and Xbox Series X. The gameplay, while varying slightly from game to game, falls in the historic action-adventure genre, with a heavy emphasis on stealth, combat and free-running.

As of October 2020 the series has sold over 155 million copies.[1]

Series

Spin-off games

Compilations

Remastered

Other media

Films and television

Books

Non-fiction
Fiction

Comics

Compilations

Audio dramas

Magazines

Board games

Future

Ubisoft has made several statements about future installments. In 2012, Assassin's Creed III's creative Alex Hutchinson said that settings such as World War II or Feudal Japan – popular requests among fans – were not likely to be featured, as they were considered "boring" and unoriginal for Assassin's Creed games.[2] However both WW2 and ancient Egypt have since been explored in the main game series.

Hutchison also said that they would refrain from creating trilogies for one single protagonist, like they did for Ezio Auditore.[3] Following Unity, Darby McDevitt spoke of the company's intention to bring more focus back onto the series' modern-day storyline for future titles.[4]

References


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