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Multiplayer

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Revision as of 14:00, 9 May 2014 by imported>Stormbeast (Reverted edits by 74.110.102.32 (talk | block) to last version by Kainzorus Prime)
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The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

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ACBH Characters ACR Characters ACIII Characters
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ACBH Locations ACR Locations ACIII Locations
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Multiplayer Abilities Multiplayer Scoring System Multiplayer Game Modes