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Multiplayer
The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
An example of Assassin's Creed Multiplayer is shown here
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