Abstergo Entertainment: Difference between revisions
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[[File:Abstergo-SD.png|right|150px]] | [[File:Abstergo-SD.png|right|150px]] | ||
'''Abstergo Entertainment''' was a division of [[Abstergo Industries]] that produced multimedia products. Its primary product was a gaming console version of the [[Animus]], which was sold on a worldwide scale. Through its initial basis, it enabled the company to influence the general public through pre-packaged [[Genetic memory|genetic memories]] and wide, social gaming constructs.<ref name="AC3">''[[Assassin's Creed III]]''</ref> | '''Abstergo Entertainment''' was a division of [[Abstergo Industries]] that produced multimedia products. Its primary product was a gaming console version of the [[Animus]], which was sold on a worldwide scale. Through its initial basis, it enabled the company to influence the general public through pre-packaged [[Genetic memory|genetic memories]] and wide, social gaming constructs.<ref name="AC3">''[[Assassin's Creed III]]''</ref> In cooperation with [[Ubisoft]], [[Abstergo Entertainment]] was able to develop [[Multiplayer]] of [[Assassin's Creed 3|Assassin's Creed ]][[Assassin's Creed III]], [[Assassin's Creed III: Liberation]] and [[Assassin's Creed IV: Black Flag]]. | ||
However, despite these aims, the scheme faced some opposition from a group of hackers known only as the [[Erudito|Erudito Collective]], who intended to dispel the false beliefs that Abstergo had planted within their products.<ref name="AC3"/><ref name="AC3L">''[[Assassin's Creed III: Liberation]]''</ref> | However, despite these aims, the scheme faced some opposition from a group of hackers known only as the [[Erudito|Erudito Collective]], who intended to dispel the false beliefs that Abstergo had planted within their products.<ref name="AC3"/><ref name="AC3L">''[[Assassin's Creed III: Liberation]]''</ref> | ||
Revision as of 10:41, 10 March 2013

Abstergo Entertainment was a division of Abstergo Industries that produced multimedia products. Its primary product was a gaming console version of the Animus, which was sold on a worldwide scale. Through its initial basis, it enabled the company to influence the general public through pre-packaged genetic memories and wide, social gaming constructs.[1] In cooperation with Ubisoft, Abstergo Entertainment was able to develop Multiplayer of Assassin's Creed Assassin's Creed III, Assassin's Creed III: Liberation and Assassin's Creed IV: Black Flag.
However, despite these aims, the scheme faced some opposition from a group of hackers known only as the Erudito Collective, who intended to dispel the false beliefs that Abstergo had planted within their products.[1][2]
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