Assassin's Creed II: Discovery: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:ACD.png|thumb|right|Ezio in combat.]] | [[File:ACD.png|thumb|right|Ezio in combat.]] | ||
The game features many moves such as Counter, Ledge Pull, and Knife Throwing from the original ''Assassin's Creed II'', albeit largely simplified. Icons on the screen will change when these special moves are usable. The Social Awareness System is also featured in this game, allowing players to notice guards before being spotted. | The game features many moves such as Counter, Ledge Pull, and Knife Throwing from the original ''Assassin's Creed II'', albeit largely simplified. The layout of the game is side-scrolling, rather than the 3D free-roam of the console games. Icons on the screen will change when these special moves are usable. The Social Awareness System is also featured in this game, allowing players to notice guards before being spotted. | ||
Guards also have distinctive rank differences, with the higher the rank, the tougher they are. [[Archers]], [[Brutes]] and [[Seekers]] can be found in this game. The player, however, cannot disarm guards, and must fight them directly or assassinate them from behind. | Guards also have distinctive rank differences, with the higher the rank, the tougher they are. [[Archers]], [[Brutes]] and [[Seekers]] can be found in this game. The player, however, cannot disarm guards, and must fight them directly or assassinate them from behind. | ||
Revision as of 01:54, 24 September 2011
Assassin's Creed II: Discovery is a video game that is part of the Assassin's Creed series. Apple Inc. CEO Steve Jobs revealed the development of the game in his keynote speech on September 9th. The game was released for Nintendo DS and iPhone OS. Both iPhone and DSi users are able to use their devices' camera function to display portraits as Wanted posters in-game.
Plot
- Main article: Discovery in Spain
The game takes place in 1491, in-between the events of the Battle of Forlì and the Bonfire of the Vanities in Assassin's Creed II. Ezio Auditore da Firenze was told to come meet his fellow Assassin Antonio, leader of the Thieves guild of Venice. He made his way to Antonio, to find him conversing with Luis Santangel, a Spaniard who needed the help of Ezio. Christoffa Corombo, Luis' accomplice, had a meeting with Rodrigo Borgia, who was interested in Christoffa's plans to sail west. Luis suspected that it was a trap and needed Ezio to protect Christoffa. Ezio rushed to the meeting, and found Luis' suspicions to be correct. Nevertheless, he successfully rescued Christoffa.
Ezio then traveled to Spain to rescue his fellow Assassins who were being held under the guise of the Inquisition, only to uncover a plot by the Templars to discover the New World.
Gameplay
The game features many moves such as Counter, Ledge Pull, and Knife Throwing from the original Assassin's Creed II, albeit largely simplified. The layout of the game is side-scrolling, rather than the 3D free-roam of the console games. Icons on the screen will change when these special moves are usable. The Social Awareness System is also featured in this game, allowing players to notice guards before being spotted.
Guards also have distinctive rank differences, with the higher the rank, the tougher they are. Archers, Brutes and Seekers can be found in this game. The player, however, cannot disarm guards, and must fight them directly or assassinate them from behind.
The game also has multiple mission types, namely: Chase, Stealth and Normal missions. When in a stealth mission, the player must stay hidden by hanging over ledges, hiding in barrels or haystacks, and assassinating enemies from behind to avoid being seen. If Ezio is spotted by guards four times, then the mission must be restarted. In Chase missions, a player's free-run skills will be tested, wherein they will often have a time limit for a target to be chased down.
In addition, wanted posters and maps are scattered across the levels. When players tear down a set
amount of posters, they gain more sync (health bar). For maps, each collected unlocks a Challenge mission, which requires skills and patience in order to complete.
There are also many Hidden Treasures throughout the game, particularly in the iPhone version. When the screen starts to glitch, shaking the device will reveal the path to the treasure, namely artworks of the original console game. Additionally, there are also Animus hacks that allow you to unlock cheats for the game with the help of sync points, which are earned from good performance on a mission.
Trivia
- Despite the storyline being between the two DLCs, Ezio does not sport the dual hidden blades. The single blade used in this game is the basic one, with no poison blade or hidden gun upgrade.
- Unlike in Assassin's Creed II in which Ezio can assassinate with his hidden blade while an enemy is facing him, in the game he can only assassinate from behind.
- Guards in Italy and Spain seem to be clearly informed of the presence of Assassins, as they will immediately fight once they see Ezio.
- The words on the Wanted Posters change depending on where Ezio is. In Italy they read "Assassino", while in Spain they say "Asesino".
- The cover art of the game is a variant of a poster for Assassin's Creed II.
- No blood is shown within the game, only sweat.
- There is no eagle vision within the game.
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