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imported>Sol Pacificus
m Reverted edits by Darman36 (talk) to last revision by Sol Pacificus
imported>LivingSeptim
Adding FR interwiki link
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{{Era|ACB|ACR|AC3|AC4|Realworld}}
{{Era|ACB|ACR|AC3|AC4|Realworld}}
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is presented as an [[Animus]]-based training program used by [[Abstergo Industries]] in order to prepare new [[Templars|Templar]] agents for the [[Assassin-Templar War|fight]] against the [[Assassins]]. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is presented as an [[Animus]]-based training program used by [[Abstergo Industries]] in order to prepare new [[Templars|Templar]] agents for the [[Assassin-Templar War|fight]] against the [[Assassins]]. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.


{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
{|border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
|[[File:ACBMWall.png|150px|link=Multiplayer/ACBH#Characters]]
|[[File:ACBMWall.png|150px|link=Multiplayer/ACBH#Characters]]
|[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]]
|[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]]
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![[:Category:Animi modes|Multiplayer Game Modes]]
![[:Category:Animi modes|Multiplayer Game Modes]]
|}
|}
{{ACBH}}
{{ACBH}}
{{ACR}}
{{ACR}}
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[[Category:Assassin's Creed III multiplayer]]
[[Category:Assassin's Creed III multiplayer]]
[[Category:Assassin's Creed IV: Black Flag multiplayer]]
[[Category:Assassin's Creed IV: Black Flag multiplayer]]
[[fr:Animus avatars]]

Revision as of 13:25, 1 May 2025

The multiplayer aspect of the Assassin's Creed franchise is presented as an Animus-based training program used by Abstergo Industries in order to prepare new Templar agents for the fight against the Assassins. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

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ACBH Characters ACR Characters ACIII Characters ACIV Characters
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ACBH Locations ACR Locations ACIII Locations ACIV Locations
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Multiplayer Scoring System Multiplayer Game Modes

fr:Animus avatars