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imported>Sol Pacificus m Reverted edits by Darman36 (talk) to last revision by Sol Pacificus |
imported>LivingSeptim Adding FR interwiki link |
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{{Era|ACB|ACR|AC3|AC4|Realworld}} | {{Era|ACB|ACR|AC3|AC4|Realworld}} | ||
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is presented as an [[Animus]]-based training program used by [[Abstergo Industries]] in order to prepare new [[Templars|Templar]] agents for the [[Assassin-Templar War|fight]] against the [[Assassins]]. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time. | The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is presented as an [[Animus]]-based training program used by [[Abstergo Industries]] in order to prepare new [[Templars|Templar]] agents for the [[Assassin-Templar War|fight]] against the [[Assassins]]. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time. | ||
{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%" | {|border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%" | ||
|[[File:ACBMWall.png|150px|link=Multiplayer/ACBH#Characters]] | |[[File:ACBMWall.png|150px|link=Multiplayer/ACBH#Characters]] | ||
|[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]] | |[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]] | ||
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![[:Category:Animi modes|Multiplayer Game Modes]] | ![[:Category:Animi modes|Multiplayer Game Modes]] | ||
|} | |} | ||
{{ACBH}} | {{ACBH}} | ||
{{ACR}} | {{ACR}} | ||
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[[Category:Assassin's Creed III multiplayer]] | [[Category:Assassin's Creed III multiplayer]] | ||
[[Category:Assassin's Creed IV: Black Flag multiplayer]] | [[Category:Assassin's Creed IV: Black Flag multiplayer]] | ||
[[fr:Animus avatars]] | |||
Revision as of 13:25, 1 May 2025
The multiplayer aspect of the Assassin's Creed franchise is presented as an Animus-based training program used by Abstergo Industries in order to prepare new Templar agents for the fight against the Assassins. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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| Multiplayer Scoring System | Multiplayer Game Modes |
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