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Revision as of 12:55, 5 August 2015
The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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| ACBH Characters | ACR Characters | ACIII Characters | ACIV Characters |
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| ACBH Locations | ACR Locations | ACIII Locations | ACIV Locations |
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| Multiplayer Abilities | Multiplayer Scoring System | Multiplayer Game Modes |
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