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imported>TheHiddenBlade123
thought this one is more fitting
imported>TheHiddenBlade123
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|[[File:HospitalWall.png|150px|link=Multiplayer/ACR#Locations]]
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|[[File:NorthwestPassageWallBorder.png|150px|link=Multiplayer/ACIII#Locations]]
|[[File:NorthwestPassageWallBorder.png|150px|link=Multiplayer/ACIII#Locations]]
|[[File:Saba Island - multiplayer.jpg|150px|link=Multiplayer/ACIV#Locations]]
|[[File:AC4MPLocationsWall.png|150px|link=Multiplayer/ACIV#Locations]]
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![[Multiplayer/ACBH#Locations|ACBH Locations]]
![[Multiplayer/ACBH#Locations|ACBH Locations]]

Revision as of 18:44, 2 August 2015


The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

ACBH Characters ACR Characters ACIII Characters ACIV Characters
ACBH Locations ACR Locations ACIII Locations ACIV Locations
Multiplayer Abilities Multiplayer Scoring System Multiplayer Game Modes