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Multiplayer: Difference between revisions
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imported>Stormbeast m Reverted edits by 74.110.102.32 (talk | block) to last version by Kainzorus Prime |
imported>Mehtih Adding categories |
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[[Category:Assassin's Creed: Revelations multiplayer]] | [[Category:Assassin's Creed: Revelations multiplayer]] | ||
[[Category:Assassin's Creed III multiplayer]] | [[Category:Assassin's Creed III multiplayer]] | ||
[[Category:Assassin's Creed IV: Black Flag multiplayer]] | |||
Revision as of 18:14, 12 November 2014
The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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