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This is just me attempting something... I don't even know. If, at some point, I'd like this to function as the Animi Avatars' official article, I will put up a community vote first.
Might put up a vote for this when this attempt is nearing the finished stages.


 
=Animi Avatars=
==Animi Avatars==
{{Era|ACB|ACR|AC3|AC3L}}
{{Era|ACB|ACR|AC3|AC3L}}
{{Quote|We have uploaded DNA from dozens of our most remarkable subjects, and distilled the essence of their unique abilities.|[[Warren Vidic]]}}
{{Quote|We have uploaded DNA from dozens of our most remarkable subjects, and distilled the essence of their unique abilities.|[[Warren Vidic]] to Abstergo's recruits.}}
Initially created for the [[Animi Training Program]], '''Animi Avatars''' were digital personas that were created through the [[Memory extraction|extraction]] of certain individuals' [[Genetic memory|genetic memories]]. All Avatars possessed a weapon which they were proficient with, as well as a unique title.
Used by [[Abstergo Industries]] for training and entertainment purposes, '''Animi Avatars''' were digital personas that were created through the [[Memory extraction|extraction]] of certain individuals' [[Genetic memory|genetic memories]]. Each possessed a unique title, that somehow related to the individual they were based on, as well as a weapon with which they were proficient.


Some of the Avatars' historical counterparts were encountered and assassinated by the [[Italian Assassins|Italian Assassin]] [[Ezio Auditore da Firenze]] in [[Rome]] and [[Constantinople]].
The [[Assassins|Assassin]] [[Ezio Auditore da Firenze]] encountered some of the Avatars' historical counterparts in [[Rome]], as well as [[Constantinople]], when he trained his [[Apprentices|apprentices]] to become [[Master Assassin]]s.


==History==
===First stage===
===First stage===
Project Siren and stuff.
With the failure of [[Project Siren]], Warren Vidic initialized the [[Animi Training Program]], a project to train Abstergo Industries' most loyal recruits. Through the [[Animus]], these recruits would engage in various types of virtual training, in order to acquire the skills they needed to fight against the remnants of the Assassin Order, such as combat and [[Freerunning|freerunning]].
 
A set amount of Animi Avatars was available to every Abstergo employee from the very start, though more personas could be unlocked by increasing in rank or installing certain [[Animus Project Update 3.0|system updates]]. Further progression would open up customization options for the personas, allowing their appearance to be altered to the recruits' liking.
 
At the most, 21 Animi Avatars were available for use in the first stage:
*'''[[Barber]]''' - Wearing ordinary noble's clothes and displaying white streaks in his dark hair, the Barber used a [[Multiplayer weapons (Brotherhood)#Razor|razor]] to assassinate his targets quickly and efficiently.
*'''[[Blacksmith (Animi Avatar)|Blacksmith]]''' - A large man wearing armor and sporting a noticeable, bright red beard, the Blacksmith used a large [[Multiplayer weapons (Brotherhood)#Hammer|hammer]] as his weapon, allowing him to crush his target's heads with the same force he struck metal.
*'''[[Captain]]''' - Wearing decorative armor and possessing refined sword skills, the Captain wielded a thin [[Multiplayer weapons (Brotherhood)#Rapier|rapier]] and killed his targets with stylish flair.
*'''[[Courtesan (Animi Avatar)|Courtesan]]''' - A sensual woman in liberal clothing, the Courtesan charmed her targets before assassinating them in fluid, but lethal movements, with her special bladed [[Multiplayer weapons (Brotherhood)#Fan|fan]].
*'''[[Dama Rossa]]''' (DLC exclusive) - A young, but serious looking leather-clad woman, the Dama Rossa killed her targets similarly to a black widow spider, by using her double pronged [[Multiplayer weapons (Brotherhood)#Hairpin|hair pin]].
*'''[[Doctor (Animi Avatar)|Doctor]]''' - Bearing dark robes and a beak-shaped mask to hide his face, the Doctor used a [[Multiplayer weapons (Brotherhood)#Syringe|syringe]] to assassinate his targets and patients, killing many more than what he saved.
*'''[[Engineer]]''' - An expert marksman, wearing mostly red and white clothes with puffy sleeves, the Engineer wielded a [[Multiplayer weapons (Brotherhood)#Compass|drafting compass]] as his weapon, and killed his targets with careful preparation.
*'''[[Executioner]]''' - A muscular looking man with the appearance of a butcher, the Executioner wielded a handheld [[Multiplayer weapons (Brotherhood)#Axe|axe]] as his weapon, allowing him to kill his targets with a brutal display.
*'''[[Footpad]]''' - A man dressed in the garb of a bandit, the Footpad sank his pair of [[Multiplayer weapons (Brotherhood)#Shivs|shivs]] into the flesh of his target, in a manner reminiscent of a snake, before disappearing from the scene of the crime.
*'''[[Harlequin]]''' (Pre-order and DLC exclusive) - Wearing a costume similar to those of the performers of Carnevale, the Harlequin adorned himself with a mask to hide his identity and carried two thin, needle-like [[Multiplayer weapons (Brotherhood)#Rondel daggers|rondel daggers]], allowing him to make a show out of his target's murder.
*'''[[Hellequin]]''' ([[Uplay]] reward) - Wearing a purple and yellow striped costume, which resembled the outfit of her brother, the Harlequin, the Hellequin donned an intricately detailed mask to partially cover her face, and used her two [[Multiplayer weapons (Brotherhood)#Barbed daggers|barbed daggers]] to deliver her target a dramatic end.
*'''[[Knight]]''' (DLC exclusive) - Covered in head to toe in strong brass armor, the Knight used his titanic [[Multiplayer weapons (Brotherhood)#Greatsword|greatsword]] to forcefully execute his targets, taking down the Templar's enemies easily and obediently.
*'''[[Marquis]]''' (DLC exclusive) - An affluent man with links to royalty, the Marquis used his [[Multiplayer weapons (Brotherhood)#Sabre|sabre]] to take down his targets with ease, as if they were nothing but a simple distraction.
*'''[[Mercenary (Animi Avatar)|Mercenary]]''' - A strong man who bore a heavy resemblance to [[Mario Auditore]] and other ''condottiero'', the Mercenary wielded a [[Multiplayer weapons (Brotherhood)#Shortsword|short sword]] and used it to kill his targets, showing no mercy as he drove its wide blade deep into their bodies.
*'''[[Nobleman (Animi Avatar)|Nobleman]]''' - Wearing fine clothing and a gold-lined cape, the Nobleman assassinated his targets using his [[Multiplayer weapons (Brotherhood)#Claw|claw]], a prosthetic construct set in place of his missing arm.
*'''[[Officer]]''' (Pre-order and DLC exclusive) - A sleek, middle-aged man, adorned in a fine black trenchcoat, the Officer wielded an [[Multiplayer weapons (Brotherhood)#Epieu|epieu]] and used it to silence his targets, warding off any oppression to the Templars' cause.
*'''[[Pariah]]''' (DLC exclusive) - A wealthy, but stocky looking man – wearing a metal mask and body-covering robes – the Pariah killed his targets with no hesitation, by pulling the trigger on his gunpowder-activated [[Multiplayer weapons (Brotherhood)#Bolt Gun|bolt gun]].
*'''[[Priest (Animi Avatar)|Priest]]''' - A bald man wearing robes similar to those of a monk, the Priest used a very thin [[Multiplayer weapons (Brotherhood)#Holy blade|holy blade]] as his weapon, in order to deliver his target's salvation.
*'''[[Prowler]]''' - Using skills and wearing robes very similar to the [[Assassins]], though sporting Templar affiliations, the Prowler used a retracting [[Multiplayer weapons (Brotherhood)#Switchblade|switchblade]] to kill his targets, being a Templar prototype of the [[Hidden Blade]].
*'''[[Smuggler]]''' - A woman who wore a hooded robe and trafficked rare items, the Smuggler possessed an [[Multiplayer weapons (Brotherhood)#Inverted Hidden Blade|inverted Hidden Blade]], which held some similarity to the weapons of the Assassins and allowed her to kill her targets without them making a sound.
*'''[[Thief (Animi Avatar)|Thief]]''' - A woman wearing ragged clothes, the Thief wielded the sharp half of a pair of scissors in a makeshift [[Multiplayer weapons (Brotherhood)#Scissor blade|scissor blade]], using it on her targets to exact vengeance for her brother's death.


===Second stage===
===Second stage===
Further training, expanded customization.
At the most, 20 Animi Avatars were available for use in the second stage.


===Console stage===
===Console stage===

Revision as of 22:12, 26 August 2013

Might put up a vote for this when this attempt is nearing the finished stages.

Animi Avatars

"We have uploaded DNA from dozens of our most remarkable subjects, and distilled the essence of their unique abilities."
Warren Vidic to Abstergo's recruits.

Used by Abstergo Industries for training and entertainment purposes, Animi Avatars were digital personas that were created through the extraction of certain individuals' genetic memories. Each possessed a unique title, that somehow related to the individual they were based on, as well as a weapon with which they were proficient.

The Assassin Ezio Auditore da Firenze encountered some of the Avatars' historical counterparts in Rome, as well as Constantinople, when he trained his apprentices to become Master Assassins.

History

First stage

With the failure of Project Siren, Warren Vidic initialized the Animi Training Program, a project to train Abstergo Industries' most loyal recruits. Through the Animus, these recruits would engage in various types of virtual training, in order to acquire the skills they needed to fight against the remnants of the Assassin Order, such as combat and freerunning.

A set amount of Animi Avatars was available to every Abstergo employee from the very start, though more personas could be unlocked by increasing in rank or installing certain system updates. Further progression would open up customization options for the personas, allowing their appearance to be altered to the recruits' liking.

At the most, 21 Animi Avatars were available for use in the first stage:

  • Barber - Wearing ordinary noble's clothes and displaying white streaks in his dark hair, the Barber used a razor to assassinate his targets quickly and efficiently.
  • Blacksmith - A large man wearing armor and sporting a noticeable, bright red beard, the Blacksmith used a large hammer as his weapon, allowing him to crush his target's heads with the same force he struck metal.
  • Captain - Wearing decorative armor and possessing refined sword skills, the Captain wielded a thin rapier and killed his targets with stylish flair.
  • Courtesan - A sensual woman in liberal clothing, the Courtesan charmed her targets before assassinating them in fluid, but lethal movements, with her special bladed fan.
  • Dama Rossa (DLC exclusive) - A young, but serious looking leather-clad woman, the Dama Rossa killed her targets similarly to a black widow spider, by using her double pronged hair pin.
  • Doctor - Bearing dark robes and a beak-shaped mask to hide his face, the Doctor used a syringe to assassinate his targets and patients, killing many more than what he saved.
  • Engineer - An expert marksman, wearing mostly red and white clothes with puffy sleeves, the Engineer wielded a drafting compass as his weapon, and killed his targets with careful preparation.
  • Executioner - A muscular looking man with the appearance of a butcher, the Executioner wielded a handheld axe as his weapon, allowing him to kill his targets with a brutal display.
  • Footpad - A man dressed in the garb of a bandit, the Footpad sank his pair of shivs into the flesh of his target, in a manner reminiscent of a snake, before disappearing from the scene of the crime.
  • Harlequin (Pre-order and DLC exclusive) - Wearing a costume similar to those of the performers of Carnevale, the Harlequin adorned himself with a mask to hide his identity and carried two thin, needle-like rondel daggers, allowing him to make a show out of his target's murder.
  • Hellequin (Uplay reward) - Wearing a purple and yellow striped costume, which resembled the outfit of her brother, the Harlequin, the Hellequin donned an intricately detailed mask to partially cover her face, and used her two barbed daggers to deliver her target a dramatic end.
  • Knight (DLC exclusive) - Covered in head to toe in strong brass armor, the Knight used his titanic greatsword to forcefully execute his targets, taking down the Templar's enemies easily and obediently.
  • Marquis (DLC exclusive) - An affluent man with links to royalty, the Marquis used his sabre to take down his targets with ease, as if they were nothing but a simple distraction.
  • Mercenary - A strong man who bore a heavy resemblance to Mario Auditore and other condottiero, the Mercenary wielded a short sword and used it to kill his targets, showing no mercy as he drove its wide blade deep into their bodies.
  • Nobleman - Wearing fine clothing and a gold-lined cape, the Nobleman assassinated his targets using his claw, a prosthetic construct set in place of his missing arm.
  • Officer (Pre-order and DLC exclusive) - A sleek, middle-aged man, adorned in a fine black trenchcoat, the Officer wielded an epieu and used it to silence his targets, warding off any oppression to the Templars' cause.
  • Pariah (DLC exclusive) - A wealthy, but stocky looking man – wearing a metal mask and body-covering robes – the Pariah killed his targets with no hesitation, by pulling the trigger on his gunpowder-activated bolt gun.
  • Priest - A bald man wearing robes similar to those of a monk, the Priest used a very thin holy blade as his weapon, in order to deliver his target's salvation.
  • Prowler - Using skills and wearing robes very similar to the Assassins, though sporting Templar affiliations, the Prowler used a retracting switchblade to kill his targets, being a Templar prototype of the Hidden Blade.
  • Smuggler - A woman who wore a hooded robe and trafficked rare items, the Smuggler possessed an inverted Hidden Blade, which held some similarity to the weapons of the Assassins and allowed her to kill her targets without them making a sound.
  • Thief - A woman wearing ragged clothes, the Thief wielded the sharp half of a pair of scissors in a makeshift scissor blade, using it on her targets to exact vengeance for her brother's death.

Second stage

At the most, 20 Animi Avatars were available for use in the second stage.

Console stage

Abstergo entertainment, Animus gaming console and geosimulation workspace

References