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imported>AssassinRome
Small update about the sequel!!!
imported>GuardDog
major cleanup, reformat, rewording
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{{Game Infobox
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|Media = DVD, Blu-ray Disc
|Media = DVD, Blu-ray Disc
|Website = http://assassinscreed.uk.ubi.com/brotherhood/}}
|Website = http://assassinscreed.uk.ubi.com/brotherhood/}}
'''''Assassin's Creed: Brotherhood''''' is the direct sequel of 2009's ''[[Assassin's Creed II]]'', picking up right after the end of the last game. The story once again features the titular character of [[Ezio Auditore da Firenze]], now a legendary [[master assassin|Master Assassin]], as you are taken through his time in the Italian capital of [[Rome]]. It is here that he discovers new and old allies alike, founding a new [[Assassin|Assassin's]] brotherhood in order to battle the tyrannical [[Templars|Templar]] family, the [[Borgia]], and helps the city experience the true wealth and wonder of the [[Renaissance]]. It also continues the modern day Assassins' journey, where [[Desmond Miles]] and the team look through Ezio's memories in order to discover the location of a [[Piece of Eden]].
'''''Assassin's Creed: Brotherhood''''' is the direct sequel of 2009's ''[[Assassin's Creed II]]'', picking up right after the end of the last game.
 
The story once again features the titular character of [[Ezio Auditore da Firenze]], now a legendary [[Master Assassin]], as he strives to rebuild the [[Assassins|Assassin Brotherhood]] in [[Rome]], by bringing down the tyrannical [[Templars|Templar]] family, the [[House of Borgia|Borgia]], and bringing the city into the true wealth and wonder of the [[Renaissance]].


==Story==
==Story==
Using the [[Animus|Animus 2.0]], Desmond attempted to relive one of the late memories of his ancestor, Ezio Auditore, hoping that it would reveal the location of the Apple. However, instead of entering the 1507 memory, he was forced into a different one, occurring during a [[Siege of Viana|battle in Viana]]. From there, as Ezio looked upon the besieged [[Viana Castle]], he recalled the similar events of the siege of [[Monteriggioni]], subsequently forcing Desmond back further, into a memory from 1499.
Using the [[Animus|Animus 2.0]], [[Desmond Miles]] attempted to relive one of the late memories of his ancestor, Ezio Auditore, hoping that it would reveal the location of the [[Sixth Apple|Apple of Eden]], which could allow them to prevent the foretold disaster. However, instead of entering the memory set in 1507, he was forced into a different one, occurring during a [[Siege of Viana|battle in Viana]]. From there, as Ezio looked upon the besieged [[Viana Castle]], he recalled the similar events of the siege of [[Monteriggioni]], subsequently forcing Desmond back further, into a memory from 1499.


===Fall of Monteriggioni===
===Fall of Monteriggioni===
{{main|Fall of Monteriggioni}}
{{main|Fall of Monteriggioni}}
As Ezio left [[Vatican Vault|the Vault]] beneath the Vatican after listening to [[Minerva]]'s message, he discovered [[Rodrigo Borgia]] gone. Noticing too that [[the Staff]] had been left behind, he attempted to extract it from where it had been impaled into the floor; however, it descended and was sealed away.
As Ezio left the [[Vatican Vault|Vault beneath the Vatican]] after listening to [[Minerva]]'s message, he discovered [[Rodrigo Borgia]] gone. Noticing too that [[the Staff]] had been left behind, he attempted to extract it from where it had been impaled into the floor; however, it descended and was sealed away.


[[Mario Auditore]] then called down to him from the entrance, and he and Ezio fought their way out of the Vatican. Ezio, unable to decide whether or not to cast [[Sixth Apple|the Apple]] into the river, gave it to Mario for safe keeping. The two then rode back to Monteriggioni on [[horse]]back.
[[Mario Auditore]] then called down to him from the entrance, and he and Ezio fought their way out of the Vatican. Ezio, unable to decide whether or not to cast the Apple into the [[Tiber River]], gave it to Mario for safe keeping. The two then rode back to Monteriggioni on [[horse]]back.


However, Ezio soon learned that the [[Templar]] threat had diminished little, when [[Cesare Borgia]], son of Rodrigo Borgia, laid siege to [[Monteriggioni]]. Cesare's army of soldiers, towers, and cannons attacked in full force, destroying much of the city and [[Villa Auditore|villa]]. The attack ended with Monteriggioni in ruins, Ezio wounded badly by [[arquebusiers]], and Mario killed by Cesare himself. Though Ezio attempted to follow his uncle's murderer on horseback, he passed out on the road to [[Rome]] from his injuries.
However, Ezio soon learned that the Templar threat had diminished little, when [[Cesare Borgia]], son of Rodrigo Borgia, laid siege to Monteriggioni. Cesare's army of soldiers, towers, and cannons attacked in full force, destroying much of the city and [[Villa Auditore|villa]]. The attack ended with Monteriggioni in ruins, Ezio wounded badly by [[arquebusiers]], and Mario killed by Cesare himself. Though Ezio attempted to follow his uncle's murderer on horseback, he passed out on the road to Rome from his injuries.


At that point, Desmond woke from the Animus stationed in the back of the Assassins' van, they having arrived at the Villa Auditore in modern Monteriggioni, their last safehouse in Italy. [[Lucy Stillman]] explained that they need to recover Ezio's Apple of Eden, as she suspected that Minerva had altered it somehow when she had touched it in the Vault. [[Rebecca Crane]] added that, when Desmond tried to access the corresponding memory, it had resulted in him remembering what Ezio had been thinking of at the time; an anomaly which she referred to as a ''"memory within a memory."''
At that point, Desmond woke from the Animus stationed in the back of the Assassins' van, they having arrived at the Villa Auditore in modern Monteriggioni, their last safehouse in Italy. [[Lucy Stillman]] explained that they need to recover Ezio's Apple of Eden, as she suspected that Minerva had altered it somehow when she had touched it in the Vault.


Desmond, Lucy, [[Shaun Hastings|Shaun]] and Rebecca then headed for the Villa, seeking the safety of the underground [[Sanctuary]], which would keep them hidden from [[Abstergo]]'s cell towers. However, as the door was locked, Desmond and Lucy left to discover another way in. After making their way through the secret passage that Ezio and the citizens had used to flee the Borgia attack, they opened the way for Shaun and Rebecca.
Desmond, Lucy, [[Shaun Hastings|Shaun]] and Rebecca then headed for the Villa, seeking the safety of the underground [[Sanctuary]], which would keep them hidden from [[Abstergo]]'s cell towers. However, as the door was locked, Desmond and Lucy left to discover another way in. After making their way through the secret passage that Ezio and the citizens had used to flee the Borgia attack, they opened the way for Shaun and Rebecca.


Inside the Sanctuary, Desmond saw an aged Ezio due to the [[Bleeding Effect]], and deduced that he must have returned to the villa many years after the attack, though for an unknown purpose. He also found a symbol Ezio had drawn on the wall and, using [[Eagle Vision]], saw a series of numbers hidden underneath.
Inside the Sanctuary, Desmond saw an aged Ezio due to the [[Bleeding Effect]], and deduced that he must have returned to the villa many years after the attack, though for an unknown purpose. He also found a symbol that Ezio had drawn on the wall and, using [[Eagle Vision]], saw a series of numbers hidden underneath.


The four of them then set up the Animus 2.0, and Desmond returned to Ezio's memories, with Lucy believing that improving his [[synchronization]] with Ezio would allow Desmond to access the memory revealing the location of the Apple.
The four of them then set up the Animus 2.0, and Desmond returned to Ezio's memories, with Lucy believing that improving his [[synchronization]] with Ezio would allow Desmond to access the memory revealing the location of the Apple.
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===War in Rome===
===War in Rome===
{{main|Liberation of Rome}}
{{main|Liberation of Rome}}
Ezio regained consciousness up in a small house in Rome, where the woman who had been tending to him told him that a man had brought him there, and had supplied him with new armor and clothing. After leaving the house and receiving medicine from a [[Doctors|doctor]], Ezio met [[Niccolò Machiavelli]]. Through Machiavelli, he discovered that Rome was in disrepair, and that the citizens were being oppressed by the Borgia. Later, he would also stumble across the [[Followers of Romulus]], and explore one of their [[Lairs of Romulus|lairs]], the Hall of Nero.
Ezio regained consciousness in a small house in Rome, where the woman who had been tending to him told him that a man had brought him there, and had supplied him with new armor and clothing. After leaving the house and receiving medicine from a [[Doctors|doctor]], Ezio left to meet with [[Niccolò Machiavelli]]. Through Machiavelli, he discovered that Rome was in disrepair, and that the citizens were being oppressed by the Borgia. Later, he would also stumble across the [[Followers of Romulus]], and explore one of their [[Lairs of Romulus|lairs]], the [[Nero's Golden Palace]].


Basing himself on [[Tiber Island]] in the center of the city, Ezio rebuilt the complex, and began his mission to rid the city of Cesare Borgia and his father. To do so, Ezio reestablished relationships between his [[Assassins Guild]] and the other guilds in the city, namely that of the [[Courtesans]] (led by [[Madonna Solari]], and later [[Claudia Auditore]]), the [[Thieves]] (led by [[La Volpe]]) and the [[Mercenaries]] (led by [[Bartolomeo d'Alviano]]).
Basing himself on [[Tiber Island]] in the center of the city, Ezio began his mission to rid the city of the influence of Cesare and his generals. To do so, Ezio reestablished relationships between his [[Assassins Guild]] and the other guilds in the city, namely that of the [[Courtesans]] (led by [[Madonna Solari]], and later [[Claudia Auditore]]), the [[Thieves]] (led by [[La Volpe]]) and the [[Mercenaries]] (led by [[Bartolomeo d'Alviano]]).


Ezio then began to rebuild the Brotherhood by recruiting [[Apprentices]], who were made up of both distressed citizens who wished to liberate their city, and young novice [[Assassins]], such as [[Francesco Vecellio]]. After the recruits had completed their training, he placed them in teams and sent them on missions across Europe.
Ezio then began to rebuild the Brotherhood by recruiting [[Apprentices]], who were made up of both distressed citizens who wished to liberate their city, and young [[novice]] [[Assassins]], such as [[Francesco Vecellio]]. After the recruits had completed their training, he placed them in teams and sent them on [[Contracts in Project Legacy|missions across Europe]].


Ezio then began to break down the Borgia influence in Rome by destroying several [[Borgia towers]] and their captains. He also sabotaged Cesare's forces by striking at their arsenal, their military funding, and their support from the French forces. To do so, he destroyed the [[war machines]] of [[Leonardo da Vinci]], and assassinated two of Cesare's key generals, his Banker, [[Juan Borgia the Elder|Juan Borgia]], and the French general, [[Octavian de Valois]].
Ezio then began to break down the Borgia influence in Rome by destroying several [[Borgia towers]] and their captains. He also sabotaged Cesare's forces by striking at their arsenal, their military funding, and their support from the French forces. To do so, he destroyed the [[war machines]] of [[Leonardo da Vinci]], and assassinated two of Cesare's key generals, his Banker, [[Juan Borgia the Elder|Juan Borgia]], and the French general, [[Octavian de Valois]].


Afterwards, he was informed that [[Pietro Rossi]], an actor and [[Lucrezia Borgia]]'s plaything, possessed a key to the [[Castel Sant'Angelo]]. Knowing that he would need it in order to assassinate Cesare and Rodrigo successfully, Ezio tailed after [[Micheletto]], Cesare's personal assassin, who had been sent to kill Pietro. After Ezio had rescued him, both from being stabbed with a spear during his play, and from the ailments of poison, Pietro handed the Assassin the key to the Castello.
Afterwards, he was informed that [[Pietro Rossi]], an actor and [[Lucrezia Borgia]]'s plaything, possessed a key to the [[Castel Sant'Angelo]]. Knowing that he would need it in order to assassinate Cesare and Rodrigo successfully, Ezio tailed after [[Micheletto Corella]], Cesare's personal assassin, who had been sent to kill Pietro. After Ezio had rescued him, both from being stabbed with a spear during [[Colosseum Passion Play|his play]], and from the ailments of poison, Pietro handed the Assassin the key to the Castello.


Upon completion of these tasks, Ezio inducted Claudia into the Assassin Order, and was also elected by Machiavelli to be ''[[Grand Master of the Assassin Order|Il Mentore]]'' of the Brotherhood.
Upon completion of these tasks, Ezio inducted Claudia into the Assassin Order, and was also elected by Machiavelli to be ''[[Grand Master of the Assassin Order|Il Mentore]]'' of the Brotherhood.
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===The Fall===
===The Fall===
{{main|Fall of Cesare Borgia}}
{{main|Fall of Cesare Borgia}}
Ezio infiltrated the Castel, where he witnessed the murder of Rodrigo Borgia by his son, Cesare. Cesare forced the location of the Apple of Eden from Lucrezia, and hurried to retrieve in from [[Basilica di San Pietro]]. However, Ezio successfully reached the Apple before Cesare and subsequently used it to demilitarize the remnants of Cesare's army. In one last battle, Ezio and his fellow Assassins fought Cesare and his surviving men at the gates of Rome. Cesare was arrested by [[Fabio Orsini]] by order of the new Pope, though not before commenting that he would not be in chains for long and that he would never be killed by any man.
Soon afterwards, Ezio infiltrated the Castel, where he witnessed the murder of Rodrigo by his son, Cesare. Cesare forced the location of the Apple of Eden from Lucrezia, and hurried to retrieve it from [[Basilica di San Pietro]]. However, Ezio successfully reached the Apple before Cesare, and subsequently used it to demilitarize the remnants of Cesare's army.
 
In one last battle, Ezio and his fellow Assassins fought Cesare and his surviving men at the gates of Rome. Cesare was arrested by [[Fabio Orsini]] by the order of the [[Julius II|new Pope]], though not before commenting that he would not be in chains for long and that he would never be killed by any man.


Sometime later, Ezio, troubled by Cesare's comments, discussed them with Leonardo, who suggested using the Apple to find out if what he said was true. Ezio was hesitant, but decided to take his advice, and discovered that Cesare would indeed free himself from prison. Ezio declared that he needed leave at once, reassuring Leonardo's concern for the Assassin Guild he was leaving behind by saying, ''"I built this Brotherhood to last, with or without me."''
Sometime later, Ezio, troubled by Cesare's comments, discussed them with Leonardo, who suggested using the Apple to find out if what he said was true. Ezio was hesitant, but decided to take his advice, and discovered that Cesare would indeed free himself from prison. Ezio declared that he needed to leave at once, reassuring Leonardo's concerns for the Assassin Guild he was leaving behind by saying, ''"I built this Brotherhood to last, with or without me."''


===Viana===
===Viana===
{{main|Siege of Viana}}
{{main|Siege of Viana}}
In 1507, Ezio finally tracked Cesare down at the Siege of Viana, Spain. Ezio fought through the infantry, and finally managed to corner Cesare on the castle wall. There, in a climactic battle, Ezio managed to destroy Cesare's armor and ultimately defeat him. Though Cesare insisted that he would not die in the hands of man, Ezio then left him to the ''"hands of fate,"'' and threw him from the battlements to his death.
In 1507, Ezio finally tracked Cesare down at the Siege of Viana, Spain. Ezio fought through the infantry, and finally managed to corner Cesare on the castle wall. There, in a climactic battle, Ezio managed to destroy Cesare's armor and ultimately defeat him. Though Cesare insisted that he would not die in the hands of man, Ezio then left him to the "hands of fate," and threw him from the battlements to his death.


Afterwards, Ezio took the Apple of Eden into [[Colosseum Vault|the Vault]] under the [[Santa Maria Aracoeli]], within The Temple of Juno.
Afterwards, Ezio took the Apple of Eden into [[Colosseum Vault|a Vault]] under the [[Santa Maria Aracoeli]], within the Temple of Juno.


===Recovering the Apple===
===Recovering the Apple===
Desmond emerged from the Animus shortly after reliving this memory, listening to his teammates deducing a way to get into the vault. Just as Rebecca mentioned that they needed a spoken password to enter it, a blackout occurred, cutting them off from using the Animus to find out. However, Desmond realized that the symbol he had seen on the door of the Vault was the same one he had seen drawn on the villa wall. Shaun discovered that the sequence of numbers referred to the seventy-two names of God, setting the password to be 72.
Desmond emerged from the Animus shortly after reliving this memory, listening to his teammates deducing a way to get into the Vault. Just as Rebecca mentioned that they needed a spoken password to enter it, a blackout occurred, cutting them off from using the Animus to find out. However, Desmond realized that the symbol he had seen on the door of the Vault was the same one he had seen drawn on the villa wall. Shaun discovered that the sequence of numbers hidden behind the symbol referred to the seventy-two names of God, setting the password to be [[72]].


The Assassins then drove to the [[Colosseo]] in Rome, and Desmond separated from the others to find a way into the Vault. As he traveled the underground passageway, he encountered another of [[Those Who Came Before]], [[Juno]], who spoke at length of the downfall of [[Humans|humankind]].
The Assassins then drove to the [[Colosseo]] in Rome, and Desmond separated from the others to find a way into the Vault. As he traveled the underground passageway, he encountered another of [[Those Who Came Before]], [[Juno]], who spoke at length of the downfall of [[Humans|humankind]].


Arriving inside the Santa Maria Aracoeli, Desmond unlocked the door for his teammates and, shortly afterwards, witnessed a memory of Ezio free-running through the church, thanks to the bleeding effect. He followed him and activated a system of bars and levers, finally causing a small pedestal to emerge from the floor. Placing his hand on it, Desmond activated the floor, lowering the four of them down into the Temple of Juno, and the door of the Vault.
Arriving inside the Santa Maria Aracoeli, Desmond unlocked the door for his teammates and, shortly afterwards, witnessed a memory of Ezio free-running through the church. He followed him and activated a system of bars and levers, finally causing a small [[Vault pedestal|pedestal]] to emerge from the floor. Placing his hand on it, Desmond activated the floor, lowering the four of them down to the door of the Vault.
 
Desmond spoke the password, and the door opened to reveal a large empty chamber, with a tall pedestal raised in the middle, upon which the Apple awaited. Desmond activated the staircase up to it by jumping across a series of pillars; while Juno's voice echoed through the cavern as she spoke cryptically of humans, the [[Pieces of Eden]] and a ''"[[Eagle Vision|sixth sense]]."'' However, Desmond was apparently the only one who could hear her.
 
Once the Assassins had access to the platform, Desmond asked the Apple where the other Temples were, and a series of holographic symbols appeared. Shaun mentioned that two of the most distinct ones, the Phrygian Cap and the Masonic Eye, only came together in one place; however, when Desmond picked up the Apple, time seemed to stop and he found himself controlled by Juno. Though he struggled, she forced him to draw his [[hidden blade]] and stab Lucy in the abdomen. The two then fell to the ground unconscious, blood pooling around Lucy.
 
Later, [[William M.]] and another unknown male voices are heard, describing that Desmond has gone into shock. One orders the other to put Desmond back into the Animus, but the other protests, seeing how the Animus has affected him. Sternly, the first man orders him to be put back in as Desmond feebly pleads "no" and presumably becomes unconscious. Later Desmond enters a coma, while William claims that Desmond will live through it.
 
==Sequel==
 
[[File:Assassin's_Creed_Revelationstions.jpg|thumb|250px|Assassin's Creed: Revelations.]]News of the sequel to Brotherhood has been lately revealed, titled ''[[Assassin's Creed: Revelations]]. ''Though little infomation is know about the game of yet, it has been confirmed to be the direct sequel Brotherhood, as well as being the fourth main installment to the series.
 
==Features==
==='''Enemies'''===
*[[Papal Guards]]
*[[Brutes]]
*[[Seekers]]
*[[Agiles]]
*[[Arquebusier]]
*[[Guards|Militia Guards]]
*[[Horsemen]]
*[[Crossbowmen]]
*[[Followers of Romulus]]
*[[Cento Occhi]]
 
==='''Multiplayer characters'''===
 
{{main|AC: Brotherhood multiplayer characters}}
 
''Note: Ubisoft stated that some of the multiplayer characters will make an appearance in the Single-player game as targets for Ezio to kill. These targets are marked with asterisks (*) after their name.''


[[File:Harlequin.jpg|thumb|290px|The harlequin striking at the executioner, with several other characters in the background.]]
Desmond spoke the password, and the door opened to reveal a large empty chamber, with a tall platform raised in the middle, upon which the Apple awaited. Desmond activated the staircase up to it by jumping across a series of pillars; while Juno's voice echoed through the cavern as she spoke cryptically of humans, the [[Pieces of Eden]] and a ''"[[Eagle Vision|sixth sense]]."'' However, Desmond was apparently the only one who could hear her.


*The [[Doctor (multiplayer character)|Doctor]] *
Once the Assassins had access to the platform, Desmond asked the Apple where the other [[Temples]] were, and a series of holographic symbols appeared. Shaun mentioned that two of the most distinct ones, the Phrygian Cap and the Masonic Eye, only came together in one place; however, when Desmond picked up the Apple, time seemed to stop and he found himself controlled by Juno. Though he struggled, she forced him to draw his [[hidden blade]] and stab Lucy in the abdomen. The two then fell to the ground unconscious, with blood pooling around Lucy.
*The [[Courtesan (multiplayer character)|Courtesan]]
*The [[Executioner]] *
*The [[Noble]] *
*The [[Priest (Brotherhood multiplayer character)|Priest]] *
*The [[Prowler|Prowler (Hunter)]]
*The [[Barber]]
*The [[Engineer|Engineer ]]*
*The [[Blacksmith (Brotherhood's multiplayer character)|Blacksmith]] *
*The [[Captain |Captain (Soldier)]] *
*The [[Smuggler]] *
*The [[Harlequin]] (limited edition/pre-order exclusive)
*The [[Officer]] (limited edition/pre-order exclusive)
*The [[Footpad]] *
*The [[Thief (multiplayer character)|Thief]]
*The [[The Mercenary|Mercenary]]
*The [[Hellequin]] ([[Uplay]] exclusive)
*[[Dama Rossa]] (DLC exclusive)
*The [[Knight]] (DLC exclusive)
*The [[Marquis]] (DLC exclusice)
*The [[Pariah]] (DLC exclusive)
Each character in Multiplayer will also have several options for customizable appearances that can be unlocked.


==='''Locations'''===
Later, [[William M.]] and another unknown male could be heard speaking, saying that Desmond had gone into shock. William ordered the other to put Desmond back into the Animus, despite the other's protests on how badly the Animus had affected Desmond already. Later Desmond entered a coma, though William claimed that Desmond would live through it.


===='''Singleplayer'''====
==Locations==
*[[Rome]]
===Singleplayer===
*[[Monteriggioni]]
*Rome
*[[Monte Circeo]] (Leonardo's Machine mission)
*Monteriggioni
*[[Napoli]] (Leonardo's Machine mission)
*[[Monte Circeo]] (War Machine mission)
*[[Colli Albani]] (Leonardo's Machine mission)
*[[Napoli]] (War Machine mission)
*[[Valnerina]] (Leonardo's Machine mission)
*[[Colli Albani]] (War Machine mission)
*[[Valnerina]] (War Machine mission)
*[[Tivoli]] (Templar Lair mission)
*[[Tivoli]] (Templar Lair mission)
*[[Viana]]
*[[Viana]]
*[[Florence]] ([[Cristina Vespucci|Cristina]] missions)
*[[Florence]] ([[Cristina Vespucci|Cristina]] [[Cristina Memories|memory]])
*[[Ferrara]] ([[The Da Vinci Disappearance (DLC)|The Da Vinci Disappearance]] [[DLC]] mission)
*[[Ferrara]] (''Da Vinci Disappearance'' mission)
*[[Venice]] ([[Cristina Vespucci|Cristina]] missions)
*[[Venice]] (Cristina memory)


===='''Multiplayer'''====
===Multiplayer===
*[[Rome]]
*Rome
*[[Florence]]
*Florence
*[[Venice]]
*[[Venice]]
*[[Siena]]
*[[Siena]]
*[[Forli]]
*[[Forlì]]
*[[Castel Gandolfo]]
*[[Castel Gandolfo]]
*[[Monteriggioni]]
*Monteriggioni
*[[San Donato]]
*[[San Donato]]
*[[Mont Saint-Michel]] (DLC)
*[[Mont Saint-Michel]] (DLC)
Line 151: Line 106:
*[[Alhambra]] (DLC)
*[[Alhambra]] (DLC)


==='''Weapons'''===
==Weapons==
;Single Player
[[File:New_weapon_wheel.png|thumb|250px|The tool selection HUB.]]
The weapon wheel in ''Assassin's Creed: Brotherhood'' remains largely the same as in ''Assassin's Creed II'', but with several new features, such as the addition of the [[Crossbow]]. Another new feature is that players can manually choose shortcuts from the weapon wheel, for example, the Hidden Blade is initially located by pressing Up on the D-pad for the Xbox 360 and PS3 but by opening the wheel, highlighting Smoke Bombs and pressing Up with the D-pad, they will instantly be assigned to that shortcut. This allows greater customization and freedom for the individuals play style whether you are an all-rounder, weapon-focused or ranged-focused player. Also, there are smaller symbols added to the set weapon symbols, such as the [[Pistol|Hidden Gun]] paired with the [[Longsword]], the [[Throwing Knives]] with the [[Short Blade]], and the [[Poison Darts]] with the [[Poison Blade]] . These symbols represent the weapon that can be combined with the current weapon, and used by holding in the Attack function. This combination allows for more fluid combat, whereby the player does not need to, for example, open the weapon wheel when facing a horseman to switch from having the Sword equipped and change to the Hidden Gun to shoot the guard, instead this can be done without any interruptions in battle by simply holding in the Attack function to fire the Hidden Gun.
The weapon wheel feature in ''Assassin's Creed: Brotherhood'' remains largely the same as in ''Assassin's Creed II'', but with several new features, such as the addition of the [[Crossbow]].
 
Also, a dual-wielding option has been added, which are marked by a smaller symbol over the primary one. For example, the [[Pistol|Hidden Gun]] is paired with the [[Longsword]], and the [[Throwing Knives]] with the [[Short Blade]].


''Note: Weapons with an asterisk (*) next to them are introduced in Brotherhood as usable items.''
''Note: Weapons with an asterisk (*) next to them are first introduced in'' Brotherhood ''as usable items.''
===='''Ezio's Weapons'''====


''[[File:New_weapon_wheel.png|frame|The tool selection HUB]]''
*Longswords
*[[Longsword]]s
*Crossbow*
*[[Crossbow]]*
*Dual Hidden Blades
*Dual [[Hidden Blade]]s
*[[Poison Darts]]*
*[[Poison Darts]]*
*[[Hidden Gun]]
*Hidden Gun
*[[Dagger]]s
*[[Dagger]]s
*[[Spears and Halberds|Spears, Halberds and Pikes]]
*[[Spears and Halberds|Spears, Halberds and Pikes]]
*[[Throwing Knives]]
*Throwing Knives
*[[Warhammer]]s and [[Swords and Maces|Maces]]
*[[Warhammer]]s and [[Swords and Maces|Maces]]
*[[Heavy Weapons]]
*[[Heavy Weapons]]
*[[Apple of Eden]]*
*Apple of Eden*
 
===='''Enemy Weapons'''====
*[[Longsword]]s
*[[Crossbow]]
*[[Dagger]]s
*[[Spears and Halberds|Spears, Halberds and Pikes]]
*[[Warhammer]]s and [[Swords and Maces|Maces]]
*[[Heavy Weapons|Axes]]
*Arquebuses*
===='''Assassin Apprentice Weapons'''====
*[[Dagger]]s
*[[Hidden Blade]]
*[[Axe]]
*[[Longsword]]s
 
===='''[[Multiplayer Weapons]]'''====
 
*[[Axe]] - used by the [[Executioner]].
*[[Fan]] - used by the [[Courtesan]].
*[[Syringe]] - used by the [[Doctor]].
*[[Shivs]] - used by the [[Footpad]].
*[[Holy Blade]] - used by the [[Priest (multiplayer character)|Priest]].
*[[Multiplayer Weapons#Rondel |Rondel]] - used by the [[Harlequin]].
*[[Switchblade]] - used by the [[Prowler]].
*[[Claw]] - used by the [[Noble]].
*[[Razor]] - used by the [[Barber]].
*[[Hammer]] - used by the [[Blacksmith (Brotherhood's multiplayer character)|Blacksmith]].
*[[Captains Swords|Captain's Swords]] - used by the [[Captain]].
*[[Inverted Hidden Blade]] - used by the [[Smuggler]].
*[[Scissor Blade]] - used by the [[Thief (multiplayer character) |Thief]].
*[[Compass]] - used by the [[Engineer]].
*[[Epieu]] - used by the [[Officer]].
*[[Twin Daggers]] - used by the [[Hellequin]].
*[[Multiplayer Weapons#Short Sword |Short Sword]] - used by the [[Mercenary (multiplayer character)|Mercenary]].
 
===='''[[Multiplayer Abilities]]'''====
*[[Multiplayer Abilities#Morph |Morph]]
*[[Multiplayer Abilities#Disguise |Disguise]]
*[[Multiplayer Abilities#Sprint Boost |Sprint Boost]]
*[[Multiplayer Abilities#Hidden Gun |Hidden Gun]]
*[[Multiplayer Abilities#Smoke Bomb |Smoke Bomb]]
*[[Multiplayer Abilities#Poison |Poison]]
*[[Multiplayer Abilities#Throwing Knives |Throwing Knives]]
*[[Multiplayer Abilities#Firecrackers |Firecrackers]]
*[[Multiplayer Abilities#Charge |Charge]]
*[[Multiplayer Abilities#Templar Vision |Templar Vision]]
*[[Multiplayer Abilities#Decoy |Decoy]]
*[[Multiplayer Abilities#Mute |Mute]]
 
===='''[[Multiplayer Perks]]'''====
*[[Multiplayer Perks#Enhanced Autobash|Enhanced Autobash]]
*[[Multiplayer Perks#Blender|Blender]]
*[[Multiplayer Perks|Fast Getaway]]
*[[Multiplayer Perks|Chase Expert]]
 
===='''[[Multiplayer Streak Bonuses]]'''====
<u>'''Kill'''
</u>
*[[Multiplayer Streak Bonuses#Streak Bonus +100|Streak Bonus +100]]
*[[Multiplayer Streak Bonuses#Streak Bonus +300|Silent Streak Bonus +300]]
*[[Multiplayer Streak Bonuses#Streak Bonus +250|Streak Bonus +250]]
*[[Multiplayer Streak Bonuses#Streak Bonus +750|Silent Streak Bonus +750]]
<u>'''Loss'''</u>
*[[Multiplayer Streak Bonuses#Extra Sensitivity|Extra Sensitivity]]
*[[Multiplayer Streak Bonuses#Reset Cooldowns|Reset Cooldowns]]
*[[Multiplayer Streak Bonuses#Score x 2|Score x 2]]
*[[Multiplayer Streak Bonuses#Boost Cooldowns|Boost Cooldowns]]
 
===='''Other Tools'''====
Other than the weapons, Assassin's Creed: Brotherhood will include some old and new tools available to Ezio Auditore.
*[[Horse]]s
*[[Flying Machine|Advanced Flying Machine / Bomber / Flying Machine 2.0]]
*[[Mounted Cannons]]
*[[Merchandise Lifts]]
*[[Chase-Breakers]]
*[[Parachutes]]
*[[Naval Cannon]]
*[[Chariot Machine Gun |Chariot Machine Gun / Armored Car]]
*[[Tank]]
 
==='''Singleplayer'''===
Ubisoft claims (through conferences, videos and announcements) that ''Assassin's Creed: Brotherhood'' will include new features, especially small, "exotic" gameplay add-ons (i.e.: the flying [[File:ShaunLucyHideoutBrotherhood.png|thumb|300px|[[Shaun Hastings]], [[Lucy Stillman]] and the new [[Hideout]] in ''Brotherhood'']]sequence in ''[[:Category:Assassin's Creed II|Assassin's Creed II]]'', different from the rest of the gameplay). New weapons such as the crossbow will be introduced, as well as new combat elements that reward those who take the offensive and strike first, for example. Additionally, enemies will more likely attack together, instead of just one or two at a time, as seen in previous installments. Ezio will also make use of a parachute throughout the game, most likely designed by [[Leonardo da Vinci]] himself. <ref>http://www.computerandvideogames.com/article.php?id=260729</ref>. They are maneuverable enough to land on horses and other specific spots. Unlike in ''Assassin's Creed II'', you can re-play to a previous memory. While possible in ''Assassin's Creed II, ''it was only available for secondary memories such as courier assignments or Assassin Tombs.<ref>http://www.eurogamer.net/articles/2010-08-23-assassins-creed-brotherhood-preview?page=2</ref> The player will be able to see how [[Ezio Auditore Da Firenze|Ezio]] actually completed the missions and then can try and replicate his actions exactly to try to achieve 100% [[synchronization]] with that memory. [[Interrogation]] missions return in Assassin's Creed: Brotherhood, along with stalking targets and burning important information. This implies that the genres from [[Assassin's Creed]] have returned to the gameplay.
 
Ezio enlisted aid by recruiting rebellious citizens who were being bullied by [[Templars]]. Upon being saved, each knelt before him and swore their allegiance. Twelve [[Borgia Tower]]s tyrannized [[Rome]], and Ezio found more allies with their destruction. <ref>http://www.eurogamer.net/articles/2010-08-23-assassins-creed-brotherhood-preview</ref>
 
Ezio's ability to train and send other Assassins on jobs and missions may have a key gameplay element, in such that their success may have a small impact of the storyline, much like the progression of the game through upgrading Rome. This success will depend on abilities of the Assassins sent, where less experienced assassins will have a higher failure rate than more experienced ones. If your Assassins die on a mission, they will not return. Ezio also has the ability to call a group of Assassins to assist in his missions, wherein Ubisoft has said that, in Brotherhood, leadership is as vital a skill as the ability to use a sword. Also mentioned was the ability to select an Assassin as Ezio's "personal Assassin," though no further information about this was given. Ezio will also be able to visit Spain according to the Dev Diary 3. From a singleplayer gameplay video when Ezio is speaking to Machiavelli he buys some things from a Blacksmith, in the menu there is an option "Sell Items", although it was discovered in playing the game that this is merely for shop quests and making a little bit of cash on the side. Items that are found in treasure chests, such as: Tomatoes, Elephant Ivory, Buddhist Prayer Beads, Totems, and other trinkets, can be sold to tailors, doctors, artists, and blacksmiths for money, or saved up to contribute to shop quests.
 
==='''Multiplayer'''===
''Assassin's Creed: Brotherhood'' is the first Assassin's Creed game to feature a multiplayer mode. The players are Templars in training at the Abstergo facility. They use the [[Animus]] and the [[Bleeding Effect]] to train in combat, stealth and free running. The simulation consists of stalking and killing one another. The area in which the Templar assassins train is selected manually, as pre-set maps all set in the Renaissance period of Italy.
 
Currently, there are 4 available modes in multiplayer already as part of the basic retail game, which are [[Wanted]], [[Man Hunt|Manhunt]], [[Alliance]] and [[Wanted|Advanced Wanted]]. Also, 2 extra modes have been released as free downloadable content, called [[Alliance|Advanced Alliance]] and [[Chest Capture]], whilst a further two more modes, [http://assassinscreed.wikia.com/wiki/Multiplayer_Gametypes#Escort Escort] and [http://assassinscreed.wikia.com/wiki/Multiplayer_Gametypes#Assassinate Assassinate], are included in the paid DLC pack titled "[[The Da Vinci Disappearance]]". More modes are expected to be released via downloadable content over time.
 
The first announced multiplayer game mode, called ''Wanted'', was shown in the July edition of PlayStation magazine. Here, six to eight players are dropped on a map where they must find and kill each other. Each player is given another player as a target, and the goal is to find and kill them without being seen or killed by the player's own hunter. If you break cover and your hunter sees you, a chase sequence will commence, wherein they will try to catch and kill you, until you are able to hide or until your hunter assassinates you. This mode is initially open to all players at the beginning.
 
''Manhunt'' is an additional mode in the ''Brotherhood'' multiplayer. It places players in two teams of three or four, in which one team hunts the other. Each round lasts five minutes, during which the sole goal of the hunted team is to hide and survive the hunter's onslaught. For the second round, the roles are reversed, and the hunter becomes the hunted. It is also initially available for all players.
 
Another mode is ''Alliance''. In this mode 3 teams of two players are assigned a double persona (both players have the same character) and both work together to kill their targets, whilst being hunted by a separate pair of agents.
 
''Advanced Alliance ''is the first free downloadable mode added. It has the same basic concept in the regular alliance, where three teams of two players team up to both kill and evade another team at the same time, however in this mode, the compass does not show if the target is above or below your current position creating greater tension in discovering where your targets may be, emphasizing stealth gameplay in order to surprise your targets and hide from your hunters.
 
A fourth mode, ''Advanced Wanted'', is the same as basic Wanted, apart from the fact that the compass to locate targets is reduced in effectiveness, such as not being told whether a target is above or below you and adds a greater emphasis on stealth gameplay as it will make your target harder to find you.
 
''Chest Capture'' is the second free downloadable mode available. This mode features two teams consisting of three members each, with one group tasked with capturing chests scattered around the map whilst the other group attempts to stop them from doing so.
 
''Escort'' is the first of two paid downloadable modes in The Da Vinci Disappearance DLC. This new mode involves two teams of four players competing in this team-based mode where the objective is to protect your teams VIP member whilst also assassinating your opponents VIP.
 
''Assassinate'' is the second of two paid downloadable modes in The Da Vinci Disappearance DLC. Here, the mode consists of between six to eight players in a free-for-all deathmatch style mode in a ten minute round.
 
''Hunter ''mode was a rumored mode that officially never ended up in the final edition of the game.
 
Players are able to customize their persona multiplayer characters using a menu and with more customizability available as players rise in level, the main two customisation categories being: Gears, with which additional details and accessories are placed upon the personas, and Colors, which alter and add new shades to different parts for the persona's clothing.
 
==='''Physics and effects'''===
After some criticism from PC gamers about the ragdoll physics in previous installments, Ubisoft had stated that the physics would be improved upon in ''Brotherhood'', as well as several graphical effects in the game.
 
Ragdolls fall much more realistically due to the new, edited "Havok" engine. In previous games, ragdolls sometimes would convulse when hitting the floor after being thrown off a building. Although the new game has not completely fixed the issue, there are notable improvements on the realism of the death poses.
 
==='''Controlling the Assassins'''===
 
:''Main article: [[Apprentices]]''
 
[[File:BrotherhoodApprenticeScreen.jpg|right|thumb|200px|The customization hub.]]
 
During the game, you will have the option of sending [[Assassins]] to different areas to complete tasks. Ezio manages The Assassins Guild by using the pigeon coop communication system set up by [[Machiavelli]], to send messages to his [[apprentices]]. The Borgia Towers you destroy become Assassin Towers where you can also manage your assassins. You will have the ability to send new assassins to other European countries and complete missions to gain status. The cities you can send Assassins are Florence, Venice, Barcelona, Rome, London, Calicut, Lisbon, Constantinople, Cologne and Moscow. Once an Assassin has proven themselves effectively, they can accompany you on missions in [[Rome]]. The new Assassins are recruited when Ezio rescues them from harassing guards, which inspires them to join the Assassins. Before rescuing and recruiting the novice assassin's Ezio has to blow up an observation tower where a Borgia commander along with a bunch of soldiers rule and make sure the local area remains under their influence and power. Once the deed is done and the tower is destroyed "save missions" will be unlocked and shops will be available for purchase in that area.


[[File:Assassins45.png|thumb|250px|Ezio ordering apprentices to strike.]]
==Multiplayer==
*[[Multiplayer Abilities]]
*[[Assassin's Creed: Brotherhood multiplayer characters|Multiplayer Characters]]
*[[Multiplayer Gametypes]]
*[[Multiplayer Perks]]
*[[Multiplayer Streak Bonuses]]
*[[Multiplayer Weapons]]


If an Assassin fails to pass a mission, he or she can't be used again. You can also customize the assassins' armor and weaponry, and each one has a different personality. Later on, you can use experience points they've gained to upgrade their fighting and free-running abilities.
''Assassin's Creed: Brotherhood'' is the first ''Assassin's Creed'' game to feature a multiplayer mode. In it, the players are Templars in training at the Abstergo facility, who use Animi and the Bleeding Effect to train in combat, stealth and free-running. The simulation consists of stalking and killing one another in areas set to mimic countries and cities of the Renaissance era.
*Ezio is able to train up to 12 apprentices, male or female.
*The number of assassins you can have in your brotherhood depends on the number of Borgia Towers that have been burned. Once there is an empty slot for a new recruit, many different locations for the rebels will appear all throughout Rome.
*In ''Assassin's Creed: Brotherhood'' Dev Diary #1, it shows how effectively Ezio can use his apprentices.


==Downloadable content==
==Downloadable content==
The game is set to have two major packs of downloadable content, with three more small multiplayer-content packs.
===Singleplayer===
 
*''[[Copernicus Conspiracy]]''
The first major DLC pack, titled ''[[The Da Vinci Disappearance]]'', was released for Xbox 360 on March 8, 2011 and for PS3 on March 9, 2011. Taking place in 1506, the single-player content shows an untold story of Leonardo da Vinci being kidnapped, with Ezio struggling to rescue him; the bookends also provide additional information on Desmond's current condition. It adds two new mission-only singleplayer locations to the game, [[Delizia di Belriguardo|Belriguardo]] and the [[Temple of Pythagoras]]. The pack also added content to the game's multiplayer mode, which consist of the map [[Alhambra]], two multiplayer modes, Escort and Assassinate, as well as six character additions, [[Dama Rossa]], the [[Knight]], [[Marquis]], [[Pariah]], [[Officer]] and [[Harlequin]].
*''[[The Da Vinci Disappearance]]''


The second major DLC pack is scheduled to be released at the end of 2011, and is to be bigger than its predecessor, with a "much more substantial amount of content."<ref>[http://www.gamespot.com/pc/action/assassinscreedbrotherhood/video/6283317/assassins-creed-brotherhood-interview-with-philippe-bergeron?tag=related_video%3Btitle%3B1 Gamespot: ''Assassin's Creed: Brotherhood'' Interview With Philippe Bergeron]</ref>
===Multiplayer===
 
*''[[Animus Project Update 1.0]]''
The small multiplayer packs were free, unlike the other two. The first small multiplayer DLC pack was titled ''[[Animus Project Update 1.0]]'' and added the map [[Mont Saint-Michel]] and the mode Advanced Alliance to the multiplayer. The second one, ''[[Animus Project Update 2.0]]'', added the map [[Pienza]] and the mode Chest Capture. ''[[Animus Project Update 3.0]]'' was the multiplayer component of ''The Da Vinci Disappearance''.
*''[[Animus Project Update 2.0]]''
*''[[Animus Project Update 3.0]]''


==Editions==
==Editions==
Three special Editions have been revealed so far for the game. Europe will have the 'Codex' and 'Auditore' Edition. The Codex Edition will only be available through Play.com or Ubisoft.com, while the Auditore Edition will be available through other retailers. North America will have the 'Collector's Edition' with the exclusive Harlequin figure available at Gamestop, while the Collector's edition with the Doctor figure is available at other retailers<ref>[http://www.playstationgamingblog.com/2010/06/16/assassin%E2%80%99s-creed-brotherhood-limited-codex-edition-revealed Assassin's Creed 'Codex' Edition revealed.]</ref> <ref>[http://nzgamer.com/all/news/4183/assassins-creed-brotherhood-les-announced.html Assassin's Creed 'Auditore' Edition announced.]</ref> <ref>[http://www.joystiq.com/2010/08/09/assassins-creed-brotherhood-collectors-edition-comes-with-jac/ Assassin's Creed: Brotherhood collector's edition ]</ref>
===Codex Edition===
 
[[File:150910_detail.jpg|thumb|150px|The Codex Edition.]]
==='''The Codex Edition'''===
[[File:150910_detail.jpg|thumb|150px|The Codex Edition]]
*Renaissance Collector Chest.
*Renaissance Collector Chest.
*Altaïr's exclusive [[Codex]] book.
*[[Altaïr Ibn-La'Ahad|Altaïr]]'s [[Codex]].
*Hard Copy Strategy Map of [[Rome]].
*Strategy Map of Rome.
*Multiplayer characters cards.
*Multiplayer character cards.
*DVD of the ''[[Assassin’s Creed: Lineage]]'' short-film (European version only).
*DVD of the ''[[Assassin’s Creed: Lineage]]'' short-film (European version only).
*Game Soundtrack.
*Game Soundtrack.
*Bonus Disc.
*Bonus Disc.
**Exclusive Making-of Assassin’s Creed Brotherhood Video.
**Making-of ''Assassin’s Creed: Brotherhood'' Video.
**Digital Sneak Peak at the [[Assassin's Creed comic book mini-series|comic book series]].
**Digital Sneak Peak at the [[Assassin's Creed: The Fall|comic book series]].
**Trailers.
**Trailers.
*Two exclusive single player maps ([[Aqua Gear]] & [[Trajan Market]]).
*Two exclusive singleplayer maps ([[Aqua Gear]] & [[Trajan Market]]).
*Two exclusive multiplayer characters (The [[Harlequin]] & The [[Officer]])
*Two exclusive multiplayer characters (The [[Harlequin]] & the [[Officer]])
*[[Helmschmied Drachen Armor]].
*[[Helmschmied Drachen Armor]].
*Three ubi workshop artcards
*Three [http://ubiworkshop.myshopify.com/ ubiworkshop] artcards.
 
==='''The Auditore Edition'''===


[[File:4360.jpg|thumb|150px|The Auditore Edition]]
===Auditore Edition===
*Transparency box with 3D thermoformed portrait of [[Ezio Auditore da Firenze|Ezio Auditore]] and "[[Animus]]" effect.
[[File:4360.jpg|thumb|150px|The Auditore Edition.]]
*Transparency box with 3D thermoformed portrait of Ezio.
*Multiplayer character cards.
*Multiplayer character cards.
*[[Aqua Gear]] exclusive single player map.
*Aqua Gear exclusive singleplayer map.
*DVD of the ''[[Assassin's Creed: Lineage]]'' short-film.
*DVD of the ''Assassin's Creed: Lineage'' short-film.
*[[Helmschmied Drachen Armor]].
*Helmschmied Drachen Armor.
*Three ubi workshop artcards
*Three ubiworkshop artcards.


==='''The Collector's Edition'''===
===Collector's Edition===
[[File:200894_ceLG.jpg|thumb|150px|The Collector's Edition (Harlequin)]]
[[File:200894_ceLG.jpg|thumb|150px|The Collector's Edition (Harlequin).]]
*Collectible black package.
*Collectible black package.
*The [[Harlequin]] Jack-in-the-Box Collectible exclusive to GameStop customers only, or The [[Doctor (Brotherhood's multiplayer character)|Doctor]] Jack-in-the-Box if purchased at other participating retailers.
*The Harlequin Jack-in-the-Box (GameStop only) or the Doctor Jack-in-the-Box (other participating retailers).
*Harlequin multiplayer character (exclusive to GameStop)
*Harlequin multiplayer character (GameStop only).
*Two exclusive single player maps ([[Aqua Gear]] & [[Trajan Market]]).
*Two exclusive singleplayer maps (Aqua Gear & Trajan Market).
*Hard Copy Strategy Map of [[Rome]].
*Strategy Map of Rome.
*Exclusive Art Book.
*Exclusive Art Book.
*Bonus Disc.
*Bonus Disc.
**Exclusive Making-of Assassin’s Creed: Brotherhood Video.
**Exclusive Making-of ''Assassin’s Creed: Brotherhood'' Video.
**Digital Sneak Peak at the [[Assassin's Creed: The Fall|comic book series]].
**Digital Sneak Peak at the comic book series.
**Trailers and Dev Diaries.
**Trailers and Dev Diaries.
**Game Soundtrack.
**Game Soundtrack.
*[[Helmschmied Drachen Armor]] (Amazon.com pre-order only).
*Helmschmied Drachen Armor (Amazon.com pre-order only).


==='''Special Edition'''===
===Special Edition===
*Exclusive Packaging.[[File:Ac_brotherhood_case.jpg|thumb|The Special Edition]]
[[File:Ac_brotherhood_case.jpg|thumb|150px|The Special Edition.]]
*[[Trajan Market]] exclusive single player map.
*Exclusive Packaging.
*The [[Officer]] Multiplayer Character.
*Trajan Market exclusive singleplayer map.
*The Officer multiplayer character.


==='''HMV Exclusive Edition'''===
===HMV Exclusive Edition===
*Exclusive Packaging.
*Exclusive Packaging.
*[[Aqueducts|Aqua Gear]] exclusive single player map.
*Aqua Gear exclusive singleplayer map.
*The [[Harlequin]] Multiplayer Character.
*The Harlequin Multiplayer Character.


==='''Digital Deluxe Edition (PC Only)'''===
===Digital Deluxe Edition (PC Only)===
*[[Trajan Market]] & the [[Aqueducts]]
*Trajan Market & the Aqueducts.
*The [[Harlequin]] and [[Officer]] Multiplayer Characters.
*The Harlequin and Officer multiplayer characters.
*Includes [[Helmschmied Drachen Armor]]
*Helmschmied Drachen Armor.
*The Original Codex Written by Altaïr
*Altaïr's Codex.
*Multiplayer Characters Collectible Trading Cards
*Multiplayer characters cards.
*Map of Rome
*Strategy Map of Rome.
*Assassin’s Creed Lineage - The Complete Movie
*''Assassin’s Creed: Lineage''
*Making-Of Assassin’s Creed Brotherhood - Behind the Brotherhood
*Making-Of ''Assassin’s Creed: Brotherhood''
*Game Soundtrack
*Game Soundtrack
*Available through [http://store.steampowered.com/app/48190/ Steam] for US$59.99


==='''Da Vinci Edition'''===
<nowiki>*</nowiki>Available through [http://store.steampowered.com/app/48190/ Steam] for US$59.99
*Free [[The Da Vinci Disappearance]] DLC download[[File:AC_Brotherhood_The_Da_Vinci_Edition_News_-_-_Page_1_Eurogamer.net.png|thumb|Assassin's Creed Brotherhood: Da Vince Edition (PS3)]]
 
*[[Trajan Market]] & the [[Aqueducts]]
===Da Vinci Edition===
*Includes the [[Harlequin]], [[Officer]], [[Dama Rossa]], [[Knight]], [[Marquis]], [[Pariah]]
[[File:AC_Brotherhood_The_Da_Vinci_Edition_News_-_-_Page_1_Eurogamer.net.png|thumb|150px|The Da Vinci Edition.]]
*Includes the [[Helmschmied Drachen Armor]]
*Free The Da Vinci Disappearance DLC download
*Two exclusive singleplayer maps (Aqua Gear & Trajan Market).
*The Harlequin, Officer, [[Dama Rossa]], [[Knight]], [[Marquis]], and [[Pariah]] multiplayer characters.
*Helmschmied Drachen Armor.


==Trophies/Achievements==
{{-}}
Assassin's Creed Brotherhood will have 51 Trophies and 50 Achievements; the full list can be found [http://www.ps3trophies.org/game/assassins-creed-brotherhood/trophies/ here (PS3)] or [http://www.xbox360achievements.org/game/assassins-creed-brotherhood/achievements/ here (Xbox 360)]
==Achievements==
{{main|Assassin's Creed: Brotherhood Achievements}}


One of the Trophies/Achievements for AC: Brotherhood which requires the player to "Solve all of Subject 16's puzzles" is titled in Morse Code ".. .- -- .- .-.. .. ...- ."; when translated spells "I AM ALIVE". It is unknown what relation this has to Subject 16, as he has long been thought to be dead.
==Sequel==
{{main|Assassin's Creed: Revelations}}


==Trivia==
==Trivia==
{{GalleryBox|Assassin's Creed: Brotherhood}}
{{GalleryBox|Assassin's Creed: Brotherhood}}
*In the E3 2010 Single Player Walkthrough, the "Press Start/Enter" menu background keeps cycling every few seconds from the original Abstergo "blue" Animus (1.28) of [[Assassin's Creed|''Assassin's Creed'']] to the "white" Animus 2.0 of [[Assassin's Creed II|''Assassin's Creed II'']].
*The background of the game's title menu cycles between the blue of Abstergo's Animus (1.28), and the white of the Assassins' Animus 2.0.
*In the multiplayer mode, despite all the characters being [[Templars]] and using Abstergo's Animi, the desynchronization animation with the numerous white lines, and the blend animation with the white lines at the character's feet is from the Animus 2.0.
*In the multiplayer mode, despite all the characters being Templars and using Abstergo's Animi, the desynchronization animation with the numerous white lines, and the blend animation with the white lines at the character's feet are from the Animus 2.0.
*[[Nolan North]], the voice actor of Desmond Miles, had admitted to be working on a new Assassin's Creed game before any official announcement, and game developers said that his story would "take an interesting turn."
*[[Nolan North]], the voice actor of Desmond Miles, had admitted to be working on a new ''Assassin's Creed'' game before any official announcement, and game developers said that his story would "take an interesting turn."
*The outfit of Ezio's apprentices look similar to that of the Assassin guards on the first game. Ezio's own outfit has also changed, being more plain and simple rather than flashier, nobility robes from Assassin's Creed II. And bears a resemblance to Altair's robes.
*The covers of the Xbox 360 and PS3 versions of the game show Ezio with dual Hidden Blades in an "X" pointing upwards, while on the PC version cover, the blades are facing downwards.
*The covers of the Xbox 360 and PS3 versions of the game show Ezio with dual [[Hidden Blade]]s in an "X" pointing upwards, while on the PC version cover, the Blades are facing downwards.
*As seen in [http://ubitv.de.ubi.com/index.php?vid=3782 this video], the PC version of the game is able to support 3 monitor gaming.
*A list of the achievements can be found here: [http://www.xbox360achievements.org/game/assassins-creed-brotherhood/achievements/]
*According to Eurogamer, once a player has achieved 100% synchronization with a sequence/memory, a "cheat" will be unlocked. [http://www.eurogamer.net/articles/2010-10-19-assassins-creed-brotherhood-hands-on [9]]
*Apples seem to be very significant in ''Assassin's Creed Brotherhood'', as many civilians are seen eating apples, Cesare was poisoned with an apple whilst Rodrigo was murdered by one. This may be a reference to The Apple of Eden.
*As seen in [http://ubitv.de.ubi.com/index.php?vid=3782 this video], the PC version of the game is able to support 3 monitor gaming


==Videos==
==Videos==
Line 422: Line 254:
Video:Assassin's Creed Brotherhood Walkthrough Part III|Recorded Footage
Video:Assassin's Creed Brotherhood Walkthrough Part III|Recorded Footage
</videogallery>
</videogallery>
==='''Other Videos'''===
*[[Videos#Assassin's_Creed:_Brotherhood|Assassin's Creed: Brotherhood Videos]]
*[http://assassinscreed.uk.ubi.com/ Assassin's Creed Brotherhood] (Try replacing .uk with .es, .de, .fr, .us or .it to see unseen UK footage.)
==Notes and references==
{{reflist}}


{{ACSeries}}
{{ACSeries}}

Revision as of 15:50, 8 May 2011


He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article three months after release.

Assassin's Creed: Brotherhood is the direct sequel of 2009's Assassin's Creed II, picking up right after the end of the last game.

The story once again features the titular character of Ezio Auditore da Firenze, now a legendary Master Assassin, as he strives to rebuild the Assassin Brotherhood in Rome, by bringing down the tyrannical Templar family, the Borgia, and bringing the city into the true wealth and wonder of the Renaissance.

Story

Using the Animus 2.0, Desmond Miles attempted to relive one of the late memories of his ancestor, Ezio Auditore, hoping that it would reveal the location of the Apple of Eden, which could allow them to prevent the foretold disaster. However, instead of entering the memory set in 1507, he was forced into a different one, occurring during a battle in Viana. From there, as Ezio looked upon the besieged Viana Castle, he recalled the similar events of the siege of Monteriggioni, subsequently forcing Desmond back further, into a memory from 1499.

Fall of Monteriggioni

Main article: Fall of Monteriggioni

As Ezio left the Vault beneath the Vatican after listening to Minerva's message, he discovered Rodrigo Borgia gone. Noticing too that the Staff had been left behind, he attempted to extract it from where it had been impaled into the floor; however, it descended and was sealed away.

Mario Auditore then called down to him from the entrance, and he and Ezio fought their way out of the Vatican. Ezio, unable to decide whether or not to cast the Apple into the Tiber River, gave it to Mario for safe keeping. The two then rode back to Monteriggioni on horseback.

However, Ezio soon learned that the Templar threat had diminished little, when Cesare Borgia, son of Rodrigo Borgia, laid siege to Monteriggioni. Cesare's army of soldiers, towers, and cannons attacked in full force, destroying much of the city and villa. The attack ended with Monteriggioni in ruins, Ezio wounded badly by arquebusiers, and Mario killed by Cesare himself. Though Ezio attempted to follow his uncle's murderer on horseback, he passed out on the road to Rome from his injuries.

At that point, Desmond woke from the Animus stationed in the back of the Assassins' van, they having arrived at the Villa Auditore in modern Monteriggioni, their last safehouse in Italy. Lucy Stillman explained that they need to recover Ezio's Apple of Eden, as she suspected that Minerva had altered it somehow when she had touched it in the Vault.

Desmond, Lucy, Shaun and Rebecca then headed for the Villa, seeking the safety of the underground Sanctuary, which would keep them hidden from Abstergo's cell towers. However, as the door was locked, Desmond and Lucy left to discover another way in. After making their way through the secret passage that Ezio and the citizens had used to flee the Borgia attack, they opened the way for Shaun and Rebecca.

Inside the Sanctuary, Desmond saw an aged Ezio due to the Bleeding Effect, and deduced that he must have returned to the villa many years after the attack, though for an unknown purpose. He also found a symbol that Ezio had drawn on the wall and, using Eagle Vision, saw a series of numbers hidden underneath.

The four of them then set up the Animus 2.0, and Desmond returned to Ezio's memories, with Lucy believing that improving his synchronization with Ezio would allow Desmond to access the memory revealing the location of the Apple.

War in Rome

Main article: Liberation of Rome

Ezio regained consciousness in a small house in Rome, where the woman who had been tending to him told him that a man had brought him there, and had supplied him with new armor and clothing. After leaving the house and receiving medicine from a doctor, Ezio left to meet with Niccolò Machiavelli. Through Machiavelli, he discovered that Rome was in disrepair, and that the citizens were being oppressed by the Borgia. Later, he would also stumble across the Followers of Romulus, and explore one of their lairs, the Nero's Golden Palace.

Basing himself on Tiber Island in the center of the city, Ezio began his mission to rid the city of the influence of Cesare and his generals. To do so, Ezio reestablished relationships between his Assassins Guild and the other guilds in the city, namely that of the Courtesans (led by Madonna Solari, and later Claudia Auditore), the Thieves (led by La Volpe) and the Mercenaries (led by Bartolomeo d'Alviano).

Ezio then began to rebuild the Brotherhood by recruiting Apprentices, who were made up of both distressed citizens who wished to liberate their city, and young novice Assassins, such as Francesco Vecellio. After the recruits had completed their training, he placed them in teams and sent them on missions across Europe.

Ezio then began to break down the Borgia influence in Rome by destroying several Borgia towers and their captains. He also sabotaged Cesare's forces by striking at their arsenal, their military funding, and their support from the French forces. To do so, he destroyed the war machines of Leonardo da Vinci, and assassinated two of Cesare's key generals, his Banker, Juan Borgia, and the French general, Octavian de Valois.

Afterwards, he was informed that Pietro Rossi, an actor and Lucrezia Borgia's plaything, possessed a key to the Castel Sant'Angelo. Knowing that he would need it in order to assassinate Cesare and Rodrigo successfully, Ezio tailed after Micheletto Corella, Cesare's personal assassin, who had been sent to kill Pietro. After Ezio had rescued him, both from being stabbed with a spear during his play, and from the ailments of poison, Pietro handed the Assassin the key to the Castello.

Upon completion of these tasks, Ezio inducted Claudia into the Assassin Order, and was also elected by Machiavelli to be Il Mentore of the Brotherhood.

The Fall

Main article: Fall of Cesare Borgia

Soon afterwards, Ezio infiltrated the Castel, where he witnessed the murder of Rodrigo by his son, Cesare. Cesare forced the location of the Apple of Eden from Lucrezia, and hurried to retrieve it from Basilica di San Pietro. However, Ezio successfully reached the Apple before Cesare, and subsequently used it to demilitarize the remnants of Cesare's army.

In one last battle, Ezio and his fellow Assassins fought Cesare and his surviving men at the gates of Rome. Cesare was arrested by Fabio Orsini by the order of the new Pope, though not before commenting that he would not be in chains for long and that he would never be killed by any man.

Sometime later, Ezio, troubled by Cesare's comments, discussed them with Leonardo, who suggested using the Apple to find out if what he said was true. Ezio was hesitant, but decided to take his advice, and discovered that Cesare would indeed free himself from prison. Ezio declared that he needed to leave at once, reassuring Leonardo's concerns for the Assassin Guild he was leaving behind by saying, "I built this Brotherhood to last, with or without me."

Viana

Main article: Siege of Viana

In 1507, Ezio finally tracked Cesare down at the Siege of Viana, Spain. Ezio fought through the infantry, and finally managed to corner Cesare on the castle wall. There, in a climactic battle, Ezio managed to destroy Cesare's armor and ultimately defeat him. Though Cesare insisted that he would not die in the hands of man, Ezio then left him to the "hands of fate," and threw him from the battlements to his death.

Afterwards, Ezio took the Apple of Eden into a Vault under the Santa Maria Aracoeli, within the Temple of Juno.

Recovering the Apple

Desmond emerged from the Animus shortly after reliving this memory, listening to his teammates deducing a way to get into the Vault. Just as Rebecca mentioned that they needed a spoken password to enter it, a blackout occurred, cutting them off from using the Animus to find out. However, Desmond realized that the symbol he had seen on the door of the Vault was the same one he had seen drawn on the villa wall. Shaun discovered that the sequence of numbers hidden behind the symbol referred to the seventy-two names of God, setting the password to be 72.

The Assassins then drove to the Colosseo in Rome, and Desmond separated from the others to find a way into the Vault. As he traveled the underground passageway, he encountered another of Those Who Came Before, Juno, who spoke at length of the downfall of humankind.

Arriving inside the Santa Maria Aracoeli, Desmond unlocked the door for his teammates and, shortly afterwards, witnessed a memory of Ezio free-running through the church. He followed him and activated a system of bars and levers, finally causing a small pedestal to emerge from the floor. Placing his hand on it, Desmond activated the floor, lowering the four of them down to the door of the Vault.

Desmond spoke the password, and the door opened to reveal a large empty chamber, with a tall platform raised in the middle, upon which the Apple awaited. Desmond activated the staircase up to it by jumping across a series of pillars; while Juno's voice echoed through the cavern as she spoke cryptically of humans, the Pieces of Eden and a "sixth sense." However, Desmond was apparently the only one who could hear her.

Once the Assassins had access to the platform, Desmond asked the Apple where the other Temples were, and a series of holographic symbols appeared. Shaun mentioned that two of the most distinct ones, the Phrygian Cap and the Masonic Eye, only came together in one place; however, when Desmond picked up the Apple, time seemed to stop and he found himself controlled by Juno. Though he struggled, she forced him to draw his hidden blade and stab Lucy in the abdomen. The two then fell to the ground unconscious, with blood pooling around Lucy.

Later, William M. and another unknown male could be heard speaking, saying that Desmond had gone into shock. William ordered the other to put Desmond back into the Animus, despite the other's protests on how badly the Animus had affected Desmond already. Later Desmond entered a coma, though William claimed that Desmond would live through it.

Locations

Singleplayer

Multiplayer

Weapons

File:New weapon wheel.png
The tool selection HUB.

The weapon wheel feature in Assassin's Creed: Brotherhood remains largely the same as in Assassin's Creed II, but with several new features, such as the addition of the Crossbow.

Also, a dual-wielding option has been added, which are marked by a smaller symbol over the primary one. For example, the Hidden Gun is paired with the Longsword, and the Throwing Knives with the Short Blade.

Note: Weapons with an asterisk (*) next to them are first introduced in Brotherhood as usable items.

Multiplayer

Assassin's Creed: Brotherhood is the first Assassin's Creed game to feature a multiplayer mode. In it, the players are Templars in training at the Abstergo facility, who use Animi and the Bleeding Effect to train in combat, stealth and free-running. The simulation consists of stalking and killing one another in areas set to mimic countries and cities of the Renaissance era.

Downloadable content

Singleplayer

Multiplayer

Editions

Codex Edition

The Codex Edition.

Auditore Edition

The Auditore Edition.
  • Transparency box with 3D thermoformed portrait of Ezio.
  • Multiplayer character cards.
  • Aqua Gear exclusive singleplayer map.
  • DVD of the Assassin's Creed: Lineage short-film.
  • Helmschmied Drachen Armor.
  • Three ubiworkshop artcards.

Collector's Edition

The Collector's Edition (Harlequin).
  • Collectible black package.
  • The Harlequin Jack-in-the-Box (GameStop only) or the Doctor Jack-in-the-Box (other participating retailers).
  • Harlequin multiplayer character (GameStop only).
  • Two exclusive singleplayer maps (Aqua Gear & Trajan Market).
  • Strategy Map of Rome.
  • Exclusive Art Book.
  • Bonus Disc.
    • Exclusive Making-of Assassin’s Creed: Brotherhood Video.
    • Digital Sneak Peak at the comic book series.
    • Trailers and Dev Diaries.
    • Game Soundtrack.
  • Helmschmied Drachen Armor (Amazon.com pre-order only).

Special Edition

The Special Edition.
  • Exclusive Packaging.
  • Trajan Market exclusive singleplayer map.
  • The Officer multiplayer character.

HMV Exclusive Edition

  • Exclusive Packaging.
  • Aqua Gear exclusive singleplayer map.
  • The Harlequin Multiplayer Character.

Digital Deluxe Edition (PC Only)

  • Trajan Market & the Aqueducts.
  • The Harlequin and Officer multiplayer characters.
  • Helmschmied Drachen Armor.
  • Altaïr's Codex.
  • Multiplayer characters cards.
  • Strategy Map of Rome.
  • Assassin’s Creed: Lineage
  • Making-Of Assassin’s Creed: Brotherhood
  • Game Soundtrack

*Available through Steam for US$59.99

Da Vinci Edition

The Da Vinci Edition.
  • Free The Da Vinci Disappearance DLC download
  • Two exclusive singleplayer maps (Aqua Gear & Trajan Market).
  • The Harlequin, Officer, Dama Rossa, Knight, Marquis, and Pariah multiplayer characters.
  • Helmschmied Drachen Armor.

Achievements

Main article: Assassin's Creed: Brotherhood Achievements

Sequel

Main article: Assassin's Creed: Revelations

Trivia

  • The background of the game's title menu cycles between the blue of Abstergo's Animus (1.28), and the white of the Assassins' Animus 2.0.
  • In the multiplayer mode, despite all the characters being Templars and using Abstergo's Animi, the desynchronization animation with the numerous white lines, and the blend animation with the white lines at the character's feet are from the Animus 2.0.
  • Nolan North, the voice actor of Desmond Miles, had admitted to be working on a new Assassin's Creed game before any official announcement, and game developers said that his story would "take an interesting turn."
  • The covers of the Xbox 360 and PS3 versions of the game show Ezio with dual Hidden Blades in an "X" pointing upwards, while on the PC version cover, the blades are facing downwards.
  • As seen in this video, the PC version of the game is able to support 3 monitor gaming.

Videos

<videogallery> Video:Assassin's Creed: Brotherhood - Debut Website Teaser (HD)|Debut Teaser Trailer [[Video:Assassins Creed Brotherhood Weapons Trailer HD|Weapons Teaser Trailer Video:Assassin's Creed Brotherhood Rome Vignette|Presentation of Rome Video:Shaun Hastings Teaser|Shaun Hastings' Reveal Video Video:Assassin's Creed: Brotherhood - Enter Rome Trailer (HD)|Enter Rome Trailer Video:Assassin's Creed Brotherhood Multiplayer Trailer|E3 2010 Multiplayer Trailer Video:Assassin's Creed: Brotherhood - Multiplayer Beta Trailer (HD)|Multiplayer Beta Trailer Video:Assassin's Creed Brotherhood - The Story Trailer|The Story Trailer Video:Assassin's Creed Brotherhood - Exotic Gameplay Trailer|Exotic Gameplay Trailer Video:Assassin's Creed: Brotherhood - Singleplayer-Gameplay|Singleplayer Gameplay #1 Video:Assassins Creed Brotherhood - Singleplayer-Gameplay #2|Singleplayer Gameplay #2 Video:What you get when you pre-order Assassin's Creed Brotherhood|Retailers Bonuses Video:Assassin's Creed: Brotherhood: Gameplay trailer - Character Desmond|Desmond In Asassin's Creed Brotherhood Video:Assassin's Creed Brotherhood - Codex Edition|Codex Edition Video:Assassin's Creed Brotherhood|Beta Gameplay Video:Assassin's Creed: Brotherhood - launch trailer|Single Player Launch Trailer Video:Assassin's Creed Brotherhood Walkthrough Part III|Recorded Footage </videogallery>


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