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Multiplayer: Difference between revisions

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imported>TheHiddenBlade123
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imported>Darman36
MP Abilities, Modes were deleted per vote. Relinked Game Modes
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{{Era|ACB|ACR|AC3|AC4|Realworld}}
{{Era|ACB|ACR|AC3|AC4|Realworld}}


The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is an [[Animus]]-based training program used by [[Abstergo Industries]], in order to prepare new [[Templars|Templar]] agents for the fight against the [[Assassins]] in 2012. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is an [[Animus]]-based training program used by [[Abstergo Industries]], in order to prepare new [[Templars|Templar]] agents for the [[Assassin-Templar War|fight]] against the [[Assassins]] in 2012. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.


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|[[File:AbilitiesWall.png|150px|link=Multiplayer Abilities]]
|[[File:Wiki noimage.jpg|150px|link=Multiplayer Scoring System]]
|[[File:Wiki noimage.jpg|150px|link=Multiplayer Scoring System]]
|[[File:ChaseWall.png|150px|link=Multiplayer Game Modes]]
|[[File:ChaseWall.png|150px|link=:Category:Animi_modes]]
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![[Multiplayer Abilities]]
![[Multiplayer Scoring System]]
![[Multiplayer Scoring System]]
![[Multiplayer Game Modes]]
![[:Category:Animi modes|Multiplayer Game Modes]]
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Revision as of 18:18, 15 April 2016


The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

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ACBH Characters ACR Characters ACIII Characters ACIV Characters
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ACBH Locations ACR Locations ACIII Locations ACIV Locations
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Multiplayer Scoring System Multiplayer Game Modes