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imported>Zero-ELEC this page is kind of... vestigial? |
imported>GoldenBoy99 No edit summary |
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|[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]] | |[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]] | ||
|[[File:ACIIIMWallBorder.png|150px|link=Multiplayer/ACIII#Characters]] | |[[File:ACIIIMWallBorder.png|150px|link=Multiplayer/ACIII#Characters]] | ||
|[[File:ACIVWall.jpg|150px|link=Multiplayer/ACIV#Characters]] | |||
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![[Multiplayer/ACBH#Characters|ACBH Characters]] | ![[Multiplayer/ACBH#Characters|ACBH Characters]] | ||
![[Multiplayer/ACR#Characters|ACR Characters]] | ![[Multiplayer/ACR#Characters|ACR Characters]] | ||
![[Multiplayer/ACIII#Characters|ACIII Characters]] | ![[Multiplayer/ACIII#Characters|ACIII Characters]] | ||
![[Multiplayer/ACIV#Characters|ACIV Characters]] | |||
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|[[File:HospitalWall.png|150px|link=Multiplayer/ACR#Locations]] | |[[File:HospitalWall.png|150px|link=Multiplayer/ACR#Locations]] | ||
|[[File:NorthwestPassageWallBorder.png|150px|link=Multiplayer/ACIII#Locations]] | |[[File:NorthwestPassageWallBorder.png|150px|link=Multiplayer/ACIII#Locations]] | ||
|[[File:Saba Island - multiplayer.jpg|150px|link=Multiplayer/ACIV#Locations]] | |||
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![[Multiplayer/ACBH#Locations|ACBH Locations]] | ![[Multiplayer/ACBH#Locations|ACBH Locations]] | ||
![[Multiplayer/ACR#Locations|ACR Locations]] | ![[Multiplayer/ACR#Locations|ACR Locations]] | ||
![[Multiplayer/ACIII#Locations|ACIII Locations]] | ![[Multiplayer/ACIII#Locations|ACIII Locations]] | ||
![[Multiplayer/ACIV#Locations|ACIV Locations]] | |||
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Revision as of 01:41, 26 November 2014
| Error creating thumbnail: Unable to save thumbnail to destination | Patience, brothers. Soon we will reveal the secrets of Assassin's Creed IV: Black Flag. This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done. |
The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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