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{{Era|AC|AC2|ACB|PL|ACR|AC3}}
{{Era|AC|AC2|ACB|ACR|AC3|PL}}
[[File:AC2_Ezio_in_crowd.jpg|thumb|300px|Ezio Auditore in Venice among a crowd of civilians.]]
[[File:AC2_Ezio_in_crowd.jpg|thumb|300px|Ezio Auditore in Venice among a crowd of civilians.]]
'''Civilians''' were the [[Humans|human]] members of a nation’s population who could be found abundantly in cities and more scarcely in the countryside. Civilians were generally of no significance to either the [[Templars]] or the [[Assassins]], save for the fact that both were working to better the lives of humanity as a whole. However, a number of types stood out from the general populace, and could either help or hinder the members of either order.
'''Civilians''' were the [[Humans|human]] members of a nation's population, who could be found abundantly in cities and more scarcely in the countryside.
 
They were generally of no significance to either the [[Templars]] or the [[Assassins]], save for the fact that both were working to better the lives of humanity as a whole. However, a number of types stood out from the general populace, and could either help or hinder the members of either order.


==History==
==History==
===High Middle Ages===
===High Middle Ages===
Civilians were the general denizens of the cities and [[Kingdom|countryside]] of the Holy Land. They generally posed no threat, though certain individuals reacted aggressively towards an Assassin's presence and actions.<ref name="AC">''[[Assassin's Creed]]''</ref>
Civilians were the denizens of the cities and [[Kingdom|countryside]] of the Holy Land, and they generally posed no threat, though certain individuals reacted aggressively towards an Assassin's presence and actions.<ref name="AC">''[[Assassin's Creed]]''</ref>


Civilians watched fights closely, made comments on [[Freerunning|free running]] throughout the city, gasped when anyone was killed, and collectively fled from a scene of bloodshed. They were both a shield and a hindrance for Assassins, on the occasions that they needed to flee their enemies. When they ran into a large group of civilians whilst sprinting, the Assassins would lose their balance and fall onto the ground, offending those around them. However, if the Assassin shoved his way through a crowd, he could maintain his running momentum.<ref name="AC"/>
If a fight occurred, they would watch closely, make comments on those who [[Freerunning|free-ran]] throughout the city, gasped when anyone was killed, and collectively fled from a scene of bloodshed. They also acted as both a shield and a hindrance for Assassins, on the occasions that they needed to flee from their enemies. Whenever they ran into a large group of civilians whilst sprinting, an Assassin would lose their balance and fall onto the ground, offending those around them. However, if the Assassin shoved their way through a crowd, they could maintain their running momentum, though it would be slower, in order to effectively barge through the civilians.<ref name="AC"/>


In accordance with the first tenet of [[The Creed|their Creed]], Assassins would neither kill nor harm civilians, seeing them as innocents.<ref name="AC"/>
In accordance with the first tenet of [[The Creed|their Creed]], Assassins would neither kill nor harm civilians, seeing them as innocents.<ref name="AC"/>


===Renaissance===
===Renaissance===
Civilians during the [[Renaissance]] period behaved in a similar manner to those during the High Middle Ages.<ref name="AC2">''[[Assassin's Creed II]]''</ref>
Citizens during the [[Renaissance]] period behaved in a similar manner to those during the High Middle Ages, though they offered Assassins an added capability, since [[Ezio Auditore da Firenze]] was also able to [[blending|blend]] within all groups of civilians, as opposed to the Assassins of the [[Third Crusade]] like [[Altaïr Ibn-La'Ahad]], who could only hide among [[scholars]].<ref name="AC2">''[[Assassin's Creed II]]''</ref>
 
[[Ezio Auditore da Firenze]] was also able to [[blend]] within all groups of civilians, as opposed to the Assassins of the [[Third Crusade]] like [[Altaïr Ibn-La'Ahad]], who could only hide among [[scholars]].<ref name="AC2"/>


Ezio also possessed the ability to throw florins onto the ground, causing a mob of civilians to crowd around him and excitedly pick up the coins. For Assassins, this served as a common means of distracting enemy guards, and entering restricted areas.<ref name="AC2"/> In [[Constantinople]], Ezio learned to use the [[Gold bombs|Pyrite coin bombs]] and would throw them to the ground while being chased by [[guards]], attracting civilians who would form a blockade and behave aggressively to his pursuers.<ref name="Revelations">''[[Assassin's Creed: Revelations]]''</ref>
Ezio also possessed the ability to throw florins onto the ground, causing a mob of civilians to crowd around him and excitedly pick up the coins. For Assassins, this served as a common means of distracting enemy guards, and entering restricted areas.<ref name="AC2"/> In [[Constantinople]], Ezio learned how to use [[Gold bombs|pyrite coin bombs]], and would throw them to the ground while being chased by [[guards]], attracting civilians that would form a blockade and behave aggressively to his pursuers.<ref name="Revelations">''[[Assassin's Creed: Revelations]]''</ref>


==Archetypes==
==Archetypes==
Several archetypes of citizens were intermixed with the populous, each bringing a unique form of interaction with their surroundings.  
Several archetypes of citizens were intermixed with the populous, each bringing a unique form of interaction with their surroundings.


===Beggars===
===Beggars===
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In the cities of [[Acre]], [[Damascus]], and [[Jerusalem]], desperate female beggars could be found along the streets, asking for money and claiming that their families were seriously ill and destitute.<ref name="AC"/>
In the cities of [[Acre]], [[Damascus]], and [[Jerusalem]], desperate female beggars could be found along the streets, asking for money and claiming that their families were seriously ill and destitute.<ref name="AC"/>


They would often approach an Assassin and persistently run into his path until he either ignored them for long enough, ran from them, or attacked them. Should the Assassin attempt to climb a building to escape them, they would often throw rocks at him and yell their disappointment. If the Assassin instead chose to draw any of his weapons or attacked them, beggars would run away screaming and no longer bother him. They also could alert targets of the Assassin's approach, if threatened or hit. <ref name="AC"/>
They would often approach an Assassin and persistently run into their path until they either ignored them for long enough, ran from them, or attacked them. Should the Assassin attempt to climb a building to escape them, the beggars would often throw rocks at them and yell their disappointment. If the Assassin instead chose to draw any of their weapons or attacked the beggars, they would run away screaming and no longer bother them. Accompanying this, beggars could also could alert the Assassin's targets of their approach, if threatened or hit.<ref name="AC"/>


Beggars appeared in the [[Italy|Italian]] regions of [[Romagna]] and [[Tuscany]] but did not chase or harass any passing people for money. They usually only leaned or sat against alleyway walls, with one hand extended. Should an Assassin throw money to them, they would pick it all up, thank him, and proceed to walk away.<ref name="AC2"/>
In the Renaissance, beggars did appear in the [[Italy|Italian]] regions of [[Romagna]] and [[Tuscany]], but they did not chase or harass any passing people for money. They usually only leaned or sat against alleyway walls, with one hand extended. Should an Assassin throw money to them, they would pick it all up, thank them, and proceed to walk away.<ref name="AC2"/>


The city of [[Rome]] featured the calmer beggars of the previously visited Italian cities, as well as the persistent beggars of the High Middle Ages. The latter of these were always female, came in groups of three, and usually could only be found in the parts of the city still under [[House of Borgia|Borgia]] influence.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref> In Constantinople, beggars were always present in a district, regardless of whether [[Byzantines]] or [[Ottomans]] controlled the area.<ref name="Revelations"/>
The city of [[Rome]] featured the calmer beggars of the previously visited Italian cities, as well as the persistent beggars of the High Middle Ages. The latter of these were always female, came in groups of three, and usually could only be found in the parts of the city still under [[House of Borgia|Borgia]] influence.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref> In Constantinople, beggars were always present in a district, regardless of whether [[Byzantines]] or [[Ottomans]] controlled the area.<ref name="Revelations"/>


===Carriers===
===Carriers===
In the three cities visited by Middle Age Assassins, certain civilians could be found walking around carrying something heavy.<ref name="AC"/> When the Assassin bumped into them, they would drop the item and begin to scold him openly, causing a commotion that could potentially disrupt the Assassin's current mission or assassination. To avoid a scene, he could instead gently push them aside as he passed.<ref name="AC"/>
In the three cities visited by the Assassins of the High Middle Ages, certain civilians could be found walking around carrying heavy objects. When Assassins bumped into them, they would drop their item and begin to scold them openly, causing a commotion that could potentially disrupt the Assassin's current mission or assassination. To avoid a scene, they could gently push them aside as they passed, not startling the civilian and keeping their object intact.<ref name="AC"/>


[[File:Ezio_posing_a_guard_(2).jpg|thumb|250px|Ezio disguised as a box carrier.]]
[[File:Ezio_posing_a_guard_(2).jpg|thumb|250px|Ezio disguised as a box carrier.]]
Carriers came in two variations, jar carriers and box carriers. Jar carriers were women holding a large clay jar on their heads, while box carriers were men holding a box close to their chest. If an Assassin knocked either of these civilians over, nearby guards would exclaim a warning, and if he repeated his actions, they would attack.<ref name="AC"/>
Carriers came in two variations, jar carriers and box carriers. Jar carriers were women holding a large clay jar on their heads, while box carriers were men holding a crate close to their chest. If an Assassin knocked either of these civilians over, nearby guards would exclaim a warning, and if they repeated their actions, the guards would attack.<ref name="AC"/>


Only box carriers could be found during the Renaissance. They were seen walking the streets, carrying boxes from shop to shop. If an Assassin bumped into one or rode a [[Horses|horse]] too close to one, the carrier would cause a great deal of commotion, and any guards that witnessed the action would often approach and push the Assassin around in warning.<ref name="AC2"/> Even should a box carrier be the one to walk into the Assassin, he would drop what he was carrying and still scold the Assassin for the fault.<ref name="AC2"/>
During the Renaissance, only box carriers could be found. They were seen walking the streets, carrying their merchandise from shop to shop. If an Assassin bumped into one or rode a [[Horses|horse]] too close to them, the carrier would drop their box, breaking it and causing a great deal of commotion, and any guards that witnessed the action would often approach and push the Assassin around in warning.<ref name="AC2"/> Even in the event that a box carrier be the one to walk into the Assassin, they would drop whatever they were carrying and still scold the Assassin for the fault.<ref name="AC2"/>


In Constantinople, two more variations appeared, the bread carriers and the drink carriers. Bread carriers and drink carriers held trays for bread or bottles of drinks, and they would react the same way as box carriers if an Assassin bumped into one.<ref name="Revelations"/>
In Constantinople, two more variations appeared, being bread and drink carriers. The two types held trays for bread or bottles of drinks, and they would react the same way as box carriers if an Assassin bumped into one.<ref name="Revelations"/>


===Scholars===
===Scholars===
{{Main|Scholars}}
{{Main|Scholars}}
[[File:Blending.jpg|thumb|250px|Altaïr among a group of scholars.]]
[[File:Blending.jpg|thumb|250px|Altaïr among a group of scholars.]]
Scholars were holy men who walked slowly and silently through the three cities of the Holy Land. As they possessed robes similar to a scholar, Assassins could blend in with a group of them to escape guards.<ref name="AC"/> This only worked in a group, though. During Altaïr's visit to [[Alep]], individual scholars could be found walking around, but Altaïr could not blend with them.<ref name="Altaïr's Chronicles">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref>
Scholars were holy men who walked slowly and silently through the three cities of the Holy Land. As they possessed robes similar to a scholar, Assassins could blend in with a group of them to escape guards, though it would only work with a group, and not with a single scholar.<ref name="AC"/> During Altaïr's visit to [[Alep]], individual scholars could be found walking around, but Altaïr could not blend with them.<ref name="Chronicles">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref>


Though scholars were not present during the Renaissance, monks could be comparatively similar in appearance to them. Their strategic importance was severely diminished, however, as Ezio was able to blend with any group of civilians.<ref name="AC2" />
Though scholars were not present during the Renaissance, monks were comparatively similar in appearance to them. Their strategic importance was severely diminished, however, as Ezio was able to blend with any group of civilians.<ref name="AC2" />


{{-}}
{{-}}
===Thugs===
===Thugs===
{{Main|Thugs}}
{{Main|Thugs}}
Thugs were the only civilians that would fight the Assassins, usually if they found one of the Brotherhood engaged in a [[Fists|fistfight]] with an [[interrogation]] target or if they caught him [[Pickpocketing|stealing]] [[throwing knives]] from them. They would engage him in a brawl, but if he drew a weapon, they would immediately flee. If there were guards watching the fistfight and the Assassin drew his weapon to scare the thugs away, the guards would attack.<ref name="AC"/>
Thugs were the only civilians in the High Middle Ages that would fight the Assassins, usually if they found one of the Brotherhood engaged in a [[Fists|fistfight]] with an [[interrogation]] target, or if they caught them attempting to [[Pickpocketing|steal]] [[throwing knives]] from their pouches. In response, they would engage them in a brawl, but if the Assassin drew a weapon, they would immediately flee. If guards happened to be watching the fistfight and the Assassin drew their weapon to scare the thugs away, the guards would immediately attack.<ref name="AC"/>


[[File:AssassinsCreed_360_Test008.jpg|thumb|250px|Altaïr about to pickpocket a thug.]]
[[File:AssassinsCreed_360_Test008.jpg|thumb|250px|Altaïr about to pickpocket a thug.]]
Whilst thugs did not appear in any other period, Renaissance civilians would fight Ezio similarly to thugs should they see him pickpocketing them. Unlike thugs, however, they were easily beaten in a fight. These courageous citizens usually only attacked Ezio alone. Only during two [[Beat Up|events]] in [[Forlì]], gangs of civilians engaged Ezio in much the same way as thugs and proved to be more difficult to defeat.<ref name="AC2"/>
Whilst thugs did not appear in any other period, Renaissance civilians would fight Ezio similarly to thugs, should they witness him pickpocketing them. Unlike thugs, however, they were easily beaten in a fight, and the courageous citizens usually only attacked Ezio alone. Only during two [[Beat Up|events]] in [[Forlì]] did gangs of civilians engage Ezio in much the same way as thugs, and they proved to be more difficult to defeat.<ref name="AC2"/>


===Troublemakers===
===Troublemakers===
During the High Middle Ages, the three major cities Altaïr visited contained madmen and drunkards. They usually were found babbling and walking along back alleys or docks.<ref name="AC"/>
During the High Middle Ages, the three major cities that Altaïr visited contained madmen and drunkards. They were usually found babbling and walking along back alleyways or docks.<ref name="AC"/>


When approached, the troublemaker would shove an Assassin violently, causing him to stumble, as well as potentially breaking his cover during an assassination. Troublemakers in Acre could also push an Assassin into the water, instantly causing [[Synchronization|desynchronization]] for [[Desmond Miles|Desmond]] in the [[Animus]].<ref name="AC"/>
When approached, the troublemaker would shove an Assassin violently, causing them to stumble, as well as potentially breaking their cover during an assassination. Troublemakers in Acre could also push an Assassin into the water, instantly causing [[Synchronization|desynchronization]] for [[Desmond Miles]] in the [[Animus]].<ref name="AC"/>


Similar to beggars, when an Assassin punched, grabbed or shoved a troublemaker, they would flee. This would not arouse suspicion with any guards, but nearby thugs would start a fistfight.<ref name="AC"/>
Similar to beggars, when an Assassin punched, grabbed or shoved a troublemaker, they would flee. Such an act would not arouse suspicion with any guards, but nearby thugs would start a fistfight if they were close by.<ref name="AC"/>


During the Renaissance, numerous drunkards located in the cities resembled those in the High Middle Ages; however, they did not act aggressively.<ref name="AC2"/>
During the Renaissance, numerous drunkards located in the cities resembled those in the High Middle Ages; however, they did not act aggressively.<ref name="AC2"/>
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{{Main|Vigilantes}}
{{Main|Vigilantes}}
[[File:Vigilantes.png|thumb|250px|right|A group of vigilantes.]]
[[File:Vigilantes.png|thumb|250px|right|A group of vigilantes.]]
Vigilantes were groups of brave, tough men that assisted an Assassin after he saved citizens in distress. In the Middle Ages, these citizens were usually the wives, daughters, mothers, or other relatives of the vigilantes in question. When an Assassin ran past a group of vigilantes whilst being chased by guards, they would grab the guards, delaying them and aiding the Assassin's escape.<ref name="AC"/>
Vigilantes were groups of brave, tough men that assisted an Assassin after they saved citizens in distress. During the Third Crusade, these troubled citizens were usually female, presumably the wives, daughters, mothers, or various other close relatives of the vigilantes in question. To show their gratitude, when an Assassin ran past a group of vigilantes whilst they were being chased by guards, the men would grab ahold of the soldiers, delaying them and aiding the Assassin's escape.<ref name="AC"/>


They were particularly helpful for stopping assassination targets who fled from Altaïr, notably the Templars [[Talal]], [[Jubair al Hakim]], [[Sibrand]], and [[Abu'l Nuqoud]] .<ref name="AC"/>
They were particularly helpful for stopping assassination targets who fled from Altaïr, notably the Templars [[Talal]], [[Jubair al Hakim]], [[Sibrand]], and [[Abu'l Nuqoud]].<ref name="AC"/>


In Rome during the 16th century, vigilantes appeared in areas where Ezio destroyed [[Borgia towers]], acting in the same manner as vigilantes in the High Middle Ages and often heckling any nearby guards.<ref name="Brotherhood"/>
In Rome during the 16th century, vigilantes appeared in areas where Ezio destroyed [[Borgia towers]], acting in the same manner as vigilantes in the High Middle Ages, though they would often heckle any nearby guards.<ref name="Brotherhood"/>


===Minstrels===
===Minstrels===
[[File:Bandicam_2011-09-17_22-29-25-157.jpg|thumb|250px|Three minstrels in San Gimignano.]]
[[File:Bandicam_2011-09-17_22-29-25-157.jpg|thumb|250px|Three minstrels in San Gimignano.]]
Minstrels were performers who, during the Renaissance, could be found singing and playing their instruments in the streets. Lute players were most common, though minstrels with a variety of instruments could be seen in [[Venice]] during [[Carnevale]]. Should they catch sight of an Assassin, they would often run after him and block his way, playing on their lutes and singing songs about him.<ref name="AC2"/>
Minstrels were performers who, during the Renaissance, could be found singing and playing their instruments in the streets. Lute players were most common, though minstrels with a variety of instruments could be seen in [[Venice]] during [[Carnevale]]. Should they catch sight of an Assassin, they would often run after them and block their way, before playing on their lutes and singing songs about them.<ref name="AC2"/>


Similarly to beggars, they could break his cover, as well as call the attention of nearby guards should an Assassin attack them. Though they could prove irritating, or disruptive during a potential assassination, throwing florins could easily appease them.<ref name="AC2"/>
Similarly to beggars, they could break the Assassin's cover, as well as call the attention of nearby guards should an Assassin attack them. Though they could prove irritating, or disruptive during a potential assassination, throwing florins could easily appease them.<ref name="AC2"/>


Alternatively, the Assassin could intercept a minstrel by attacking him, stealing money from him (around 3 or 4 florins), or running into him. All of these would make minstrels drop their instruments and run off, lamenting that the Assassin was not satisfied with their singing. Should the Assassin do this near guards, he suffered a slight increase in [[Social Stealth|notoriety]].<ref name="AC2"/>
Alternatively, the Assassin could intercept a minstrel by attacking them, stealing money from them (around 3 or 4 florins), or by running into them. All of these would make minstrels drop their instruments and run off, lamenting that the Assassin was not satisfied with their singing. Should the Assassin do this near to guards, they would suffer a slight increase in their [[Social Stealth|notoriety]].<ref name="AC2"/>


Minstrels were also found in Rome and resembled those in other cities, even singing the same songs. However, they wore different colored clothes. When an Assassin stole from a minstrel, it caused him to drop his instrument but yielded no coins.<ref name="Brotherhood"/> In Constantinople, Ezio and the [[Turkish Assassins]] encountered Italian minstrels preparing to perform at [[Topkapı Palace]], beat them, and stole their clothes for infiltration purposes.<ref name="Revelations"/>
Minstrels were also found in Rome and resembled those in other cities, even singing the same songs, though they wore different colored clothes. When an Assassin stole from a minstrel, it caused them to drop their instrument, but it yielded no coins.<ref name="Brotherhood"/> In Constantinople, Ezio and the [[Turkish Assassins|Ottoman Assassins]] encountered Italian minstrels preparing to perform at [[Topkapı Palace]], and subsequently beat them, before stealing their clothes for infiltration purposes.<ref name="Revelations"/>


===Pickpockets===
===Pickpockets===
:''Main article: [[Pickpocket#Pickpockets|Pickpockets]]''
{{Main|Pickpocketing#Pickpockets|Pickpockets}}
 
[[File:Thief.jpg|thumb|180px|right|A fleeing pickpocket.]]
[[File:Thief.jpg|thumb|180px|right|A fleeing pickpocket.]]
Pickpockets in the Renaissance era were [[thieves]] that attempted to steal an Assassin's florins. If the pickpocket was successful in stealing money, or if the Assassin was in the pickpocket's sight, he would escape by use of free-running.<ref name="AC2"/>
Pickpockets in the Renaissance era were [[thieves]] that attempted to steal an Assassin's florins. If the pickpocket was successful in robbing money, or if the Assassin was in the pickpocket's sight, they would attempt to escape by the use of free-running.<ref name="AC2"/>


However, pickpockets were also subject to the same rules on rooftops as the Assassins and would be shot at on sight by an alerted [[Archers|archer]], [[crossbowmen|crossbowman]], or [[Arquebusiers|arquebusier]].<ref name="AC2"/><ref name="Brotherhood"/>
However, pickpockets were also subject to the same rules on rooftops as the Assassins, and they would be shot at on sight by an alerted [[Archers|archer]], [[crossbowmen|crossbowman]], or [[Arquebusiers|arquebusier]].<ref name="AC2"/><ref name="Brotherhood"/>


When an Assassin was pickpocketed, he could regain the money by chasing and tackling the pickpocket or looting it from his corpse. In addition to the stolen money, an extra 500 florins could be gained, presumably from the pickpocket's previous victims.<ref name="AC2"/>
When an Assassin was pickpocketed, they could regain the money by chasing and tackling the pickpocket, or looting it from their corpse. In addition to the stolen money, an extra 500 florins could be gained, presumably from the pickpocket's previous victims.<ref name="AC2"/>


In Rome, pickpockets each carried one trade item that Ezio could use for the completion of [[Shop Quests|shop quests]].<ref name="Brotherhood"/>
In Rome, pickpockets each carried one trade item that Ezio could use for the completion of [[Shop Quests|shop quests]].<ref name="Brotherhood"/>


===Borgia Messengers===
===Couriers===
[[File:Messenger.jpg|thumb|180px|A Borgia messenger cowering before Ezio.]]
[[File:Messenger.jpg|thumb|180px|A Borgia messenger cowering before Ezio.]]
{{Main|Borgia Messengers}}
[[Borgia messengers]] were couriers of the House of Borgia during the Renaissance, and they behaved in a similar manner to pickpockets, but did not steal from Assassins, and would flee upon catching sight of Ezio.<ref name="AC2"/>
Borgia Messengers were couriers of the House of Borgia during the Renaissance. They behaved in a similar manner to pickpockets and fled upon catching sight of Ezio.<ref name="AC2"/>
 
They were adept free-runners, but similar to pickpockets, they would be attacked by guards on the rooftop should they be seen.<ref name="AC2"/>


An Assassin could steal a sum of 1503 to 1505 florins from them, though killing a messenger could greatly increase notoriety.<ref name="AC2"/>
They were adept free-runners, but again sharing similarities to pickpockets, they would be attacked by guards on the rooftops should they be seen. An Assassin could steal a sum of 1503 to 1505 florins from them, though killing a messenger would greatly increase notoriety.<ref name="AC2"/>


In Constantinople, Tax Collectors served the same function as Borgia messengers, and like their Italian counterparts, would flee upon spotting Ezio. Killing a Templar Tax Collector would make the Templars instantly aware of the Assassins.
In Constantinople, [[Templar tax collectors]] served the same function as Borgia messengers, and like their Italian counterparts, they would run away upon spotting Ezio. However, on killing a Templar tax collector, the Assassins would be made instantly aware to the Templars, potentially jeopardizing on of their [[Assassin Dens]].


{{-}}
{{-}}
===Citizens in distress===
===Citizens in distress===
[[File:Saveyourmother.jpg|thumb|A citizen being harassed by guards.]]
[[File:Saveyourmother.jpg|thumb|A citizen being harassed by guards.]]
{{Main|Save Citizen}}
{{Main|Save Citizen}}
An Assassin would often discover citizens that required his attention within the three cities. They were often being harassed by guards for crimes they did not commit, and upon being rescued by the Assassin, they would tell their family or friends (who were usually vigilantes or scholars) about the act of kindness.<ref name="AC"/>
In the High Middle Ages, an Assassin could often discover citizens that required their attention within the Kingdom's three cities. In these instances, they were often being harassed by guards for crimes they did not commit, and upon being rescued by the Assassin, they would tell their family or friends about the act of kindness. Subsequent to this, a group of scholars or vigilantes could be found in the area where the citizen had been rescued.<ref name="AC"/>


Subsequent to this, the group of scholars or vigilantes could be found in the area where the citizen had been rescued.<ref name="AC"/>
In Altaïr's visit to Alep, these citizens also thanked Altaïr for being rescued, but rewarded him with a monetary sum as opposed to potential assistance.<ref name="Chronicles"/>


In Altaïr's visit to Alep, these citizens also thanked Altaïr for being rescued, but rewarded him with coins rather than with assistance.<ref name="Altaïr's Chronicles"/>
[[File:Ezio_Recruiting_Assassin.JPG|thumb|180px|Ezio recruiting a rescued citizen.]]
In Rome and Constantinople during the 16th century, an Assassin could save citizens that were being harassed by Templar guards. Unlike those in the Third Crusade, many of them could be found openly committing acts of rebellion; these included engaging a group of guards in a [[Swords and Maces|sword fight]], or holding a guard hostage as others attempted to rescue their comrade.<ref name="Brotherhood"/>


[[File:Ezio_Recruiting_Assassin.JPG|thumb|180px|Ezio recruiting a rescued citizen.]]
Should the Assassin come to their assistance, the citizen would join them in the duel, proving to be able fighters. Once saved, the civilians gave their lives to the Assassins' cause, becoming [[apprentices]] of the Order shortly thereafter.<ref name="Brotherhood"/>
In Rome and Constantinople during the 16th century, an Assassin could save citizens that were being harassed by Templar guards. Unlike those in the Third Crusade, many of them could be found openly committing acts of rebellion; these included engaging a group of guards in a [[Swords and Maces|sword fight]], or holding a guard hostage as others attempted to rescue their comrade.<ref name="Brotherhood"/> Should the Assassin come to their assistance, they would join him in the duel, proving to be able fighters. Once saved, the civilians gave their lives to Ezio's cause and became Assassin [[apprentices]].<ref name="Brotherhood"/>


===Stalkers===
===Stalkers===
[[File:ACR_Stalker_1.png|thumb|A stalker attacking Ezio.]]
[[File:ACR_Stalker_1.png|thumb|A stalker attacking Ezio.]]
During [[Ezio Auditore]]'s stay in [[Constantinople]], some [[Templars|Byzantine Templars]] disguised themselves among the populace to hunt down and kill the Assassin. These civilians were known as [[Stalkers]].
During Ezio Auditore's stay in [[Constantinople]], some Byzantine Templars disguised themselves among the populace to hunt down and kill the Assassin. These civilians were known as [[Stalkers]], and they typically wore outfits that disguised them as lower class members of society, as they attempted to stealthily sneak up on Ezio and stab him with a [[short blade]].
 
Stalkers wore typical lower class civilian outfits, attempting to stealthily sneak up on Ezio and stab him with a [[short blade]].


Stalkers were never successful, however, and were usually killed by Ezio, who would turn their own daggers against them. But if a stalker was successful they would stab Ezio in the back leaving him paralyzed for a few seconds, in this time the stalker would run off.<ref name="Revelations"/>
Stalkers were rarely successful, and were usually killed by Ezio, who would turn their own daggers against them. In the chance that a stalker was successful, however, they would stab Ezio in the back, leaving him paralyzed for a few seconds and giving themselves the time to run off.<ref name="Revelations"/>


==Trivia==
==Trivia==
[[File:RichCivilian.png|thumb|180px|A rich civilian in [[Florence]].]]
[[File:RichCivilian.png|thumb|180px|A rich civilian in [[Florence]].]]
*When using [[Eagle Vision]], civilians were the only ones that do not glow any color. They were simply grey, being neither an ally nor an enemy.
*When using [[Eagle Vision]], civilians were the only ones who did not glow any color. They were simply shown as a dull grey, being neither an ally nor an enemy.
*In ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed: Revelations]]'' the player could distinguish the social class of civilians, based on their attire. A richer civilian could be pickpocketed for more money.
*In ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed: Revelations]]'', the social class of civilians could be distinguished based on their attire. As such, a richer civilian could be pickpocketed for more money.
*There were extremely few instances of children appearing in-game, and none could be interacted with in free roaming sequences.
*There were extremely few instances of children appearing in-game, and none could be interacted with in free roaming sequences.
**The only children present were Ezio's younger brother, [[Petruccio Auditore da Firenze|Petruccio]], [[Caterina Sforza]]'s children [[Bianca Riario|Bianca]] and [[Ottaviano Riario|Ottaviano]], a child in [[Monteriggioni]] upon Ezio's and [[Mario Auditore|Mario]]'s return from [[Vaticano district|the Vatican]], and the lost boy whose mother was captured by [[Silvestro Sabbatini]].
**The only children present were Ezio's younger brother, [[Petruccio Auditore da Firenze|Petruccio]], [[Caterina Sforza]]'s children, [[Bianca Riario|Bianca]] and [[Ottaviano Riario]], a child in [[Monteriggioni]] upon Ezio's and [[Mario Auditore|Mario]]'s return from [[Vaticano district|the Vatican]], and the lost boy whose mother was captured by [[Silvestro Sabbatini]].


'''''Assassin's Creed'''''
'''''Assassin's Creed'''''
[[File:Hourris_character_model_AC1_by_Michel_Thibault.png|thumb|160px|The women of Masyaf castle.]]
[[File:Hourris_character_model_AC1_by_Michel_Thibault.png|thumb|160px|The women of Masyaf castle.]]
*When you have completed the game, Desmond will no longer desynchronize with Altaïr for killing civilians.
*When Desmond has fully synchronized himself with Altaïr, and had relived through the memories desired by [[Abstergo Industries]], he could no longer be desynchronized for killing civilians.
*As seen in early [http://www.youtube.com/watch?v=G2g-COZpMXs gameplay videos], Altaïr was originally able to push civilians out of his way whilst standing still, rather than only while running.
*As seen in early [http://www.youtube.com/watch?v=G2g-COZpMXs gameplay videos], Altaïr was originally able to push civilians out of his way whilst standing still, instead of only while running.
*An [[Assassin's Creed Achievements|achievement]] called "Enemy of the Poor" can be obtained by throwing female beggars twenty-five times.
*An [[Assassin's Creed Achievements|achievement]] called "Enemy of the Poor" could be obtained by throwing female beggars twenty-five times.
*The animus interface refers to Scholars as a walking hiding spot.
*The Animus interface referred to scholars as a walking hiding spot.
*Interestingly, the only female characters seen within the Masyaf castle can be seen in the garden area.
*Interestingly, the only female characters within the Masyaf castle could be seen in the garden area.


'''''Assassin's Creed II'''''
'''''Assassin's Creed II'''''
*In ''Assassin's Creed II'' and ''Brotherhood'', women would often find anything Ezio does to be attractive, commenting on how strong, fast, or brave he is throughout the game.
*In ''Assassin's Creed II'' and ''Brotherhood'', women would often find anything that Ezio did to be attractive, commenting on how strong, fast, or brave he was throughout the game.
*There was a rare glitch in ''Assassin's Creed II'' where a group of civilians listening to a [[Heralds|herald]] would not react to any violent act the player commits. These civilians could be killed without penalizing the player. Occasionally, about a minute after the glitch, the player might become spontaneously desynchronized.
*There was a rare glitch in ''Assassin's Creed II'' where a group of civilians listening to a [[Heralds|herald]] would not react to any violent act Ezio committed. These civilians could be killed without penalizing Desmond, though on occasion, about a minute after the glitch, he may spontaneously become desynchronized.


'''''Assassin's Creed: Brotherhood'''''
'''''Assassin's Creed: Brotherhood'''''
*In ''Brotherhood'', as Ezio rebuilt Rome, civilians would start carrying parasols, scepters and fans, signifying their increased wealth.
*In ''Brotherhood'', as Ezio rebuilt Rome, civilians would begin to carry parasols, scepters and fans, signifying their increased wealth.
*Potential Assassin recruits in Rome always had the same clothes as [[Duccio de Luca]], [[Claudia Auditore da Firenze|Claudia Auditore]]'s former fiance.
*Potential Assassin recruits in Rome always had the same clothes as [[Duccio de Luca]], [[Claudia Auditore da Firenze|Claudia Auditore]]'s former fiance.


'''''Assassin's Creed: Revelations'''''
'''''Assassin's Creed: Revelations'''''
*Civilians were seen doing a greater variety of activities, such as smoking a hookah pipe, playing board games or browsing the shops. Some would challenge Ezio to a brawl, and merchants would ask Ezio to help him carry boxes if their shipment was running late.
*Civilians were seen doing a greater variety of activities, such as smoking a hookah pipe, playing board games or browsing the shops. In some cases, a rowdy citizend would challenge Ezio to a brawl, and merchants would ask Ezio to help him carry boxes if their shipment was running late.
*Some civilians in [[Constantinople]] would speak using Italian accents and terms.
*Some civilians in [[Constantinople]] would speak using Italian accents and terms, representing the diverse culture of the city.


==References==
==References==
{{Reflist}}
{{Reflist}}
{{AC}}
{{AC2}}
{{ACBH}}
{{ACR}}
{{AC3}}
{{ACPL}}
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed II Gameplay]]
[[Category:Assassin's Creed II Gameplay]]

Revision as of 05:19, 7 September 2012

Ezio Auditore in Venice among a crowd of civilians.

Civilians were the human members of a nation's population, who could be found abundantly in cities and more scarcely in the countryside.

They were generally of no significance to either the Templars or the Assassins, save for the fact that both were working to better the lives of humanity as a whole. However, a number of types stood out from the general populace, and could either help or hinder the members of either order.

History

High Middle Ages

Civilians were the denizens of the cities and countryside of the Holy Land, and they generally posed no threat, though certain individuals reacted aggressively towards an Assassin's presence and actions.[1]

If a fight occurred, they would watch closely, make comments on those who free-ran throughout the city, gasped when anyone was killed, and collectively fled from a scene of bloodshed. They also acted as both a shield and a hindrance for Assassins, on the occasions that they needed to flee from their enemies. Whenever they ran into a large group of civilians whilst sprinting, an Assassin would lose their balance and fall onto the ground, offending those around them. However, if the Assassin shoved their way through a crowd, they could maintain their running momentum, though it would be slower, in order to effectively barge through the civilians.[1]

In accordance with the first tenet of their Creed, Assassins would neither kill nor harm civilians, seeing them as innocents.[1]

Renaissance

Citizens during the Renaissance period behaved in a similar manner to those during the High Middle Ages, though they offered Assassins an added capability, since Ezio Auditore da Firenze was also able to blend within all groups of civilians, as opposed to the Assassins of the Third Crusade like Altaïr Ibn-La'Ahad, who could only hide among scholars.[2]

Ezio also possessed the ability to throw florins onto the ground, causing a mob of civilians to crowd around him and excitedly pick up the coins. For Assassins, this served as a common means of distracting enemy guards, and entering restricted areas.[2] In Constantinople, Ezio learned how to use pyrite coin bombs, and would throw them to the ground while being chased by guards, attracting civilians that would form a blockade and behave aggressively to his pursuers.[3]

Archetypes

Several archetypes of citizens were intermixed with the populous, each bringing a unique form of interaction with their surroundings.

Beggars

File:Beggar AC.jpg
A beggar of the Third Crusade era.

In the cities of Acre, Damascus, and Jerusalem, desperate female beggars could be found along the streets, asking for money and claiming that their families were seriously ill and destitute.[1]

They would often approach an Assassin and persistently run into their path until they either ignored them for long enough, ran from them, or attacked them. Should the Assassin attempt to climb a building to escape them, the beggars would often throw rocks at them and yell their disappointment. If the Assassin instead chose to draw any of their weapons or attacked the beggars, they would run away screaming and no longer bother them. Accompanying this, beggars could also could alert the Assassin's targets of their approach, if threatened or hit.[1]

In the Renaissance, beggars did appear in the Italian regions of Romagna and Tuscany, but they did not chase or harass any passing people for money. They usually only leaned or sat against alleyway walls, with one hand extended. Should an Assassin throw money to them, they would pick it all up, thank them, and proceed to walk away.[2]

The city of Rome featured the calmer beggars of the previously visited Italian cities, as well as the persistent beggars of the High Middle Ages. The latter of these were always female, came in groups of three, and usually could only be found in the parts of the city still under Borgia influence.[4] In Constantinople, beggars were always present in a district, regardless of whether Byzantines or Ottomans controlled the area.[3]

Carriers

In the three cities visited by the Assassins of the High Middle Ages, certain civilians could be found walking around carrying heavy objects. When Assassins bumped into them, they would drop their item and begin to scold them openly, causing a commotion that could potentially disrupt the Assassin's current mission or assassination. To avoid a scene, they could gently push them aside as they passed, not startling the civilian and keeping their object intact.[1]

Ezio disguised as a box carrier.

Carriers came in two variations, jar carriers and box carriers. Jar carriers were women holding a large clay jar on their heads, while box carriers were men holding a crate close to their chest. If an Assassin knocked either of these civilians over, nearby guards would exclaim a warning, and if they repeated their actions, the guards would attack.[1]

During the Renaissance, only box carriers could be found. They were seen walking the streets, carrying their merchandise from shop to shop. If an Assassin bumped into one or rode a horse too close to them, the carrier would drop their box, breaking it and causing a great deal of commotion, and any guards that witnessed the action would often approach and push the Assassin around in warning.[2] Even in the event that a box carrier be the one to walk into the Assassin, they would drop whatever they were carrying and still scold the Assassin for the fault.[2]

In Constantinople, two more variations appeared, being bread and drink carriers. The two types held trays for bread or bottles of drinks, and they would react the same way as box carriers if an Assassin bumped into one.[3]

Scholars

Main article: Scholars
File:Blending.jpg
Altaïr among a group of scholars.

Scholars were holy men who walked slowly and silently through the three cities of the Holy Land. As they possessed robes similar to a scholar, Assassins could blend in with a group of them to escape guards, though it would only work with a group, and not with a single scholar.[1] During Altaïr's visit to Alep, individual scholars could be found walking around, but Altaïr could not blend with them.[5]

Though scholars were not present during the Renaissance, monks were comparatively similar in appearance to them. Their strategic importance was severely diminished, however, as Ezio was able to blend with any group of civilians.[2]

Thugs

Main article: Thugs

Thugs were the only civilians in the High Middle Ages that would fight the Assassins, usually if they found one of the Brotherhood engaged in a fistfight with an interrogation target, or if they caught them attempting to steal throwing knives from their pouches. In response, they would engage them in a brawl, but if the Assassin drew a weapon, they would immediately flee. If guards happened to be watching the fistfight and the Assassin drew their weapon to scare the thugs away, the guards would immediately attack.[1]

File:AssassinsCreed 360 Test008.jpg
Altaïr about to pickpocket a thug.

Whilst thugs did not appear in any other period, Renaissance civilians would fight Ezio similarly to thugs, should they witness him pickpocketing them. Unlike thugs, however, they were easily beaten in a fight, and the courageous citizens usually only attacked Ezio alone. Only during two events in Forlì did gangs of civilians engage Ezio in much the same way as thugs, and they proved to be more difficult to defeat.[2]

Troublemakers

During the High Middle Ages, the three major cities that Altaïr visited contained madmen and drunkards. They were usually found babbling and walking along back alleyways or docks.[1]

When approached, the troublemaker would shove an Assassin violently, causing them to stumble, as well as potentially breaking their cover during an assassination. Troublemakers in Acre could also push an Assassin into the water, instantly causing desynchronization for Desmond Miles in the Animus.[1]

Similar to beggars, when an Assassin punched, grabbed or shoved a troublemaker, they would flee. Such an act would not arouse suspicion with any guards, but nearby thugs would start a fistfight if they were close by.[1]

During the Renaissance, numerous drunkards located in the cities resembled those in the High Middle Ages; however, they did not act aggressively.[2]

Vigilantes

Main article: Vigilantes
File:Vigilantes.png
A group of vigilantes.

Vigilantes were groups of brave, tough men that assisted an Assassin after they saved citizens in distress. During the Third Crusade, these troubled citizens were usually female, presumably the wives, daughters, mothers, or various other close relatives of the vigilantes in question. To show their gratitude, when an Assassin ran past a group of vigilantes whilst they were being chased by guards, the men would grab ahold of the soldiers, delaying them and aiding the Assassin's escape.[1]

They were particularly helpful for stopping assassination targets who fled from Altaïr, notably the Templars Talal, Jubair al Hakim, Sibrand, and Abu'l Nuqoud.[1]

In Rome during the 16th century, vigilantes appeared in areas where Ezio destroyed Borgia towers, acting in the same manner as vigilantes in the High Middle Ages, though they would often heckle any nearby guards.[4]

Minstrels

File:Bandicam 2011-09-17 22-29-25-157.jpg
Three minstrels in San Gimignano.

Minstrels were performers who, during the Renaissance, could be found singing and playing their instruments in the streets. Lute players were most common, though minstrels with a variety of instruments could be seen in Venice during Carnevale. Should they catch sight of an Assassin, they would often run after them and block their way, before playing on their lutes and singing songs about them.[2]

Similarly to beggars, they could break the Assassin's cover, as well as call the attention of nearby guards should an Assassin attack them. Though they could prove irritating, or disruptive during a potential assassination, throwing florins could easily appease them.[2]

Alternatively, the Assassin could intercept a minstrel by attacking them, stealing money from them (around 3 or 4 florins), or by running into them. All of these would make minstrels drop their instruments and run off, lamenting that the Assassin was not satisfied with their singing. Should the Assassin do this near to guards, they would suffer a slight increase in their notoriety.[2]

Minstrels were also found in Rome and resembled those in other cities, even singing the same songs, though they wore different colored clothes. When an Assassin stole from a minstrel, it caused them to drop their instrument, but it yielded no coins.[4] In Constantinople, Ezio and the Ottoman Assassins encountered Italian minstrels preparing to perform at Topkapı Palace, and subsequently beat them, before stealing their clothes for infiltration purposes.[3]

Pickpockets

Main article: Pickpockets
File:Thief.jpg
A fleeing pickpocket.

Pickpockets in the Renaissance era were thieves that attempted to steal an Assassin's florins. If the pickpocket was successful in robbing money, or if the Assassin was in the pickpocket's sight, they would attempt to escape by the use of free-running.[2]

However, pickpockets were also subject to the same rules on rooftops as the Assassins, and they would be shot at on sight by an alerted archer, crossbowman, or arquebusier.[2][4]

When an Assassin was pickpocketed, they could regain the money by chasing and tackling the pickpocket, or looting it from their corpse. In addition to the stolen money, an extra 500 florins could be gained, presumably from the pickpocket's previous victims.[2]

In Rome, pickpockets each carried one trade item that Ezio could use for the completion of shop quests.[4]

Couriers

File:Messenger.jpg
A Borgia messenger cowering before Ezio.

Borgia messengers were couriers of the House of Borgia during the Renaissance, and they behaved in a similar manner to pickpockets, but did not steal from Assassins, and would flee upon catching sight of Ezio.[2]

They were adept free-runners, but again sharing similarities to pickpockets, they would be attacked by guards on the rooftops should they be seen. An Assassin could steal a sum of 1503 to 1505 florins from them, though killing a messenger would greatly increase notoriety.[2]

In Constantinople, Templar tax collectors served the same function as Borgia messengers, and like their Italian counterparts, they would run away upon spotting Ezio. However, on killing a Templar tax collector, the Assassins would be made instantly aware to the Templars, potentially jeopardizing on of their Assassin Dens.

Citizens in distress

File:Saveyourmother.jpg
A citizen being harassed by guards.
Main article: Save Citizen

In the High Middle Ages, an Assassin could often discover citizens that required their attention within the Kingdom's three cities. In these instances, they were often being harassed by guards for crimes they did not commit, and upon being rescued by the Assassin, they would tell their family or friends about the act of kindness. Subsequent to this, a group of scholars or vigilantes could be found in the area where the citizen had been rescued.[1]

In Altaïr's visit to Alep, these citizens also thanked Altaïr for being rescued, but rewarded him with a monetary sum as opposed to potential assistance.[5]

File:Ezio Recruiting Assassin.JPG
Ezio recruiting a rescued citizen.

In Rome and Constantinople during the 16th century, an Assassin could save citizens that were being harassed by Templar guards. Unlike those in the Third Crusade, many of them could be found openly committing acts of rebellion; these included engaging a group of guards in a sword fight, or holding a guard hostage as others attempted to rescue their comrade.[4]

Should the Assassin come to their assistance, the citizen would join them in the duel, proving to be able fighters. Once saved, the civilians gave their lives to the Assassins' cause, becoming apprentices of the Order shortly thereafter.[4]

Stalkers

A stalker attacking Ezio.

During Ezio Auditore's stay in Constantinople, some Byzantine Templars disguised themselves among the populace to hunt down and kill the Assassin. These civilians were known as Stalkers, and they typically wore outfits that disguised them as lower class members of society, as they attempted to stealthily sneak up on Ezio and stab him with a short blade.

Stalkers were rarely successful, and were usually killed by Ezio, who would turn their own daggers against them. In the chance that a stalker was successful, however, they would stab Ezio in the back, leaving him paralyzed for a few seconds and giving themselves the time to run off.[3]

Trivia

File:RichCivilian.png
A rich civilian in Florence.

Assassin's Creed

The women of Masyaf castle.
  • When Desmond has fully synchronized himself with Altaïr, and had relived through the memories desired by Abstergo Industries, he could no longer be desynchronized for killing civilians.
  • As seen in early gameplay videos, Altaïr was originally able to push civilians out of his way whilst standing still, instead of only while running.
  • An achievement called "Enemy of the Poor" could be obtained by throwing female beggars twenty-five times.
  • The Animus interface referred to scholars as a walking hiding spot.
  • Interestingly, the only female characters within the Masyaf castle could be seen in the garden area.

Assassin's Creed II

  • In Assassin's Creed II and Brotherhood, women would often find anything that Ezio did to be attractive, commenting on how strong, fast, or brave he was throughout the game.
  • There was a rare glitch in Assassin's Creed II where a group of civilians listening to a herald would not react to any violent act Ezio committed. These civilians could be killed without penalizing Desmond, though on occasion, about a minute after the glitch, he may spontaneously become desynchronized.

Assassin's Creed: Brotherhood

  • In Brotherhood, as Ezio rebuilt Rome, civilians would begin to carry parasols, scepters and fans, signifying their increased wealth.
  • Potential Assassin recruits in Rome always had the same clothes as Duccio de Luca, Claudia Auditore's former fiance.

Assassin's Creed: Revelations

  • Civilians were seen doing a greater variety of activities, such as smoking a hookah pipe, playing board games or browsing the shops. In some cases, a rowdy citizend would challenge Ezio to a brawl, and merchants would ask Ezio to help him carry boxes if their shipment was running late.
  • Some civilians in Constantinople would speak using Italian accents and terms, representing the diverse culture of the city.

References