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{{Game Infobox
{{Game Infobox
|name = Assassin's Creed: Altaïr's Chronicles
|name = Assassin's Creed: Altaïr's Chronicles
|image = Cover-ACAC.jpg
|image = Cover-ACAC.jpg
|imageSize = 250
|Developer = [[Gameloft|Gameloft Bucharest]]
|Developer = Gameloft
|Publisher = [[Ubisoft]]
|Publisher = [[Ubisoft]]
|US Date Released = '''Nintendo DS: '''February 5, 2008<br/>'''iPhone OS: '''April 23, 2009
|Composer = [[Mathieu Vachon]]
|Genre = Historic Action-Adventure
|Released = '''Nintendo DS'''
|Game modes = Single-Player
*5 February 2008 ([[North America|NA]])
|ESRB =Teen (T)
*3 April 2008 ([[Australia|AU]])
|Platform = Nintendo DS , iPhone OS
*11 April 2008 ([[Europe|EU]])
|Media =
'''iOS'''
|Website = http://assassinscreed.us.ubi.com/agegate.php?destURL=/index.php/
*23 April 2009
'''Palm WebOS'''
*25 January 2010
'''Windows Phone 7'''
*11 November 2010
|Genre = Action-Adventure, stealth
|Game modes = Single-player
|ESRB = Teen (T)
|Platform =  
*{{Wiki|Nintendo DS}}
*{{Wiki|Android (operating system)|Android}}
*{{Wiki|iOS}}
*{{Wiki|webOS}}
*{{Wiki|Symbian}}
*{{Wiki|Java Platform, Micro Edition|Java 2 ME}}
*{{Wiki|Windows Phone 7}}
|Website =  
}}
}}
'''''Assassin's Creed: Altaïr's Chronicles''''' is the first spin-off title of the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. It was published by [[Ubisoft]] and developed by [[Gameloft]].<ref name="Gamepro">"''Assassin's Creed: Altaïr's Chronicles''", ''GamePro'' issue #235 - April 2008</ref> The game is a prequel to ''[[Assassin's Creed]]'', and it is set in 1190, one year prior to ''Assassin's Creed''. Player's control [[Altaïr Ibn-La'Ahad]] as he searches for the legendary [[Adha|Chalice]].


'''''Assassin's Creed: Altaïr's Chronicles''''' is a video game released for the Nintendo DS and Symbian Mobile, as a prequel to the video game ''[[Assassin's Creed]].'' It was published by [[Ubisoft]], developed by [[Gameloft]]<ref>Ryan Perez, "''Assassin's Creed: Altaïr's Chronicles''," ''GamePro'' 235 (April 2008): 40.</ref> and was released in the United States on February 5, 2008. A port with improved graphics and gameplay was made for the iPhone OS by Ubisoft, and was released on the App Store on April 23, 2009. <ref>http://www.qj.net/Assassin-s-Creed-now-on-App-Store/pg/49/aid/130668</ref>
==Gameplay==
[[File:Altaïr Fighting a Templar.jpg|thumb|250px|left|Altaïr fighting a Templar Guard]]
''Assassin's Creed: Altaïr's Chronicles'' takes advantage of the Nintendo DS' features by utilizing the touch-screen for mini-games, like [[interrogation]] and [[pickpocketing]], as well as for displaying a map during standard gameplay. The game's main gameplay is primarily a 2.5D platformer, mixed with stealth and combat.<ref>{{cite web| url=http://www.gamervision.com/gamer/coop/reviews/article/assassin_s_creed_alta_r_s_chronicles_ds| title=Assassin's Creed: Altaïr's Chronicles| author=Coop| publisher=''Gamer Vision''| date=22 February 2008| archiveurl=https://web.archive.org/web/20100207100922/http://gamervision.com/users/coop/articles/assassin_s_creed_alta_r_s_chronicles_ds| archivedate=7 February 2010| accessdate=26 February 2023}}</ref> The [[Abstergo Industries]] logo that acts as a visibility indicator, which is present in the loading screen, shows that an Abstergo [[Animus]] is being used. The Animus-theme menu and HUD, including a DNA-style synchronization bar for health, further supports this.<ref name="Chronicles">''Assassin's Creed: Altaïr's Chronicles''</ref>
 
The game's combat system consists predominantly of weak attacks, strong attacks, and combos of the two, as well tools like bombs and projectile weapons. Seven different weapons are available: the [[Hidden Blade]], a [[sword]], a [[crossbow]], explosive and smoke [[bomb]]s, [[throwing knives]], and a [[grappling hook]] which can be used to pull enemies' feet from underneath them and to swing across gaps.<ref name="IGN Review">{{Cite web| url=https://www.ign.com/articles/2008/02/06/assassins-creed-altairs-chronicles-review| title=Assassin's Creed: Altair's Chronicles Review| publisher=''{{Wiki|IGN}}''| date=6 February 2008| author=Harris, Craig| accessdate=26 February 2023| archiveurl=https://web.archive.org/web/20121026074439/https://www.ign.com/articles/2008/02/06/assassins-creed-altairs-chronicles-review| archivedate=26 October 2012}}</ref>
 
Weapons and skills can be upgraded or unlocked by using orbs found throughout the game.<ref name="IGN Review" /> [[Snake]]s are present in the game as traps and can be killed with a precise sword strike or by dropping a box on them.<ref name="Chronicles"/>
 
==Plot summary==
In the year 1190, the wars of the [[Third Crusade]] engulfed the Holy Land, and [[Crusaders]] clashed with [[Saracens]] for the control of the Holy City, [[Jerusalem]].<ref name="Chronicles"/>
 
===Coming home===
[[File:Altair's Chronicles 1.jpg|thumb|250px|right|Altaïr eavesdropping on a conversation]]
[[Altaïr Ibn-La'Ahad]], a renowned [[Master Assassin]] of the [[Assassins|Assassin Order]], arrived at [[Alep]] from an arduous journey and found it under attack by the sworn enemies of the Assassins, the [[Templars|Knights Templar]]. Left with no choice but to repel the attack, the Assassin defeated many of them, even killing a low-ranking captain before the attack was halted.
 
Afterwards, tasked by [[Al Mualim]], the [[Mentor]] of the [[Levantine Assassins]], Altaïr was sent to find and retrieve a sacred object known as [[Adha|the Chalice]], which was said to have the power to unite all the factions under one flag of whichever side possessed it, ending the Third Crusade in victory for either the Crusaders or the Saracens. Setting off immediately, Altaïr embarked on his new [[Quest for the Chalice|quest]].<ref name="Chronicles"/>
 
===The quest for the Chalice===
====Assassination of Tamir====
Altaïr began his journey in [[Damascus]] and met with the [[Rafiq|keeper]] [[Rafik]], who tested his skills on an easy target. With the target dead, Rafik informed Altaïr that the merchant, [[Tamir (merchant)|Tamir]], had connections to the Templars in the area. After interrogating [[Misbah]], a man with connections to Tamir, Altaïr confronted and killed the merchant, but not before learning that the Chalice was kept in the [[Temple of Sand]], and that three keys would be needed to enter.<ref name="Chronicles"/>


==Gameplay==
====The dancer====
''Assassin's Creed: Altaïr's Chronicles'' takes advantage of the Nintendo DS's features. The game's main gameplay is primarily ''Prince of Persia''-style platforming, mixed with stealth and combat. It utilizes the touch-screen for mini-games, like [[interrogation]] and [[pickpocketing]], as well as for displaying a map during standard gameplay.
[[File:AltairtalkingtoFajera-AltairsChronicles.png|thumb|250px|left|Altaïr talking to the dancer, Fajera]]
Altaïr then visited the circus dancer [[Fajera]], though she was unwilling to help him and left the Assassin to fight a circus brute known as [[Badr]]. After defeating the man and catching Fajera, she gave Altaïr the first of the three keys and told him that a man at the Templar hospital in [[Tyre]] could help him find the other two. Before he left, Fajera tasked Altaïr with killing a man named [[Alaat]] as payment for the information she gave, which he successfully managed to do.<ref name="Chronicles"/>


[[File:Altair Chronicle battle screenshot.jpg|thumb|250px|left|Altaïr Fighting two Templar Guards (iPod Version)]]The game's combat system consists primarily of weak attacks, strong attacks, and combos of the two, as well as using bombs and projectiles.
====The red hospital====
Seven different [[weapons]] are available, including the [[Hidden Blade]], [[Sword of Altaïr|Altaïr's Sword]], a [[Crossbow]], explosive bombs, [[smoke bombs]], [[throwing knives]] and a grappling hook which can be used to rip enemies off their feet. The grappling hook is also used for swinging across gaps with no rope.
[[File:HamidtoAltairDialogue-AltairsChronicles.png|thumb|right|250px|Hamid telling Altaïr about Roland Napule]]
Later arriving in Tyre, Altaïr first sought [[Hamid (Tyre)|Hamid]], the keeper of the city, from whom he learned that [[Roland Napule]], the head of the hospital and a Templar, had been questioning someone. In order to infiltrate the hospital, Altaïr navigated his way through the sewers, gaining entry to the building from below, before proceeding to assassinate Roland. Altaïr was then given the second key that he needed by a prisoner of Roland, an old man who had been to the mysterious Temple where the Chalice was contained.<ref name="Chronicles"/>


Weapons and skills can be upgraded or unlocked by using orbs, which can be found throughout the game. The game also features three different levels of difficulty, allowing for more experienced players to take on a bigger challenge.
====The hidden party====
From there, Altaïr traveled to Jerusalem and spoke with its keeper, [[Kadar]], where he learned that the Templar leader of the region, [[Basilisk|Lord Basilisk]], was frequently at the royal palace with the king, and that he had the third key for the Temple of Sand.


==Plot==
The king of Jerusalem was going to throw a party somewhere soon that day, and in order to get closer to Basilisk, Altaïr decided to investigate for the location, so that he could sneak inside. After Altaïr overheard some of the noblemen's conversations, he then questioned [[Ayman]], a guest for the party, and found out where it was due to begin.
The year is 1190 AD, and the [[Third Crusade]] is engulfing the Holy Land. Crusaders clash with Saracens for control of the Holy City, [[Jerusalem]].


[[Altaïr Ibn-La'Ahad]], an [[Assassin]], returns home to [[Alep]] from an arduous journey, and finds it under attack by the sworn enemies of the Assassins, the [[Knights Templar]]. He has no choice but to repel the attack, defeating many of them and even killing a low-ranking captain before the attack is halted. Tasked afterwords by [[Al Mualim]], the [[Grand Master of the Assassin's Order]], to find and retrieve a sacred object known as the [[Adha|Chalice]], which is said to have the power to unite under one flag all the factions of whatever side possesses it (either the Crusaders or the Saracens) and end the Third Crusade in victory for one side or the other, Altaïr sets off immediately on his new quest.
Infiltrating the celebration with the help of one of Kadar's men, the two of them encountered Lord Basilisk for the first time, and after a brief battle with him, Altaïr obtained the key, but had no time to kill the Templar master before he retreated.<ref name="Chronicles"/>


Beginning his journey in [[Damascus]], Altaïr meets with a [[Rafiqs|Rafiq]], who tells him (after testing his skills on a target) [[File:Altair's_Chronicles_1.jpg|thumb|Altair eavesdropping on a conversation.]]that the merchant, [[Tamir (Altaïr's Chronicles)|Tamir]], has connections to the Templars in the area. Upon interrogating [[Misbah]], a man with connections to Tamir, Altaïr confronts him and, before killing Tamir, learns that the Chalice is kept in the [[Temple of the Sand]] and that Altaïr needs three keys to enter it. Altaïr then visits the circus dancer [[Fajera]], but she is unwilling to help, leaving Altaïr to fight a circus brute known as, [[Badr]]. After defeating the man and catching Fajera, she gives Altaïr the first of the three keys, and tells him that a man at the Templar hospital in [[Tyre]] can help him find the two other keys. Before he leaves, Fajera also tasks Altaïr with killing a Templar named [[Alaat]].
====Storming the tower====
[[File:Altair's Chronicles 2.jpg|thumb|left|250px|Altaïr talking]]
After the confrontation with Lord Basilisk, a group of Templars attacked an Assassin shopkeeper named [[Hazad]] and stole a map to the desert temple where the Chalice was supposedly located. Altaïr chased them to their tower and climbed to the top, while facing heavy resistance in the form of catapults, [[archer]]s, and a mindless man known as 'The Brute', whom Altaïr faced off against in a courtyard.


Later arriving in Tyre, Altaïr first seeks [[Hamid]] - the Tyre rafiq - from whom he learns that [[Roland Napule]], head of the hospital and a Templar, has been questioning someone recently. In order to get into the hospital, Altaïr then navigates through the sewer, enters the building from below and then proceeds to assassinate Roland. Altaïr is then given the second key by a prisoner of Roland, an old man who has been to the mysterious Temple of the Chalice.
After making his way through the tower's defenses and killing the archer captain in charge, Altaïr encountered the [[Master of the Tower|commander]], an Assassin-like figure who was actually a high-ranking Templar. Having no choice, Altaïr fought his way through the tower, killing the Templar's guards and his [[Apprentice of the Tower|disciple]], until he finally reached the man himself. After slaying him in mortal combat, Altaïr retrieved the temple map from his body.<ref name="Chronicles"/>


Traveling then to [[Jerusalem]] and speaking with [[Kadar (Altaïr's Chronicles)|Kadar]], a local Assassin agent, Altaïr learns that the Templar [[File:Altair's_Chronicles_2.jpg|thumb|Altair talking.]]leader of the region, [[Basilisk]], is usually at the Jerusalem royal palace with the king, and that he has the third key. The king is going to have a party somewhere soon, and in order to get closer to Basilisk, Altaïr logically decides that this location should be discovered. Overhearing some of the noblemen's conversations, Altaïr then questions [[Ayman]], a man invited to the party and finds out where the party is about to begin, infiltrates it with the help of one of Kadar's men, and encounters Lord Basilisk for the first time. After a brief battle with him, Altaïr gets the key, but has no time to kill the Templar master before Basilisk runs away.
====The Temple of Sand====
Leaving the tower afterwards and following the map he obtained from the Master, Altaïr arrived at the Temple of Sand. There, he fought his way through Templar forces to get to the antechamber, finally entering it after dispatching a large brute carrying an axe. Inside, he found an empty chest and Basilisk, who hinted to the Assassin that the Chalice was in fact a woman. Basilisk further taunted Altaïr and fled once more, leaving the temple to crumble around him. Managing to escape, Altaïr made his way to Tyre as the temple collapsed.<ref name="Chronicles"/>


Afterwords, a group of Templar attack Hamid and steal a map to the desert temple where the Chalice is supposedly located. Altaïr then chases them to their tower and climbs to the top, facing heavy resistance including catapults, [[archers]], and a mindless man known as [[The Brute]] (whom he faces off against in a courtyard). After making his way through the tower defenses and killing the archer captain in charge, Altaïr encounters the [[Master of the Tower|Master]], an Assassin-like figure who is actually a high-ranking Templar. Having no choice, Altaïr fights his way through tower, killing the Master's guards and his [[The Master's Student|student]] until finally, he reaches the Master himself, kills the Templar and takes the map back.
====Infiltrating a Templar stronghold====
[[File:AltairMeetingHamid-AltairsChroniclesiPad.png|thumb|right|250px|Altaïr meeting up with Hamid]]
In Tyre, Hamid told Altaïr that in order to infiltrate the local Templar stronghold, he would need to free two captured men. After Altaïr found and freed the two captive brothers, who pinpointed the entrance for him, Altaïr infiltrated the hold, encountering another brute along the way.


Altaïr then leaves the Tower afterwords, following the map which leads him to the [[Temple of the Sand]]. There, he encounters Templar forces and fights his way to the antechamber, which he enters after defeating a large brute carring an axe. Inside he finds an empty chest and Basilisk, who hints that the Chalice is in fact a woman. Basilisk taunts Altaïr then flee's once more, yet Altaïr manages to escape back to Tyre as the Temple collapses.
Making his way inside, the Assassin came across Basilisk and engaged into a fight with the Templar leader, badly wounding him in the process. From there, Altaïr proposed to Basilisk that in exchange for his life, he would be required to give the Assassin information, and Altaïr listened as Basilisk revealed that the Chalice was in Jerusalem and that the Templars were besieging [[Acre]]. He also revealed that the Templars planned to poison the water supply of Acre in order to speed up their assault. Before he left for Acre, Altaïr set fire to Basilisk's ships, disadvantaging him so that he could not reach the Chalice before Altaïr.<ref name="Chronicles"/>


In Tyre, Hamid tells him that in order to infiltrate the local Templar stronghold, he needs to free two captured men. After finding and freeing the captive brothers (who pinpoint the entrance for him), Altaïr infiltrates the hold (encountering another brute on the way), where he fights and badly wounds Basilisk. Proposing to Basilisk the exchange of the Templar's life for information, Altaïr listens as Basilisk reveals that the Chalice is in fact, in Jerusalem and that the Templars are besieging [[Acre]], planning to poison the water to speed up their assault. Before leaving for Acre, Altaïr sets fire to Basilisk's ships so the Templar Master cannot reach the Chalice before him.
====Infiltrating the siege camp====
[[File:Altair's Chronicles 3.jpg|right|thumb|250px|left|Altaïr on the rooftops]]
Altaïr then journeyed to the besieged Acre and helped the city by fighting off attacking Templar soldiers, before sneaking into the siege camp in the disguise of a soldier, and then as a scholar. When he had finally assassinated the commander, Altaïr managed to escape the camp by using a catapult.<ref name="Chronicles"/>


Journe[[File:Altair's_Chronicles_3.jpg|left|thumb|Altair on the rooftops (DS version)]]ying then to the besieged Acre, Altaïr helps the city by fighting off attacking Templar soldiers, infiltrating the siege camp first in the guise of a soldier, then as a scholar, and finally killing the Templar commander. Altaïr manages to escape the camp using a catapult He then goes to Jerusalem, where he successfully rescues the Chalice from a group of Templars. Altaïr identifies the Chalice as [[Adha]], a woman he knew before the events of game. From her, he learns that the Templars have paid off [[Harash]], the second-in-command of the Assassins.
====Discovering a traitor====
After leaving Acre and arriving at Jerusalem, Altaïr successfully rescued the Chalice from a group of Templars. Identifying the Chalice as Adha, a woman whom he knew from his past, Altaïr learned from her that the Templars had paid off [[Harash]], the second-in-command of the Assassins.<ref name="Chronicles"/>


Altaïr's plan was to attack [[Alep]], the assassin fortress, kill Harash and run away with Adha, but after making his way through Harash's Assassin Guards and killing him, Adha is kidnapped by Basilisk and taken to their port in Tyre. Altaïr then fights through the Templar forces and kills Basilisk in one final confrontation on his ship. However, he is disheartened to find out that Adha is on a different ship, which escapes before Altaïr can catch it. He swims to shore and, seeing the Templar ship far off in the distance, yells ''"I will find you, Adha!"'' just before the game ends.
====Duel on Basilisk's ship====
[[File:AltaïrkillingBasilisk.jpg|thumb|250px|left|Altaïr fighting Basilisk]]
After cumulating a plan to attack Alep the Assassin fortress – and kill Harash, before running away with Adha, things did not go as Altaïr had hoped.


==Memories==
After Altaïr made his way through Harash's Assassin guards and killed him, Adha was kidnapped by Basilisk and taken to the Templar port in Tyre. Tracking her down, Altaïr fought through the Templar forces and killed Basilisk in one final confrontation on his ship. However, with Adha nowhere to be found, he was disheartened to learn that she was on a different ship, which escaped from Altaïr before he could catch it. Swimming to shore and seeing the Templar ship far off in the distance, he yelled out a promise of "''I will find you, Adha!''" into the sky, as the vessel sailed further and further away towards the horizon.<ref name="Chronicles"/>
''Altaïr's Chronicles'' contains a feature in the main menu called ''Memories'' (much like the DNA Sequence's from ''Assassin's Creed'', ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]''). This lets the player select a mission that they have already completed, and continue the game from there. The ''Memories ''are categorized into 13 chapters, with up to 5 sub-chapters within them (e.g 1-1, 1-2, 1-3, 1-4).
*Chapter 1:[[Return to Alep|Coming Home
**1-1
**1-2
**1-3
**1-4
*Chapter 2:The Hunt Begins
**2-1
**2-2
**2-3


==Assassination Targets==
==Development==
The following are all of the targets in Altaïr's Chronicles:
The existence of ''Altaïr's Chronicles'' was first hinted in late 2007 via online retailer listings by GameStop with Nintendo DS as the platform. It was later confirmed by Ubisoft in January 2008 as a prequel to ''Assassin's Creed''. It was announced to consist of many of the core gameplay mechanics while adding the touch stylus support of the DS. In a statement by Ubisoft's [[John Parkes]], he described the game as intended to appeal to players who "played the console version as well as those who have yet to discover the secrets of ''Assassin's Creed''".<ref>{{Cite web| url=https://arstechnica.com/gaming/2008/01/assassins-creed-ds-confirmed-dated-priced/| title=Assassin’s Creed DS confirmed, dated, priced| publisher=Ars Technica| author=Caron, Frank| date=16 January 2008| accessdate=26 February 2023| archiveurl=https://web.archive.org/web/20121202013237/https://arstechnica.com/gaming/2008/01/assassins-creed-ds-confirmed-dated-priced/| archivedate= 2 December 2012}}</ref>
* [[Tamir (Altaïr's Chronicles)|Tamir]]
* [[Alaat]]
* [[Roland Napule]]
* [[The Master's Student]]
* [[Master of the Tower]]
* [[Harash]]
* [[Basilisk|Lord Basilisk]]


==Reception==
==Release==
The Nintendo DS version of the game has been received with mixed opinions. IGN gave it a 7/10, Gamespot gave it 6/10, Nintendo Power gave it a 7.5/10, X-Play gave it a 2/5, and Game Informer magazine gave it a 6.5 out of 10. The iPhone version was well received overall with a 4.5 stars overall from customers reviews on the App Store.
The game was originally released in the United States on 5 February 2008 for the Nintendo DS. A port with improved graphics and gameplay was made for iOS by Ubisoft and released on 23 April 2009.<ref name="App Store">{{Cite web| url=http://www.qj.net/Assassin-s-Creed-now-on-App-Store/pg/49/aid/130668| title=Assassin's Creed now on App Store| author=B., Karl | publisher=''QJ.net''| accessdate=7 July 2009| archiveurl=https://web.archive.org/web/20090426124829/http://www.qj.net/Assassin-s-Creed-now-on-App-Store/pg/49/aid/130668 | archivedate=26 April 2009}}</ref> Later ports included Symbian Mobile, Windows Phone 7, and Sony Ericsson Xperia Play. The iOS and Android versions were removed from the App Store and Play Store in 2013.


==Trivia==
==Gallery==
*The [[Abstergo Industries]] logo that acts as a visibility indicator and is present in the loading screen shows that an Abstergo [[Animus]] was being used.The animus-like features(DNA health meter and memories menu) support this.
<tabber>
Screenshots=
<gallery captionalign="center" position="center" widths="180">
ACC World Map DS.png|The world map of the DS version
ACC World Map iPhone.png|The same map on the iPhone
</gallery>
|-|Concept artwork=
<gallery captionalign="center" position="center" widths="180">
ACAC Environment Concepts.jpg|Concept art of various environments
</gallery>
</tabber>


==References==
==References==
<references/>
{{Reflist}}
{{ACAC}}
{{ACAC}}
{{ACSeries}}
{{ACSeries}}


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Latest revision as of 01:40, 25 May 2026

Assassin's Creed: Altaïr's Chronicles is the first spin-off title of the Assassin's Creed series. It was published by Ubisoft and developed by Gameloft.[1] The game is a prequel to Assassin's Creed, and it is set in 1190, one year prior to Assassin's Creed. Player's control Altaïr Ibn-La'Ahad as he searches for the legendary Chalice.

Gameplay[edit | edit source]

Altaïr fighting a Templar Guard

Assassin's Creed: Altaïr's Chronicles takes advantage of the Nintendo DS' features by utilizing the touch-screen for mini-games, like interrogation and pickpocketing, as well as for displaying a map during standard gameplay. The game's main gameplay is primarily a 2.5D platformer, mixed with stealth and combat.[2] The Abstergo Industries logo that acts as a visibility indicator, which is present in the loading screen, shows that an Abstergo Animus is being used. The Animus-theme menu and HUD, including a DNA-style synchronization bar for health, further supports this.[3]

The game's combat system consists predominantly of weak attacks, strong attacks, and combos of the two, as well tools like bombs and projectile weapons. Seven different weapons are available: the Hidden Blade, a sword, a crossbow, explosive and smoke bombs, throwing knives, and a grappling hook which can be used to pull enemies' feet from underneath them and to swing across gaps.[4]

Weapons and skills can be upgraded or unlocked by using orbs found throughout the game.[4] Snakes are present in the game as traps and can be killed with a precise sword strike or by dropping a box on them.[3]

Plot summary[edit | edit source]

In the year 1190, the wars of the Third Crusade engulfed the Holy Land, and Crusaders clashed with Saracens for the control of the Holy City, Jerusalem.[3]

Coming home[edit | edit source]

Altaïr eavesdropping on a conversation

Altaïr Ibn-La'Ahad, a renowned Master Assassin of the Assassin Order, arrived at Alep from an arduous journey and found it under attack by the sworn enemies of the Assassins, the Knights Templar. Left with no choice but to repel the attack, the Assassin defeated many of them, even killing a low-ranking captain before the attack was halted.

Afterwards, tasked by Al Mualim, the Mentor of the Levantine Assassins, Altaïr was sent to find and retrieve a sacred object known as the Chalice, which was said to have the power to unite all the factions under one flag of whichever side possessed it, ending the Third Crusade in victory for either the Crusaders or the Saracens. Setting off immediately, Altaïr embarked on his new quest.[3]

The quest for the Chalice[edit | edit source]

Assassination of Tamir[edit | edit source]

Altaïr began his journey in Damascus and met with the keeper Rafik, who tested his skills on an easy target. With the target dead, Rafik informed Altaïr that the merchant, Tamir, had connections to the Templars in the area. After interrogating Misbah, a man with connections to Tamir, Altaïr confronted and killed the merchant, but not before learning that the Chalice was kept in the Temple of Sand, and that three keys would be needed to enter.[3]

The dancer[edit | edit source]

Altaïr talking to the dancer, Fajera

Altaïr then visited the circus dancer Fajera, though she was unwilling to help him and left the Assassin to fight a circus brute known as Badr. After defeating the man and catching Fajera, she gave Altaïr the first of the three keys and told him that a man at the Templar hospital in Tyre could help him find the other two. Before he left, Fajera tasked Altaïr with killing a man named Alaat as payment for the information she gave, which he successfully managed to do.[3]

The red hospital[edit | edit source]

Hamid telling Altaïr about Roland Napule

Later arriving in Tyre, Altaïr first sought Hamid, the keeper of the city, from whom he learned that Roland Napule, the head of the hospital and a Templar, had been questioning someone. In order to infiltrate the hospital, Altaïr navigated his way through the sewers, gaining entry to the building from below, before proceeding to assassinate Roland. Altaïr was then given the second key that he needed by a prisoner of Roland, an old man who had been to the mysterious Temple where the Chalice was contained.[3]

The hidden party[edit | edit source]

From there, Altaïr traveled to Jerusalem and spoke with its keeper, Kadar, where he learned that the Templar leader of the region, Lord Basilisk, was frequently at the royal palace with the king, and that he had the third key for the Temple of Sand.

The king of Jerusalem was going to throw a party somewhere soon that day, and in order to get closer to Basilisk, Altaïr decided to investigate for the location, so that he could sneak inside. After Altaïr overheard some of the noblemen's conversations, he then questioned Ayman, a guest for the party, and found out where it was due to begin.

Infiltrating the celebration with the help of one of Kadar's men, the two of them encountered Lord Basilisk for the first time, and after a brief battle with him, Altaïr obtained the key, but had no time to kill the Templar master before he retreated.[3]

Storming the tower[edit | edit source]

Altaïr talking

After the confrontation with Lord Basilisk, a group of Templars attacked an Assassin shopkeeper named Hazad and stole a map to the desert temple where the Chalice was supposedly located. Altaïr chased them to their tower and climbed to the top, while facing heavy resistance in the form of catapults, archers, and a mindless man known as 'The Brute', whom Altaïr faced off against in a courtyard.

After making his way through the tower's defenses and killing the archer captain in charge, Altaïr encountered the commander, an Assassin-like figure who was actually a high-ranking Templar. Having no choice, Altaïr fought his way through the tower, killing the Templar's guards and his disciple, until he finally reached the man himself. After slaying him in mortal combat, Altaïr retrieved the temple map from his body.[3]

The Temple of Sand[edit | edit source]

Leaving the tower afterwards and following the map he obtained from the Master, Altaïr arrived at the Temple of Sand. There, he fought his way through Templar forces to get to the antechamber, finally entering it after dispatching a large brute carrying an axe. Inside, he found an empty chest and Basilisk, who hinted to the Assassin that the Chalice was in fact a woman. Basilisk further taunted Altaïr and fled once more, leaving the temple to crumble around him. Managing to escape, Altaïr made his way to Tyre as the temple collapsed.[3]

Infiltrating a Templar stronghold[edit | edit source]

Altaïr meeting up with Hamid

In Tyre, Hamid told Altaïr that in order to infiltrate the local Templar stronghold, he would need to free two captured men. After Altaïr found and freed the two captive brothers, who pinpointed the entrance for him, Altaïr infiltrated the hold, encountering another brute along the way.

Making his way inside, the Assassin came across Basilisk and engaged into a fight with the Templar leader, badly wounding him in the process. From there, Altaïr proposed to Basilisk that in exchange for his life, he would be required to give the Assassin information, and Altaïr listened as Basilisk revealed that the Chalice was in Jerusalem and that the Templars were besieging Acre. He also revealed that the Templars planned to poison the water supply of Acre in order to speed up their assault. Before he left for Acre, Altaïr set fire to Basilisk's ships, disadvantaging him so that he could not reach the Chalice before Altaïr.[3]

Infiltrating the siege camp[edit | edit source]

Altaïr on the rooftops

Altaïr then journeyed to the besieged Acre and helped the city by fighting off attacking Templar soldiers, before sneaking into the siege camp in the disguise of a soldier, and then as a scholar. When he had finally assassinated the commander, Altaïr managed to escape the camp by using a catapult.[3]

Discovering a traitor[edit | edit source]

After leaving Acre and arriving at Jerusalem, Altaïr successfully rescued the Chalice from a group of Templars. Identifying the Chalice as Adha, a woman whom he knew from his past, Altaïr learned from her that the Templars had paid off Harash, the second-in-command of the Assassins.[3]

Duel on Basilisk's ship[edit | edit source]

Altaïr fighting Basilisk

After cumulating a plan to attack Alep – the Assassin fortress – and kill Harash, before running away with Adha, things did not go as Altaïr had hoped.

After Altaïr made his way through Harash's Assassin guards and killed him, Adha was kidnapped by Basilisk and taken to the Templar port in Tyre. Tracking her down, Altaïr fought through the Templar forces and killed Basilisk in one final confrontation on his ship. However, with Adha nowhere to be found, he was disheartened to learn that she was on a different ship, which escaped from Altaïr before he could catch it. Swimming to shore and seeing the Templar ship far off in the distance, he yelled out a promise of "I will find you, Adha!" into the sky, as the vessel sailed further and further away towards the horizon.[3]

Development[edit | edit source]

The existence of Altaïr's Chronicles was first hinted in late 2007 via online retailer listings by GameStop with Nintendo DS as the platform. It was later confirmed by Ubisoft in January 2008 as a prequel to Assassin's Creed. It was announced to consist of many of the core gameplay mechanics while adding the touch stylus support of the DS. In a statement by Ubisoft's John Parkes, he described the game as intended to appeal to players who "played the console version as well as those who have yet to discover the secrets of Assassin's Creed".[5]

Release[edit | edit source]

The game was originally released in the United States on 5 February 2008 for the Nintendo DS. A port with improved graphics and gameplay was made for iOS by Ubisoft and released on 23 April 2009.[6] Later ports included Symbian Mobile, Windows Phone 7, and Sony Ericsson Xperia Play. The iOS and Android versions were removed from the App Store and Play Store in 2013.

Gallery[edit | edit source]

References[edit | edit source]

  1. "Assassin's Creed: Altaïr's Chronicles", GamePro issue #235 - April 2008
  2. Coop (22 February 2008). Assassin's Creed: Altaïr's Chronicles. Gamer Vision. Archived from the original on 7 February 2010. Retrieved on 26 February 2023.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 Assassin's Creed: Altaïr's Chronicles
  4. 4.0 4.1 Harris, Craig (6 February 2008). Assassin's Creed: Altair's Chronicles Review. IGN. Archived from the original on 26 October 2012. Retrieved on 26 February 2023.
  5. Caron, Frank (16 January 2008). Assassin’s Creed DS confirmed, dated, priced. Ars Technica. Archived from the original on 2 December 2012. Retrieved on 26 February 2023.
  6. B., Karl. Assassin's Creed now on App Store. QJ.net. Archived from the original on 26 April 2009. Retrieved on 7 July 2009.