Welcome to Assassin's Creed Wiki! Log in and join the community.

Assassin's Creed: Altaïr's Chronicles: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Jasca Ducato
m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">"
 
(281 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{revamp}}
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACAC|RW}}{{WP-REAL}}
{{Game Infobox
{{Game Infobox
|name = Assassin's Creed: Altaïr's Chronicles
|name = Assassin's Creed: Altaïr's Chronicles
|image = Cover-ACAC.jpg
|image = Cover-ACAC.jpg
|imageSize = 250
|Developer = [[Gameloft|Gameloft Bucharest]]
|Developer = Gameloft
|Publisher = [[Ubisoft]]
|Publisher = [[Ubisoft]]
|US Date Released = '''Nintendo DS: '''February 5, 2008<br/>'''iPhone OS: '''April 23, 2009
|Composer = [[Mathieu Vachon]]
|Genre = Historic Action-Adventure
|Released = '''Nintendo DS'''
|Game modes = Single-Player
*5 February 2008 ([[North America|NA]])
|ESRB =Teen (T)
*3 April 2008 ([[Australia|AU]])
|Platform = Nintendo DS , iPhone OS
*11 April 2008 ([[Europe|EU]])
|Media =
'''iOS'''
|Website = http://assassinscreed.us.ubi.com/agegate.php?destURL=/index.php/
*23 April 2009
'''Palm WebOS'''
*25 January 2010
'''Windows Phone 7'''
*11 November 2010
|Genre = Action-Adventure, stealth
|Game modes = Single-player
|ESRB = Teen (T)
|Platform =  
*{{Wiki|Nintendo DS}}
*{{Wiki|Android (operating system)|Android}}
*{{Wiki|iOS}}
*{{Wiki|webOS}}
*{{Wiki|Symbian}}
*{{Wiki|Java Platform, Micro Edition|Java 2 ME}}
*{{Wiki|Windows Phone 7}}
|Website =  
}}
}}
'''''Assassin's Creed: Altaïr's Chronicles''''' is the first spin-off title of the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. It was published by [[Ubisoft]] and developed by [[Gameloft]].<ref name="Gamepro">"''Assassin's Creed: Altaïr's Chronicles''", ''GamePro'' issue #235 - April 2008</ref> The game is a prequel to ''[[Assassin's Creed]]'', and it is set in 1190, one year prior to ''Assassin's Creed''. Player's control [[Altaïr Ibn-La'Ahad]] as he searches for the legendary [[Adha|Chalice]].


'''''Assassin's Creed: Altaïr's Chronicles''''' is a video game released for the Nintendo DS and Symbian Mobile. It is a prequel to the video game [[Assassin's Creed]], and is published by [[Ubisoft]] and developed by [[Gameloft]].<ref>Ryan Perez, "''Assassin's Creed: Altair's Chronicles''," ''GamePro'' 235 (April 2008): 40.</ref> It was released in the United States on February 5, 2008. It features two new cities, [[Tyre]] and [[Alep]], along with the three original cities, [[Jerusalem]], [[Acre]] and [[Damascus]]; but does not include [[Masyaf]]. Unlike the original ''Assassin's Creed'', the game is not told through the perspective of [[Desmond Miles]], but rather through the perspective of [[Altaïr|Altaïr Ibn-La'Ahad]]. The menu screens, however, do take place in the [[Animus]].
==Gameplay==
[[File:Altaïr Fighting a Templar.jpg|thumb|250px|left|Altaïr fighting a Templar Guard]]
''Assassin's Creed: Altaïr's Chronicles'' takes advantage of the Nintendo DS' features by utilizing the touch-screen for mini-games, like [[interrogation]] and [[pickpocketing]], as well as for displaying a map during standard gameplay. The game's main gameplay is primarily a 2.5D platformer, mixed with stealth and combat.<ref>{{cite web| url=http://www.gamervision.com/gamer/coop/reviews/article/assassin_s_creed_alta_r_s_chronicles_ds| title=Assassin's Creed: Altaïr's Chronicles| author=Coop| publisher=''Gamer Vision''| date=22 February 2008| archiveurl=https://web.archive.org/web/20100207100922/http://gamervision.com/users/coop/articles/assassin_s_creed_alta_r_s_chronicles_ds| archivedate=7 February 2010| accessdate=26 February 2023}}</ref> The [[Abstergo Industries]] logo that acts as a visibility indicator, which is present in the loading screen, shows that an Abstergo [[Animus]] is being used. The Animus-theme menu and HUD, including a DNA-style synchronization bar for health, further supports this.<ref name="Chronicles">''Assassin's Creed: Altaïr's Chronicles''</ref>


A port with improved graphics and gameplay was made for the iPhone OS by Ubisoft, and was released on the App Store on April 23, 2009. <ref>http://www.qj.net/Assassin-s-Creed-now-on-App-Store/pg/49/aid/130668</ref>
The game's combat system consists predominantly of weak attacks, strong attacks, and combos of the two, as well tools like bombs and projectile weapons. Seven different weapons are available: the [[Hidden Blade]], a [[sword]], a [[crossbow]], explosive and smoke [[bomb]]s, [[throwing knives]], and a [[grappling hook]] which can be used to pull enemies' feet from underneath them and to swing across gaps.<ref name="IGN Review">{{Cite web| url=https://www.ign.com/articles/2008/02/06/assassins-creed-altairs-chronicles-review| title=Assassin's Creed: Altair's Chronicles Review| publisher=''{{Wiki|IGN}}''| date=6 February 2008| author=Harris, Craig| accessdate=26 February 2023| archiveurl=https://web.archive.org/web/20121026074439/https://www.ign.com/articles/2008/02/06/assassins-creed-altairs-chronicles-review| archivedate=26 October 2012}}</ref>
 
Weapons and skills can be upgraded or unlocked by using orbs found throughout the game.<ref name="IGN Review" /> [[Snake]]s are present in the game as traps and can be killed with a precise sword strike or by dropping a box on them.<ref name="Chronicles"/>


==Plot summary==
==Plot summary==
The year is 1190 AD, and the Third Crusade is engulfing the Holy Land. Crusaders clash with Saracens for control of the Holy City, [[Jerusalem]].
In the year 1190, the wars of the [[Third Crusade]] engulfed the Holy Land, and [[Crusaders]] clashed with [[Saracens]] for the control of the Holy City, [[Jerusalem]].<ref name="Chronicles"/>
 
A young assassin returns home to [[Alep]] from an arduous journey, and finds it under attack by Templars. He has no choice but to repel this attack, killing a low-ranking captain in the process. Soon he is tasked by [[Al-Mualim]] to find and retrieve a sacred object: the [[Adha|Chalice]]. It is said to have the power to unite under one flag all the factions of whatever side possesses it — either the Crusaders or the Saracens — and end the Third Crusade in victory for one side or the other. But the Chalice is too powerful an object to be left in the hands of men alone: It must be found and destroyed.
 
The assassin, [[Altaïr]], begins his journey in [[Damascus]], where a [[The Dai and Rafiqs|Rafik]] tells him (after testing his skills on a target) that the merchant, [[Tamir (Altaïr's Chronicles)|Tamir]], has connections to the [[Knights Templar|Templars]]. Upon interrogating [[Misbah]], a man with connections to Tamir, Altaïr confronts him and, before killing Tamir, learns that the Chalice is kept in the [[Temple of the Sand]] and that Altaïr needs three keys to enter it. Altaïr then visits the circus dancer, [[Fajera]], but she is unwilling to help, leaving Altaïr to fight a circus brute, [[Badr]]. After catching her, she gives Altaïr the first of three keys, and tells him that a man at the Templar hospital in [[Tyre]] can help him find the two other keys. Fajera also tasks Altaïr with killing a Templar named [[Alaat]].
 
Arriving in Tyre, Altaïr first seeks [[Hamid]], the Tyre assassin, from whom he learns that [[Roland Napule]], head of the hospital, has been questioning someone recently. In order to get into the hospital, he navigates through the sewer, enters the building and assassinates Roland. Altaïr is given the second key by a prisoner of Roland, an old man who has been to the mysterious temple of the Chalice.
 
Altaïr then travels to [[Jerusalem]] and speaks with local assassin agent, [[Kadar (Altaïr's Chronicles)|Kadar]], learning that the Templar leader, [[Basilisk]], is usually at the Jerusalem royal palace with the king, and that he has the third key. The king is going to have a party somewhere soon, and in order to get closer to Basilisk, this location should be discovered. Altaïr overhears some of the noblemen conversations and questions [[Ayman]], a man invited to the party. He finds out the location of the Villa where the party is about to begin, infiltrates it with the help of one of Kadar's men, and encounters Lord Basilisk for the first time. After a battle with him, Altaïr gets the key, but has no time to kill him before he runs away. Later in Jerusalem, Templars attack assassin agent, Hamid, and steal the map to the desert temple. Altaïr chases them to their tower. Here, he climbs to the top, facing heavy resistance including catapults, archers, and a mindless [[The Brute|brute]] he faces in a courtyard. After making his way through the tower defenses and killing the archer captain in charge, Altaïr finds the way into the tower, as well as its [[Master of the Tower|Master]], an assassin-like figure who is actually a high-ranking Templar. Altaïr fights his way through tower, killing the Master's guards and his [[The Master's Student|student]]. Finally, he reaches the Master himself, kills him and takes the map.
 
Altaïr then proceeds to the [[Temple of the Sand]], where the Chalice is said to be kept. There, he encounters Templar forces and fights his way to the antechamber, which he enters after defeating the [[Axe Warrior]]. Inside, he finds an empty chest and Lord Basilisk, who hints that the Chalice is in fact a woman. Basilisk taunts him, and Altaïr runs back to Tyre before the temple collapses.
 
In Tyre, Hamid tells him that in order to infiltrate the local Templar stronghold, where Basilisk is located, he needs to free two captured men. After freeing the captive brothers, they pinpoint the entrance for him, and Altaïr infiltrates the hold (encountering another Brute on the way), where he fights and badly wounds Basilisk. Altaïr agrees on a deal: Basilisk's life in exchange for information. Basilisk reveals that the Chalice is in [[Jerusalem]], and that the Templars are besieging [[Acre]] and are planning to poison the water to speed up their assault. Before leaving for Acre, Altaïr burns Basilisk's ships so he cannot reach the Chalice before him.
 
Altaïr journeys to the besieged [[Acre]] and helps the city by fighting off attacking Templar soldiers, infiltrating the siege camp first in the guise of a soldier, then as a scholar, and finally killing the Templar commander. Altaïr manages to escape the camp using a catapult.
 
He then goes to Jerusalem, where he successfully rescues the Chalice from a group of Templars. Altaïr identifies the Chalice as [[Adha]], a woman he knew and liked before the events of game. From her, he learns that the Templars have paid off [[Harash]], the second-in-command of the Assassins.


Altaïr plans to attack [[Alep]], the assassin fortress, kill Harash and run away with Adha, but after making his way through Harash's assassin guards and killing him, Adha is kidnapped by Basilisk and taken to their port in Tyre.
===Coming home===
[[File:Altair's Chronicles 1.jpg|thumb|250px|right|Altaïr eavesdropping on a conversation]]
[[Altaïr Ibn-La'Ahad]], a renowned [[Master Assassin]] of the [[Assassins|Assassin Order]], arrived at [[Alep]] from an arduous journey and found it under attack by the sworn enemies of the Assassins, the [[Templars|Knights Templar]]. Left with no choice but to repel the attack, the Assassin defeated many of them, even killing a low-ranking captain before the attack was halted.


Altaïr fights through the Templar knights and kills Lord Basilisk in one final confrontation on his ship. However, Adha is on a different ship, which escapes before Altaïr can catch it. He swims to shore (though he cannot seem to swim in [[Assassins Creed]]) and, seeing the Templar ship far off in the distance, yells "I will find you, Adha!"
Afterwards, tasked by [[Al Mualim]], the [[Mentor]] of the [[Levantine Assassins]], Altaïr was sent to find and retrieve a sacred object known as [[Adha|the Chalice]], which was said to have the power to unite all the factions under one flag of whichever side possessed it, ending the Third Crusade in victory for either the Crusaders or the Saracens. Setting off immediately, Altaïr embarked on his new [[Quest for the Chalice|quest]].<ref name="Chronicles"/>


==Gameplay==
===The quest for the Chalice===
[[File:Altair Chronicle - Altair and Templar.jpg|thumb|250px|A Templar Archer tempting his fate with Altair (iPod Version)]]
====Assassination of Tamir====
[[File:Altair Chronicle battle screenshot.jpg|thumb|250px|Altair Fighting two Templar Guards (iPod Version)]]
Altaïr began his journey in [[Damascus]] and met with the [[Rafiq|keeper]] [[Rafik]], who tested his skills on an easy target. With the target dead, Rafik informed Altaïr that the merchant, [[Tamir (merchant)|Tamir]], had connections to the Templars in the area. After interrogating [[Misbah]], a man with connections to Tamir, Altaïr confronted and killed the merchant, but not before learning that the Chalice was kept in the [[Temple of Sand]], and that three keys would be needed to enter.<ref name="Chronicles"/>
''Assassin's Creed: Altaïr's Chronicles'' takes advantage of the Nintendo DS's features. The game's main gameplay is primarily ''Prince of Persia''-style platforming, mixed with stealth and combat. It utilizes the touch-screen for mini-games, like interrogation and pickpocketing, as well as for displaying a map during standard gameplay.


The game's combat system consists primarily of weak attacks, strong attacks, and combos of the two, as well as using bombs and projectiles.
====The dancer====
Seven different weapons are available, including the hidden retractable blade, a sword, crossbow, explosive bombs, smoke bombs, throwing knives and a grappling hook which can be used to rip enemies off their feet.
[[File:AltairtalkingtoFajera-AltairsChronicles.png|thumb|250px|left|Altaïr talking to the dancer, Fajera]]
Altaïr then visited the circus dancer [[Fajera]], though she was unwilling to help him and left the Assassin to fight a circus brute known as [[Badr]]. After defeating the man and catching Fajera, she gave Altaïr the first of the three keys and told him that a man at the Templar hospital in [[Tyre]] could help him find the other two. Before he left, Fajera tasked Altaïr with killing a man named [[Alaat]] as payment for the information she gave, which he successfully managed to do.<ref name="Chronicles"/>


Weapons and skills can be upgraded or unlocked by using orbs, which can be found throughout the game. The game also features three different levels of difficulty, allowing for more experienced players to take on a bigger challenge.
====The red hospital====
[[File:HamidtoAltairDialogue-AltairsChronicles.png|thumb|right|250px|Hamid telling Altaïr about Roland Napule]]
Later arriving in Tyre, Altaïr first sought [[Hamid (Tyre)|Hamid]], the keeper of the city, from whom he learned that [[Roland Napule]], the head of the hospital and a Templar, had been questioning someone. In order to infiltrate the hospital, Altaïr navigated his way through the sewers, gaining entry to the building from below, before proceeding to assassinate Roland. Altaïr was then given the second key that he needed by a prisoner of Roland, an old man who had been to the mysterious Temple where the Chalice was contained.<ref name="Chronicles"/>


The Symbian Mobile version is almost an identical port of the DS version.
====The hidden party====
From there, Altaïr traveled to Jerusalem and spoke with its keeper, [[Kadar]], where he learned that the Templar leader of the region, [[Basilisk|Lord Basilisk]], was frequently at the royal palace with the king, and that he had the third key for the Temple of Sand.


==Enemies==
The king of Jerusalem was going to throw a party somewhere soon that day, and in order to get closer to Basilisk, Altaïr decided to investigate for the location, so that he could sneak inside. After Altaïr overheard some of the noblemen's conversations, he then questioned [[Ayman]], a guest for the party, and found out where it was due to begin.
There are several enemy types in-game with the exclusion of sub-bosses ([[Axe Warrior]], [[The Brute]]) and bosses (like [[Badr]] or [[Basilisk]]), which are considered characters.


* ''Soldier'' - basic soldiers wearing black uniforms and armed with swords. Some of them play a role in the story, like a soldier captain being killed in the beginning of the game.
Infiltrating the celebration with the help of one of Kadar's men, the two of them encountered Lord Basilisk for the first time, and after a brief battle with him, Altaïr obtained the key, but had no time to kill the Templar master before he retreated.<ref name="Chronicles"/>
* ''Helmet Soldier'' - slightly different soldiers wearing helms, but otherwise similar to the first type.
* ''Archer'' - archers wear red and white-colored uniform and should be killed quickly. Some of them play a role in the story, like the one interrogated by Altaïr in the beginning of the game, or the Archer captain encountered in Jerusalem.
* ''Knight'' - knights wear red helms in-game and are much stronger than average guards.
* ''Templar'' - knights Templar have their own insignia on the game's map. They look very similar to a regular knight, but are much more difficult to defeat. Some of them play a role in the story, like the Templar Knight Captain in charge of the siege of Acre.
* ''Assassin Guard'' - these guards are employed in Alep by the Assassin's Order Keeper Harash.
* ''Saracen Guard'' - these guards are not members of the Third Crusade. They are seen defending Acre, but some of them serve under Harash.
* ''Bomber'' - soldiers employed by Templars who use bombs against their enemies. They are met only once, during the mission in Alep.


==Memories==
====Storming the tower====
''Altair's Chronicles'' contains a feature in the main menu called ''Memories. ''This lets the player select a mission that they have already completed, and continue the game from there. The ''Memories ''are categorised into 13 chapters, with up to 5 sub-chapters within them (e.g 1-1, 1-2, 1-3, 1-4). These are the chapter names:
[[File:Altair's Chronicles 2.jpg|thumb|left|250px|Altaïr talking]]
After the confrontation with Lord Basilisk, a group of Templars attacked an Assassin shopkeeper named [[Hazad]] and stole a map to the desert temple where the Chalice was supposedly located. Altaïr chased them to their tower and climbed to the top, while facing heavy resistance in the form of catapults, [[archer]]s, and a mindless man known as 'The Brute', whom Altaïr faced off against in a courtyard.


*Coming Home
After making his way through the tower's defenses and killing the archer captain in charge, Altaïr encountered the [[Master of the Tower|commander]], an Assassin-like figure who was actually a high-ranking Templar. Having no choice, Altaïr fought his way through the tower, killing the Templar's guards and his [[Apprentice of the Tower|disciple]], until he finally reached the man himself. After slaying him in mortal combat, Altaïr retrieved the temple map from his body.<ref name="Chronicles"/>


*The Hunt Begins
====The Temple of Sand====
Leaving the tower afterwards and following the map he obtained from the Master, Altaïr arrived at the Temple of Sand. There, he fought his way through Templar forces to get to the antechamber, finally entering it after dispatching a large brute carrying an axe. Inside, he found an empty chest and Basilisk, who hinted to the Assassin that the Chalice was in fact a woman. Basilisk further taunted Altaïr and fled once more, leaving the temple to crumble around him. Managing to escape, Altaïr made his way to Tyre as the temple collapsed.<ref name="Chronicles"/>


*The Dancer
====Infiltrating a Templar stronghold====
[[File:AltairMeetingHamid-AltairsChroniclesiPad.png|thumb|right|250px|Altaïr meeting up with Hamid]]
In Tyre, Hamid told Altaïr that in order to infiltrate the local Templar stronghold, he would need to free two captured men. After Altaïr found and freed the two captive brothers, who pinpointed the entrance for him, Altaïr infiltrated the hold, encountering another brute along the way.


*The Red Hospital
Making his way inside, the Assassin came across Basilisk and engaged into a fight with the Templar leader, badly wounding him in the process. From there, Altaïr proposed to Basilisk that in exchange for his life, he would be required to give the Assassin information, and Altaïr listened as Basilisk revealed that the Chalice was in Jerusalem and that the Templars were besieging [[Acre]]. He also revealed that the Templars planned to poison the water supply of Acre in order to speed up their assault. Before he left for Acre, Altaïr set fire to Basilisk's ships, disadvantaging him so that he could not reach the Chalice before Altaïr.<ref name="Chronicles"/>


*The Hidden Party
====Infiltrating the siege camp====
[[File:Altair's Chronicles 3.jpg|right|thumb|250px|left|Altaïr on the rooftops]]
Altaïr then journeyed to the besieged Acre and helped the city by fighting off attacking Templar soldiers, before sneaking into the siege camp in the disguise of a soldier, and then as a scholar. When he had finally assassinated the commander, Altaïr managed to escape the camp by using a catapult.<ref name="Chronicles"/>


*Kill the Killers
====Discovering a traitor====
After leaving Acre and arriving at Jerusalem, Altaïr successfully rescued the Chalice from a group of Templars. Identifying the Chalice as Adha, a woman whom he knew from his past, Altaïr learned from her that the Templars had paid off [[Harash]], the second-in-command of the Assassins.<ref name="Chronicles"/>


*Temple of Sand
====Duel on Basilisk's ship====
[[File:AltaïrkillingBasilisk.jpg|thumb|250px|left|Altaïr fighting Basilisk]]
After cumulating a plan to attack Alep – the Assassin fortress – and kill Harash, before running away with Adha, things did not go as Altaïr had hoped.


*Great Angry Wall
After Altaïr made his way through Harash's Assassin guards and killed him, Adha was kidnapped by Basilisk and taken to the Templar port in Tyre. Tracking her down, Altaïr fought through the Templar forces and killed Basilisk in one final confrontation on his ship. However, with Adha nowhere to be found, he was disheartened to learn that she was on a different ship, which escaped from Altaïr before he could catch it. Swimming to shore and seeing the Templar ship far off in the distance, he yelled out a promise of "''I will find you, Adha!''" into the sky, as the vessel sailed further and further away towards the horizon.<ref name="Chronicles"/>


*Flow of Poison
==Development==
The existence of ''Altaïr's Chronicles'' was first hinted in late 2007 via online retailer listings by GameStop with Nintendo DS as the platform. It was later confirmed by Ubisoft in January 2008 as a prequel to ''Assassin's Creed''. It was announced to consist of many of the core gameplay mechanics while adding the touch stylus support of the DS. In a statement by Ubisoft's [[John Parkes]], he described the game as intended to appeal to players who "played the console version as well as those who have yet to discover the secrets of ''Assassin's Creed''".<ref>{{Cite web| url=https://arstechnica.com/gaming/2008/01/assassins-creed-ds-confirmed-dated-priced/| title=Assassin’s Creed DS confirmed, dated, priced| publisher=Ars Technica| author=Caron, Frank| date=16 January 2008| accessdate=26 February 2023| archiveurl=https://web.archive.org/web/20121202013237/https://arstechnica.com/gaming/2008/01/assassins-creed-ds-confirmed-dated-priced/| archivedate= 2 December 2012}}</ref>


*The Running Wind
==Release==
The game was originally released in the United States on 5 February 2008 for the Nintendo DS. A port with improved graphics and gameplay was made for iOS by Ubisoft and released on 23 April 2009.<ref name="App Store">{{Cite web| url=http://www.qj.net/Assassin-s-Creed-now-on-App-Store/pg/49/aid/130668| title=Assassin's Creed now on App Store| author=B., Karl | publisher=''QJ.net''| accessdate=7 July 2009| archiveurl=https://web.archive.org/web/20090426124829/http://www.qj.net/Assassin-s-Creed-now-on-App-Store/pg/49/aid/130668 | archivedate=26 April 2009}}</ref> Later ports included Symbian Mobile, Windows Phone 7, and Sony Ericsson Xperia Play. The iOS and Android versions were removed from the App Store and Play Store in 2013.


*The Chalice
==Gallery==
 
<tabber>
*Snake Heart
Screenshots=
 
<gallery captionalign="center" position="center" widths="180">
*Always an End
ACC World Map DS.png|The world map of the DS version
 
ACC World Map iPhone.png|The same map on the iPhone
==Reception==
</gallery>
The Nintendo DS version of the game has been received with mixed opinions. IGN gave it a 7/10, Gamespot gave it 6/10, Nintendo Power gave it a 7.5/10, X-Play gave it a 2/5, and Game Informer magazine gave it a 6.5 out of 10. The iPhone version was well received overall with a 4.5 stars overall from customers reviews on the App Store.
|-|Concept artwork=
<gallery captionalign="center" position="center" widths="180">
ACAC Environment Concepts.jpg|Concept art of various environments
</gallery>
</tabber>


==References==
==References==
<references/>
{{Reflist}}
 
==External links==
* [http://www.1191ad.com/link.html?i=pW1w2F 1191 A.D. Preview]
* [http://ds.ign.com/objects/906/906298.html IGN Preview]
{{Wikipedia}}
 
 
{{ACAC}}
{{ACAC}}
{{ACSeries}}
{{ACSeries}}
[[Category:Games]]
 
<!--[de:Assassin’s Creed: Altaïr’s Chronicles]
[es:Assassin's Creed: Altaïr's Chronicles]
[fa:کیش قاتلان: یادداشتهای الطائر]
[fr:Assassin's Creed: Altaïr's Chronicles]
[hu:Assassin's Creed: Altaïr's Chronicles]
[it:Assassin's Creed: Altaïr's Chronicles]
[nl:Assassin's Creed: Altaïr's Chronicles]
[pt:Assassin's Creed: Altair's Chronicles]
[ru:Assassin's Creed: Altair's Chronicles]
[uk:Assassin's Creed: Altair's Chronicles]
[zh:刺客信条:阿泰尔编年史]-->
[[Category:Assassin's Creed: Altaïr's Chronicles]]
[[Category:Assassin's Creed: Altaïr's Chronicles]]
[[Category:Assassin's Creed Series]]
[[Category:Real world video games|Altaïr's Chronicles]]
[[Category:Assassin's Creed series|Altaïr's Chronicles]]

Latest revision as of 01:40, 25 May 2026

Assassin's Creed: Altaïr's Chronicles is the first spin-off title of the Assassin's Creed series. It was published by Ubisoft and developed by Gameloft.[1] The game is a prequel to Assassin's Creed, and it is set in 1190, one year prior to Assassin's Creed. Player's control Altaïr Ibn-La'Ahad as he searches for the legendary Chalice.

Gameplay[edit | edit source]

Altaïr fighting a Templar Guard

Assassin's Creed: Altaïr's Chronicles takes advantage of the Nintendo DS' features by utilizing the touch-screen for mini-games, like interrogation and pickpocketing, as well as for displaying a map during standard gameplay. The game's main gameplay is primarily a 2.5D platformer, mixed with stealth and combat.[2] The Abstergo Industries logo that acts as a visibility indicator, which is present in the loading screen, shows that an Abstergo Animus is being used. The Animus-theme menu and HUD, including a DNA-style synchronization bar for health, further supports this.[3]

The game's combat system consists predominantly of weak attacks, strong attacks, and combos of the two, as well tools like bombs and projectile weapons. Seven different weapons are available: the Hidden Blade, a sword, a crossbow, explosive and smoke bombs, throwing knives, and a grappling hook which can be used to pull enemies' feet from underneath them and to swing across gaps.[4]

Weapons and skills can be upgraded or unlocked by using orbs found throughout the game.[4] Snakes are present in the game as traps and can be killed with a precise sword strike or by dropping a box on them.[3]

Plot summary[edit | edit source]

In the year 1190, the wars of the Third Crusade engulfed the Holy Land, and Crusaders clashed with Saracens for the control of the Holy City, Jerusalem.[3]

Coming home[edit | edit source]

Altaïr eavesdropping on a conversation

Altaïr Ibn-La'Ahad, a renowned Master Assassin of the Assassin Order, arrived at Alep from an arduous journey and found it under attack by the sworn enemies of the Assassins, the Knights Templar. Left with no choice but to repel the attack, the Assassin defeated many of them, even killing a low-ranking captain before the attack was halted.

Afterwards, tasked by Al Mualim, the Mentor of the Levantine Assassins, Altaïr was sent to find and retrieve a sacred object known as the Chalice, which was said to have the power to unite all the factions under one flag of whichever side possessed it, ending the Third Crusade in victory for either the Crusaders or the Saracens. Setting off immediately, Altaïr embarked on his new quest.[3]

The quest for the Chalice[edit | edit source]

Assassination of Tamir[edit | edit source]

Altaïr began his journey in Damascus and met with the keeper Rafik, who tested his skills on an easy target. With the target dead, Rafik informed Altaïr that the merchant, Tamir, had connections to the Templars in the area. After interrogating Misbah, a man with connections to Tamir, Altaïr confronted and killed the merchant, but not before learning that the Chalice was kept in the Temple of Sand, and that three keys would be needed to enter.[3]

The dancer[edit | edit source]

Altaïr talking to the dancer, Fajera

Altaïr then visited the circus dancer Fajera, though she was unwilling to help him and left the Assassin to fight a circus brute known as Badr. After defeating the man and catching Fajera, she gave Altaïr the first of the three keys and told him that a man at the Templar hospital in Tyre could help him find the other two. Before he left, Fajera tasked Altaïr with killing a man named Alaat as payment for the information she gave, which he successfully managed to do.[3]

The red hospital[edit | edit source]

Hamid telling Altaïr about Roland Napule

Later arriving in Tyre, Altaïr first sought Hamid, the keeper of the city, from whom he learned that Roland Napule, the head of the hospital and a Templar, had been questioning someone. In order to infiltrate the hospital, Altaïr navigated his way through the sewers, gaining entry to the building from below, before proceeding to assassinate Roland. Altaïr was then given the second key that he needed by a prisoner of Roland, an old man who had been to the mysterious Temple where the Chalice was contained.[3]

The hidden party[edit | edit source]

From there, Altaïr traveled to Jerusalem and spoke with its keeper, Kadar, where he learned that the Templar leader of the region, Lord Basilisk, was frequently at the royal palace with the king, and that he had the third key for the Temple of Sand.

The king of Jerusalem was going to throw a party somewhere soon that day, and in order to get closer to Basilisk, Altaïr decided to investigate for the location, so that he could sneak inside. After Altaïr overheard some of the noblemen's conversations, he then questioned Ayman, a guest for the party, and found out where it was due to begin.

Infiltrating the celebration with the help of one of Kadar's men, the two of them encountered Lord Basilisk for the first time, and after a brief battle with him, Altaïr obtained the key, but had no time to kill the Templar master before he retreated.[3]

Storming the tower[edit | edit source]

Altaïr talking

After the confrontation with Lord Basilisk, a group of Templars attacked an Assassin shopkeeper named Hazad and stole a map to the desert temple where the Chalice was supposedly located. Altaïr chased them to their tower and climbed to the top, while facing heavy resistance in the form of catapults, archers, and a mindless man known as 'The Brute', whom Altaïr faced off against in a courtyard.

After making his way through the tower's defenses and killing the archer captain in charge, Altaïr encountered the commander, an Assassin-like figure who was actually a high-ranking Templar. Having no choice, Altaïr fought his way through the tower, killing the Templar's guards and his disciple, until he finally reached the man himself. After slaying him in mortal combat, Altaïr retrieved the temple map from his body.[3]

The Temple of Sand[edit | edit source]

Leaving the tower afterwards and following the map he obtained from the Master, Altaïr arrived at the Temple of Sand. There, he fought his way through Templar forces to get to the antechamber, finally entering it after dispatching a large brute carrying an axe. Inside, he found an empty chest and Basilisk, who hinted to the Assassin that the Chalice was in fact a woman. Basilisk further taunted Altaïr and fled once more, leaving the temple to crumble around him. Managing to escape, Altaïr made his way to Tyre as the temple collapsed.[3]

Infiltrating a Templar stronghold[edit | edit source]

Altaïr meeting up with Hamid

In Tyre, Hamid told Altaïr that in order to infiltrate the local Templar stronghold, he would need to free two captured men. After Altaïr found and freed the two captive brothers, who pinpointed the entrance for him, Altaïr infiltrated the hold, encountering another brute along the way.

Making his way inside, the Assassin came across Basilisk and engaged into a fight with the Templar leader, badly wounding him in the process. From there, Altaïr proposed to Basilisk that in exchange for his life, he would be required to give the Assassin information, and Altaïr listened as Basilisk revealed that the Chalice was in Jerusalem and that the Templars were besieging Acre. He also revealed that the Templars planned to poison the water supply of Acre in order to speed up their assault. Before he left for Acre, Altaïr set fire to Basilisk's ships, disadvantaging him so that he could not reach the Chalice before Altaïr.[3]

Infiltrating the siege camp[edit | edit source]

Altaïr on the rooftops

Altaïr then journeyed to the besieged Acre and helped the city by fighting off attacking Templar soldiers, before sneaking into the siege camp in the disguise of a soldier, and then as a scholar. When he had finally assassinated the commander, Altaïr managed to escape the camp by using a catapult.[3]

Discovering a traitor[edit | edit source]

After leaving Acre and arriving at Jerusalem, Altaïr successfully rescued the Chalice from a group of Templars. Identifying the Chalice as Adha, a woman whom he knew from his past, Altaïr learned from her that the Templars had paid off Harash, the second-in-command of the Assassins.[3]

Duel on Basilisk's ship[edit | edit source]

Altaïr fighting Basilisk

After cumulating a plan to attack Alep – the Assassin fortress – and kill Harash, before running away with Adha, things did not go as Altaïr had hoped.

After Altaïr made his way through Harash's Assassin guards and killed him, Adha was kidnapped by Basilisk and taken to the Templar port in Tyre. Tracking her down, Altaïr fought through the Templar forces and killed Basilisk in one final confrontation on his ship. However, with Adha nowhere to be found, he was disheartened to learn that she was on a different ship, which escaped from Altaïr before he could catch it. Swimming to shore and seeing the Templar ship far off in the distance, he yelled out a promise of "I will find you, Adha!" into the sky, as the vessel sailed further and further away towards the horizon.[3]

Development[edit | edit source]

The existence of Altaïr's Chronicles was first hinted in late 2007 via online retailer listings by GameStop with Nintendo DS as the platform. It was later confirmed by Ubisoft in January 2008 as a prequel to Assassin's Creed. It was announced to consist of many of the core gameplay mechanics while adding the touch stylus support of the DS. In a statement by Ubisoft's John Parkes, he described the game as intended to appeal to players who "played the console version as well as those who have yet to discover the secrets of Assassin's Creed".[5]

Release[edit | edit source]

The game was originally released in the United States on 5 February 2008 for the Nintendo DS. A port with improved graphics and gameplay was made for iOS by Ubisoft and released on 23 April 2009.[6] Later ports included Symbian Mobile, Windows Phone 7, and Sony Ericsson Xperia Play. The iOS and Android versions were removed from the App Store and Play Store in 2013.

Gallery[edit | edit source]

References[edit | edit source]

  1. "Assassin's Creed: Altaïr's Chronicles", GamePro issue #235 - April 2008
  2. Coop (22 February 2008). Assassin's Creed: Altaïr's Chronicles. Gamer Vision. Archived from the original on 7 February 2010. Retrieved on 26 February 2023.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 Assassin's Creed: Altaïr's Chronicles
  4. 4.0 4.1 Harris, Craig (6 February 2008). Assassin's Creed: Altair's Chronicles Review. IGN. Archived from the original on 26 October 2012. Retrieved on 26 February 2023.
  5. Caron, Frank (16 January 2008). Assassin’s Creed DS confirmed, dated, priced. Ars Technica. Archived from the original on 2 December 2012. Retrieved on 26 February 2023.
  6. B., Karl. Assassin's Creed now on App Store. QJ.net. Archived from the original on 26 April 2009. Retrieved on 7 July 2009.