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m Text replacement - "Basim Ibn Ishaq" to "Basim ibn Ishaq" |
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{{Era|Memories|ACMir}} | {{Era|Memories|ACMir}} | ||
{{ | {{Youmay|Basim ibn Ishaq's genetic memory|Eivor Varinsdottir's memory of the [[Old Wounds|same name]]}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name = Old Wounds | |name=Old Wounds | ||
|image = | |image=ACMir Old Wounds 3.png | ||
|description = | |description= | ||
|appearance = ''[[Assassin's Creed: Mirage]]'' | |appearance=''[[Assassin's Creed: Mirage]]'' | ||
|type = Main | |type=Main | ||
|reward = | |reward= | ||
|fullsync = | |fullsync= | ||
|heroclass = | |heroclass= | ||
|previous = [[First Order]] | |previous=[[First Order]] | ||
|next = [[Branching Out]]<br>[[The Calling]] | |next=[[Branching Out]]<br>[[The Calling]] | ||
|concurrent = | |concurrent= | ||
|source = [[Basim | |source=[[Basim ibn Ishaq]] | ||
|location = [[Anbar]], [[Abbasid Caliphate]] | |location=[[Anbar]], [[Abbasid Caliphate]] | ||
|date = 860s | |date=860s | ||
}} | }} | ||
'''Old Wounds''' was a virtual representation of one of [[Basim | '''Old Wounds''' was a virtual representation of one of [[Basim ibn Ishaq]]'s [[Genetic memory|genetic memories]] relived through the [[Animus]].<ref>''[[Assassin's Creed: Mirage]]''</ref> | ||
==Description== | ==Description== | ||
Basim | Basim returned to [[Anbar]] in search of [[Nehal]]. | ||
==Dialogue== | ==Dialogue== | ||
[] | Basim entered his [[Anbar Hideout|old home]] in [[Anbar]]. Looking around, he found Nehal near the shelf. | ||
*'''Nehal:''' ''Basim...? It's really you...'' | *'''Nehal:''' ''Basim...? It's really you...'' | ||
*'''Basim:''' ''Nehal, I...'' | *'''Basim:''' ''Nehal, I...'' | ||
[] | Without saying a word, Nehal gave him a hug. | ||
*'''Nehal:''' ''Say nothing, ya sadeeqi, I am as sorry as you.'' | [[File:ACMir Old Wounds 4.png|thumb|250px|Basim asking about Nehal's wellbeing]] | ||
*'''Nehal:''' ''Say nothing, ''ya sadeeqi'' (friend), I am as sorry as you.'' | |||
*'''Basim:''' ''I have so much to tell you.'' | *'''Basim:''' ''I have so much to tell you.'' | ||
*'''Nehal:''' ''And I you. We will grant each other an audience. But first, I must know something...'' | *'''Nehal:''' ''And I you. We will grant each other an audience. But first, I must know something...'' | ||
| Line 40: | Line 38: | ||
*'''Nehal:''' ''Less living, more working.'' | *'''Nehal:''' ''Less living, more working.'' | ||
*'''Basim:''' ''On what?'' | *'''Basim:''' ''On what?'' | ||
[] | Nehal pointed to a symbol on the wall. | ||
[[File:ACMir Old Wounds 5.png|thumb|250px|Basim and Nehal trying to identify the wall symbol]] | |||
*'''Basim:''' ''Why do I know this?'' | *'''Basim:''' ''Why do I know this?'' | ||
*''' | *'''Nehal:''' ''Because you have seen it. On the [[Memory Seals|object]] we found at the [[Winter Palace, Anbar|Winter Palace]]. I have been trying to remember the specifics of its design.'' | ||
*'''Basim:''' ''You have spent all this time obsessing over this symbol? Why?'' | *'''Basim:''' ''You have spent all this time obsessing over this symbol? Why?'' | ||
*'''Nehal:''' ''Because I too have seen it before. I know not where or when. Only that I have. Whatever it is, it calls to me. I intend to unravel its mystery. And so should you.'' | *'''Nehal:''' ''Because I too have seen it before. I know not [[Northern Oasis vault|where]] or [[Isu Era|when]]. Only that I have. Whatever it is, it calls to me. I intend to unravel its [[Isu incarnation|mystery]]. And so should you.'' | ||
[] | Basim pondered over Nehal's words. | ||
*'''Nehal:''' ''Ah, but of course, duty calls.'' | [[File:ACMir Old Wounds 6.png|thumb|250px|Basim assuring Nehal he would investigate the symbol]] | ||
*'''Nehal:''' ''Ah, but of course, [[Assassin-Templar War|duty]] calls.'' | |||
*'''Basim:''' ''Stop. I will bear in mind if it means you will spend more time outside these musty walls than you do within.'' | *'''Basim:''' ''Stop. I will bear in mind if it means you will spend more time outside these musty walls than you do within.'' | ||
*'''Basim:''' ''You really do spare a thought for everyone, don't you, Basim?'' | *'''Basim:''' ''You really do spare a thought for everyone, don't you, Basim?'' | ||
*'''Basim:''' ''Araki Lahiqan.'' | *'''Basim:''' ''Araki Lahiqan.'' | ||
Basim left the house. | |||
*'''Basim:''' ''The Order of the Ancients are far from defeated. Master Roshan is certain to have a plan brewing to uproot them. ...and perhaps I should look into Nehal's obsession.'' | *'''Basim:''' ''The [[Order of the Ancients]] are far from defeated. Master [[Roshan]] is certain to have a plan brewing to uproot them. ...and perhaps I should look into Nehal's obsession.'' | ||
==Outcome== | ==Outcome== | ||
Basim decided to return to the Hidden Ones in Baghdad while keeping an eye out for information on the mysterious artifact for Nehal. | Basim decided to return to the Hidden Ones in Baghdad while keeping an eye out for information on the mysterious artifact for Nehal. | ||
==Gallery== | |||
<gallery widths="180" position="center" captionalign="center"> | |||
ACMir Old Wounds 1.png|Basim entering his old home | |||
ACMir Old Wounds 2.png|Nehal in his home | |||
</gallery> | |||
==References== | ==References== | ||
{{Reflist}} | |||
{{ACMirMemories}} | {{ACMirMemories}} | ||
[[Category:Memories of Basim | <!--[fr:Anciennes blessures]--> | ||
[[Category:Memories of Basim ibn Ishaq]] | |||
Latest revision as of 01:12, 25 May 2026
| This article is about Basim ibn Ishaq's genetic memory. You may be looking for Eivor Varinsdottir's memory of the same name. |
Old Wounds was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]
Description[edit | edit source]
Basim returned to Anbar in search of Nehal.
Dialogue[edit | edit source]
Basim entered his old home in Anbar. Looking around, he found Nehal near the shelf.
- Nehal: Basim...? It's really you...
- Basim: Nehal, I...
Without saying a word, Nehal gave him a hug.

- Nehal: Say nothing, ya sadeeqi (friend), I am as sorry as you.
- Basim: I have so much to tell you.
- Nehal: And I you. We will grant each other an audience. But first, I must know something...
- Basim: What?
- Nehal: Why are you dressed like a peasant?
- Basim: Perhaps I have less to tell you than I thought.
- Nehal: I think I can surmise what our time apart has been like for you.
- Basim: And you? You have not been living here, I hope?
- Nehal: Less living, more working.
- Basim: On what?
Nehal pointed to a symbol on the wall.

- Basim: Why do I know this?
- Nehal: Because you have seen it. On the object we found at the Winter Palace. I have been trying to remember the specifics of its design.
- Basim: You have spent all this time obsessing over this symbol? Why?
- Nehal: Because I too have seen it before. I know not where or when. Only that I have. Whatever it is, it calls to me. I intend to unravel its mystery. And so should you.
Basim pondered over Nehal's words.

- Nehal: Ah, but of course, duty calls.
- Basim: Stop. I will bear in mind if it means you will spend more time outside these musty walls than you do within.
- Basim: You really do spare a thought for everyone, don't you, Basim?
- Basim: Araki Lahiqan.
Basim left the house.
- Basim: The Order of the Ancients are far from defeated. Master Roshan is certain to have a plan brewing to uproot them. ...and perhaps I should look into Nehal's obsession.
Outcome[edit | edit source]
Basim decided to return to the Hidden Ones in Baghdad while keeping an eye out for information on the mysterious artifact for Nehal.
Gallery[edit | edit source]
-
Basim entering his old home
-
Nehal in his home