House of Memories
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House of Memories was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]
Description[edit | edit source]
Following a lead learned from in his cell, Basim sought out Ishaq ibn Khalid's house in the oasis. As he approached, he couldn't help wonder about his sudden departure.
- Basim: At last, I am almost there... But... what will I say after all these years? Will he even want to see me? My father left me in Samarra for a reason... Still, if I can at least understand why...
Just as he was entering the courtyard, Basim spotted the robbers' symbol drawn on the wall, along with diamond-shaped windows that seemed to share a resemblance with his amulet.
- Basim: The robbers were here... Though there is no sign of bloodshed...
Basim entered the house.
- Basim: Father! Are you here?
The house had been broken into and ransacked by the robbers. Some furniture, ceramics, and valuables had been thrown and destroyed. Yet there were no footprints or bloodstains that seem to indicate Ishaq's whereabouts. Basim inspected the house. He began by looking some of his documents on a table near the entrance.
- Basim: These are his possessions... But where is he?
He continued by examining the study. His eyes set on a wooden-wheeled horse toy.
- Basim: I remember this toy.
Seeing it sparked a memory of his childhood.
- Ishaq: Here, Basim. I made this for you.
- Young Basim: Thank you, Father!
- Ishaq: You like?
- Young Basim: It is the best toy ever! I want to make toys like this when I grow up.
- Ishaq: With patience and practice, you will.
Then, he recognized an old board game that
- Basim: We played this game the night before he left.
Then, he looked at a game board, whose characteristics were quite similar to a hnefatafl board.
- Young Basim: Father! Where you going?
- Ishaq: To a place not meant for little ones.
- Young Basim: Why can't I come with you? Why can't I come?
- Ishaq: Do not cry, Basim. Remember, you are the one who smiles. But I must go. Dervis—he will take care of you now.
- Young Basim: Father, please! Do not leave me! Is it because of the toy I broke?
- Ishaq: No, Basim, no!
- Young Basim: I am sorry! I will be good! I promise! Don't leave me! Please, Father!
Afflicted by such traumatic memory, Basim decided to continue inspecting the house. This time, he searched upstairs. On a table, near the diamond-shaped windows, there was a book. Basim recognized it immediately.
- Basim: Ah, yes, the book of bedtime songs...
Another memory of his childhood came to his mind.
- Young Basim: (yawning) Father, sing it again.
- Ishaq: Again? But you should be asleep.
- Young Basim: Please, Father.
- Ishaq: Fine, just one more time. "We will float as one, through waters so wide, no harm will come, I will be by your side."
- Guard 1: Make it quick!
A voice interrupted Basim, it came from out of the house. A group of Caliph guards set a perimeter near the house.
- Guard 2: So they really took the old fool?
- Guard 3: I doubt he even noticed as they did. "Confused" does not begin to cover it.
- Guard 2: Where did they take him?
- Guard 3: Some camp up north, middle of nowhere. That is where their real chief holds court.
- Guard 4: For the sake of the idiot farmers living around here, we must appear dutiful while investigating this so-called disappearance.
After dealing with those inside, Basim gathered more information from the guards who were patrolling the front yard. He eavesdropped a pair talking about the aftermath of 'Abis's death.
- Guard 5: I heard even with 'Abis gone, his men still set ambushes all over the north of AlUla.
- Guard 6: Hope to catch a few rich travelers, no doubt.
- Guard 5: How do they manage without that madman barking orders?
- Guard 6: Ah, who cares, as long as we get our share of whatever they steal.
With no further information to gather from the house or the guards, Basim left the area and set out to find his father.
Outcome[edit | edit source]
Basim found many mementos at his father's house, but not the man himself. Learning that the bandits were still active even without their leader, he sets out to the wilds north of al-Ula to discover where his father had been taken.

