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{{DISPLAYTITLE:''{{PAGENAME}}''}}
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACS|RW}}{{WP-REAL|Assassin's Creed Syndicate}}
 
{{Update}}
{{Era|ACS|RW}}
{{WP-REAL|Assassin's Creed Syndicate}}
{{Youmay|the video game|the [[The Syndicate|short film]]}}
{{Youmay|the video game|the [[The Syndicate|short film]]}}
{{Quote|A different revolution is rising. More subtle. A blaze from the ashes of an old brotherhood. We shall rise. Street gangs will be our armies. The slums, our fortress. They say this is the modern era. I say, it's time for a rebirth. And we shall lead the way.|Jacob Frye.|Assassin's Creed: Syndicate}}
{{Quote|The working class sleep-walks through life, unaware of the machine that drives them. Let's wake them up then, shall we?|Jacob Frye, ''Assassin's Creed: Syndicate'' debut trailer.}}
{{Game Infobox
{{Game Infobox
|name = ''Assassin's Creed: Syndicate''
|name=''Assassin's Creed: Syndicate''
|image = ACS Box art icon.jpg
|image=ACS Box art icon.jpg
|Developer = [[Ubisoft#Québec|Ubisoft Quebec]]
|Developer=[[Ubisoft#Québec|Ubisoft Quebec]]
|Publisher = [[Ubisoft]]
|Publisher=[[Ubisoft]]
|Engine = [[Anvil (game engine)|AnvilNext 2.0]]
|Engine=[[Anvil (game engine)|AnvilNext 2.0]]
|Composer = [[Austin Wintory]]
|Composer=[[Austin Wintory]]
|Released ='''PlayStation 4, Xbox One'''
|Released='''PlayStation 4, Xbox One'''
*October 23, 2015
*October 23, 2015
'''Microsoft Windows'''
'''Microsoft Windows'''
*November 19, 2015
*November 19, 2015
|Genre = Historic Action-Adventure
|Genre=Historic Action-Adventure
|Game modes = Single-player
|Game modes=Single-player
|ESRB = M (Mature)
|ESRB=M (Mature)
|Platform = *PlayStation 4
|Platform=*PlayStation 4
*Xbox One
*Xbox One
*Microsoft Windows
*Microsoft Windows
|Website = http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/index.aspx}}
|Website=https://www.ubisoft.com/en-us/game/assassins-creed/syndicate}}
'''''Assassin's Creed: Syndicate''''' is the ninth main installment in the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. The conceptual title and screenshots of the game were first leaked on 2 December 2014, following which [[Ubisoft]] acknowledged the leaked assets about Victory as genuine.
'''''Assassin's Creed: Syndicate''''' is the ninth main installment in the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. The conceptual title and screenshots of the game were first leaked on 2 December 2014, following which [[Ubisoft]] acknowledged the leaked assets then code-named ''Assassin's Creed: Victory'' as being genuine.


The game was released on 23 October 2015 worldwide on PlayStation 4 and Xbox One, while the PC version released on 19 November 2015.<ref>[http://blog.ubi.com/assassins-creed-syndicate-pc-release-date/ Ubiblog - ''Assassin's Creed: Syndicate is coming to PC in November'']</ref>
The game was released on 23 October 2015 worldwide on PlayStation 4 and Xbox One, while the PC version released on 19 November 2015.<ref name="Release date">{{Cite web| url=http://blog.ubi.com/assassins-creed-syndicate-pc-release-date/|title=''Assassin's Creed: Syndicate'' is coming to PC in November|author=Lewis, Anne|publisher=UbiBlog|date=26 August 2015|accessdate=26 August 2015|archiveurl=https://web.archive.org/web/20150827015200/http://blog.ubi.com/assassins-creed-syndicate-pc-release-date/|archivedate=27 August 2015}}</ref>


The game has the player take on the role of an [[Helix initiate|Initiate]] as they explore the story of the twin protagonists, [[Jacob Frye|Jacob]] and [[Evie Frye]], both of whom are playable. The two arrive in London in 1868, as the [[Industrial Revolution]] reaches its climax, bringing its lot of inequality and poverty in a city controlled by the [[Templars]]. To stop their rule, the Fryes will take over the organized crime in an effort to gather an army and free London.
The game has the player take on the role of an [[Helix initiate|Initiate]] as they explore the story of the twin protagonists, [[Jacob Frye|Jacob]] and [[Evie Frye]], both of whom are playable. The two arrive in London in 1868, as the [[Industrial Revolution]] reaches its climax, bringing its lot of inequality and poverty in a city controlled by the [[Templars]]. To stop their rule, the Fryes will take over the organized crime in an effort to gather an army and free London.
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==Gameplay==
==Gameplay==
===Location===
===Location===
''Syndicate'''s London is 30% bigger than [[Paris]] from ''[[Assassin's Creed: Unity]]'' and is composed of seven boroughs: Westminster, the Strand, the City of London, The Thames, Whitechapel, Southwark, and Lambeth.<ref>[http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/gameplay-london.aspx Ubisoft - ''Assassin's Creed: Syndicate Gameplay - London'']</ref> To create as much contrast between these areas as possible, certain architectural styles were isolated to certain boroughs.<ref name="Gamasutra World Design">[http://www.gamasutra.com/view/news/253678/The_world_design_of_Assassins_Creed_Syndicate.php Gamasutra - The world design of ''Assassin's Creed: Syndicate'']</ref>
''Syndicate'''s London is 30% bigger than [[Paris]] from ''[[Assassin's Creed: Unity]]'' and is composed of seven boroughs: Westminster, the Strand, the City of London, The Thames, Whitechapel, Southwark, and Lambeth.<ref>{{Cite web|url=http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/gameplay-london.aspx|title=''Assassin's Creed: Syndicate'' Gameplay - London|publisher=Ubisoft|accessdate=7 August 2015|archiveurl=https://web.archive.org/web/20150618103222/http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/gameplay-london.aspx|archivedate=18 July 2015}}</ref> To create as much contrast between these areas as possible, certain architectural styles were isolated to certain boroughs.<ref name="Gamasutra World Design">{{Cite web|url=http://www.gamasutra.com/view/news/253678/The_world_design_of_Assassins_Creed_Syndicate.php|title=The world design of ''Assassin's Creed: Syndicate''|author=Kerr, Chris|publisher=Gamasutra|date=18 September 2015|accessdate=24 September 2015|archiveurl=https://web.archive.org/web/20151014011316/http://www.gamasutra.com/view/news/253678/The_world_design_of_Assassins_Creed_Syndicate.php|archivedate=14 October 2015}}</ref>


Because photography had already been invented by the time of the Industrial Revolution, the developers had a rich bank of real footage and photos to aid them in their recreation of London. Still, the city was streamlined to accommodate gameplay; the landmarks' locations are geographically accurate, but the distance in between them was adjusted.<ref name="Gamasutra World Design" /> While London is the main setting of the game, locations outside of London will be visited during the storyline.<ref name="ATA Q&A">{{Youtube|mh02n_3HjaY|Assassin's Creed Q&A with Scott Phillips - Gamescom 2015|UCJagPhYpiiE09D5pA-ZGuZw|Access The Animus}}</ref>
Because photography had already been invented by the time of the Industrial Revolution, the developers had a rich bank of real footage and photos to aid them in their recreation of London. Still, the city was streamlined to accommodate gameplay; the landmarks' locations are geographically accurate, but the distance in between them was adjusted.<ref name="Gamasutra World Design"/> While London is the main setting of the game, locations outside of London will be visited during the storyline.<ref name="ATA Q&A">{{Youtube|mh02n_3HjaY|Assassin's Creed Q&A with Scott Phillips - Gamescom 2015|UCJagPhYpiiE09D5pA-ZGuZw|Access The Animus}}</ref>


There are drastic architectural changes between ''Unity'' and ''Syndicate'', including larger avenues and more floors in higher buildings. These changes conducted to the addition of the rope launcher to the Assassin's arsenal, to facilitate the navigation through the city.<ref>[http://www.gamespot.com/articles/assassin-s-creed-syndicate-s-new-rope-launcher-add/1100-6427218/ Gamespot: ''Assassin's Creed: Syndicate'''s New Rope Launcher]</ref>
There are drastic architectural changes between ''Unity'' and ''Syndicate'', including larger avenues and more floors in higher buildings. These changes conducted to the addition of the rope launcher to the Assassin's arsenal, to facilitate the navigation through the city.<ref>{{Cite web|url=http://www.gamespot.com/articles/assassin-s-creed-syndicate-s-new-rope-launcher-add/1100-6427218/|title=Assassin's Creed Syndicate's New Rope Launcher Adds a Batman Twist to Your Arsenal|author=Corriea, Alexa Ray|publisher=GameSpot|date=12 May 2015|accessdate=14 May 2015|archiveurl=https://web.archive.org/web/20231129174738/https://www.gamespot.com/articles/assassin-s-creed-syndicate-s-new-rope-launcher-add/1100-6427218/|archivedate=29 November 2023}}</ref>


===Transportation and activities===
===Transportation and activities===
Carriages serve as the fastest vehicular mode of transportation through the city, with the crowds now being restricted to the pavements on the sides of the road. Trains and steamboats also appear, and are primarily used to travel the city, though boats are restricted as freerunning platforms across the Thames, while the Assassins possess a Train Hideout that crosses the city.<ref name="Gamespot SCS">[http://www.gamespot.com/articles/assassin-s-creed-syndicate-story-characters-and-se/1100-6427217/ Gamespot: ''Assassin's Creed: Syndicate'' Story, Characters and Setting]</ref>
Carriages serve as the fastest vehicular mode of transportation through the city, with the crowds now being restricted to the pavements on the sides of the road. Trains and steamboats also appear, and are primarily used to travel the city, though boats are restricted as freerunning platforms across the Thames, while the Assassins possess a Train Hideout that crosses the city.<ref name="Gamespot SCS">{{Cite web|url=http://www.gamespot.com/articles/assassin-s-creed-syndicate-story-characters-and-se/1100-6427217/|title=Assassin's Creed Syndicate Story, Characters, and Setting Breakdown|author=Corriea, Alexa Ray|publisher=GameSpot|date=12 May 2015|accessdate=14 May 2015|archiveurl=https://web.archive.org/web/20230428114119/https://www.gamespot.com/articles/assassin-s-creed-syndicate-story-characters-and-se/1100-6427217/|archivedate=28 April 2023}}</ref>


To liberate the boroughs of London, various activities are available, including bounty hunting, Templar assassinations, attacking strongholds and liberating children from factories. Once the Templars' control over the area was sufficiently weakened, a gang war would be initiated, culminating in the borough being taken over entirely by the Assassins' gang, the Rooks.
To liberate the boroughs of London, various activities are available, including bounty hunting, Templar assassinations, attacking strongholds and liberating children from factories. Once the Templars' control over the area was sufficiently weakened, a gang war would be initiated, culminating in the borough being taken over entirely by the Assassins' gang, the Rooks.


Money is counted in pounds, and can be procured by completing missions, pickpocketing, opening chests, participating in street races, winning in fight clubs and accomplishing train robberies<ref>[http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/gangs-weapons.aspx?ncid=22-3836-None--2-odsocmed-17-23-ACS_GP_20150923_TW--17-19-10-0915 Ubisoft - ''Assassin's Creed: Syndicate'' Gangs & Weapons]</ref>, and cargo escorts. Many of these activities additionally award materials, which are required for crafting certain items and upgrades.
Money is counted in pounds, and can be procured by completing missions, pickpocketing, opening chests, participating in street races, winning in fight clubs and accomplishing train robberies,<ref>{{Ubisoft|url=/en-US/games/assassins-creed-syndicate/gangs-weapons.aspx|text=Assassin's Creed Syndicate Gangs & Weapons|archivedate=20150618103227|subdomain=assassinscreed}}</ref> and cargo escorts. Many of these activities additionally award materials, which are required for crafting certain items and upgrades.


Kidnapping is introduced as both a stealth mechanic and mission objective. The former allows for any enemy not aware of Jacob/Evie, to be kidnapped and used as a form of blending, allowing access to restricted areas. During kidnapping, a ring appears around the characters, signifying how close other enemies can get before realizing the ruse. It shortens the slower they walk, and increased greatly if running. Occasionally, the victim will try to escape, needing to be restrained. When their purpose is over, they can be assassinated or knocked out. For missions, primarily Bounty Hunts, targets can be kidnapped, and loaded in carriages.
Kidnapping is introduced as both a stealth mechanic and mission objective. The former allows for any enemy not aware of Jacob/Evie, to be kidnapped and used as a form of blending, allowing access to restricted areas. During kidnapping, a ring appears around the characters, signifying how close other enemies can get before realizing the ruse. It shortens the slower they walk, and increased greatly if running. Occasionally, the victim will try to escape, needing to be restrained. When their purpose is over, they can be assassinated or knocked out. For missions, primarily Bounty Hunts, targets can be kidnapped, and loaded in carriages.


===Characters, customization and weapons===
===Characters, customization and weapons===
Both playable characters have different skill trees and the Frye twins' play-styles reflects their different personalities. With a few exceptions you can switch at will between characters between the missions.<ref>[http://www.gameinformer.com/b/features/archive/2015/05/12/five-things-to-know-about-assassins-creed-syndicate-game-informer.aspx GameInformer: Five Things to Know About ''Assassin's Creed: Syndicate'']</ref>
Evie Frye marks the first playable female protagonist in a mainline title.<ref>{{Cite web|url=https://kotaku.com/sources-you-can-play-as-a-woman-in-assassins-creed-sy-1703598017|title=Sources: You Can Play As A Woman In Assassin's Creed: Syndicate|author=Schreier, Jason|work={{Wiki|Kotaku}}|date=11 May 2015|accessdate=14 May 2015|archiveurl=https://web.archive.org/web/20150709075527/https://kotaku.com/sources-you-can-play-as-a-woman-in-assassins-creed-sy-1703598017|archivedate=9 July 2015}}</ref> Both playable characters have different skill trees and the Frye twins' play-styles reflects their different personalities. With a few exceptions you can switch at will between characters between the missions.<ref>{{Cite web|url=http://www.gameinformer.com/b/features/archive/2015/05/12/five-things-to-know-about-assassins-creed-syndicate-game-informer.aspx|title=Five Things to Know About ''Assassin's Creed: Syndicate''|author=Juba, Joe|work={{Wiki|Game Informer}}|publisher={{Wiki|GameStop}}|date=12 May 2015|accessdate=14 May 2015|archiveurl=https://web.archive.org/web/20150514023215/https://www.gameinformer.com/b/features/archive/2015/05/12/five-things-to-know-about-assassins-creed-syndicate-game-informer.aspx|archivedate=14 May 2015}}</ref>


The Assassins amass a variety of equipment at their disposal, but begin the game with a hidden blade on their [[Assassin Gauntlet|Assassin gauntlet]], [[smoke bombs]] and [[throwing knives]]. Throwing knives have the new feature of activating traps in the environment such as hanging barrels. As the story progresses a rope launcher and dart launcher are added to the Assassin gauntlets. [[Poison darts|Hallucinogenic darts]] can be fired from the gauntlet into individuals, or they can be fired into fires to affect a wider area. The rope launcher can be used to quickly climb buildings, and on the rooftops can be used to create temporary zip lines. Handguns are available, including derringers, revolvers and semi-automatic pistols. [[Brass knuckles]], [[Cane-sword|cane-swords]] and [[kukri]]' are available melee weapons, but each twin may equip only one weapon at a time. Owing to the era's stricter regulations on carrying weapons, the playable characters conceal their weapons when not in use.<ref name="Gamespot SCS" />
The Assassins amass a variety of equipment at their disposal, but begin the game with a hidden blade on their [[Assassin Gauntlet]], [[Smoke screen bomb|smoke bombs]], and [[throwing knives]]. Throwing knives have the new feature of activating traps in the environment such as hanging barrels. As the story progresses a rope launcher and dart launcher are added to the Assassin gauntlets. Hallucinogenic [[dart]]s can be fired from the gauntlet into individuals, or they can be fired into fires to affect a wider area. The rope launcher can be used to quickly climb buildings, and on the rooftops can be used to create temporary zip lines. Handguns are available, including derringers, revolvers, and semi-automatic pistols. [[Brass knuckles]], [[cane-sword]]s and [[kukri]]s are available melee weapons, but each twin may equip only one weapon at a time. Owing to the era's stricter regulations on carrying weapons, the playable characters conceal their weapons when not in use.<ref name="Gamespot SCS"/>


As the reckless and brawler twin, Jacob begins the game with a pair of brass knuckles. Evie, being level-headed and less exuberant than her brother, is more focused on stealth.<ref name="IGN">[http://www.ign.com/articles/2015/05/12/assassins-creed-syndicate-officially-announced IGN: ''Assassin's Creed: Syndicate'' Officially Announced]</ref> She begins the game with a cane sword.<ref>[http://www.vg247.com/2015/06/09/assassins-creed-syndicate-to-get-collectible-replica-weapons-and-novel/ VG247: ''Assassin's Creed: Syndicate'' to get collectible replica weapons and novel]</ref> Both twins may use any unlocked weapons and gauntlets, but they have their own items of clothing; Evie's cloaks and Jacob's belts both provide bonuses to defense and stealth, but cloaks give a greater bonus to stealth while belts provide a stronger defense. These items are worn in addition to their [[Assassin's Creed: Syndicate outfits|outfits]].
As the reckless and brawler twin, Jacob begins the game with a pair of brass knuckles. Evie, being level-headed and less exuberant than her brother, is more focused on stealth.<ref name="IGN">{{Cite web|url=http://www.ign.com/articles/2015/05/12/assassins-creed-syndicate-officially-announced|title=''Assassin's Creed: Syndicate'' Officially Announced|author=Krupa, Daniel|work={{Wiki|IGN}}|date=12 May 2015|accessdate=14 May 2015|archiveurl=https://web.archive.org/web/20231004120946/https://www.ign.com/articles/2015/05/12/assassins-creed-syndicate-officially-announced|archivedate=4 October 2023}}</ref> She begins the game with a cane sword.<ref>{{Cite web|url=http://www.vg247.com/2015/06/09/assassins-creed-syndicate-to-get-collectible-replica-weapons-and-novel/|title=Assassin's Creed: Syndicate to get collectible replica weapons and novel|author=Arif, Shabana|publisher=VG247|date=9 June 2015|accessdate=10 June 2015|archiveurl=https://web.archive.org/web/20230503001234/https://www.vg247.com/assassins-creed-syndicate-to-get-collectible-replica-weapons-and-novel|archivedate=3 May 2023}}</ref> Both twins may use any unlocked weapons and gauntlets, but they have their own items of clothing; Evie's cloaks and Jacob's belts both provide bonuses to defense and stealth, but cloaks give a greater bonus to stealth while belts provide a stronger defense. These items are worn in addition to their [[Assassin's Creed: Syndicate outfits|outfits]].


===Experience points and levelling===
===Experience points and levelling===
By performing Assassin-like actions, such as air assassinations, and completing missions, players gain experience points. For every 1000 experience points, a skill point is unlocked which can then be spent to unlock a particular skill, though higher skills require multiple points. Spending certain amounts of points with Jacob and Evie determines their level.
By performing Assassin-like actions, such as air assassinations, and completing missions, players gain experience points. For every 1000 experience points, a skill point is unlocked which can then be spent to unlock a particular skill, though higher skills require multiple points. Spending certain amounts of points with Jacob and Evie determines their level.


The Rooks under their control can also be upgraded.<ref name="ATA Q&A" /> This manifests as stronger combat prowess (increased level); varied archetypes; reduced effectiveness of enemy blades, firearms, and vehicles; faster and stronger vehicles becoming more abundant in the streets; economic opportunities to increase revenue; and discounts on certain items from vendors.
The Rooks under their control can also be upgraded.<ref name="ATA Q&A"/> This manifests as stronger combat prowess (increased level); varied archetypes; reduced effectiveness of enemy blades, firearms, and vehicles; faster and stronger vehicles becoming more abundant in the streets; economic opportunities to increase revenue; and discounts on certain items from vendors.


===Combat===
===Combat===
Due to the era's restriction on open weaponry, much of the combat is carried out through [[Fists|fistfights]], though weapons such as kukris, cane-swords, and brass knuckles are often employed as well. The combat mechanics will be similar to ''Unity'', but at a quicker pace. Contextual kills will also make a return from ''[[Assassin's Creed: Rogue]]'', and allow the stunning of multiple opponents, before chaining together a series of quick multi-kills.<ref>[http://blog.ubi.com/assassins-creed-syndicate-combat-navigation-stealth/ Ubiblog: ''Assassin's Creed: Syndicate'' - Combat, Navigation, Stealth]</ref>
Due to the era's restriction on open weaponry, much of the combat is carried out through [[fist]]fights, though weapons such as kukris, cane-swords, and brass knuckles are often employed as well. The combat mechanics will be similar to ''Unity'', but at a quicker pace. Contextual kills will also make a return from ''[[Assassin's Creed: Rogue]]'', and allow the stunning of multiple opponents, before chaining together a series of quick multi-kills.<ref>{{Cite web|url=http://blog.ubi.com/assassins-creed-syndicate-combat-navigation-stealth/|title=Assassin’s Creed Syndicate – How Combat, Navigation and Stealth Are Changing|author=Reparaz, Mikel|publisher=UbiBlog|date=16 June 2015|accessdate=26 June 2015|archiveurl=https://web.archive.org/web/20150618103238/http://blog.ubi.com/assassins-creed-syndicate-combat-navigation-stealth/|archivedate=18 June 2015}}</ref>


===Other===
===Other===
There is no competitive or co-op multiplayer game mode in ''Syndicate'', the developers instead choosing to concentrate their efforts on the single-player content.<ref name="Cote interview">[http://www.gameinformer.com/b/features/archive/2015/05/12/interview-the-finer-points-of-assassins-creed-syndicate.aspx GameInformer: Interview with Marc-Alexis Côté]</ref>
''Assassin's Creed: Syndicate'' is the first game in the series to feature an updated version of the franchise's trademark opening statement. The text now reads as follows: "Inspired by historical events and characters, this work of fiction was designed, developed, and produced by a multicultural team of various beliefs, sexual orientations and gender identities."<ref>{{Cite web|url=http://www.eurogamer.net/articles/2015-09-18-assassins-creed-syndicate-takes-a-leap-towards-inclusivity-with-the-series-first-transgender-character|title=''Assassin's Creed: Syndicate'' takes a leap towards inclusivity with the series' first transgender character|author=Phillips, Tom|work={{Wiki|Eurogamer}}|publisher={{Wiki|Gamer Network}}|date=24 September 2015|accessdate=25 September 2015|archiveurl=https://web.archive.org/web/20240508204332/https://www.eurogamer.net/assassins-creed-syndicate-takes-a-leap-towards-inclusivity-with-the-series-first-transgender-character|archivedate=8 May 2024}}</ref>


''Syndicate'' also offers microtransactions. However, Ubisoft has stated that all in-game content can be unlocked through conventional means; with the microtransactions being there as an option for people who wish to save time on gameplay and accelerate their progress.<ref>[http://www.gamespot.com/articles/assassins-creed-syndicate-has-microtransactions/1100-6431044/ GameSpot - Assassin's Creed Syndicate Has Microtransactions]</ref>
There is no competitive or co-op multiplayer game mode in ''Syndicate'', the developers instead choosing to concentrate their efforts on the single-player content.<ref name="Cote interview">{{Cite web|url=http://www.gameinformer.com/b/features/archive/2015/05/12/interview-the-finer-points-of-assassins-creed-syndicate.aspx|title=Interview: The Finer Points Of Assassin's Creed Syndicate|author=Juba, Joe|work={{Wiki|Game Informer}}|publisher={{Wiki|GameStop}}|date=12 May 2015|accessdate=14 May 2015|archiveurl=https://web.archive.org/web/20230410190508/https://www.gameinformer.com/b/features/archive/2015/05/12/interview-the-finer-points-of-assassins-creed-syndicate.aspx|archivedate=10 April 2023}}</ref>


Contrary to most previous installments, which spanned for about a decade, ''Syndicate'''s main storyline is set only during the year 1868.<ref name="Cote interview" />
''Syndicate'' also offers microtransactions. However, Ubisoft has stated that all in-game content can be unlocked through conventional means; with the microtransactions being there as an option for people who wish to save time on gameplay and accelerate their progress.<ref>{{Cite web|url=http://www.gamespot.com/articles/assassins-creed-syndicate-has-microtransactions/1100-6431044/|title=Assassin's Creed Syndicate Has Microtransactions|author=Makuch, Eddie|publisher=GameSpot|date=30 September 2015|accessdate=1 October 2015|archiveurl=https://web.archive.org/web/20230923092545/https://www.gamespot.com/articles/assassins-creed-syndicate-has-microtransactions/1100-6431044/|archivedate=23 September 2023}}</ref>
 
Contrary to most previous installments, which spanned about a decade, ''Syndicate''{{'}}s main storyline takes place entirely during the year 1868.<ref name="Cote interview"/>


==Synopsis==
==Synopsis==
===Plot===
===Plot===
In 2015, [[Bishop]] contacted the [[Helix Initiate]] to help herself and fellow [[Assassins]] [[Shaun Hastings]] and [[Rebecca Crane]] locate a [[Piece of Eden]] in [[London]]. Through camera drones, the Initiate watched the pair of Assassins conduct their field work and download the memories of the twins [[Jacob Frye|Jacob]] and [[Evie Frye]].
====Present====
In 2015, [[Bishop]] contacts the [[Helix Initiate]] to help herself and fellow [[Assassins]] [[Shaun Hastings]] and [[Rebecca Crane]] locate a [[Piece of Eden]] in [[London]]. Through camera drones, the Initiate watches the pair of Assassins conduct their field work and download the memories of the twins [[Jacob Frye|Jacob]] and [[Evie Frye]].


By 1868, London had fell under the control of the [[Templar]] [[Grand Master]] [[Crawford Starrick]], who used his network of Templar agents to control the city and oppress the working classes to keep the Templars in power. [[Jayadeep Mir|Henry Green]], leader of the remaining Assassins in the city, wrote to his friend [[George Westhouse]] to petition the [[Assassin Council]] of [[Crawley]] for aid.
====Past====
By 1868, London had fallen under the control of the [[Templars|Templar]] [[Grand Master]] [[Crawford Starrick]], who controlled the city's vast industrial base and politicians through a network of lieutenants, keeping the Templars in power and oppressing the working classes.  In 1868, controlling London meant controlling the British Empire. [[Jayadeep Mir|Henry Green]], leader of the remaining Assassins in the city, wrote to his friend [[George Westhouse]] to petition the [[Assassin Council]] of [[Crawley]] for aid.


In [[Croydon]], the Frye twins coordinated with Westhouse to remove the Templar threat of [[Rupert Ferris]] and [[David Brewster]]. While Jacob hunted down and killed Ferris, Evie executed her plan to assassinate Brewster in his laboratory and recover his Piece of Eden. Evie killed Brewster, although the Piece of Eden was destroyed, but she learned that the Templars had already found a new one. The twins later returned to Westhouse to report their accomplishments. Impatient to journey for London, the twins were scolded by the older Assassin, claiming that the Templars were too strong to take on so soon. Fed up with waiting to strike at their enemies, Evie and Jacob defied the Council's orders and traveled to London.
In [[Croydon]], the Frye twins coordinated with Westhouse to remove the Templar threat of [[Rupert Ferris]] and [[David Brewster]]. While Jacob assassinated Ferris inside his steel foundry, Evie assassinated Brewster in his laboratory, but the Piece of Eden she hoped to recover was destroyed.  However, she learned that the Templars had already found a new one. The twins returned to Westhouse to report their accomplishments. Impatient to journey to London, the twins were scolded by the older Assassin, claiming that the Templars were too strong to take on so soon. Fed up with waiting to strike at their enemies, Evie and Jacob defied the Council's orders and traveled to London.


As Jacob and Evie arrived in London, they met with Henry, who informed them of the Templars' vast control over the city. The Frye twins then began to disagree on a course of action; Jacob wanted to form a gang called the [[Rooks]] to challenge the Templar-controlled gang [[Blighters]] and cripple Starrick's control, while Evie wanted to find the Piece of Eden in his possession. The twins made alliances with Sergeant [[Frederick Abberline]] and [[Clara O'Dea]]. Jacob and Evie set out to kill Blighter leader [[Rexford Kaylock]] and take over [[Whitechapel]] once and for all. With Kaylock dead, Whitechapel fell under the control of the Rooks. Jacob and Evie also acquired a broken [[Assassin Gauntlet|rope launcher]] and a [[Train Hideout|train]] that served as their new headquarters.
When the twins arrived, they met with Henry. The Frye twins then began to disagree on the right course of action; Jacob wanted to form a gang called the [[Rooks]] to challenge the Templar-controlled gang [[Blighters]] and cripple Starrick's control, while Evie wanted to find the Piece of Eden in his possession. The twins made alliances with Sergeant [[Frederick Abberline]] and [[Clara O'Dea]]. Jacob and Evie set out to kill Blighter leader [[Rexford Kaylock]] and take over [[Whitechapel]] once and for all. With Kaylock dead, Whitechapel fell under the control of the Rooks. Jacob and Evie also acquired a broken [[Assassin Gauntlet|rope launcher]] and a [[Train Hideout|train]] that served as their new headquarters.


Henry took Evie and Jacob to meet [[Alexander Graham Bell]], a scientist and inventor who would be able to repair the rope launcher. The twins also helped Bell set up an independent telegraph line to break Starrick's monopoly over the media. Back at the train, they made the acquaintance of [[Ned Wynert]] and began planning their next move.
Henry took Evie and Jacob to meet [[Alexander Graham Bell]], a scientist and inventor who would be able to repair the rope launcher. The twins also helped Bell set up an independent telegraph line to break Starrick's monopoly over the media. Back at the train, they made the acquaintance of [[Ned Wynert]] and began planning their next move.


Jacob began his investigation into the source of [[Starrick's Soothing Syrup]], which was stupefying London's poor districts. Aided by [[Charles Darwin]], Jacob destroyed the distillery where the syrup was being produced and learned that [[John Elliotson]] had created the syrup. Jacob assassinated Elliotson, causing the Templars to take further note of his and Evie's actions in London. Meanwhile, Evie followed a lead on the Piece of Eden and recovered a book containing information on it. Following hidden information in the book, she and Henry later infiltrated the [[Kenway Mansion]] to continue the search for the Piece of Eden. They learned that [[Edward Kenway]] had found a [[Shroud of Eden]], which possessed powers of regeneration and healing, and had left clues as to its location.
Jacob investigated the source of [[Starrick's Soothing Syrup]], a cheap narcotic keeping London's poor districts passive and under control. Aided by [[Charles Darwin]], Jacob destroyed the distillery where the syrup was being produced and learned that its creator was [[John Elliotson]]. Jacob assassinated Elliotson, causing the Templars to take further note of his and Evie's actions in London.
 
Meanwhile, Evie followed a lead on the Piece of Eden and recovered a book containing information on it. Following hidden information in the book, she and Henry later infiltrated the [[Kenway Mansion]] to continue the search for the Piece of Eden. They learned that [[Edward Kenway]] had found a [[Shroud of Eden]], which possessed powers of regeneration and healing, and had left clues as to its location.


Jacob then worked on ending Starrick's control of London's transport. He introduces himself to [[Pearl Attaway]], chief competitor to Starrick's omnibus company owned by [[Malcolm Millner]], and reluctantly established a business partnership with her to destroy the [[Millner Company]]. Jacob performed jobs for Attaway, such as stealing a set of internal combustion engines from the Millner Company, and then assassinating Millner. Jacob then learned that Attaway was Starrick's cousin and fellow Templar, and that she had manipulated him all along. Dismayed, Jacob assassinated Attaway and learned of another Templar plot. Starrick was devastated by the death of his cousin, and ordered an increase in the Templar presence in the city.
Jacob then worked on ending Starrick's control of London's transport. He introduces himself to [[Pearl Attaway]], chief competitor to Starrick's omnibus company owned by [[Malcolm Millner]], and reluctantly established a business partnership with her to destroy the [[Millner Company]]. Jacob performed jobs for Attaway, such as stealing a set of internal combustion engines from the Millner Company, and then assassinating Millner. Jacob then learned that Attaway was Starrick's cousin and fellow Templar, and that she had manipulated him all along. Dismayed, Jacob assassinated Attaway and learned of another Templar plot. Starrick was devastated by the death of his cousin, and ordered an increase in the Templar presence in the city.
Line 88: Line 92:
Meanwhile, Evie visited [[Lambeth]], which was overrun with counterfeit tonics and medicine after Elliotson's death. Evie recovered medical supplies for the Lambeth Asylum, allowing [[Florence Nightingale]] to save an ill Clara and establish better medical care for the borough. Evie later searched for the Shroud of Eden at the [[Monument to the Great Fire of London]]. Although she found the key to the vault holding the Shroud, she lost it to [[Lucy Thorne]] after a struggle with her.
Meanwhile, Evie visited [[Lambeth]], which was overrun with counterfeit tonics and medicine after Elliotson's death. Evie recovered medical supplies for the Lambeth Asylum, allowing [[Florence Nightingale]] to save an ill Clara and establish better medical care for the borough. Evie later searched for the Shroud of Eden at the [[Monument to the Great Fire of London]]. Although she found the key to the vault holding the Shroud, she lost it to [[Lucy Thorne]] after a struggle with her.


While Evie went after Thorne, Jacob targeted the financial field of Starrick. He met with Abberline, who also was investigating and informed Jacob of a robbery that would take place at the [[Bank of England]]. Continuing his investigation, Jacob uncovered the orchestrator of the robbery as [[Philip Twopenny]]. He assassinated Twopenny before the latter could successfully rob the bank.
While Evie went after Thorne, Jacob targeted Starrick's financial interests. He met with Abberline, who was also investigating and informed Jacob of a planned robbery of the [[Bank of England]]. Jacob uncovered the orchestrator of the robbery as [[Philip Twopenny]] and assassinated him before the robbery could take place.


Evie visited [[Southwark]], finding [[Edward Bayley]] being harassed and threatened by the Blighters, and rescued him. Bayley, as the only omnibus manufacturer in London, informed her that after the downfall of their omnibus businesses [[Attaway Transport]] and Millner Company, the Blighters are demanding that he works for them. Evie helped Bayley and his associates found the {{Wiki|London General Omnibus Company}}, ending the Blighters' control over the transport sector. Evie then infiltrated the [[Tower of London]] to find the Shroud of Eden. She crossed paths with Thorne and assassinated her, reclaiming the key in her possession.
Evie visited [[Southwark]], rescuing [[Edward Bayley]] from threats by the Blighters. Bayley, as the only omnibus manufacturer in London, informed her that after the downfall of their omnibus businesses [[Attaway Transport]] and Millner Company, the Blighters were demanding that he work for them. Evie helped Bayley and his associates found the {{Wiki|London General Omnibus Company}}, ending the Blighters' monopoly over the transport sector. Evie then infiltrated the [[Tower of London]] to find the Shroud of Eden. She crossed paths with Thorne and assassinated her, reclaiming the key in her possession.


While Evie continued her search for the Shroud, Jacob had discovered a Templar plot to assassinate Prime Minister [[Benjamin Disraeli]], and set out to discover the identity of the man behind it. He rescued Disraeli and his wife [[Mary Anne Disraeli|Mary Anne]] from a group of hired thugs that would attack him, and after working as a bodyguard for Mary Anne, she informed Jacob the man behind the attempt on the Prime Minister's life was the [[James Brudenell, 7th Earl of Cardigan|Earl of Cardigan]], who could be found at the [[Palace of Westminster]]. Jacob made his way to the Palace and assassinated the Earl of Cardigan, severely diminishing Starrick's influence in politics.
Jacob discovered a Templar plot to assassinate Prime Minister [[Benjamin Disraeli]]. He rescued Disraeli and his wife [[Mary Anne Disraeli|Mary Anne]] from a group of thugs hired to attack the Disraelis. While Jacob was acting as a bodyguard for Mary Anne, she identified the man behind the attack as the [[James Brudenell, 7th Earl of Cardigan|Earl of Cardigan]].  Jacob assassinated Cardigan at the [[Palace of Westminster]], severely diminishing Starrick's political influence.


After the death of Twopenny, Britain's economy was left in danger and counterfeiters had stolen printing plates from the Bank of England. Abberline thus had Evie recover the plates to rescue the British economy. Evie returned the printing plates to the Bank of England, restoring faith in the economy and preventing a financial breakdown. Later, Evie and Henry set out to steal the plans for the vault holding the Shroud, but were unsucessful.
After the death of Twopenny, Britain's economy was left in danger and counterfeiters had stolen printing plates from the Bank of England. Abberline had Evie recover the plates and return them to the Bank, restoring faith in the economy and preventing a financial breakdown. Later, Evie and Henry set out to steal the plans for the vault holding the Shroud, but were unsuccessful.


Jacob received an invitation to meet with [[Maxwell Roth]], the leader of the Blighters, who proposed an alliance against Starrick. He established an alliance with Roth, and together, they began to undermine Starrick's criminal and economic power throughout the city. Jacob helped Roth kidnap three of Starrick's important associates. Jacob and Roth kidnapped Starrick's henchmen, weakening the Templar's hold on London. However, as they continued, Jacob began to grow perturbed by Roth's tactics. After Roth's attempt to destroy one of Starrick's workhouses with children inside, Jacob cut his ties with the crimeboss. Roth then invited him to a performance at the [[Alhambra Music Hall]]. Aware of Roth's malevolent intentions, Jacob resolved to assassinate him. Once Jacob was inside the theatre, Roth set the place ablaze with the guests still inside. Jacob was able to assassinate Roth and escape the burning theatre, provoking Starrick to personally take action against the Assassins and attempt to reinstate his control over London.
Jacob received an invitation to meet with [[Maxwell Roth]], the leader of the Blighters, who proposed an alliance against Starrick. He agreed, despite Evie's warnings, and together, they began to undermine Starrick's criminal and economic power throughout the city. Jacob helped Roth kidnap three of Starrick's important associates, but as they continued, Jacob grew perturbed by Roth's tactics. After Roth's attempt to destroy one of Starrick's workhouses with children inside, Jacob cut his ties with the crimeboss. Roth then invited him to a performance at the [[Alhambra Music Hall]]. Aware of Roth's malevolent intentions, Jacob resolved to assassinate him. Once Jacob was inside the theatre, Roth set the place ablaze with the guests still inside. Jacob was able to assassinate Roth and escape the burning theatre, provoking Starrick to personally take action against the Assassins and attempt to reinstate his control over London.


After an arguement with one disagreeing about the other's methods, Jacob and Evie decided to kill Starrick and recover the Shroud in one final mission together. To do so, Jacob acquired invitations and a carriage for himself and Evie to the Queen's Ball at [[Buckingham Palace]], and a [[Queen's Guard|Royal Guard]] uniform for Abberline, who could then smuggle in weapons for them. Meanwhile, Evie drove for [[Duleep Singh]] and several politicians in exchange for information on the whereabouts of the plans to the Buckingham Palace crypt. She learned from Singh that the plans could be found in the White Drawing Room of Buckingham Palace.
After an argument over each other's methods, Jacob and Evie decided to kill Starrick and recover the Shroud in one final mission together, after which they would part ways. To do so, Jacob acquired invitations and a carriage for himself and Evie to the Queen's Ball at [[Buckingham Palace]], and a [[Queen's Guard|Royal Guard]] uniform for Abberline, who could smuggle in weapons for them. Meanwhile, Evie drove for [[Duleep Singh]] and several politicians in exchange for learning that the plans to the Buckingham Palace crypt could be found in the White Drawing Room of Buckingham Palace.


Jacob and Evie infiltrated the Queen's Ball at Buckingham Palace to confront Starrick and secure the Shroud of Eden. However, Evie lost her Precursor necklace to Starrick and ordered her brother to locate the crypt. Jacob made his way to the vault, finding Starrick wearing the Shroud, but failed to attack him. Evie reached the vault and fought the Templar one on one but the Shroud prevented her from dealing much damage. Henry arrived and joined the fight, but he too was knocked off his feet by the Templar. Jacob and Evie continued the fight and managed to remove the Shroud and end Starrick's life. With the Templar threat gone, the rift between the siblings vanished. Jacob returned the Shroud to the vault as Evie attended at Henry's side. Shortly thereafter, the Assassins met with [[Queen Victoria]], who knighted them into the [[Order of the Sacred Garter]] for their efforts in saving her life.
Jacob and Evie infiltrated the Queen's Ball to confront Starrick and secure the Shroud of Eden. However, Evie lost her Precursor necklace to Starrick and ordered her brother to locate the crypt. Jacob made his way to the vault, finding Starrick wearing the Shroud, but failed to attack him. Evie reached the vault and fought the Templar one on one but the Shroud prevented her from dealing much damage. Henry arrived and joined the fight, but he too was knocked off his feet by the Templar. Jacob and Evie continued the fight and managed to remove the Shroud and end Starrick's life. With the Templar threat gone, the rift between the siblings was mended. Jacob returned the Shroud to the vault as Evie attended to Henry. Shortly thereafter, the Assassins met with Queen [[Victoria]], who knighted them into the [[Order of the Sacred Garter]] for their efforts in saving her life.


Thanks to the Initiate's work, Shaun, Rebecca and [[Master Assassin]] [[Galina Voronina]] were able to find the vault where the Shroud had been stored. The Initiate then watched as the group of Assassins engaged [[Isabelle Ardant]] and her escorts, [[Juhani Otso Berg]] and [[Violet da Costa]]. During the struggle, Ardant was killed by Shaun, but ultimately Violet managed to escape with the artifact. Despite the loss of the Shroud, Bishop was confident they would recover it in time and thanked the Initiate for their efforts. She then sent them a final piece of footage from Abstergo's computers. The footage showed Violet and Dr. [[Álvaro Gramática]] discussing their plans with the Shroud: instead of cloning a member of the [[Isu|First Civilization]], they intended to recreate one from scratch using the Shroud's cellular level healing ability. The footage then showed Violet talking to a woman, telling her that she's scared of what would happen to her if anyone found out what she was doing. The woman, revealed to be [[Juno]], tells Violet not to worry for she had played her part well, and that she will save the world.
====Present====
Thanks to the Initiate's work, Shaun, Rebecca and [[Master Assassin]] [[Galina Voronina]] find the vault where the Shroud had been stored. The Initiate then watches as the group of Assassins engage [[Isabelle Ardant]] and her escorts, [[Juhani Otso Berg]] and [[Violet da Costa]]. During the struggle, Ardant is killed by Shaun, but ultimately Violet manages to escape with the artifact. Despite the loss of the Shroud, Bishop is confident they will recover it in time and thanks the Initiate for their efforts.


===Cast===
Bishop then sends them a final piece of footage from Abstergo's computers: Violet and Dr. [[Álvaro Gramática]] discussing their plans for the Shroud: instead of cloning a member of the [[Isu]], they intend to recreate one from scratch using the Shroud's cellular level healing ability. The footage then shows Violet talking to a woman, telling her that she's scared of what will happen to her if anyone found out what she was doing. The woman, revealed to be [[Juno]], tells Violet not to worry, for Violet has played her part well, and that she will save the world.
*[[Paul Amos]] as [[Jacob Frye]]
*[[Victoria Atkin]] as [[Evie Frye]]
*[[Jaz Deol]] as [[Jayadeep Mir|Henry Green]]
*[[Julian Richings]] as [[Charles Darwin]]
*[[Des McAleer]] as [[Charles Dickens]]
*[[Matthew Marsh]] as [[Karl Marx]]
*[[Sam Crane]] as [[Frederick Abberline]]
*[[Mark Rowley]] as [[Alexander Graham Bell]]
*[[Peter Mikhail]] as [[George Westhouse]]
*[[Amariah Faulkner]] as [[Clara O'Dea]]
*[[Irene Osprey]] as [[Agnes MacBean]]
*[[Ferelith Young]] as [[Ned Wynert]]
*[[Gavin Fowler]] as [[Robert Topping]]
*[[Helen Johns]] as [[Florence Nightingale]]
*[[Mark Rendall]] as [[Nigel Bumble]]
*[[David Ferry]] as [[Benjamin Disraeli]]
*[[Jill Frappier]] as [[Mary Anne Disraeli]]
*[[Avin Shah]] as [[Duleep Singh]]
*[[Ellen David]] as [[Victoria, Queen of the United Kingdom|Queen Victoria]]
*[[Allan Cooke]] as [[Rupert Ferris]]
*[[Peter Messaline]] as [[David Brewster]]
*[[Clive Walton]] as [[Philip Twopenny]]
*[[Ian Clark]] as [[John Elliotson]]
*[[Craig Warnock]] as [[Malcolm Millner]]
*[[Emerald O'Hanrahan]] as [[Lucy Thorne]]
*[[John Hopkins]] as [[Maxwell Roth]]
*[[Nathalie Toriel]] as [[Pearl Attaway]]
*[[John Nelles]] as [[James Brudenell, 7th Earl of Cardigan]]
*[[Kris Holden-Ried]] as [[Crawford Starrick]]
*[[Rick Miller]] as [[Winston Churchill]]
*[[Lisa Norton]] as [[Lydia Frye]]
*[[Eliza Jane Schneider]] as [[Rebecca Crane]]
*[[Danny Wallace]] as [[Shaun Hastings]]
*[[Kate Todd]] as [[Bishop]]
*[[Patricia Summersett]] as [[Galina Voronina]]
*[[Claudia Besso]] as [[Isabelle Ardant]]
*[[Marcel Jeannin]] as [[Álvaro Gramática]]
*[[Lucinda Davis]] as [[Violet da Costa]]
*[[Andreas Apergis]] as [[Juhani Otso Berg]]
*[[Nadia Verrucci]] as [[Juno]]


==Development==
==Development==
Ubisoft Quebec handled ''Syndicate'''s lead development, in conjunction with eight other studios from Montreal, Singapore, Annecy, Montpellier, Chengdu, Shanghai, Kiev and Reflections. Teams from Ubisoft Sofia, Barcelona and Toronto were also involved in the game's completion.<ref name="Singapore FB">{{Facebook|ubisoftsingapore|photos/a.184457324459.152941.118722064459/10154175399284460/|Ubisoft Singapore|quote=Did you know that our studio created the gameplay around the River Thames in Assassin's Creed Syndicate?}}</ref>
In December 2014, a mere month after the release of ''[[Assassin's Creed: Unity]]'', a couple of images from ''Syndicate'', which was referred to as ''Assassin's Creed: Victory'' at the time, were leaked by Kotaku. The leaks were then confirmed by Ubisoft to be genuine.<ref>{{Cite web|url=https://kotaku.com/next-years-big-assassins-creed-is-set-in-victorian-lond-1665343788|title=Next Year's Big Assassin's Creed Is Set In Victorian London <nowiki>[UPDATE]</nowiki>|author=Schreier, Jason|work={{Wiki|Kotaku}}|date=2 December 2014|accessdate=15 April 2015|archiveurl=https://web.archive.org/web/20141202211922/https://kotaku.com/next-years-big-assassins-creed-is-set-in-victorian-lond-1665343788|archivedate=2 December 2014}}</ref> Ubisoft Quebec handled ''Syndicate''{{'}}s lead development, in conjunction with eight other studios from Montreal, Singapore, Annecy, Montpellier, Chengdu, Shanghai, Kiev and Reflections. Teams from Ubisoft Sofia, Barcelona and Toronto were also involved in the game's completion.<ref name="Singapore FB">{{Facebook|ubisoftsingapore|photos/a.184457324459.152941.118722064459/10154175399284460/|Ubisoft Singapore|quote=Did you know that our studio created the gameplay around the River Thames in Assassin's Creed Syndicate?|image=File:Ubisoft Singapore Facebook - ACS Thames.png}}</ref>


Having gained solid brand experience from their contributions to previous entries in the ''Assassin's Creed'' franchise, Ubisoft Quebec reportedly worked on ''Syndicate'' for more than two years. They collaborated closely with Ubisoft Montreal, whose significant contributions to the game include producing London's landmarks, creating "living and breathing" crowds and improving the parkour gameplay's smoothness.<ref name="Singapore FB" />
Having gained solid brand experience from their contributions to previous entries in the ''Assassin's Creed'' franchise, Ubisoft Quebec reportedly worked on ''Syndicate'' for more than two years. They collaborated closely with Ubisoft Montreal, whose significant contributions to the game include producing London's landmarks, creating "living and breathing" crowds and improving the parkour gameplay's smoothness.<ref name="Singapore FB"/>


Ubisoft Singapore, who pioneered the naval gameplay seen in ''[[Assassin's Creed III]]'' and subsequent entries, as well ''[[Assassin's Creed: Unity]]''<nowiki>'</nowiki>s time anomalies, focused on new gameplay along the River [[Thames]]. Ubisoft Annecy was responsible for the development of the dynamic Train Hideout, a mobile headquarters for the Assassins around which several side missions centered on. These missions featured a strong narrative that enriched ''Syndicate'''s "gang fantasy".<ref name="Singapore FB" />
Ubisoft Singapore, who pioneered the naval gameplay seen in ''[[Assassin's Creed III]]'' and subsequent entries, as well ''[[Assassin's Creed: Unity]]''{{'}}s time anomalies, focused on new gameplay along the River [[Thames]]. Ubisoft Annecy was responsible for the development of the dynamic Train Hideout, a mobile headquarters for the Assassins around which several side missions centered on. These missions featured a strong narrative that enriched ''Syndicate'''s "gang fantasy".<ref name="Singapore FB"/>


One of the game's boroughs, Whitechapel, was developed by Ubisoft Montpellier, who also worked on side missions related to historical figures and specific sections within main missions. Ubisoft Reflections is a developer known for working on racing games, and was brought in to create the free roaming vehicle gameplay. Along with vehicle degradation and in-vehicle combat mechanics, Reflections also produced several side activities that involved racing with horse-drawn carriages.<ref name="Singapore FB" />
One of the game's boroughs, Whitechapel, was developed by Ubisoft Montpellier, who also worked on side missions related to historical figures and specific sections within main missions. Ubisoft Reflections is a developer known for working on racing games, and was brought in to create the free roaming vehicle gameplay. Along with vehicle degradation and in-vehicle combat mechanics, Reflections also produced several side activities that involved racing with horse-drawn carriages.<ref name="Singapore FB"/>


Ubisoft Chengdu was responsible for a large variety of boats, environment assets and crowd animations, while Ubisoft Shanghai handled architecture and character assets. As with previous entries, Ubisoft Kiev worked on ''Syndicate'''s PC version.<ref name="Singapore FB" />
Ubisoft Chengdu was responsible for a large variety of boats, environment assets and crowd animations, while Ubisoft Shanghai handled architecture and character assets. As with previous entries, Ubisoft Kiev worked on ''Syndicate''{{'}}s PC version.<ref name="Singapore FB"/>


The game's 3 hour long score was composed by [[Austin Wintory]], intended to "evoke the prowess and sarcasm" of the game's two heroes.<ref>[http://www.gamespot.com/articles/assassins-creed-syndicate-taps-grammy-nominated-co/1100-6430457/ ''GameSpot'' - Assassin's Creed Syndicate Taps Grammy-Nominated Composer]</ref>
The [[Assassin's Creed: Syndicate soundtrack|game's score]] was composed by [[Austin Wintory]] with a run time of 3 hours, intended to "evoke the prowess and sarcasm" of the game's two heroes.<ref>{{Cite web|url=http://www.gamespot.com/articles/assassins-creed-syndicate-taps-grammy-nominated-co/1100-6430457/|title=Assassin's Creed Syndicate Taps Grammy-Nominated Composer|author=Makuch, Eddie|publisher=GameSpot|date=10 September 2015|accessdate=11 September 2015|archiveurl=https://web.archive.org/web/20230425223652/https://www.gamespot.com/articles/assassins-creed-syndicate-taps-grammy-nominated-co/1100-6430457/|archivedate=25 April 2023}}</ref>


==Downloadable content==
==Release==
Two additional singleplayer missions, ''[[The Darwin and Dickens Conspiracy]]'' and [[Runaway Train]], are included in certain editions.<ref>[http://assassinscreed.ubi.com/en-gb/purchase/assassins-creed-syndicate.aspx Ubisoft - ''Assassin's Creed: Syndicate'' Purchase]</ref> Ubisoft also offered a Season Pass or Gold edition, which included the aforementioned singleplayer missions, as well as the following content:
Two additional singleplayer missions, ''[[The Darwin and Dickens Conspiracy]]'' and [[Runaway Train]], are included in certain editions.<ref>{{Cite web|url=http://assassinscreed.ubi.com/en-gb/purchase/assassins-creed-syndicate.aspx|title=''Assassin's Creed: Syndicate'' Purchase|publisher=Ubisoft|accessdate=15 September 2015|archiveurl=https://web.archive.org/web/20151220075202/http://assassinscreed.ubi.com/en-gb/purchase/assassins-creed-syndicate.aspx|archivedate=20 December 2015}}</ref> Ubisoft also offered a Season Pass or Gold edition, which included the aforementioned singleplayer missions, as well as the following content:


*[[Jack the Ripper (DLC)|Jack the Ripper]] singleplayer campaign - Set in 1888, the rise of [[Jack the Ripper]] poses a threat to London and the Assassin Brotherhood;<ref name="Season Pass">[http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/season-pass.aspx Ubisoft - ''Assassin's Creed: Syndicate'' Season Pass]</ref> players join forces with Inspector [[Frederick Abberline]] of Scotland Yard to hunt down the infamous serial killer and save his hostage, Jacob Frye.<ref>[http://www.ign.com/articles/2015/09/15/tgs-2015-assassins-creed-syndicate-getting-jack-the-ripper-dlc IGN - TGS 2015: ''Assassin's Creed: Syndicate'' Getting Jack the Ripper DLC]</ref>
*[[Jack the Ripper (DLC)|Jack the Ripper]] single-player campaign Set in 1888, the rise of [[Jack the Ripper]] poses a threat to London and the Assassin Brotherhood;<ref name="Season Pass">{{Cite web|url=http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/season-pass.aspx|title=''Assassin's Creed: Syndicate'' Season Pass|publisher=Ubisoft|accessdate=15 September 2015|archiveurl=https://web.archive.org/web/20151220094331/http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/season-pass.aspx|archivedate=20 December 2015}}</ref> players join forces with Inspector [[Frederick Abberline]] of Scotland Yard to hunt down the infamous serial killer and save his hostage, Jacob Frye.<ref>{{Cite web|url=http://www.ign.com/articles/2015/09/15/tgs-2015-assassins-creed-syndicate-getting-jack-the-ripper-dlc|title=TGS 2015: ''Assassin's Creed: Syndicate'' Getting Jack the Ripper DLC|author=Goldfarb, Andrew|work={{Wiki|IGN}}|date=15 September 2015|accessdate=15 September 2015|archiveurl=https://web.archive.org/web/20230427155359/https://www.ign.com/articles/2015/09/15/tgs-2015-assassins-creed-syndicate-getting-jack-the-ripper-dlc|archivedate=27 April 2023}}</ref>
*[[The Last Maharaja]] mission pack - Jacob and Evie aid [[Duleep Singh]] in his quest to reclaim his birthright as the Maharaja.
*[[The Last Maharaja]] mission pack Jacob and Evie aid [[Duleep Singh]] in his quest to reclaim his birthright as the Maharaja.
*[[A Long Night]] mission - Jacob tracks down an endangered gang member and brings him back to the hideout in a "fast-paced, wild and dangerous ride".
*[[A Long Night]] mission Jacob tracks down an endangered gang member and brings him back to the hideout in a "fast-paced, wild and dangerous ride".
*Steampunk and Victorian Legends outfit packs
*Steampunk and Victorian Legends outfit packs
*Permanent experience boost<ref name="Season Pass" />
*Permanent experience boost<ref name="Season Pass"/>
*Base Helix credits pack (500 credits)
*[[Streets of London Pack|Streets of London pack]] - includes a vast collection of equipment, cosmetics and missions that were previously exclusive to certain editions of the game.


==Marketing==
===Marketing===
As with previous entries, ''Syndicate'' had content exclusive to the PlayStation 4. Similar to the Murder Mysteries of ''Assassin's Creed: Unity'', "''The Dreadful Crimes''" includes ten side missions in which the player investigates kidnappings, murders and other crimes within London. Solving the crimes correctly rewards the player with special gear and exclusive artwork.<ref>[http://blog.eu.playstation.com/2015/06/16/introducing-assassins-creed-syndicate-the-dreadful-crimes/ PlayStation Blog: ''Assassin's Creed: Syndicate - The Dreadful Crimes'']</ref> Promotional material highlighted this material as exclusive to Playstation 4 until 31 March 2016 - after which it was made available to other formats.
As with previous entries, ''Syndicate'' had content exclusive to the PlayStation 4. Similar to the Murder Mysteries of ''Assassin's Creed: Unity'', "''The Dreadful Crimes''" includes ten side missions in which the player investigates kidnappings, murders, and other crimes within London. Solving the crimes correctly rewards the player with special gear and exclusive artwork.<ref>{{Cite web|url=http://blog.eu.playstation.com/2015/06/16/introducing-assassins-creed-syndicate-the-dreadful-crimes/|title=Introducing Assassin’s Creed Syndicate: The Dreadful Crimes|author=Casey, Ed|publisher=PlayStation.Blog|date=16 June 2015|accessdate=16 June 2015|archiveurl=https://web.archive.org/web/20230502070845/https://blog.playstation.com/archive/2015/06/16/introducing-assassins-creed-syndicate-the-dreadful-crimes/|archivedate=2 May 2023}}</ref> Promotional material highlighted this material as exclusive to Playstation 4 until 31 March 2016 - after which it was made available to other formats.


Like ''Unity'', the game was promoted at the {{Wiki|San Diego Comic-Con}} with the Assassin's Creed Experience obstacle course, and ''The Syndicate'', an animated short directed by {{Wiki|F. Gary Gray}}.<ref>{{Youtube|M6ilboNT8ik|Behind the Scenes of F. Gary Gray’s ''The Syndicate''|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref>
Like ''Unity'', the game was promoted at the {{Wiki|San Diego Comic-Con}} with the Assassin's Creed Experience obstacle course, and ''[[The Syndicate]]'', an animated short directed by {{Wiki|F. Gary Gray}}.<ref>{{Youtube|M6ilboNT8ik|Behind the Scenes of F. Gary Gray’s ''The Syndicate''|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref>


===Editions===
<tabber>
<tabber>
Gold Edition=
|-|Gold Edition=
[[File:ACS Gold Edition.jpg|right|150px]]
[[File:ACS Gold Edition.jpg|right|150px]]
*A retail copy of ''Assassin's Creed: Syndicate''.
*A retail copy of ''Assassin's Creed: Syndicate''.
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*Two exclusive single player missions: [[The Darwin and Dickens Conspiracy]] and [[Runaway Train]].
*Two exclusive single player missions: [[The Darwin and Dickens Conspiracy]] and [[Runaway Train]].
{{-}}
{{-}}
|-|
|-|The Rooks Edition=
The Rooks Edition=
[[File:Syndicate-Rooks edition.jpg|right|250px]]
[[File:Syndicate-Rooks edition.jpg|right|250px]]
*A retail copy of ''Assassin's Creed: Syndicate''.
*A retail copy of ''Assassin's Creed: Syndicate''.
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*A double-sided London map.
*A double-sided London map.
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and [[Runaway Train]].
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and [[Runaway Train]].
|-|
|-|Collector's Edition=
Collector's Edition=
[[File:Syndicate-Collector's edition.jpg|right|250px]]
[[File:Syndicate-Collector's edition.jpg|right|250px]]
*A retail copy of ''Assassin's Creed: Syndicate''.
*A retail copy of ''Assassin's Creed: Syndicate''.
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*A double-sided London map.
*A double-sided London map.
*One exclusive single player mission: The Darwin and Dickens Conspiracy.
*One exclusive single player mission: The Darwin and Dickens Conspiracy.
</tabber>
|-|Charing Cross Edition=
<tabber>
|-|
Charing Cross Edition=
[[File:Syndicate-Charing Cross edition.jpg|right|250px]]
[[File:Syndicate-Charing Cross edition.jpg|right|250px]]
*A retail copy of ''Assassin's Creed: Syndicate''.
*A retail copy of ''Assassin's Creed: Syndicate''.
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*A double-sided London map.
*A double-sided London map.
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.
|-|
|-|Big Ben Collector's Case=
Big Ben Collector's Case=
[[File:Syndicate-Big Ben edition.jpg|right|250px]]
[[File:Syndicate-Big Ben edition.jpg|right|250px]]
*A retail copy of ''Assassin's Creed: Syndicate''.
*A retail copy of ''Assassin's Creed: Syndicate''.
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*Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.
</tabber>
</tabber>
==Trivia==
*''Assassin's Creed: Syndicate'' is the first game in the series to feature an updated version of the franchise's trademark opening statement. The text now reads as follows: "Inspired by historical events and characters, this work of fiction was designed, developed, and produced by a multicultural team of various beliefs, sexual orientations and gender identities."<ref>[http://www.eurogamer.net/articles/2015-09-18-assassins-creed-syndicate-takes-a-leap-towards-inclusivity-with-the-series-first-transgender-character Eurogamer - ''Assassin's Creed: Syndicate'' takes a leap towards inclusivity with the series' first transgender character]</ref>
*In pictures and in videos of the skill upgrade menu, both Jacob and Evie are shown to be able to hold their canes outside of battle, but this feature did not make it into the final version of the game.
*''Syndicate'' is the Assassin's Creed game to have been leaked the quickest. In December 2014, a mere month after the release of ''[[Assassin's Creed: Unity]]'', a couple of images from ''Syndicate'', which was referred to as ''Assassin's Creed: Victory'' at the time, were leaked by Kotaku.
*''Syndicate'' is the first main game in the series to have both a playable female Assassin and four playable characters in total. Both Jacob and Evie serve as the main protagonists, while [[Lydia Frye]], Jacob's granddaughter, is playable in a short section of the game set during [[World War I]]. The fourth character is [[Jack the Ripper]], only playable briefly in the ''Jack The Ripper'' DLC.


==Gallery==
==Gallery==
<tabber>
<tabber>
Videos=
|-|Videos=
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Assassin's_Creed_Syndicate_-_Gang_Overview_Trailer
Assassin’s Creed Syndicate Gameplay Walkthrough EUROPE
Assassin’s Creed Syndicate Gameplay Walkthrough EUROPE
Assassin’s Creed Syndicate Debut Trailer EUROPE
Assassin’s Creed Syndicate Debut Trailer EUROPE
Assassin’s Creed Syndicate World Premiere EUROPE
Assassin’s Creed Syndicate World Premiere EUROPE
Assassin’s Creed Syndicate Jacob Frye Trailer
Assassin's Creed Syndicate Jacob Frye Trailer
Assassin’s Creed Syndicate- Assassin’s Gauntlet & Cane Sword Collectibles - Ubisoft -NA-
Assassin's Creed Syndicate E3 Cinematic Trailer
Assassin's Creed Syndicate E3 Cinematic Trailer
Assassin's Creed Syndicate Gameplay Walkthrough 2
Assassin's Creed Syndicate Gameplay Walkthrough 2
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Assassin’s Creed Syndicate - The Last Maharaja Trailer US
Assassin’s Creed Syndicate - The Last Maharaja Trailer US
ACS London Wasn’t Built in a Day - Damien Bastian GDC 2016
ACS London Wasn’t Built in a Day - Damien Bastian GDC 2016
Assassin's Creed Syndicate- 60 FPS Update Launch Trailer
</gallery>
</gallery>
|-|
|-|Promotional media=
Promotional media=
<gallery captionalign="center" position="center" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACS Promotional Screenshot 1.jpg
ACS Promotional Screenshot 1.jpg
ACS Promotional Screenshot 2.jpg
ACS Promotional Screenshot 2.jpg
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ACS Promotional Screenshot 31.jpg
ACS Promotional Screenshot 31.jpg
</gallery>
</gallery>
|-|
|-|Concept artwork=
Concept artwork=
<gallery captionalign="center" position="center" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACS High Above London - Concept Art.jpg
ACS High Above London - Concept Art.jpg
ACS London Overview - Concept Art.jpg
ACS London Overview - Concept Art.jpg
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</tabber>
</tabber>


==Appearances==
==Credits==
{{Appearances
{{Credits
|characters=
|cast=
*[[Jacob Frye]] {{1st}}
===Cast===
*[[Evie Frye]] {{1st}}
*[[Paul Amos]] as [[Jacob Frye]]
*[[Lydia Frye]] {{1st}}
*[[Victoria Atkin]] as [[Evie Frye]]
*[[Frederick Abberline]] {{1st}}
*[[Jaz Deol]] as [[Jayadeep Mir|Henry Green]]
*[[Alexander Graham Bell]] {{1st}}
*[[Julian Richings]] as [[Charles Darwin]]
*[[Charles Darwin]] {{1st}}
*[[Des McAleer]] as [[Charles Dickens]]
*[[Charles Dickens]] {{1st}}
*[[Matthew Marsh]] as [[Karl Marx]]
*[[Benjamin Disraeli]] {{1st}}
*[[Sam Crane]] as [[Frederick Abberline]]
*[[Karl Marx]] {{1st}}
*[[Mark Rowley]] as [[Alexander Graham Bell]]
*[[Florence Nightingale]] {{1st}}
*[[Peter Mikhail]] as [[George Westhouse]]
*[[Duleep Singh]] {{1st}}
*[[Amariah Faulkner]] as [[Clara O'Dea]]
*[[Victoria, Queen of the United Kingdom|Queen Victoria]] {{1st}}
*[[Irene Osprey]] as [[Agnes MacBean]]
*[[Lucy Thorne]] {{1st}}
*[[Ferelith Young]] as [[Ned Wynert]]
*[[Crawford Starrick]] {{1st}}
*[[Gavin Fowler]] as [[Robert Topping]]
 
*[[Helen Johns]] as [[Florence Nightingale]]
|creatures=
*[[Mark Rendall]] as [[Nigel Bumble]]
*[[Horse]]
*[[David Ferry]] as [[Benjamin Disraeli]]
 
*[[Jill Frappier]] as [[Mary Anne Disraeli]]
|events=*[[Industrial Revolution]]
*[[Avin Shah]] as [[Duleep Singh]]
*[[Victorian era]]
*[[Ellen David]] as [[Victoria|Queen Victoria]]
*[[World War I]]
*[[Allan Cooke]] as [[Rupert Ferris]]
 
*[[Peter Messaline]] as [[David Brewster]]
|locations=
*[[Clive Walton]] as [[Philip Twopenny]]
*[[Earth]]
*[[Ian Clark]] as [[John Elliotson]]
**[[United Kingdom]]
*[[Craig Warnock]] as [[Malcolm Millner]]
***[[London]]
*[[Emerald O'Hanrahan]] as [[Lucy Thorne]]
 
*[[John Hopkins]] as [[Maxwell Roth]]
|organizations=
*[[Nathalie Toriel]] as [[Pearl Attaway]]
*[[Assassins]]
*[[John Nelles]] as [[James Brudenell, 7th Earl of Cardigan]]
**[[British Brotherhood of Assassins]]
*[[Kris Holden-Ried]] as [[Crawford Starrick]]
*[[Templars]]
*[[Rick Miller]] as [[Winston Churchill]]
**[[British Rite of the Templar Order]]
*[[Lisa Norton]] as [[Lydia Frye]]
*[[Blighters]]
*[[Eliza Jane Schneider]] as [[Rebecca Crane]]
*[[Rooks]]
*[[Danny Wallace]] as [[Shaun Hastings]]
*[[Ghost Club]]
*[[Kate Todd]] as [[Bishop]]
*[[Metropolitan Police Service]]
*[[Patricia Summersett]] as [[Galina Voronina]]
*[[Order of the Sacred Garter]]
*[[Claudia Besso]] as [[Isabelle Ardant]]
*[[British Army|British Armed Forces]]
*[[Marcel Jeannin]] as [[Álvaro Gramática]]
 
*[[Lucinda Davis]] as [[Violet da Costa]]
|species=
*[[Andreas Apergis]] as [[Juhani Otso Berg]]
*[[Humans|Human]]
*[[Nadia Verrucci]] as [[Juno]]
 
|crew=
|vehicles=
 
|technology=
*[[Animus]]
*[[Hidden Blade]]
 
|miscellanea=
*[[Leap of Faith]]
}}
}}


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[[Category:Assassin's Creed: Syndicate| ]]
[[Category:Assassin's Creed: Syndicate]]
[[Category:Real world video games|Syndicate]]
[[Category:Real world video games|Syndicate]]
[[Category:Assassin's Creed series|Syndicate]]
[[Category:Assassin's Creed series|Syndicate]]

Latest revision as of 02:52, 5 January 2025

Patience, brothers. Soon we will reveal the secrets of this painting.

This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done.

This article is about the video game. You may be looking for the short film.
"The working class sleep-walks through life, unaware of the machine that drives them. Let's wake them up then, shall we?"
―Jacob Frye, Assassin's Creed: Syndicate debut trailer.

Assassin's Creed: Syndicate is the ninth main installment in the Assassin's Creed series. The conceptual title and screenshots of the game were first leaked on 2 December 2014, following which Ubisoft acknowledged the leaked assets then code-named Assassin's Creed: Victory as being genuine.

The game was released on 23 October 2015 worldwide on PlayStation 4 and Xbox One, while the PC version released on 19 November 2015.[1]

The game has the player take on the role of an Initiate as they explore the story of the twin protagonists, Jacob and Evie Frye, both of whom are playable. The two arrive in London in 1868, as the Industrial Revolution reaches its climax, bringing its lot of inequality and poverty in a city controlled by the Templars. To stop their rule, the Fryes will take over the organized crime in an effort to gather an army and free London.

Assassin's Creed: Syndicate is set primarily in 19th century London, during the Victorian era.

Gameplay[edit | edit source]

Location[edit | edit source]

Syndicate's London is 30% bigger than Paris from Assassin's Creed: Unity and is composed of seven boroughs: Westminster, the Strand, the City of London, The Thames, Whitechapel, Southwark, and Lambeth.[2] To create as much contrast between these areas as possible, certain architectural styles were isolated to certain boroughs.[3]

Because photography had already been invented by the time of the Industrial Revolution, the developers had a rich bank of real footage and photos to aid them in their recreation of London. Still, the city was streamlined to accommodate gameplay; the landmarks' locations are geographically accurate, but the distance in between them was adjusted.[3] While London is the main setting of the game, locations outside of London will be visited during the storyline.[4]

There are drastic architectural changes between Unity and Syndicate, including larger avenues and more floors in higher buildings. These changes conducted to the addition of the rope launcher to the Assassin's arsenal, to facilitate the navigation through the city.[5]

Transportation and activities[edit | edit source]

Carriages serve as the fastest vehicular mode of transportation through the city, with the crowds now being restricted to the pavements on the sides of the road. Trains and steamboats also appear, and are primarily used to travel the city, though boats are restricted as freerunning platforms across the Thames, while the Assassins possess a Train Hideout that crosses the city.[6]

To liberate the boroughs of London, various activities are available, including bounty hunting, Templar assassinations, attacking strongholds and liberating children from factories. Once the Templars' control over the area was sufficiently weakened, a gang war would be initiated, culminating in the borough being taken over entirely by the Assassins' gang, the Rooks.

Money is counted in pounds, and can be procured by completing missions, pickpocketing, opening chests, participating in street races, winning in fight clubs and accomplishing train robberies,[7] and cargo escorts. Many of these activities additionally award materials, which are required for crafting certain items and upgrades.

Kidnapping is introduced as both a stealth mechanic and mission objective. The former allows for any enemy not aware of Jacob/Evie, to be kidnapped and used as a form of blending, allowing access to restricted areas. During kidnapping, a ring appears around the characters, signifying how close other enemies can get before realizing the ruse. It shortens the slower they walk, and increased greatly if running. Occasionally, the victim will try to escape, needing to be restrained. When their purpose is over, they can be assassinated or knocked out. For missions, primarily Bounty Hunts, targets can be kidnapped, and loaded in carriages.

Characters, customization and weapons[edit | edit source]

Evie Frye marks the first playable female protagonist in a mainline title.[8] Both playable characters have different skill trees and the Frye twins' play-styles reflects their different personalities. With a few exceptions you can switch at will between characters between the missions.[9]

The Assassins amass a variety of equipment at their disposal, but begin the game with a hidden blade on their Assassin Gauntlet, smoke bombs, and throwing knives. Throwing knives have the new feature of activating traps in the environment such as hanging barrels. As the story progresses a rope launcher and dart launcher are added to the Assassin gauntlets. Hallucinogenic darts can be fired from the gauntlet into individuals, or they can be fired into fires to affect a wider area. The rope launcher can be used to quickly climb buildings, and on the rooftops can be used to create temporary zip lines. Handguns are available, including derringers, revolvers, and semi-automatic pistols. Brass knuckles, cane-swords and kukris are available melee weapons, but each twin may equip only one weapon at a time. Owing to the era's stricter regulations on carrying weapons, the playable characters conceal their weapons when not in use.[6]

As the reckless and brawler twin, Jacob begins the game with a pair of brass knuckles. Evie, being level-headed and less exuberant than her brother, is more focused on stealth.[10] She begins the game with a cane sword.[11] Both twins may use any unlocked weapons and gauntlets, but they have their own items of clothing; Evie's cloaks and Jacob's belts both provide bonuses to defense and stealth, but cloaks give a greater bonus to stealth while belts provide a stronger defense. These items are worn in addition to their outfits.

Experience points and levelling[edit | edit source]

By performing Assassin-like actions, such as air assassinations, and completing missions, players gain experience points. For every 1000 experience points, a skill point is unlocked which can then be spent to unlock a particular skill, though higher skills require multiple points. Spending certain amounts of points with Jacob and Evie determines their level.

The Rooks under their control can also be upgraded.[4] This manifests as stronger combat prowess (increased level); varied archetypes; reduced effectiveness of enemy blades, firearms, and vehicles; faster and stronger vehicles becoming more abundant in the streets; economic opportunities to increase revenue; and discounts on certain items from vendors.

Combat[edit | edit source]

Due to the era's restriction on open weaponry, much of the combat is carried out through fistfights, though weapons such as kukris, cane-swords, and brass knuckles are often employed as well. The combat mechanics will be similar to Unity, but at a quicker pace. Contextual kills will also make a return from Assassin's Creed: Rogue, and allow the stunning of multiple opponents, before chaining together a series of quick multi-kills.[12]

Other[edit | edit source]

Assassin's Creed: Syndicate is the first game in the series to feature an updated version of the franchise's trademark opening statement. The text now reads as follows: "Inspired by historical events and characters, this work of fiction was designed, developed, and produced by a multicultural team of various beliefs, sexual orientations and gender identities."[13]

There is no competitive or co-op multiplayer game mode in Syndicate, the developers instead choosing to concentrate their efforts on the single-player content.[14]

Syndicate also offers microtransactions. However, Ubisoft has stated that all in-game content can be unlocked through conventional means; with the microtransactions being there as an option for people who wish to save time on gameplay and accelerate their progress.[15]

Contrary to most previous installments, which spanned about a decade, Syndicate's main storyline takes place entirely during the year 1868.[14]

Synopsis[edit | edit source]

Plot[edit | edit source]

Present[edit | edit source]

In 2015, Bishop contacts the Helix Initiate to help herself and fellow Assassins Shaun Hastings and Rebecca Crane locate a Piece of Eden in London. Through camera drones, the Initiate watches the pair of Assassins conduct their field work and download the memories of the twins Jacob and Evie Frye.

Past[edit | edit source]

By 1868, London had fallen under the control of the Templar Grand Master Crawford Starrick, who controlled the city's vast industrial base and politicians through a network of lieutenants, keeping the Templars in power and oppressing the working classes. In 1868, controlling London meant controlling the British Empire. Henry Green, leader of the remaining Assassins in the city, wrote to his friend George Westhouse to petition the Assassin Council of Crawley for aid.

In Croydon, the Frye twins coordinated with Westhouse to remove the Templar threat of Rupert Ferris and David Brewster. While Jacob assassinated Ferris inside his steel foundry, Evie assassinated Brewster in his laboratory, but the Piece of Eden she hoped to recover was destroyed. However, she learned that the Templars had already found a new one. The twins returned to Westhouse to report their accomplishments. Impatient to journey to London, the twins were scolded by the older Assassin, claiming that the Templars were too strong to take on so soon. Fed up with waiting to strike at their enemies, Evie and Jacob defied the Council's orders and traveled to London.

When the twins arrived, they met with Henry. The Frye twins then began to disagree on the right course of action; Jacob wanted to form a gang called the Rooks to challenge the Templar-controlled gang Blighters and cripple Starrick's control, while Evie wanted to find the Piece of Eden in his possession. The twins made alliances with Sergeant Frederick Abberline and Clara O'Dea. Jacob and Evie set out to kill Blighter leader Rexford Kaylock and take over Whitechapel once and for all. With Kaylock dead, Whitechapel fell under the control of the Rooks. Jacob and Evie also acquired a broken rope launcher and a train that served as their new headquarters.

Henry took Evie and Jacob to meet Alexander Graham Bell, a scientist and inventor who would be able to repair the rope launcher. The twins also helped Bell set up an independent telegraph line to break Starrick's monopoly over the media. Back at the train, they made the acquaintance of Ned Wynert and began planning their next move.

Jacob investigated the source of Starrick's Soothing Syrup, a cheap narcotic keeping London's poor districts passive and under control. Aided by Charles Darwin, Jacob destroyed the distillery where the syrup was being produced and learned that its creator was John Elliotson. Jacob assassinated Elliotson, causing the Templars to take further note of his and Evie's actions in London.

Meanwhile, Evie followed a lead on the Piece of Eden and recovered a book containing information on it. Following hidden information in the book, she and Henry later infiltrated the Kenway Mansion to continue the search for the Piece of Eden. They learned that Edward Kenway had found a Shroud of Eden, which possessed powers of regeneration and healing, and had left clues as to its location.

Jacob then worked on ending Starrick's control of London's transport. He introduces himself to Pearl Attaway, chief competitor to Starrick's omnibus company owned by Malcolm Millner, and reluctantly established a business partnership with her to destroy the Millner Company. Jacob performed jobs for Attaway, such as stealing a set of internal combustion engines from the Millner Company, and then assassinating Millner. Jacob then learned that Attaway was Starrick's cousin and fellow Templar, and that she had manipulated him all along. Dismayed, Jacob assassinated Attaway and learned of another Templar plot. Starrick was devastated by the death of his cousin, and ordered an increase in the Templar presence in the city.

Meanwhile, Evie visited Lambeth, which was overrun with counterfeit tonics and medicine after Elliotson's death. Evie recovered medical supplies for the Lambeth Asylum, allowing Florence Nightingale to save an ill Clara and establish better medical care for the borough. Evie later searched for the Shroud of Eden at the Monument to the Great Fire of London. Although she found the key to the vault holding the Shroud, she lost it to Lucy Thorne after a struggle with her.

While Evie went after Thorne, Jacob targeted Starrick's financial interests. He met with Abberline, who was also investigating and informed Jacob of a planned robbery of the Bank of England. Jacob uncovered the orchestrator of the robbery as Philip Twopenny and assassinated him before the robbery could take place.

Evie visited Southwark, rescuing Edward Bayley from threats by the Blighters. Bayley, as the only omnibus manufacturer in London, informed her that after the downfall of their omnibus businesses Attaway Transport and Millner Company, the Blighters were demanding that he work for them. Evie helped Bayley and his associates found the London General Omnibus Company, ending the Blighters' monopoly over the transport sector. Evie then infiltrated the Tower of London to find the Shroud of Eden. She crossed paths with Thorne and assassinated her, reclaiming the key in her possession.

Jacob discovered a Templar plot to assassinate Prime Minister Benjamin Disraeli. He rescued Disraeli and his wife Mary Anne from a group of thugs hired to attack the Disraelis. While Jacob was acting as a bodyguard for Mary Anne, she identified the man behind the attack as the Earl of Cardigan. Jacob assassinated Cardigan at the Palace of Westminster, severely diminishing Starrick's political influence.

After the death of Twopenny, Britain's economy was left in danger and counterfeiters had stolen printing plates from the Bank of England. Abberline had Evie recover the plates and return them to the Bank, restoring faith in the economy and preventing a financial breakdown. Later, Evie and Henry set out to steal the plans for the vault holding the Shroud, but were unsuccessful.

Jacob received an invitation to meet with Maxwell Roth, the leader of the Blighters, who proposed an alliance against Starrick. He agreed, despite Evie's warnings, and together, they began to undermine Starrick's criminal and economic power throughout the city. Jacob helped Roth kidnap three of Starrick's important associates, but as they continued, Jacob grew perturbed by Roth's tactics. After Roth's attempt to destroy one of Starrick's workhouses with children inside, Jacob cut his ties with the crimeboss. Roth then invited him to a performance at the Alhambra Music Hall. Aware of Roth's malevolent intentions, Jacob resolved to assassinate him. Once Jacob was inside the theatre, Roth set the place ablaze with the guests still inside. Jacob was able to assassinate Roth and escape the burning theatre, provoking Starrick to personally take action against the Assassins and attempt to reinstate his control over London.

After an argument over each other's methods, Jacob and Evie decided to kill Starrick and recover the Shroud in one final mission together, after which they would part ways. To do so, Jacob acquired invitations and a carriage for himself and Evie to the Queen's Ball at Buckingham Palace, and a Royal Guard uniform for Abberline, who could smuggle in weapons for them. Meanwhile, Evie drove for Duleep Singh and several politicians in exchange for learning that the plans to the Buckingham Palace crypt could be found in the White Drawing Room of Buckingham Palace.

Jacob and Evie infiltrated the Queen's Ball to confront Starrick and secure the Shroud of Eden. However, Evie lost her Precursor necklace to Starrick and ordered her brother to locate the crypt. Jacob made his way to the vault, finding Starrick wearing the Shroud, but failed to attack him. Evie reached the vault and fought the Templar one on one but the Shroud prevented her from dealing much damage. Henry arrived and joined the fight, but he too was knocked off his feet by the Templar. Jacob and Evie continued the fight and managed to remove the Shroud and end Starrick's life. With the Templar threat gone, the rift between the siblings was mended. Jacob returned the Shroud to the vault as Evie attended to Henry. Shortly thereafter, the Assassins met with Queen Victoria, who knighted them into the Order of the Sacred Garter for their efforts in saving her life.

Present[edit | edit source]

Thanks to the Initiate's work, Shaun, Rebecca and Master Assassin Galina Voronina find the vault where the Shroud had been stored. The Initiate then watches as the group of Assassins engage Isabelle Ardant and her escorts, Juhani Otso Berg and Violet da Costa. During the struggle, Ardant is killed by Shaun, but ultimately Violet manages to escape with the artifact. Despite the loss of the Shroud, Bishop is confident they will recover it in time and thanks the Initiate for their efforts.

Bishop then sends them a final piece of footage from Abstergo's computers: Violet and Dr. Álvaro Gramática discussing their plans for the Shroud: instead of cloning a member of the Isu, they intend to recreate one from scratch using the Shroud's cellular level healing ability. The footage then shows Violet talking to a woman, telling her that she's scared of what will happen to her if anyone found out what she was doing. The woman, revealed to be Juno, tells Violet not to worry, for Violet has played her part well, and that she will save the world.

Development[edit | edit source]

In December 2014, a mere month after the release of Assassin's Creed: Unity, a couple of images from Syndicate, which was referred to as Assassin's Creed: Victory at the time, were leaked by Kotaku. The leaks were then confirmed by Ubisoft to be genuine.[16] Ubisoft Quebec handled Syndicate's lead development, in conjunction with eight other studios from Montreal, Singapore, Annecy, Montpellier, Chengdu, Shanghai, Kiev and Reflections. Teams from Ubisoft Sofia, Barcelona and Toronto were also involved in the game's completion.[17]

Having gained solid brand experience from their contributions to previous entries in the Assassin's Creed franchise, Ubisoft Quebec reportedly worked on Syndicate for more than two years. They collaborated closely with Ubisoft Montreal, whose significant contributions to the game include producing London's landmarks, creating "living and breathing" crowds and improving the parkour gameplay's smoothness.[17]

Ubisoft Singapore, who pioneered the naval gameplay seen in Assassin's Creed III and subsequent entries, as well Assassin's Creed: Unity's time anomalies, focused on new gameplay along the River Thames. Ubisoft Annecy was responsible for the development of the dynamic Train Hideout, a mobile headquarters for the Assassins around which several side missions centered on. These missions featured a strong narrative that enriched Syndicate's "gang fantasy".[17]

One of the game's boroughs, Whitechapel, was developed by Ubisoft Montpellier, who also worked on side missions related to historical figures and specific sections within main missions. Ubisoft Reflections is a developer known for working on racing games, and was brought in to create the free roaming vehicle gameplay. Along with vehicle degradation and in-vehicle combat mechanics, Reflections also produced several side activities that involved racing with horse-drawn carriages.[17]

Ubisoft Chengdu was responsible for a large variety of boats, environment assets and crowd animations, while Ubisoft Shanghai handled architecture and character assets. As with previous entries, Ubisoft Kiev worked on Syndicate's PC version.[17]

The game's score was composed by Austin Wintory with a run time of 3 hours, intended to "evoke the prowess and sarcasm" of the game's two heroes.[18]

Release[edit | edit source]

Two additional singleplayer missions, The Darwin and Dickens Conspiracy and Runaway Train, are included in certain editions.[19] Ubisoft also offered a Season Pass or Gold edition, which included the aforementioned singleplayer missions, as well as the following content:

  • Jack the Ripper single-player campaign – Set in 1888, the rise of Jack the Ripper poses a threat to London and the Assassin Brotherhood;[20] players join forces with Inspector Frederick Abberline of Scotland Yard to hunt down the infamous serial killer and save his hostage, Jacob Frye.[21]
  • The Last Maharaja mission pack – Jacob and Evie aid Duleep Singh in his quest to reclaim his birthright as the Maharaja.
  • A Long Night mission – Jacob tracks down an endangered gang member and brings him back to the hideout in a "fast-paced, wild and dangerous ride".
  • Steampunk and Victorian Legends outfit packs
  • Permanent experience boost[20]
  • Base Helix credits pack (500 credits)
  • Streets of London pack - includes a vast collection of equipment, cosmetics and missions that were previously exclusive to certain editions of the game.

Marketing[edit | edit source]

As with previous entries, Syndicate had content exclusive to the PlayStation 4. Similar to the Murder Mysteries of Assassin's Creed: Unity, "The Dreadful Crimes" includes ten side missions in which the player investigates kidnappings, murders, and other crimes within London. Solving the crimes correctly rewards the player with special gear and exclusive artwork.[22] Promotional material highlighted this material as exclusive to Playstation 4 until 31 March 2016 - after which it was made available to other formats.

Like Unity, the game was promoted at the San Diego Comic-Con with the Assassin's Creed Experience obstacle course, and The Syndicate, an animated short directed by F. Gary Gray.[23]

Editions[edit | edit source]

  • A retail copy of Assassin's Creed: Syndicate.
  • A collector's box.
  • A copy of the official soundtrack.
  • A copy of the official artbook.
  • A double-sided London map.
  • Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.

  • A retail copy of Assassin's Creed: Syndicate.
  • A collector's box.
  • The Season Pass
  • A 9" Jacob Cross-Road figurine.
  • A copy of the official soundtrack.
  • A copy of the official artbook.
  • A double-sided London map.
  • One exclusive single player mission: The Darwin and Dickens Conspiracy.

  • A retail copy of Assassin's Creed: Syndicate.
  • A collector's box.
  • A 9" Jacob Cross-Road figurine.
  • A copy of the official soundtrack.
  • A copy of the official artbook.
  • A double-sided London map.
  • Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.

  • A retail copy of Assassin's Creed: Syndicate.
  • A collector's box.
  • The Season Pass.
  • A 30cm Jacob's Machinery figurine.
  • A copy of the official soundtrack.
  • A copy of the official artbook.
  • A double-sided London map.
  • A numerated lithography chosen by the fans who have pre-ordered this edition.
  • An exclusive FuturePak.
  • An exclusive Hip Flask.
  • Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.

Gallery[edit | edit source]

Credits[edit | edit source]

References[edit | edit source]

  1. Lewis, Anne (26 August 2015). Assassin's Creed: Syndicate is coming to PC in November. UbiBlog. Archived from the original on 27 August 2015. Retrieved on 26 August 2015.
  2. Assassin's Creed: Syndicate Gameplay - London. Ubisoft. Archived from the original on 18 July 2015. Retrieved on 7 August 2015.
  3. 3.0 3.1 Kerr, Chris (18 September 2015). The world design of Assassin's Creed: Syndicate. Gamasutra. Archived from the original on 14 October 2015. Retrieved on 24 September 2015.
  4. 4.0 4.1 Assassin's Creed Q&A with Scott Phillips - Gamescom 2015 on the Access The Animus YouTube channel
  5. Corriea, Alexa Ray (12 May 2015). Assassin's Creed Syndicate's New Rope Launcher Adds a Batman Twist to Your Arsenal. GameSpot. Archived from the original on 29 November 2023. Retrieved on 14 May 2015.
  6. 6.0 6.1 Corriea, Alexa Ray (12 May 2015). Assassin's Creed Syndicate Story, Characters, and Setting Breakdown. GameSpot. Archived from the original on 28 April 2023. Retrieved on 14 May 2015.
  7.  Assassin's Creed Syndicate Gangs & Weapons on Ubisoft's official website (backup link)
  8. Schreier, Jason (11 May 2015). Sources: You Can Play As A Woman In Assassin's Creed: Syndicate. Kotaku. Archived from the original on 9 July 2015. Retrieved on 14 May 2015.
  9. Juba, Joe (12 May 2015). Five Things to Know About Assassin's Creed: Syndicate. Game Informer. GameStop. Archived from the original on 14 May 2015. Retrieved on 14 May 2015.
  10. Krupa, Daniel (12 May 2015). Assassin's Creed: Syndicate Officially Announced. IGN. Archived from the original on 4 October 2023. Retrieved on 14 May 2015.
  11. Arif, Shabana (9 June 2015). Assassin's Creed: Syndicate to get collectible replica weapons and novel. VG247. Archived from the original on 3 May 2023. Retrieved on 10 June 2015.
  12. Reparaz, Mikel (16 June 2015). Assassin’s Creed Syndicate – How Combat, Navigation and Stealth Are Changing. UbiBlog. Archived from the original on 18 June 2015. Retrieved on 26 June 2015.
  13. Phillips, Tom (24 September 2015). Assassin's Creed: Syndicate takes a leap towards inclusivity with the series' first transgender character. Eurogamer. Gamer Network. Archived from the original on 8 May 2024. Retrieved on 25 September 2015.
  14. 14.0 14.1 Juba, Joe (12 May 2015). Interview: The Finer Points Of Assassin's Creed Syndicate. Game Informer. GameStop. Archived from the original on 10 April 2023. Retrieved on 14 May 2015.
  15. Makuch, Eddie (30 September 2015). Assassin's Creed Syndicate Has Microtransactions. GameSpot. Archived from the original on 23 September 2023. Retrieved on 1 October 2015.
  16. Schreier, Jason (2 December 2014). Next Year's Big Assassin's Creed Is Set In Victorian London [UPDATE]. Kotaku. Archived from the original on 2 December 2014. Retrieved on 15 April 2015.
  17. 17.0 17.1 17.2 17.3 17.4 Ubisoft Singapore (@ubisoftsingapore) on Facebook "Did you know that our studio created the gameplay around the River Thames in Assassin's Creed Syndicate?" (screenshot)
  18. Makuch, Eddie (10 September 2015). Assassin's Creed Syndicate Taps Grammy-Nominated Composer. GameSpot. Archived from the original on 25 April 2023. Retrieved on 11 September 2015.
  19. Assassin's Creed: Syndicate Purchase. Ubisoft. Archived from the original on 20 December 2015. Retrieved on 15 September 2015.
  20. 20.0 20.1 Assassin's Creed: Syndicate Season Pass. Ubisoft. Archived from the original on 20 December 2015. Retrieved on 15 September 2015.
  21. Goldfarb, Andrew (15 September 2015). TGS 2015: Assassin's Creed: Syndicate Getting Jack the Ripper DLC. IGN. Archived from the original on 27 April 2023. Retrieved on 15 September 2015.
  22. Casey, Ed (16 June 2015). Introducing Assassin’s Creed Syndicate: The Dreadful Crimes. PlayStation.Blog. Archived from the original on 2 May 2023. Retrieved on 16 June 2015.
  23. Behind the Scenes of F. Gary Gray’s The Syndicate on the Ubisoft North America YouTube channel

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