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Brotherhood[edit | edit source]

Personas[edit | edit source]

Name Bio
The Priest Brother Ristoro vowed a life of piety and poverty, but practiced neither. A paranoid, dangerous man.
The Doctor Ravaging the poor districts of Rome, Malfatto preys on those unfortunate enough to be caught unaware.
The Prowler His blade imitating the lethal methods of the Assassins, Il Lupo takes his victims from the shadows.
The Nobleman A sycophantic noble, deformed in both body and mind, Silvestro Sabbatini answers only to Cesare himself.
The Courtesan Fiora Cavazza's extraordinary talents earned her a place in Cesare Borgia's social circle.
The Barber A Templar spy hiding under the guise of a simple barber, Baltasar da Silva can cut through flesh as expertly as he cuts hair.
The Executioner A natural ally for the Borgia, Il Carnefice kills to the roar of an approving crowd.
The Engineer Gaspar de la Croix is a master weapons engineer as well as an expert marksman.
The Captain One of Cesare's top horsemen, Donato Mancini's skill is only surpassed by his ego.
The Smuggler Supplying the Templars with secret contraband, Lia de Russo lied and murdered her way into some of the best deals of the century.
The Harlequin Cahin, along with his sister Caha, uses theatrics to distract and dismember his victims.
The Officer Teodor Viscardi led many of Cesare Borgia's relentless military campaigns.
The Hellequin Caha, along with her brother Cahin, uses theatrics to beguile and brutalize her victims.
The Blacksmith Auguste Oberlin spreads Borgia propaganda, often making his point with the head of his hammer.
The Thief In Rome, neither lock nor pocket is safe from Faustina Collari's deft fingers.
The Footpad Lanz terrorizes Rome alongside his violent gang of thugs and thieves, the Cento Occhi.
The Mercenary Rocco Tiepolo had a price and Cesare paid it, buying himself an exceptional condotierro.
The Pariah Ilario Lombardi barely survived a brutal Assassin attack, leaving him disfigured. His mind bears the worst scar.
The Knight Verulo Gallo's army thrives upon staggering odds, each successful skirmish further boosting their exorbitant fee.
The Dama Rossa Vengeful spirit, scorned lover, The Dama Rossa spreads her own rumors to make her work easier.
The Marquis Charles de la Motte supports his unprecedented ego with an unmatched blade... or so he claims.

Abilities[edit | edit source]

Disguise
Ability variant Description Prerequisite Animus effect Duration Cooldown
Disguise Change appearance temporarily to surprise your opponents. Reach level 2 Visible 15 seconds 60 seconds
Strong Disguise The Animus effect on your persona will not be visible anymore when you use this ability. Complete step 3 of the challenge Cloak and Dagger. Invisible 15 seconds 60 seconds
Long Lasting Disguise The duration of this ability will be enhanced. Reach level 32 Visible 20 seconds 60 seconds
Rapid Reload Disguise The cooldown of this ability will be reduced. Complete step 3 of the challenge Clairvoyant. Visible 15 seconds 50 seconds
Sprint Boost
Ability variant Description Prerequisite Boost Duration Cooldown
Sprint Boost Increase your speed while jogging or sprinting. Reach level 3 20% 5 seconds 60 seconds
Strong Sprint Boost The speed boost of this ability has been enhanced. Complete step 3 of the challenge Run for Your Life. 30% 5 seconds 60 seconds
Long Lasting Sprint Boost The duration of this ability will be enhanced. Reach level 34 20% 6.5 seconds 60 seconds
Rapid Reload Sprint Boost The cooldown of this ability will be reduced. Complete step 3 of the challenge Power Through. 20% 5 seconds 50 seconds
Smoke Bomb
Ability variant Description Prerequisite Range Duration Cooldown
Smoke Bomb Drop a smoke bomb to stun your opponents. Reach level 6 3.2 meters 3 seconds 60 seconds
Strong Smoke Bomb The range of this ability will be enhanced. Reach level 36 4 meters 3 seconds 60 seconds
Long Lasting Smoke Bomb The duration of this ability will be enhanced. Complete step 3 of the challenge Smoke Screen. 3.2 meters 4 seconds 60 seconds
Rapid Reload Smoke Bomb The cooldown of this ability will be reduced. Complete step 3 of the challenge Cut Through the Fog. 3.2 meters 3 seconds 50 seconds
Hidden Gun
Ability variant Description Prerequisite Hit Focus time Cooldown
Hidden Gun After aiming, shoot down the targeted persona. Reach level 8 10% to 100% (depends on focus time) 1.5 seconds 90 seconds
Deadly Gun Hit Chance has been enhanced. Reach level 37 30% to 100% (depends on focus time) 1.5 seconds 90 seconds
Quick Firing Gun The focus time of this ability has been decreased. Complete step 3 of the challenge On the Fly. 10% to 100% (depends on focus time) 1 second 90 seconds
Rapid Reload Gun The cooldown of this ability will be reduced. Complete step 3 of Lucky Shot. 10% to 100% (depends on focus time) 1.5 seconds 80 seconds
Firecrackers
Ability variant Description Prerequisite Range Duration Cooldown
Firecrackers Drop firecrackers on the ground to blind opponents and scare the crowd, revealing the presence of your target. Reach level 11 6 meters 6 seconds 45 seconds
Strong Firecrackers The range of this ability will be enhanced. Reach level 39 7.5 meters 6 seconds 45 seconds
Long Lasting Firecrackers The duration of this ability will be enhanced. Complete step 3 of the challenge Pyrotechnician. 6 meters 7 seconds 45 seconds
Rapid Reload Firecrackers The cooldown of this ability will be reduced. Complete step 3 of the challenge Out of Sight. 6 meters 6 seconds 35 seconds
Morph
Ability variant Description Prerequisite Max civilians Range Cooldown
Morph Transform civilians from the crowd into your duplicates, hiding you from pursuers. Reach level 14 4 3.2 meters 60 seconds
Power Morph The number of civilians transformed will be enhanced. Reach level 41 6 3.2 meters 60 seconds
Strong Morph The range of this ability will be enhanced. Complete step 3 of the challenge Seeing Double. 4 4.5 meters 60 seconds
Rapid Reload Morph The cooldown of this ability will be reduced. Complete step 3 of the challenge Expose. 4 3.2 meters 50 seconds
Throwing Knives
Ability variant Description Prerequisite Slow Duration Cooldown
Throwing Knives Throw knives to injure your opponents, slowing them down, stopping them from climbing or causing them to fall off walls. Reach level 16 10% 3.5 seconds 60 seconds
Sharp Knives The ability to injure other Templars has been enhanced. Complete step 3 of the challenge Timber. 20% 3.5 seconds 60 seconds
Long Lasting Knives The duration of this ability will be enhanced. Reach level 43 10% 5 seconds 60 seconds
Rapid Reload Knives The cooldown of this ability will be reduced. Complete step 3 of the challenge Take Down. 10% 3.5 seconds 50 seconds
Templar Vision
Ability variant Description Prerequisite Max distance Duration Cooldown
Templar Vision Reveal the nature of all personas in sight. Your target will appear in blue and your pursuers in red. Reach level 19 30 meters 3.5 seconds 60 seconds
Strong Templar Vision The range of this ability will be enhanced. Reach level 44 40 meters 3.5 seconds 60 seconds
Long Lasting Templar Vision The duration of this ability will be enhanced. Complete step 3 of the challenge In Plain Sight. 30 meters 5 seconds 60 seconds
Rapid Reload Templar Vision The cooldown of this ability will be reduced. Complete step 3 of the challenge Stunning. 30 meters 3.5 seconds 50 seconds
Charge
Ability variant Description Prerequisite Range Duration Cooldown
Charge Rush straight ahead, scattering the crowd and killing your target or humiliating your pursuers. Reach level 21 2.5 meters 2.5 seconds 90 seconds
Strong Charge The range of this ability will be enhanced. Reach level 46 2.7 meters 2.5 seconds 90 seconds
Long Lasting Charge The duration of this ability will be enhanced. Complete step 3 of the challenge Headbutt. 2.5 meters 4 seconds 90 seconds
Rapid Reload Charge The cooldown of this ability will be reduced. Complete step 3 of the challenge Ready or Not.... 2.5 meters 2.5 seconds 80 seconds
Decoy
Ability variant Description Prerequisite Target Duration Cooldown
Decoy Create a decoy of yourself to lure pursuers away from you. Reach level 24 Highlighted persona 10 seconds 45 seconds
Disguised Decoy This enhancement allows the launch of decoys who can use the Disguise ability. Complete step 3 of the challenge Made You Look. Highlighted persona 10 seconds 45 seconds
Long Lasting Decoy The duration of this ability will be enhanced. Reach level 47 Highlighted persona 15 seconds 45 seconds
Rapid Reload Decoy The cooldown of this ability will be reduced. Complete step 3 of the challenge Unstoppable. Highlighted persona 15 seconds 35 seconds
Mute
Ability variant Description Prerequisite Range Duration Cooldown
Mute Mute all personas around you, preventing them from attacking you and using their abilities. Reach level 26 6 meters 1.5 seconds 90 seconds
Strong Mute The range of this ability will be enhanced. Reach level 48 7 meters 1.5 seconds 90 seconds
Long Lasting Mute The duration of this ability will be enhanced. Complete step 3 of the challenge Powerless. 6 meters 2 seconds 90 seconds
Rapid Reload Mute The cooldown of this ability will be reduced. Complete step 3 of the challenge Hit and Run 6 meters 1.5 seconds 80 seconds
Poison
Ability variant Description Prerequisite Range Delay Bonus Cooldown
Poison Perform an invisible move to administer poison to your target, who will then die slowly. Reach level 29 1.5 meters 5 seconds before effect 200 points 90 seconds
Fast Acting Poison Poison has been enhanced to kill more rapidly, but its use grants you fewer bonus points. Reach level 49 1.5 meters 3.5 seconds before effect 150 points 90 seconds
Slow Acting Poison The effect of poison has been slowed, but more bonus points will be received for its use. Complete step 3 of the challenge Pharmacist. 1.5 meters 6.5 seconds before effect 300 points 90 seconds
Rapid Reload Poison The cooldown of this ability will be reduced. Complete step 3 of the challenge Unhealthy Lifestyle. 1.5 meters 5 seconds before effect 200 points 80 seconds
Notes
  • In Templar Vision, the order of parameters is listed duration, max distance, and cooldown instead, which is inconsistent with the order that the parameters are given in the other abilities.
  • The game guide incorrectly says that Templar Vision is unlocked at level 11, Firecrackers are unlocked at level 16, and Throwing Knives are unlocked at level 19.
  • The game does not list the Animus effect for Disguise as a parameter. It is only mentioned in the description under Strong Disguise. The parameter has been laid out in its own column here for visual clarity.

Perks[edit | edit source]

Perk Description Unlock level
Enhanced Autobash While in high profile, increase the number of civilians you can bash before becoming unbalanced. 20
Wall Runner Run slightly higher up a wall when starting a climb. 22
Resistance Reduce the time you are stunned. 27
Blender When blending with a group, automatically morph one member of the crowd into your duplicate. 30
Fast Getaway Decrease the time needed to escape pursuers. 33
Chase Expert Increase your speed while chasing your target. 38
Overall Cooldowns Reduce the recharge time for each ability. 40
Silent Hunt Slow the rate at which your detection meter decreases. 42

Kill streaks[edit | edit source]

Name Kill streak Description Unlock level
Streak Bonus +100 3 kill streak Get an additional score of +100 points for your streak. Occurs after 3 kills are executed in a row. 7
Streak Bonus +300 3 silent kill streak Get an additional score of +300 points for your streak. Occurs after 3 silent kills are executed without dying. 13
Streak Bonus +250 5 kill streak Get an additional score of +250 points for streaks. Occurs after 5 kills are executed in a row. 18
Streak Bonus +750 5 silent kill streak Get an additional score of +750 points for streaks. Occurs after 5 silent kills are executed without dying. 31

Loss streaks[edit | edit source]

Name Loss streak Description Unlock level
Extra Precision 3 loss streak Compass precision is upgraded. Occurs after 3 contracts are lost in a row. 4
Reset Cooldowns 3 loss streak Resets ability cooldowns after every loss or death. Occurs after 3 contracts are lost in a row. 9
Score x2 5 loss streak Double the points on your next contract score. Occurs after 5 contracts are lost in a row. 17
Boost Cooldowns 5 loss streak Divide by 3 all ability cooldowns until your next kill is performed. Occurs after 5 contracts are lost in a row. 28

Maps[edit | edit source]

Name Description
Rome The Pantheon stands in Rome, commissioned by Marcus Agrippa as a temple to all the gods of the Ancients. Religious processions frequently march past it, and the bustling marketplace in front welcomes traders from across Europe.
San Donato San Donato is a peaceful village in the Milanese countryside.
Florence The marketplace of Florence is at the heart of the city. Traders, citizens and travelers from every walk of life mingle there.
Castel Gandolfo Resting in the Alban Hills, Castel Gandolfo is the summer palace of the Pope.
Venice San Marco is one of the six districts of Venice, lying in the heart of the city.
Siena Siena is one of Italy's architectural treasures. Its distinctive central square and Duomo draw visitors from around the world.
Forlì Forlì is a fortified city crossed and circled by a canal. It was ruled during the Renaissance by the wild Caterina Sforza before the Pope finally restored order in 1499.
Monteriggioni The Auditore Villa was built by its namesake family as a fortress to protect the town of Monteriggioni. Terrorist acts were later perpetrated by the family in the name of the radical Assassins Order.
Rome – Dusk The Pantheon stands in Rome, commissioned by Marcus Agrippa as a temple to all the gods of the Ancients. Religious processions frequently march past it, and the bustling marketplace in front welcomes traders from across Europe.
San Donato Night San Donato is a peaceful village in the Milanese countryside.
Florence Night The marketplace of Florence is at the heart of the city. Traders, citizens and travelers from every walk of life mingle there.
Venice Night San Marco is one of the six districts in Venice, lying in the heart of the city.
Alhambra A serene palace complex housing a fortress built by the Moors of Granada in the 14th century, the Alhambra's gardens and complex geometry are famous around the world.
Alhambra Night A serene palace complex housing a fortress built by the Moors of Granada in the 14th century, the Alhambra's gardens and complex geometry are famous around the world.
Pienza Built as a retreat from Rome for the popes, Pienza is the ideal Renaissance town.
Pienza Night Built as a retreat from Rome for the popes, Pienza is the ideal Renaissance town.
Mont St-Michel Mont St-Michel is a commune that resides on a rocky tidal island in Normandy, France. Construction of the elaborate church and abbey was begun in the 11th century.

Revelations[edit | edit source]

Characters[edit | edit source]

Character selection[edit | edit source]

Name Bio
The Sentinel A Wallachian noble by birth and a former Assassin, Vali cel Tradat seeks satisfaction through vengeance.
The Vanguard Oksana Razin worked for the Templars as a spy before joining their Order, exchanging loyalty for wealth.
The Guardian The estranged cousin of a Sultan, Odai Dunqas embraces the Templar ideology of peace through order and stability.
The Vizier Damat Ali Pasha joined the Templars in hopes of bringing order and glory to a world ruled by chaos.
The Trickster A canny thief, the fortune-teller Mirela Djuric is the Templars' link to a vast underworld of criminal activity.
The Champion The professional fighter Georgios Kostas has earned the Templars' esteem and the right to fight for the red cross.
The Corsair Eveline Guerra is the terror of the seas, "redirecting" purloined treasures into Templar coffers.
The Thespian The Templars often rely on Lysistrata's seductive charisma to influence Ottoman officials and visiting monarchs.
The Deacon Cyril of Rhodes uses his position in the Church to destroy it from within and further Templar dominance.
The Brigand Samila Khadim trades in relics and secrets, earning her wealth by serving the Templar cause.
The Bombardier Kadir is a strong asset to the Templars. He trades weapons and information for money and power.
The Count "Vlad the Impaler" is a Wallachian lord who was rallied under the Templar banner by his hatred of the Ottomans.
The Privateer Blaise Legros has no master but money, sailing Templars and Assassins alike wherever they pay him to go.
The Gladiator Ideology means little to Anacletos. The Templars only offer him a justification to shed blood in their name.
The Renegade The hatred Shahkulu feels for the Ottomans is only outmatched by his drive to crush all opposition to the Templars.
The Crusader Posing as an apprentice, Haras gathered enough intelligence to sabotage the Assassins from within.
The Jester Dulcamara took refuge among the Templars after his antics caused the ruin of a Sultan's beloved vizier.
The Doctor Once a Venetian expatriate sworn to the Hippocratic oath, Seraffo now conducts merciless Templar missions.
The Courtesan Born into Templar intrigues, Fabiola Cavazza moves like a whisper among the sultry shadows of Constantinople.
The Knight Scevola Spina blindly follows the Templars' orders and remakes the world in his patrons' image.

User manual[edit | edit source]

Name Description
The Guardian The estranged cousin of a Sultan, Odai Dunqas embraces the Templar ideology of peace through order and stability.
The Vizier Damat Ali Pasha joined the Templars in hopes of bringing order and glory to a world where chaos is the norm.
The Vanguard Oksana Razin joined the Templars after being their spy, accepting an offer of wealth in exchange for glory.
The Deacon Cyril of Rhodes uses his nominal position in the Church to erode it from within and further Templar ideology.
The Thespian The Templars often employ Lysistrata's seductive charisma to influence Ottoman officials and visiting royalty.
The Trickster A canny thief, the fortune-teller Mirela Djuric is the Templars' link to a vast underworld of criminal activity.
The Champion As a professional fighter, Georgios Kostas earned the Templars' esteem and now fights for the red cross.
The Bombardier The Templars often trade with Kadir: weapons and information for money and access to powerful people.
The Count "Vlad the Impaler" is a Wallachian lord famed for his opposition to the Ottomans and his support of the Templars.
The Sentinel A Wallachian noble by birth and former Assassin, Vali cel Tradat seeks his satisfaction through vengeance.
The Jester Dulcamara took refuge among the Templars after his antics caused the ruin of a Sultan's beloved vizir [sic].
The Doctor Once a Venetian expatriate sworn to the Hippocratic oath, Seraffo now conducts merciless Templar missions.
The Renegade The hatred Shahkulu has for the Ottomans is outmatched only by his drive to crush all opposition to the Templars.

The Renegade is unlocked after achieving a specific mission in Assassin's Creed® Revelations single-player mode.

The Crusader Posing as an apprentice, Haras gathered enough intelligence to sabotage the Assassin Order from within.

The Crusader is only available through exclusive offers.

The Knight Scevola Spina blindly follows the Templars' orders and remakes the world in his patrons' image.

The Knight can be unlocked by connecting to UPLAY from the Main Menu.

The Courtesan Born into Templar intrigues, Fabiola Cavazza moves like a whisper among the sultry shadows of Constantinople.

The Courtesan is only available for Assassin's Creed® Brotherhood players.

Abilities[edit | edit source]

Ability Description Parameters Base stats Crafting: 1 point Crafting: 2 points
Decoy Create a lookalike to draw other Templars away from you. Cooldown 50 seconds 45 seconds 40 seconds
Duration 5 seconds 10 seconds 15 seconds
Behavior Normal Discreet Disguised
Disguise Temporarily change your appearance to surprise other Templars. Cooldown 60 seconds 55 seconds 45 seconds
Duration 15 seconds 18 seconds 20 seconds
Effect visibility Strong Medium Light
Tripwire bomb Once armed, the Tripwire Bomb explodes when a Target or a Pursuer steps on it. Cooldown 90 seconds 80 seconds 75 seconds
Range 2 meters 2.1 meters 2.3 meters
Activation time 5 seconds 4.2 seconds 3.5 seconds
Closure Trigger all the Chase Breakers around you. Cooldown 50 seconds 45 seconds 40 seconnds
Range 25 meters 30 meters 35 meters
Duration 5 seconds 5.8 seconds 6.5 seconds
Templar Vision Reveal the presence of other Templars in your line of sight. Your Targets will be highlighted in blue and your Pursuers in red. Cooldown 75 seconds 70 seconds 60 seconds
Duration 3 seconds 4 seconds 5 seconds
Range 25 meters 30 meters 40 meters
Firecrackers Blind everyone, scare the crowd and reveal the presence of other Templars. Cooldown 75 seconds 70 seconds 60 seconds
Range 5 meters 5.5 meters 6 meters
Duration 4 seconds 4.5 seconds 5 seconds
Morph Transform Civilians from the crowd into your lookalikes. Cooldown 60 seconds 55 seconds 45 seconds
Duplicates 4 5 6
Range 3.2 meters 4 meters 5 meters
Bodyguard Create a lookalike who will protect you from your Pursuers. Cooldown 50 seconds 45 seconds 40 seconds
Range 8 meters 10 meters 12 meters
Duration 8 seconds 10 seconds 12 seconds
Hidden Gun Gun down your Target with this wrist-mounted firearm. Cooldown 90 seconds 80 seconds 75 seconds
Aiming time 2 seconds 1.5 seconds 1 second
Accuracy 30% 45% 60%
Throwing knives Throw Knives to slow down your Target or Pursuer and prevent them from climbing. Cooldown 50 seconds 45 seconds 40 seconds
Duration 2.8 seconds 3.2 seconds 3.5 seconds
Target speed 80% 75% 70%
Charge Dash straight ahead, disperse the crowd and kill your Target or stun your Pursuer. Cooldown 90 seconds 80 seconds 75 seconds
Duration 2 seconds 2.5 seconds 3 seconds
Accuracy 25 degrees 30 degrees 35 degrees
Mute Prevent all the Templars around you from performing Kills and Stuns, or using their Abilities. Cooldown 90 seconds 80 seconds 75 seconds
Range 6 meters 6.5 meters 7 meters
Duration 1.5 seconds 1.8 seconds 2.1 seconds
Teleport Instantly change your location on the map. Cooldown 90 seconds 80 seconds 75 seconds
Activation time 2.5 seconds 2.1 seconds 1.8 seconds
Range 35 meters 40 meters 45 meters
Poison Dispense a stealthy dose of Poison that will slowly kill your Target. Cooldown 90 seconds 80 seconds 75 seconds
Delay 6.5 seconds 5 seconds 3.5 seconds
Score bonus 200 points 250 points 300 points
Teleport
Description Parameters Base stats Crafting: 1 point Crafting: 2 points
Instantly change your location on the map. Cooldown 90 seconds 80 seconds 75 seconds
Activation time 2.5 seconds 2.1 seconds 1.8 seconds
Range 35 meters 40 meters 45 meters
Poison
Description Parameters Base stats Crafting: 1 point Crafting: 2 points
Dispense a stealthy dose of Poison that will slowly kill your Target. Cooldown 90 seconds 80 seconds 75 seconds
Delay 6.5 seconds 5 seconds 3.5 seconds
Score bonus 200 points 250 points 300 points

Perks[edit | edit source]

Name Description
Sentry Increases the out-of-sight duration of your Lock.
Enhanced autobash Increases the number of Civilians you can bash before losing your balance.
Fast Getaway Decreases the time needed to Escape Pursuers during a Chase.
Hot Pursuit Increases your speed when you run after your target and slows down the depletion of your Approach Meter.
Resistance Reduces the time you are Stunned.
Overall Cooldowns Reduces the cooldown time of your Abilities.
Kill Buffer Decreases your Kill Streaks by 1 instead of resetting when you die.
Blender Each time you blend with a Crowd, one Civilian automatically Morphs into your lookalike.
Resilience Decreases the duration of Abilities used against you.
Easy Chase Breaker Automatically opens a recently closed Chase Breaker when you approach.

Kill streaks[edit | edit source]

Name Description
Kills Streak +250 Earn an additional bonus of +250 points for each 5 Kills or Stuns Streak performed without dying.
Silent Kills Streak +250 Earn an additional bonus of +250 points for each 3 Silent Kills or Stuns Streak performed without dying.
Kills Streak +550 Earns an additional bonus of +550 points for each 7 Kills or Stuns Streak performed without dying.
Silent Kills Streak +550 Earn an additional bonus of +550 points for each 5 Silent Kills or Stuns Streak performed without dying.
Animus Hack When the Streak counter reaches 9, the Animus Hack enables you to kill whomever you want from a distance.

You earn +100 points when you kill a non-Target Templar.

Silent Animus Hack When the Streak counter reaches 7, the Animus Hack enables you to kill whomever you want from a distance.

You earn +100 points when you kill a non-Target Templar.

Loss streaks[edit | edit source]

Name Description
Vision Reveals the location of out-of-sight Targets until you perform a Kill. Occurs after 5 deaths or stuns in a row.
Tracker Reveals a Target in your sight until you perform a kill. Occurs after 5 contract losses in a row.
Revelation Reveals all Pursuers in your sight until you perform a Kill. Occurs after 5 deaths or stuns in a row.
Boost Cooldowns Resets and decreases the duration of cooldowns until you perform a Kill. Occurs after 5 contract losses in a row.
Score x2 Doubles your next kill score. Occurs after 5 deaths or stuns in a row.
Minor Hack Allows you to kill your next Target from a distance. Occurs after 5 contract losses in a row.

Maps[edit | edit source]

Default maps
Name Description
Rome The Pantheon stands in Rome, commissioned by Marcus Agrippa as a temple to all the gods of the Ancients. Religious processions frequently march past it, and the bustling marketplace in front welcomes traders from across Europe.
Venice San Marco is one of the six districts of Venice, lying in the heart of the city.
Castel Gandolfo Resting in the Alban Hills, Castel Gandolfo is the summer palace of the Pope.
Mt St-Michel Mont St-Michel is a commune that resides on a rocky tidal island in Normandy, France. Construction of the elaborate church and abbey was begun in the 11th century.
Knights Hospital The walls of this stronghold of the Hospitaller Knights were not thick enough to keep this place safe and prevent plans of assassination.
Ippokratous At first glance, Ippokratous seems to be a peaceful district, with its bustling market and clean streets. However, hidden beneath the towns-folk gentle guise may rest the thirst of blood and death. Legend speaks of more assassination than business contracts were sealed in this place.
Souk There is no better place than the crowded corridors of the souk of Constantinople for thieves, smugglers and assassins. Do not be lured by he bright slacks and welcoming merchant: this place is a nest of scoundrels.
Galata A strategic point to control the Golden Horn and the entries to the city by the river, this place is always coveted by all the powerful men of the region: with power and lust follows treasons and assassinations.
Antioch Sheltered by small mountains and once a strong and powerful commercial place, Antioch is now a peaceful city in the country. War knows no borders and some say they saw blades shining in the night.
Antioch – Dusk Sheltered by small mountains and once a strong and powerful commercial place, Antioch is now a peaceful city in the country. War knows no borders and some say they saw blades shining in the night.
Rome – Dusk The Pantheon stands in Rome, commissioned by Marcus Agrippa as a temple to all the gods of the Ancients. Religious processions frequently march past it, and the bustling marketplace in front welcomes traders from across Europe.
Venice – Night San Marco is one of the six districts of Venice, lying in the heart of the city.
Mt St-Michel Night Mont St-Michel is a commune that resides on a rocky tidal island in Normandy, France. Construction of the elaborate church and abbey was begun in the 11th century.
Souk – Night There is no better place than the crowded corridors of the souk of Constantinople for thieves, smugglers and assassins. Do not be lured by he bright slacks and welcoming merchant: this place is a nest of scoundrels.
Ippokratous – Night At first glance, Ippokratous seems to be a peaceful district, with its bustling market and clean streets. However, hidden beneath the towns-folk gentle guise may rest the thirst of blood and death. Legend speaks of more assassination than business contracts were sealed in this place.
Knights Hospital – Night The walls of this stronghold of the Hospitaller Knights were not thick enough to keep this place safe and prevent plans of assassination.
Galata – Night A strategic point to control the Golden Horn and the entries to the city by the river, this place is always coveted by all the powerful men of the region: with power and lust follows treasons and assassinations.
Extra content maps
Name Description
Jerusalem Through the ages, the Holy Land has always been a place of conflict and a battleground for all kinds of warriors and conspirators. Since the century of the Crusades to the end of the Renaissance, the streets of Jerusalem were stained with blood.
Dyers Freshly tinted fabrics, flavored olive oils and Hammams make this district essential for business and trading. Money moves hands, contracts are signed and ones' destinies are sealed in blood.
Imperial The Imperial District of Constantinople, a place of splendors and power overlooked by the minaret of the great Hagia Sophia, is like the beating heart of the city.
Florence The marketplace of Florence is at the heart of the city. Traders, citizens and travelers from every walk of life mingle there.
San Donato San Donato is a peaceful village in the Milanese countryside.
Siena Siena is one of Italy's architectural treasures. Its distinctive central square and Duomo draw visitors from around the world.
Dyers – Dawn Freshly tinted fabrics, flavored olive oils and Hammams make this district essential for business and trading. Money moves hands, contracts are signed and ones' destinies are sealed in blood.
Jerusalem – Dusk Through the ages, the Holy Land has always been a place of conflict and a battleground for all kinds of warriors and conspirators. Since the century of the Crusades to the end of the Renaissance, the streets of Jerusalem were stained with blood.
Imperial – Dusk The Imperial District of Constantinople, a place of splendors and power overlooked by the minaret of the great Hagia Sophia, is like the beating heart of the city.
San Donato – Night San Donato is a peaceful village in the Milanese countryside.
Florence – Night The marketplace of Florence is at the heart of the city. Traders, citizens and travelers from every walk of life mingle there.

Assassin's Creed III[edit | edit source]

Abilities[edit | edit source]

Ability Description Parameters Base stat Crafting: 1 point Crafting: 2 points Unlock level Crafting unlock level
Bodyguard Create a Lookalike who will protect you from your Pursuers. Duration 5.0 seconds 7.5 seconds 10.0 seconds 14 36
Range 5.0 meters 7.5 meters 10.0 meters
Cooldown 70.0 seconds 65.0 seconds 60.0 seconds
Teleport Rapidly change your location on the Map. Activation time 3.5 seconds 3.0 seconds 2.5 seconds 22 44
Range 35.0 meters 40.0 meters 45.0 meters
Cooldown 100.0 seconds 90.0 seconds 80.0 seconds
Smoke Bomb Throw a Smoke Bomb to confuse Civilians and Opponents alike. Duration 3.0 seconds 3.4 seconds 3.8 seconds 22 46
Range 3.2 meters 3.4 meters 3.6 meters
Cooldown 100.0 seconds 90.0 seconds 80.0 seconds
Animus Shield Become immune to Poison, Bombs and Ranged Weapons. The number of Abilities you can block depends on your number of Charges. Duration 4.5 seconds 6.0 seconds 7.5 seconds 20 44
Charges 1.0 2.0 3.0
Cooldown 100.0 seconds 90.0 seconds 80.0 seconds
Poison Dispense a stealthy dose of Poison that will slowly kill your Target. Delay 6.5 seconds 5.0 seconds 3.5 seconds 24 48
Score bonus 200.0 points 250.0 points 300.0 points
Cooldown 100.0 seconds 90.0 seconds 80.0 seconds
Morph Transform Civilians from the Crowd into your lookalikes. Duplicates 3.0 4.0 5.0 12 36
Range 3.5 meters 4.0 meters 5.0 meters
Cooldown 70.0 seconds 65.0 seconds 55.0 seconds
Money Bomb Throw a Money Bomb to attract Civilians around. Attraction 6.0 civilians 8.0 civilians 10.0 civilians 7 32
Range 5.0 meters 7.5 meters 10.0 meters
Cooldown 70.0 seconds 65.0 seconds 55. seconds
Glimmer Become almost invisible in order to Hide from other Players and surprise them. The slower you move, the more invisible you get. Duration 8.0 seconds 10.0 seconds 12.0 seconds 18 42
Exposure time ✩✩ ✩✩✩
Cooldown 80.0 seconds 70.0 seconds 60.0 seconds
Firecrackers Scare the Crowd, blind other Players and reveal their presence. Duration 4.0 seconds 4.5 seconds 5.0 seconds 16 38
Range 5.0 meters 5.5 meters 6.0 meters
Cooldown 80.0 seconds 70.0 seconds 60.0 seconds
Disguise Temporarily change your appearance to surprise your Opponents. Duration 15.0 seconds 17.5 seconds 20.0 seconds 7 32
Exposure time ✩✩ ✩✩✩
Cooldown 60.0 seconds 55.0 seconds 50.0 seconds
Decoy Create a lookalike to fool your Opponents. Duration 5.0 seconds 10.0 seconds 15.0 seconds 6 28
Behavior ✩✩ ✩✩✩
Cooldown 60.0 seconds 55.0 seconds 50.0 seconds
Closure Trigger all nearby Chase Breakers to block your Opponents. Duration 5.0 seconds 6.0 seconds 7.0 seconds 18 42
Range 20.0 meters 25.0 meters 30.0 meters
Cooldown 60.0 seconds 55.0 seconds 50.0 seconds
Tripwire Bomb Once armed, the Tripwire Bomb explodes when an Opponent steps on it. Activation time 5.0 seconds 4.0 seconds 3.0 seconds 6 28
Range 1.8 meters 2.1 meters 2.4 meters
Cooldown 80.0 seconds 70.0 seconds 60.0 seconds
Wipe Reveal all Players in the Ability Radius, prevent them from using their Abilities and silence their Whispers or Heartbeats. Duration 5.0 seconds 7.5 seconds 10.0 seconds 10 34
Range 8.0 seconds 10.0 seconds 12.0 seconds
Cooldown 70.0 seconds 65.0 seconds 55.0 seconds

Ranged weapons[edit | edit source]

Ability Description Parameters Base stat Crafting: 1 point Crafting: 2 points Unlock level Crafting unlock level
Disruption Scramble the vision of your targeted Opponent. Aiming time 1.0 seconds 0.6 seconds 0.2 seconds 16 38
Duration 5.0 seconds 7.5 seconds 10.0 seconds
Cooldown 60.0 seconds 55.0 seconds 50.0 seconds
Knives Throw Knives to slow down your Opponents. Affected players aren't able to climb and have a limited range of action. Duration 2.5 seconds 3.0 seconds 3.5 seconds 10 34
Target speed 80.0% 75.0% 70.0%
Cooldown 70.0 seconds 65.0 seconds 55.0 seconds
Pistol Gun down your Target with a deadly firearm. Aiming time 2.0 seconds 1.5 seconds 1.0 seconds 20 46
Accuracy 30.0% 45.0% 60.0%
Cooldown 100.0 seconds 90.0 seconds 80.0 seconds
Poison Dart Poison your Target from afar. Delay 8.0 seconds 7.0 seconds 6.0 seconds 24 48
Range 12.0 meters 14.0 meters 16.0 meters
Cooldown 100.0 seconds 90.0 seconds 80.0 seconds

Perks[edit | edit source]

Name Description Unlock level
Blender Each time you blend with a Crowd, one Civilian automatically Morphs into your lookalike. 20
Copycat Allows you to copy the Ability Set of the Opponent who just Killed you... 8
Hot Pursuit Slows down the depletion of your Approach Meter and increases your speed when you run after your target. 12
Kill Buffer Decreases your Kills Streak by 1 instead of resetting when you die. 24
Overall Cooldowns Reduces the cooldown time of your Abilities. 22
Resilience Decreases the duration of Abilities used against you. 16
Resistance Reduces the time you suffer a Stun or Contested Kill. 14
Sentry Increases the out-of-sight duration of your Lock. 10
Sixth Sense Reveals Notorious Pursuers behind you and decreases the time needed to Escape Pursuers during a Chase. 6
Unstoppable Opens all recently closed Chase Breakers and allows you to charge through the Crowd without falling. 18

Kill streaks[edit | edit source]

Name Description Unlock level
Animus Hack When the Kills Streak counter reaches 8, the Animus Hack enables you to Kill any Opponent from afar.
The amount of points you earn when you Kill a Player increases on each new Kill.
20
Streak +250 Earn an additional bonus +250 points for each 5 Kills or Stuns Streak performed without dying. 8
Streak +550 Earn an additional bonus +550 points for each 7 Kills or Stuns Streak performed without dying. 16
Mass Morph When the Kills Streak counter reaches 6, up to 15 surrounding Civilians will be morphed into your Lookalikes. 12
Silent Animus Hack When the Kills Streak counter reaches 6, the Silent Animus Hack enables you to Kill any Opponent from afar.
The amount of points you earn when you Kill a Player increases on each new Kill.
22
Silent Streak +250 Earn an additional bonus of +250 points for each 3 Silent Kills or Stuns Streak performed without dying. 10
Silent Streak +550 Earn an additional bonus of +550 points for each 5 Silent Kills or Stuns Streak performed without dying. 18
Silent Mass Morph When the Silent Kills Streak counter reaches 4, up to 15 surrounding Civilians will be morphed into your Lookalikes. 14

Loss bonuses[edit | edit source]

Name Description Unlock level
Boost Cooldowns Resets and decreases the duration of Cooldowns until you perform a Kill or a Stun. Occurs after 5 deaths or Stuns in a row. 16
Ability Switch Lets you change your current Ability Set each time you lose or miss your Contract until you perform a Kill or a Stun. Occurs after 5 contract losses in a row. 10
Minor Hack Allows you to Kill your next Target from afar. Occurs after 5 contract losses in a row. 18
Revelation Reveals Pursuers in your Line of Sight until you perform a Kill or a Stun. Occurs after 5 deaths or stuns in a row. 14
Scavenger Reward you with a 200 points Bonus on each Ground Finish until you perform a regular Kill or a Stun. Occurs after 5 contract losses in a row. 6
Score x2 Doubles your next Kill or Stun Score. Occurs after 5 deaths or Stuns in a row. 20
Shadow Approach Increases your Approach Meter faster when hunting your main Target until you perform a Kill or a Stun. Occurs after 5 contract losses in a row. 8
Vision Reveals Targets in your Line of Sight or their location through walls until you perform a Kill or a Stun. Occurs after 5 deaths or Stuns in a row. 12
Prices
  • Copycat = 350 Abstergo credits, 15 Erudito credits
  • Sentry = 400 Abstergo credits, 15 Erudito credits
  • Resilience = 500 Abstergo credits, 45 Erudito credits
  • Unstoppable = 650 Abstergo credits, 45 Erudito credits
  • Streak +550 = 650 Abstergo credits, 45 Erudito credits
  • Scavenger = 300 Abstergo credits, 15 Erudito credits
  • Shadow Approach = 350 Abstergo credits, 15 Erudito credits
  • Ability Switch = 350 Abstergo credits, 15 Erudito credits
  • Boost Cooldowns = 550 Abstergo credits, 45 Erudito credits

Maps[edit | edit source]

Name Description
Northwest Passage It's been 7 months since the boats got caught in the ice of the Northwest Passage. The men who landed in this godforsaken place wanted to find the artifact hidden in the wreck of The Junon, but little did they know they were going to walk on thin ice...
Boston Harbor The original creed of the American Revolution. The harbor is still branded with the violent scars of the riots and its dark streets and back alleys are now teeming with men escaping the recruiters of the newly formed American army.
Fort Wolcott Shrouded by the fog, bathed in the sounds of ship bells and distant cannon fire, the sturdy walls of Fort Wolcott were built to endure and comfort the poor souls hidden within. But they will not save you from the enemies lurking in the darkness...
New York Brewery From its crowded tavern all the way back to its factory and fermentation rooms, the Brewery is a great place to know more about beer! But keep your eyes open... the people you'll meet here have not come to taste the ales.
Boston North End Get ready to discover the secret meeting place of the Sons of Liberty, in North End, one of Boston's oldest boroughs. Tracking your target in the historical birthplace of the Revolution will get your heart racing.
Virginian Plantation Lined by ancient oak trees, the road leads to a beautiful manor presiding over a sumptuous plantation on the shores of the Black River. When you walk in its royal garden, you might be tricked to believe you are in the most picturesque and romantic of places, but beware... Appearances can be deceiving.
Animus Core New context, same rules!

In this original Map, you will find yourself in the heart of the Animus. The software is trying to open New York, but a problem has occurred and the Map is not fully loaded, allowing Players to discover a very rough version of the data.
Do not let this unconventional environment surprise you, your Pursuers are still out there, hunting you.

Charlestown Charlestown has been marked by war as other cities before. Suffering from its strategic value on naval routes, the city was crushed between infantry coming from the land and military fleets from the sea.
Saint-Pierre Martinique resides in the French region of the Caribbean coast. With low brush ad tall Fromager trees, this aarea proves ideal for sugarcane plantations. The lush, green landscape would remain undisturbed were it not for the occasional hurricane and the threatening rumble emitting from Mt. Pelée, the island's active volcano, which lies just north of the city. Aside from the mountain, the plantations' master houses act as the area's landmarks.
Fort St-Mathieu Hundreds of powder kegs, cannons and guns make this place a great asset for any faction who controls it. French or British all have fought long and hard for it.

Changes between games[edit | edit source]

Abilities retained from Brotherhood:

  1. Disguise
  2. Smoke Bomb
  3. Hidden Gun
  4. Firecrackers
  5. Morph
  6. Throwing Knives
  7. Templar Vision
  8. Charge
  9. Decoy
  10. Mute
  11. Poison

Abilities new to Revelations:

  1. Tripwire Bomb
  2. Closure
  3. Bodyguard
  4. Teleport

Ability removed from Brotherhood:

  1. Sprint Boost

Changes:

  • Disguise
  • Smoke Bomb
  • 2 crafting bombs into duration for Smoke Bomb upgrades the ability only to a radius of 3.8m, inferior to that of the Strong Smoke Bomb of Brotherhood with a range of 4m
  • Hidden Gun
  • Basic Hidden Gun has had its aiming time nerfed from 1.5 seconds to 2 seconds but its accuracy buffed from 10% to 30% when fired without aiming.
  • Firecrackers
  • Firecrackers had its cooldown massively nerfed from 45 seconds to 75 seconds. Even with 2 crafting points into cooldown, it is still at 60 seconds.
  • Its range was also nerfed, from 6 meters to 5 meters. It takes 2 crafting points to bring it back up to the former base range.
  • Its base duration also got hit, dropping from 6 seconds to 4 seconds. Even with 2 crafting points into duration, it lasts only 5 seconds.
  • Morph
  • Throwing Knives
  • Throwing knives got a buff, with its slow effect going up from 10% to 20%.
  • Its base duration dropped from 3.5 seconds to 2.8 seconds but can be brought back to 3.5 seconds with 2 crafting points into duration.
  • Its base cooldown was buffed from 60 seconds to 50 seconds.
  • Templar Vision
  • Nerfs to its cooldown (60 seconds to 70 seconds), duration (3.5 seconds to 3 seconds), and range (30m to 25m)
  • Charge
  • Charge received a minor nerf, its duration dropping from 2.5 seconds to 2.0 seconds.
  • They resolved my confusion in Brotherhood about the difference between duration vs. range for this ability when its range is dependent on its duration; the "range" parameter is instead replaced by "accuracy".
  • Decoy
  • Mute
  • Buff to its base duration from 1.5 seconds to 2.1 seconds
  • Poison
  • Surprisingly no change

Assassin's Creed III[edit | edit source]

Abilities retained from Revelations:

  1. Disguise
  2. Smoke Bomb
  3. Hidden Gun Pistol
  4. Firecrackers
  5. Morph
  6. Throwing Knives
  7. Decoy
  8. Mute Wipe
  9. Poison
  10. Tripwire Bomb
  11. Closure
  12. Bodyguard
  13. Teleport

Abilities new to Revelations:

  1. Animus Shield
  2. Money Bomb
  3. Glimmer
  4. Disruption
  5. Poison Dart

Abilities removed from Revelations:

  1. Templar Vision
  2. Charge

Assassin's Creed: Black Flag[edit | edit source]

Abilities retained from III

  1. Disguise
  2. Smoke Bomb
  3. Pistol
  4. Firecrackers
  5. Morph
  6. Throwing Knives
  7. Decoy
  8. Wipe
  9. Poison
  10. Tripwire Bomb
  11. Bodyguard
  12. Teleport
  13. Animus Shield
  14. Money Bomb
  15. Glimmer
  16. Disruption
  17. Poison Dart

Abilities new to Black Flag

  1. Time Phase
  2. Booby Trap
  3. Sabotage

Abilities removed from III

  1. Closure

Multiplayer Perks[edit | edit source]

Brotherhood[edit | edit source]

  1. Enhanced Autobash
  2. Wall Runner
  3. Resistance
  4. Blender
  5. Fast Getaway
  6. Chase Expert
  7. Overall Cooldowns
  8. Silent Hunt

Revelations[edit | edit source]

  1. Enhanced Autobash
  2. Resistance
  3. Blender
  4. Fast Getaway
  5. Overall Cooldowns
  6. Chase Expert + Silent Hunt Hot Pursuit
  7. Sentry
  8. Resilience
  9. Kill Buffer
  10. Easy Chase Breaker

Assassin's Creed III[edit | edit source]

  1. Resistance
  2. Blender
  3. Fast Getaway Sixth Sense
  4. Overall Cooldowns
  5. Hot Pursuit
  6. Sentry
  7. Resilience
  8. Kill Buffer
  9. Easy Chase Breaker Unstoppable
  10. Copycat

Assassin's Creed: Black Flag[edit | edit source]

  1. Resistance
  2. Blender
  3. Sixth Sense
  4. Overall Cooldowns
  5. Hot Pursuit
  6. Sentry
  7. Resilience
  8. Kill Buffer
  9. Unstoppable
  10. Copycat
  11. Fast Recovery
  12. Determined
  13. Survival

Templar Ranks[edit | edit source]

THE PYRAMID

  1. Grand Master
  2. Master
  3. Seneschal
  4. Advisor
  5. Commander
  6. Preceptor
  7. Knight
  8. Warrior
  9. Cleric
  10. Disciple

Abstergo Grade

  1. Novice: you are ranked in the last 20% of the community (0-20%)
  2. Adept: you are ranked in the next 20% of the community (21-40%)
  3. Experienced: you are ranked in the next 20% of the community (41-60%)
  4. Expert: you are ranked in the next 20% of the community (61-80%)
  5. Professional: you are ranked in the next 20% of the community (81-100%)
  6. Legendary: you are ranked in the top 99 of the ladder