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Dyers
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Dyers was a simulated training location for the second stage of the Animi Training Program, included within a system update.
Although Dyers was mainly a poor district, its colors were bright and radiant. With a large part of town in disarray, the discarded boards littering the streets and slanted wooden ramps decorating the landscape provided a stark contrast against the colorful fabrics and lush greenery. Across the river that passed the district, the Souk could be seen, implying that this area was also located in Rhodes.
Dyers, like most of the simulated locations in the first and second stage, had two aesthetic variations. As such, it could be utilized during the day or at dawn.
Gallery[edit | edit source]
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The poor district of Dyers
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One of the streets in Dyers
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A building in Dyers
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The Corsair in Dyers during an Artifact Assault match
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An aerial view of Dyers