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imported>Darman36
→‎Cards: Clearing extra spaces, as they just add to page byte count
imported>Soranin
For the time being, I'm putting the cards here. I ask that no one moves this to another page until AFTER I'm done revamping the rest of the article (notice i did not remove the wotking revamp template)
Line 13: Line 13:
__TOC__
__TOC__
{{-}}
{{-}}
==Cards==
==Cards==
<tabber>
<tabber>
|-|Abstergo Entertainment=
{{MTG Card
|image        = {{#tag:tabber|
079=
[[File:MTG ACR - 079 Abstergo Entertainment.png|350px]]
{{!}}-{{!}}
171=
[[File:MTG ACR - 171 Abstergo Entertainment.png|350px]]
{{!}}-{{!}}
265=
[[File:MTG ACR - 265 Abstergo Entertainment.png|350px]]
{{!}}-{{!}}
}}
|name        = Abstergo Entertainment
|type        = Legendary Land
|text        = {T}: Add {C}.
{1}, {T}: Add one mana of any color.
{3}, {T}, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "We make history yours!"
|collector    = 079, 171, 265
}}
|-|Achilles Davenport=
{{MTG Card
|image        = [[File:MTG ACR - 294 Achilles Davenport.png|350px]]
|name        = Achilles Davenport
|manacost    = {2}{U}{B}
|type        = Legendary Creature — Human Assassin
|text        = Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Menace (This creature can't be blocked except by two or more creatures.)
Other Assassins you control get +1/+1.
|collector    = 294
|powertough  = 3/3
}}
|-|Adéwalé, Breaker of Chains=
{{MTG Card
|image        = {{#tag:tabber|
044=
[[File:MTG ACR - 044 Adéwalé Breaker of Chains.png|350px]]
{{!}}-{{!}}
136=
[[File:MTG ACR - 136 Adéwalé Breaker of Chains.png|350px]]
{{!}}-{{!}}
224=
[[File:MTG ACR - 224 Adéwalé Breaker of Chains.png|350px]]
{{!}}-{{!}}
}}
|name        = Adéwalé, Breaker of Chains
|manacost    = {1}{U}{B}
|type        = Legendary Creature — Human Assassin Pirate
|text        = When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
|collector    = 044, 136, 224
|powertough  = 4/1
}}
|-|Adrestia=
{{MTG Card
|image        = {{#tag:tabber|
068=
[[File:MTG ACR - 068 Adrestia.png|350px]]
{{!}}-{{!}}
252=
[[File:MTG ACR - 252 Adrestia.png|350px]]
{{!}}-{{!}}
}}
|name        = Adrestia
|manacost    = {3}
|type        = Legendary Artifact — Vehicle
|text        = Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
|flavor      = The eagle: good luck to those who bear it, bad luck to those who see it.
|collector    = 068, 252
|powertough  = 4/3
}}
</tabber>
<tabber>
|-|The Aesir Escape Valhalla=
{{MTG Card
|image        = [[File:MTG ACR - 039 The Aesir Escape Valhalla.png|350px]]
|name        = The Aesir Escape Valhalla
|manacost    = {2}{G}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter.)
I — Exile a permanent card from your I graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.
|collector    = 039
}}
|-|Alexios, Deimos of Kosmos=
{{MTG Card
|image        = {{#tag:tabber|
033=
[[File:MTG ACR - 033 Alexios Deimos of Kosmos.png|350px]]
{{!}}-{{!}}
134=
[[File:MTG ACR - 134 Alexios Deimos of Kosmos.png|350px]]
{{!}}-{{!}}
214=
[[File:MTG ACR - 214 Alexios Deimos of Kosmos.png|350px]]
{{!}}-{{!}}
}}
|name        = Alexios, Deimos of Kosmos
|manacost    = {3}{R}
|type        = Legendary Creature — Human Berserker
|text        = Trample
Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
|collector    = 033, 134, 214
|powertough  = 4/4
}}
|-|Altaïr Ibn-La'Ahad=
|-|Altaïr Ibn-La'Ahad=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
045=
045=
[[File:MTG ACR - 045 Altaïr Ibn-La'Ahad.png|350px]]
[[File:MTG ACR - 045 Altaïr Ibn-La'Ahad.png|350px]]
Line 30: Line 146:
[[File:MTG ACR - 268 Altaïr Ibn-La'Ahad.png|350px]]
[[File:MTG ACR - 268 Altaïr Ibn-La'Ahad.png|350px]]
}}
}}
|name=Altaïr Ibn-La'Ahad
|name         = Altaïr Ibn-La'Ahad
|manacost={R}{W}{B}
|manacost     = {R}{W}{B}
|type=Legendary Creature — Human Assassin
|type         = Legendary Creature — Human Assassin
|text=First strike<br>Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
|text         = First strike<br>Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
|flavor=
|collector   = 045, 137, 225, 268
|collector=045, 137, 225, 268
|powertough   = 3/3
|powertough=3/3
}}
}}
|-|The Animus=
|-|The Animus=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
069=
069=
[[File:MTG ACR - 069 The Animus.png|350px]]
[[File:MTG ACR - 069 The Animus.png|350px]]
Line 50: Line 167:
[[File:MTG ACR - 253 The Animus.png|350px]]
[[File:MTG ACR - 253 The Animus.png|350px]]
}}
}}
|name=The Animus
|name         = The Animus
|manacost={2}
|manacost     = {2}
|type=Legendary Artifact
|type         = Legendary Artifact
|text=At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.<br>{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
|text         = At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.<br>{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
|flavor=
|collector   = 069, 168, 253
|collector=069, 168, 253
}}
|powertough=
 
|-|Apple of Eden, Isu Relic=
{{MTG Card
|image        = {{#tag:tabber|
070=
[[File:MTG ACR - 070 Apple of Eden Isu Relic.png|350px]]
{{!}}-{{!}}
122=
[[File:MTG ACR - 122 Apple of Eden Isu Relic.png|350px]]
{{!}}-{{!}}
254=
[[File:MTG ACR - 254 Apple of Eden Isu Relic.png|350px]]
{{!}}-{{!}}
}}
|name        = Apple of Eden, Isu Relic
|manacost    = {4}
|type        = Legendary Artifact
|text        = {T}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.
|collector    = 070, 122, 254
}}
}}
</tabber>
<tabber>
|-|Arbaaz Mir=
{{MTG Card
|image        = {{#tag:tabber|
046=
[[File:MTG ACR - 046 Arbaaz Mir.png|350px]]
{{!}}-{{!}}
138=
[[File:MTG ACR - 138 Arbaaz Mir.png|350px]]
{{!}}-{{!}}
226=
[[File:MTG ACR - 226 Arbaaz Mir.png|350px]]
{{!}}-{{!}}
}}
|name        = Arbaaz Mir
|manacost    = {R}{W}
|type        = Legendary Creature — Human Assassin
|text        = Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
|collector    = 046, 138, 226
|powertough  = 2/2
}}
|-|Arno Dorian=
{{MTG Card
|image        = {{#tag:tabber|
047=
[[File:MTG ACR - 047 Arno Dorian.png|350px]]
{{!}}-{{!}}
139=
[[File:MTG ACR - 139 Arno Dorian.png|350px]]
{{!}}-{{!}}
227=
[[File:MTG ACR - 227 Arno Dorian.png|350px]]
{{!}}-{{!}}
}}
|name        = Arno Dorian
|manacost    = {2}{B}{R}
|type        = Legendary Creature — Human Assassin
|text        = Deathtouch
Other Assassins you control get +2/+0.
Disguise {B}{R} (You may cast this card face down for {3} as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
|flavor      = "The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
|collector    = 047, 139, 227
|powertough  = 3/3
}}
|-|Assassin Den=
{{MTG Card
|image        = [[File:MTG ACR - 281 Assassin Den.png|350px]]
|name        = Assassin Den
|manacost    = {3}{U}
|type        = Creature — Wall
|text        = Defender (This creature can't attack.)
{3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
|flavor      = The unassuming exterior was the perfect cover for the Brotherhood’s operations.
|collector    = 281
|powertough  = 2/4
}}
|-|Assassin Gauntlet=
{{MTG Card
|image        = {{#tag:tabber|
012=
[[File:MTG ACR - 012 Assassin Gauntlet.png|350px]]
{{!}}-{{!}}
185=
[[File:MTG ACR - 185 Assassin Gauntlet.png|350px]]
{{!}}-{{!}}
}}
|name        = Assassin Gauntlet
|manacost    = {2}{U}
|type        = Artifact — Equipment
|text        = When Assassin Gauntlet enters the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
Equip {2}
|collector    = 012, 185
}}
|-|Assassin Initiate=
{{MTG Card
|image        = {{#tag:tabber|
022=
[[File:MTG ACR - 022 Assassin Initiate.png|350px]]
{{!}}-{{!}}
197=
[[File:MTG ACR - 197 Assassin Initiate.png|350px]]
{{!}}-{{!}}
}}
|name        = Assassin Initiate
|manacost    = {B}
|type        = Creature — Human Assassin
|text        = {1}: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.
|flavor      = "For a secret brotherhood, you certainly do get a lot of new recruits." —Leonardo, to Ezio
|collector    = 022, 197
|powertough  = 1/1
}}
|-|Assassin's Trophy=
{{MTG Card
|image        = {{#tag:tabber|
095=
[[File:MTG ACR - 095 Assassin's Trophy.png|350px]]
{{!}}-{{!}}
166=
[[File:MTG ACR - 166 Assassin's Trophy.png|350px]]
{{!}}-{{!}}
228=
[[File:MTG ACR - 228 Assassin's Trophy.png|350px]]
{{!}}-{{!}}
}}
|name        = Assassin's Trophy
|manacost    = {B}{G}
|type        = Instant
|text        = Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
|flavor      = "A merry life and a short one, as promised. How well I know myself." — Bartholomew "Black Bart" Roberts
|collector    = 095, 166, 228
}}
</tabber>
<tabber>
|-|Auditore Ambush=
{{MTG Card
|image        = [[File:MTG ACR - 295 Auditore Ambush.png|350px]]
|name        = Auditore Ambush
|manacost    = {2}{U}{B}
|type        = Sorcery
|text        = Choose one or both —
• Return target creature to its owner's hand.
• Target player searches their library and/or graveyard for a card named Ezio, Blade of Vengeance, reveals it, and puts it into their hand. If they search their library this way, they shuffle.
|collector    = 295
}}
|-|Aveline de Grandpré=
{{MTG Card
|image        = {{#tag:tabber|
040=
[[File:MTG ACR - 040 Aveline de Grandpré.png|350px]]
{{!}}-{{!}}
135=
[[File:MTG ACR - 135 Aveline de Grandpré.png|350px]]
{{!}}-{{!}}
220=
[[File:MTG ACR - 220 Aveline de Grandpré.png|350px]]
{{!}}-{{!}}
}}
|name        = Aveline de Grandpré
|manacost    = {2}{G}{G}
|type        = Legendary Creature — Human Assassin
|text        = Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise {B}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
|flavor      = "Commit injustice in this world, and I'll send you to the next."
|collector    = 040, 135, 220
|powertough  = 3/3
}}
|-|Aya of Alexandria=
{{MTG Card
|image        = {{#tag:tabber|
048=
[[File:MTG ACR - 048 Aya of Alexandria.png|350px]]
{{!}}-{{!}}
140=
[[File:MTG ACR - 140 Aya of Alexandria.png|350px]]
{{!}}-{{!}}
229=
[[File:MTG ACR - 229 Aya of Alexandria.png|350px]]
{{!}}-{{!}}
}}
|name        = Aya of Alexandria
|manacost    = {2}{R}{W}
|type        = Legendary Creature — Human Assassin
|text        = Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "... and our blades shall never tire."
|collector    = 048, 140, 229
|powertough  = 4/3
}}
|-|Ballad of the Black Flag=
{{MTG Card
|image        = [[File:MTG ACR - 013 Ballad of the Black Flag.png|350px]]
|name        = Ballad of the Black Flag
|manacost    = {1}{U}{U}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.)
IV - Historic spells you cast this turn cost {2} less to cast.
|collector    = 013
}}
|-|Basim Ibn Ishaq=
{{MTG Card
|image        = {{#tag:tabber|
049=
[[File:MTG ACR - 049 Basim Ibn Ishaq.png|350px]]
{{!}}-{{!}}
141=
[[File:MTG ACR - 141 Basim Ibn Ishaq.png|350px]]
{{!}}-{{!}}
230=
[[File:MTG ACR - 230 Basim Ibn Ishaq.png|350px]]
{{!}}-{{!}}
}}
|name        = Basim Ibn Ishaq
|manacost    = {U}{B}
|type        = Legendary Creature — Human Assassin
|text        = Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
|flavor      = Haunted by memories he never had, of a family that was never his.
|collector    = 049, 141, 230
|powertough  = 2/2
}}
</tabber>
<tabber>
|-|Battlefield Improvisation=
{{MTG Card
|image        = [[File:MTG ACR - 276 Battlefield Improvisation.png|350px]]
|name        = Battlefield Improvisation
|manacost    = {1}{W}
|type        = Instant
|text        = Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
|flavor      = The fallen had no more need of their weapons, but the living could still make use of them.
|collector    = 276
}}
|-|Bayek of Siwa=
{{MTG Card
|image        = {{#tag:tabber|
050=
[[File:MTG ACR - 050 Bayek of Siwa.png|350px]]
{{!}}-{{!}}
142=
[[File:MTG ACR - 142 Bayek of Siwa.png|350px]]
{{!}}-{{!}}
231=
[[File:MTG ACR - 231 Bayek of Siwa.png|350px]]
{{!}}-{{!}}
}}
|name        = Bayek of Siwa
|manacost    = {3}{R}{W}
|type        = Legendary Creature — Human Assassin
|text        = Double strike
As long as it's your turn, other historic creatures you control have double strike.
Disguise {1}{R}{W} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
|flavor      = "Our will never rests ..."
|collector    = 050, 142, 231
|powertough  = 3/4
}}
|-|Become Anonymous=
{{MTG Card
|image        = {{#tag:tabber|
014=
[[File:MTG ACR - 014 Become Anonymous.png|350px]]
{{!}}-{{!}}
186=
[[File:MTG ACR - 186 Become Anonymous.png|350px]]
{{!}}-{{!}}
}}
|name        = Become Anonymous
|manacost    = {2}{U}{U}
|type        = Instant
|text        = Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)
|flavor      = "Walk among the scholars—they're allowed into areas you would be denied." — Rafiq Kadar
|collector    = 014, 186
}}
|-|Black Market Connections=
{{MTG Card
|image        = {{#tag:tabber|
087=
[[File:MTG ACR - 087 Black Market Connections.png|350px]]
{{!}}-{{!}}
161=
[[File:MTG ACR - 161 Black Market Connections.png|350px]]
{{!}}-{{!}}
198=
[[File:MTG ACR - 198 Black Market Connections.png|350px]]
{{!}}-{{!}}
}}
|name        = Black Market Connections
|manacost    = {2}{B}
|type        = Enchantment
|text        = At the beginning of your precombat main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
|collector    = 087, 161, 198
}}
</tabber>
<tabber>
|-|Bleeding Effect=
{{MTG Card
|image        = {{#tag:tabber|
051=
[[File:MTG ACR - 051 Bleeding Effect.png|350px]]
{{!}}-{{!}}
232=
[[File:MTG ACR - 232 Bleeding Effect.png|350px]]
{{!}}-{{!}}
}}
|name        = Bleeding Effect
|manacost    = {2}{W}{B}
|type        = Enchantment
|text        = At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
|flavor      = "What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" — Clay Kaczmarek
|collector    = 051, 232
}}
|-|Brotherhood Ambushers=
{{MTG Card
|image        = [[File:MTG ACR - 285 Brotherhood Ambushers.png|350px]]
|name        = Brotherhood Ambushers
|manacost    = {4}{B}
|type        = Creature — Human Assassin
|text        = Freerunning {3}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
|flavor      = The ones you can see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen.
|collector    = 285
|powertough  = 6/3
}}
|-|Brotherhood Headquarters=
{{MTG Card
|image        = {{#tag:tabber|
080=
[[File:MTG ACR - 080 Brotherhood Headquarters.png|350px]]
{{!}}-{{!}}
266=
[[File:MTG ACR - 266 Brotherhood Headquarters.png|350px]]
{{!}}-{{!}}
}}
|name        = Brotherhood Headquarters
|type        = Land
|text        = {T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.
|flavor      = "Monteriggioni will outlast her enemies." - Mario Auditore
|collector    = 080, 266
}}
|-|Brotherhood Patriarch=
{{MTG Card
|image        = [[File:MTG ACR - 286 Brotherhood Patriarch.png|350px]]
|name        = Brotherhood Patriarch
|manacost    = {3}{B}
|type        = Creature — Human Assassin
|text        = When Brotherhood Patriarch dies, each opponent loses 2 life and you gain 2 life.
|flavor      = "Don't you recognize me? It's a-me, Mario!" - Mario Auditore, to his nephew, Ezio
|collector    = 286
|powertough  = 4/1
}}
</tabber>
<tabber>
|-|Brotherhood Regalia=
{{MTG Card
|image        = {{#tag:tabber|
071=
[[File:MTG ACR - 071 Brotherhood Regalia.png|350px]]
{{!}}-{{!}}
255=
[[File:MTG ACR - 255 Brotherhood Regalia.png|350px]]
{{!}}-{{!}}
}}
|name        = Brotherhood Regalia
|manacost    = {2}
|type        = Artifact — Equipment
|text        = Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature {1}
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|flavor      = An Assassin’s best armor is not being seen.
|collector    = 071, 255
}}
|-|Brotherhood Spy=
{{MTG Card
|image        = [[File:MTG ACR - 282 Brotherhood Spy.png|350px]]
|name        = Brotherhood Spy
|manacost    = {1}{U}
|type        = Creature — Human Assassin
|text        = At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.
|flavor      = "We need to stop Starrick and return London to the people who built it in the first place." — Jayadeep Mir
|collector    = 282
|powertough  = 1/3
}}
|-|Bureau Headmaster=
{{MTG Card
|image        = [[File:MTG ACR - 296 Bureau Headmaster.png|350px]]
|name        = Bureau Headmaster
|manacost    = {R}{W}
|type        = Creature — Human Assassin
|text        = Equipment spells you cast cost {1} less to cast.
Equip abilities you activate cost {1} less to activate.
|flavor      = "Don’t let our creed fade." — Tahira, the First Oath-Taker
|collector    = 296
|powertough  = 2/2
}}
|-|Caduceus, Staff of Hermes=
{{MTG Card
|image        = {{#tag:tabber|
002=
[[File:MTG ACR - 002 Caduceus Staff of Hermes.png|350px]]
{{!}}-{{!}}
155=
[[File:MTG ACR - 155 Caduceus Staff of Hermes.png|350px]]
{{!}}-{{!}}
173=
[[File:MTG ACR - 173 Caduceus Staff of Hermes.png|350px]]
{{!}}-{{!}}
}}
|name        = Caduceus, Staff of Hermes
|manacost    = {2}{W}
|type        = Legendary Artifact — Equipment
|text        = Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip {W}{W}
|flavor      = It can be a key, a weapon, and a way to attain great power.
|collector    = 002, 155, 173
}}
</tabber>
<tabber>
|-|The Capitoline Triad=
{{MTG Card
|image        = {{#tag:tabber|
001=
[[File:MTG ACR - 001 The Capitoline Triad.png|350px]]
{{!}}-{{!}}
117=
[[File:MTG ACR - 117 The Capitoline Triad.png|350px]]
{{!}}-{{!}}
172=
[[File:MTG ACR - 172 The Capitoline Triad.png|350px]]
{{!}}-{{!}}
}}
|name        = The Capitoline Triad
|manacost    = {10}
|type        = Legendary Creature — God Artificer
|text        = Those Who Came Before - This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
|collector    = 001, 117, 172
|powertough  = 7/7
}}
|-|Cathartic Reunion=
{{MTG Card
|image        = {{#tag:tabber|
094=
[[File:MTG ACR - 094 Cathartic Reunion.png|350px]]
{{!}}-{{!}}
215=
[[File:MTG ACR - 215 Cathartic Reunion.png|350px]]
{{!}}-{{!}}
}}
|name        = Cathartic Reunion
|manacost    = {1}{R}
|type        = Sorcery
|text        = As an additional cost to cast this spell, discard two cards.
Draw three cards.
|flavor      = "We have done good." - Aya of Alexandria
|collector    = 094, 215
}}
|-|Chain Assassination=
{{MTG Card
|image        = {{#tag:tabber|
023=
[[File:MTG ACR - 023 Chain Assassination.png|350px]]
{{!}}-{{!}}
199=
[[File:MTG ACR - 199 Chain Assassination.png|350px]]
{{!}}-{{!}}
}}
|name        = Chain Assassination
|manacost    = {2}{B}{B}
|type        = Instant
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Destroy target creature. If another creature died this turn, draw a card.
|flavor      = "Who needs stealth when there's no one left to raise the alarm?" - Jacob Frye
|collector    = 023, 199
}}
|-|Cleopatra, Exiled Pharaoh=
|-|Cleopatra, Exiled Pharaoh=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
052=
052=
[[File:MTG ACR - 052 Cleopatra, Exiled Pharaoh.png|350px]]
[[File:MTG ACR - 052 Cleopatra, Exiled Pharaoh.png|350px]]
Line 69: Line 688:
233=
233=
[[File:MTG ACR - 233 Cleopatra, Exiled Pharaoh.png|350px]]
[[File:MTG ACR - 233 Cleopatra, Exiled Pharaoh.png|350px]]
{{!}}-{{!}}
272=
[[File:MTG ACR - 272 Cleopatra, Exiled Pharaoh.png|350px]]
}}
|name        = Cleopatra, Exiled Pharaoh
|manacost    = {2}{B}{G}
|type        = Legendary Creature — Human Noble
|text        = Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.<br>Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
|flavor      = "Know thy enemies as thy kin."
|collector    = 052, 119, 233, 272
|powertough  = 2/4
}}
</tabber>
<tabber>
|-|Coastal Piracy=
{{MTG Card
|image        = {{#tag:tabber|
084=
[[File:MTG ACR - 084 Coastal Piracy.png|350px]]
{{!}}-{{!}}
187=
[[File:MTG ACR - 187 Coastal Piracy.png|350px]]
{{!}}-{{!}}
}}
}}
|name=Cleopatra, Exiled Pharaoh
|name         = Coastal Piracy
|manacost={2}{B}{G}
|manacost     = {2}{U}{U}
|type=Legendary Creature — Human Noble
|type         = Enchantment
|text=Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.<br>Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
|text         = Whenever a creature you control deals combat damage to an opponent, you may draw a card.
|flavor="Know thy enemies as thy kin."
|flavor       = "Mighty kind of these fellows to keep our riches safe for us. Let's go than 'em properly!" - Edward "Blackbeard" Thatch
|collector=052, 119, 233
|collector   = 084, 187
|powertough=2/4
}}
}}
|-|Conspiracy=
|-|Conspiracy=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
088=
088=
[[File:MTG ACR - 088 Conspiracy.png|350px]]
[[File:MTG ACR - 088 Conspiracy.png|350px]]
Line 90: Line 732:
[[File:MTG ACR - 200 Conspiracy.png|350px]]
[[File:MTG ACR - 200 Conspiracy.png|350px]]
}}
}}
|name=Conspiracy
|name         = Conspiracy
|manacost={3}{B}{B}
|manacost     = {3}{B}{B}
|type=Enchantment
|type         = Enchantment
|text=As Conspiracy enters the battlefield, choose a creature type.<br>Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
|text         = As Conspiracy enters the battlefield, choose a creature type.<br>Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
|flavor="Those who don't stand with us, stand against us." – Deimos
|flavor       = “Those who don’t stand with us, stand against us.” —Deimos
|collector=088, 162, 200
|collector   = 088, 162, 200
|powertough=
}}
}}
|-|Cover of Darkness=
|-|Cover of Darkness=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
089=
089=
[[File:MTG ACR - 089 Cover of Darkness.png|350px]]
[[File:MTG ACR - 089 Cover of Darkness.png|350px]]
Line 110: Line 752:
[[File:MTG ACR - 201 Cover of Darkness.png|350px]]
[[File:MTG ACR - 201 Cover of Darkness.png|350px]]
}}
}}
|name=Cover of Darkness
|name         = Cover of Darkness
|manacost={1}{B}
|manacost     = {1}{B}
|type=Enchantment
|type         = Enchantment
|text=As Cover of Darkness enters the battlefield, choose a creature type.<br>Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
|text         = As Cover of Darkness enters the battlefield, choose a creature type.<br>Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
|flavor=An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
|flavor       = An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
|collector=089, 163, 201
|collector   = 089, 163, 201
|powertough=
}}
 
|-|Crystal Skull, Isu Spyglass=
{{MTG Card
|image        = {{#tag:tabber|
015=
[[File:MTG ACR - 015 Crystal Skull Isu Spyglass.png|350px]]
{{!}}-{{!}}
158=
[[File:MTG ACR - 158 Crystal Skull Isu Spyglass.png|350px]]
{{!}}-{{!}}
188=
[[File:MTG ACR - 188 Crystal Skull Isu Spyglass.png|350px]]
{{!}}-{{!}}
}}
|name        = Crystal Skull, Isu Spyglass
|manacost    = {2}{U}{U}
|type        = Legendary Artifact
|text        = You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
{T}: Add {U}.
|flavor      = The device can spy on anyone with just a drop of their blood.
|collector    = 015, 158, 188
}}
 
 
|-|Desmond Miles=
{{MTG Card
|image        = {{#tag:tabber|
024=
[[File:MTG ACR - 024 Desmond Miles.png|350px]]
{{!}}-{{!}}
130=
[[File:MTG ACR - 130 Desmond Miles.png|350px]]
{{!}}-{{!}}
202=
[[File:MTG ACR - 202 Desmond Miles.png|350px]]
{{!}}-{{!}}
}}
|name        = Desmond Miles
|manacost    = {1}{B}
|type        = Legendary Creature — Human Assassin
|text        = Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
|collector    = 024, 130, 202
|powertough   = 1/3
}}
</tabber>
<tabber>
|-|Desynchronization=
{{MTG Card
|image        = {{#tag:tabber|
016=
[[File:MTG ACR - 016 Desynchronization.png|350px]]
{{!}}-{{!}}
159=
[[File:MTG ACR - 159 Desynchronization.png|350px]]
{{!}}-{{!}}
189=
[[File:MTG ACR - 189 Desynchronization.png|350px]]
{{!}}-{{!}}
}}
|name        = Desynchronization
|manacost    = {2}{U}{U}
|type        = Instant
|text        = Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = History cannot be changed, and the Animus is not kind to those who try.
|collector    = 016, 159, 189
}}
 
|-|Detained by Legionnaires=
{{MTG Card
|image        = [[File:MTG ACR - 277 Detained by Legionnaires.png|350px]]
|name        = Detained by Legionnaires
|manacost    = {1}{W}
|type        = Enchantment — Aura
|text        = Enchant creature
Enchanted creature can't attack or block.
|flavor      = "Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa." — Bayek of Siwa
|collector    = 277
}}
 
|-|Distract the Guards=
{{MTG Card
|image        = {{#tag:tabber|
003=
[[File:MTG ACR - 003 Distract the Guards.png|350px]]
{{!}}-{{!}}
174=
[[File:MTG ACR - 174 Distract the Guards.png|350px]]
{{!}}-{{!}}
}}
|name        = Distract the Guards
|manacost    = {1}{W}{W}
|type        = Sorcery
|text        = Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Create three 1/1 white Human Rogue creature tokens.
|flavor      = The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
|collector    = 003, 174
}}
 
|-|Eagle Vision=
{{MTG Card
|image        = {{#tag:tabber|
017=
[[File:MTG ACR - 017 Eagle Vision.png|350px]]
{{!}}-{{!}}
190=
[[File:MTG ACR - 190 Eagle Vision.png|350px]]
{{!}}-{{!}}
}}
|name        = Eagle Vision
|manacost    = {4}{U}
|type        = Sorcery
|text        = Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.
|flavor      = No mark remains hidden and no secret can be kept from an Assassin possessed of this unique gift.
|collector    = 017, 190
}}
 
|-|Edward Kenway=
{{MTG Card
|image        = {{#tag:tabber|
053=
[[File:MTG ACR - 053 Edward Kenway.png|350px]]
{{!}}-{{!}}
143=
[[File:MTG ACR - 143 Edward Kenway.png|350px]]
{{!}}-{{!}}
234=
[[File:MTG ACR - 234 Edward Kenway.png|350px]]
{{!}}-{{!}}
269=
[[File:MTG ACR - 269 Edward Kenway.png|350px]]
{{!}}-{{!}}
}}
|name        = Edward Kenway
|manacost    = {2}{U}{B}{R}
|type        = Legendary Creature — Human Assassin Pirate
|text        = At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
|collector    = 053, 143, 234, 269
|powertough  = 5/5
}}
}}
</tabber>
</tabber>
Line 122: Line 906:
|-|Eivor, Battle-Ready=
|-|Eivor, Battle-Ready=
{{MTG Card
{{MTG Card
|image=[[File:MTG ACR - 274 Eivor Battle Ready.png|350px]]
|image       = [[File:MTG ACR - 274 Eivor Battle Ready.png|350px]]
|name=Eivor, Battle-Ready
|name         = Eivor, Battle-Ready
|manacost={3}{R}{W}
|manacost     = {3}{R}{W}
|type=Legendary Creature — Human Assassin Warrior
|type         = Legendary Creature — Human Assassin Warrior
|text=Vigilance (Attacking doesn't cause this creature to tap.)<br>Haste (This creature can attack as soon as it comes under your control.)<br>Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
|text         = Vigilance (Attacking doesn't cause this creature to tap.)<br>Haste (This creature can attack as soon as it comes under your control.)<br>Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
|flavor=
|collector    = 274
|collector=274
|powertough  = 5/5
|powertough=5/5
}}
 
 
|-|Eivor, Wolf-Kissed=
{{MTG Card
|image        = {{#tag:tabber|
054=
[[File:MTG ACR - 054 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
144=
[[File:MTG ACR - 144 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
235=
[[File:MTG ACR - 235 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
270=
[[File:MTG ACR - 270 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
}}
|name        = Eivor, Wolf-Kissed
|manacost    = {3}{R}{G}{W}
|type        = Legendary Creature — Human Assassin Warrior
|text        = Trample, haste
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
|flavor       = "My destiny is mine to weave."
|collector   = 054, 144, 235, 270
|powertough  = 7/6
}}
 
|-|Escape Detection=
{{MTG Card
|image        = {{#tag:tabber|
018=
[[File:MTG ACR - 018 Escape Detection.png|350px]]
{{!}}-{{!}}
191=
[[File:MTG ACR - 191 Escape Detection.png|350px]]
{{!}}-{{!}}
}}
|name        = Escape Detection
|manacost    = {1}{U}{U}
|type        = Instant
|text        = Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature to its owner's hand.
Draw a card.
|flavor      = "They never learn to check the corners." - Evie Frye
|collector    = 018, 191
}}
 
|-|Escarpment Fortress=
{{MTG Card
|image        = [[File:MTG ACR - 278 Escarpment Fortress.png|350px]]
|name        = Escarpment Fortress
|manacost    = {4}{W}
|type        = Creature — Wall
|text        = Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0. Whenever you attack with two or more creatures, draw a card.
|collector    = 278
|powertough   = 3/5
}}
 
|-|Evie Frye=
{{MTG Card
|image        = {{#tag:tabber|
019=
[[File:MTG ACR - 019 Evie Frye.png|350px]]
{{!}}-{{!}}
129=
[[File:MTG ACR - 129 Evie Frye.png|350px]]
{{!}}-{{!}}
192=
[[File:MTG ACR - 192 Evie Frye.png|350px]]
{{!}}-{{!}}
}}
|name        = Evie Frye
|manacost    = {1}{U}
|type        = Legendary Creature — Human Assassin
|text        = Partner with Jacob Frye (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)
{1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
|flavor      = "For every mission there is a right way and a wrong way. Barging thoughtlessly into combat is, more often than not, the latter."
|collector    = 019, 129, 192
|powertough  = 2/1
}}
</tabber>
<tabber>
|-|Excalibur, Sword of Eden=
{{MTG Card
|image        = {{#tag:tabber|
072=
[[File:MTG ACR - 072 Excalibur Sword of Eden.png|350px]]
{{!}}-{{!}}
169=
[[File:MTG ACR - 169 Excalibur Sword of Eden.png|350px]]
{{!}}-{{!}}
256=
[[File:MTG ACR - 256 Excalibur Sword of Eden.png|350px]]
{{!}}-{{!}}
}}
}}
|name        = Excalibur, Sword of Eden
|manacost    = {12}
|type        = Legendary Artifact — Equipment
|text        = This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature {2}
|flavor      = Forged to end the Isu's war. Wielded by humans to wage it.
|collector    = 072, 169, 256
}}
|-|Ezio Auditore da Firenze=
|-|Ezio Auditore da Firenze=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
025=
025=
[[File:MTG ACR - 025 Ezio Auditore da Firenze.png|350px]]
[[File:MTG ACR - 025 Ezio Auditore da Firenze.png|350px]]
Line 149: Line 1,040:
[[File:MTG ACR - 267 Ezio Auditore da Firenze.png|350px]]
[[File:MTG ACR - 267 Ezio Auditore da Firenze.png|350px]]
}}
}}
|name=Ezio Auditore da Firenze
|name         = Ezio Auditore da Firenze
|manacost={1}{B}
|manacost     = {1}{B}
|type=Legendary Creature — Human Assassin
|type         = Legendary Creature — Human Assassin
|text=Menace<br>Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)<br>Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
|text         = Menace<br>Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)<br>Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
|flavor="We work in the dark to serve the light. We are Assassins."
|flavor       = "We work in the dark to serve the light. We are Assassins."
|collector=025, 113, 131, 203, 267
|collector   = 025, 113, 131, 203, 267
|powertough=3/2
|powertough   = 3/2
}}
}}
|-|Ezio, Blade of Vengeance=
|-|Ezio, Blade of Vengeance=
{{MTG Card
{{MTG Card
|image=[[File:MTG ACR - 275 Ezio Blade of Vengeance.png|350px]]
|image       = [[File:MTG ACR - 275 Ezio Blade of Vengeance.png|350px]]
|name=Ezio, Blade of Vengeance
|name         = Ezio, Blade of Vengeance
|manacost={3}{U}{B}
|manacost     = {3}{U}{B}
|type=Legendary Creature — Human Assassin
|type         = Legendary Creature — Human Assassin
|text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)<br>Whenever an Assassin you control deals combat damage to a player, draw a card.
|text         = Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)<br>Whenever an Assassin you control deals combat damage to a player, draw a card.
|flavor="Nothing is true. Everything is permitted."
|flavor       = "Nothing is true. Everything is permitted."
|collector=275
|collector   = 275
|powertough=5/5
|powertough   = 5/5
}}
 
 
|-|Ezio, Brash Novice=
{{MTG Card
|image        = {{#tag:tabber|
055=
[[File:MTG ACR - 055 Ezio Brash Novice.png|350px]]
{{!}}-{{!}}
145=
[[File:MTG ACR - 145 Ezio Brash Novice.png|350px]]
{{!}}-{{!}}
236=
[[File:MTG ACR - 236 Ezio Brash Novice.png|350px]]
{{!}}-{{!}}
}}
|name        = Ezio, Brash Novice
|manacost    = {1}{R/W}
|type        = Legendary Creature — Human
|text        = Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
|flavor      = "When I was a young man, I had liberty but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it."
|collector    = 055, 145, 236
|powertough  = 1/1
}}
</tabber>
<tabber>
|-|Fall of the First Civilization=
{{MTG Card
|image        = [[File:MTG ACR - 004 Fall of the First Civilization.png|350px]]
|name        = Fall of the First Civilization
|manacost    = {2}{W}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
|collector    = 004
}}
 
|-|Fatal Push=
{{MTG Card
|image        = {{#tag:tabber|
090=
[[File:MTG ACR - 090 Fatal Push.png|350px]]
{{!}}-{{!}}
204=
[[File:MTG ACR - 204 Fatal Push.png|350px]]
{{!}}-{{!}}
}}
|name        = Fatal Push
|manacost    = {B}
|type        = Instant
|text        = Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
|flavor      = "Then I leave you in the hands of fate." - Ezio Auditore
|collector    = 090, 204
}}
 
|-|Fiery Islet=
{{MTG Card
|image        = [[File:MTG ACR - 112 Fiery Islet.png|350px]]
|name        = Fiery Islet
|type        = Land
|text        = {T}, Pay 1 life: Add {U} or {R}.
{1}, {T}, Sacrifice Fiery Islet: Draw a card.
|collector    = 112
}}
 
|-|Forest=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
109=
[[File:MTG ACR - 109 Forest.png|350px]]
{{!}}-{{!}}
110=
[[File:MTG ACR - 110 Forest.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
|-|Go for the Throat=
{{MTG Card
|image        = {{#tag:tabber|
091=
[[File:MTG ACR - 091 Go for the Throat.png|350px]]
{{!}}-{{!}}
205=
[[File:MTG ACR - 205 Go for the Throat.png|350px]]
{{!}}-{{!}}
}}
|name        = Go for the Throat
|manacost    = {1}{B}
|type        = Instant
|text        = Destroy target nonartifact creature.
|flavor      = Ratonhnhaké:ton's blade found its mark, putting an end to the desperate struggle between father and son.
|collector    = 091, 205
}}
 
|-|Havi, the All-Father=
{{MTG Card
|image        = {{#tag:tabber|
056=
[[File:MTG ACR - 056 Havi the All-Father.png|350px]]
{{!}}-{{!}}
146=
[[File:MTG ACR - 146 Havi the All-Father.png|350px]]
{{!}}-{{!}}
237=
[[File:MTG ACR - 237 Havi the All-Father.png|350px]]
{{!}}-{{!}}
}}
}}
|name        = Havi, the All-Father
|manacost    = {3}{R}{G}{W}
|type        = Legendary Creature — God Warrior
|text        = Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
|collector    = 056, 146, 237
|powertough  = 6/6
}}
</tabber>
<tabber>
|-|Haystack=
|-|Haystack=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
005=
005=
[[File:MTG ACR - 005 Haystack.png|350px]]
[[File:MTG ACR - 005 Haystack.png|350px]]
Line 177: Line 1,192:
[[File:MTG ACR - 175 Haystack.png|350px]]
[[File:MTG ACR - 175 Haystack.png|350px]]
}}
}}
|name=Haystack
|name         = Haystack
|manacost={1}{W}
|manacost     = {1}{W}
|type=Artifact
|type         = Artifact
|text={2}, {T}: Target creature you control phases out.
|text         = {2}, {T}: Target creature you control phases out.
|flavor="Search the area! He can't have gone far!" Palazzo guard
|flavor       = "Search the area! He can't have gone far!" - Palazzo guard
|collector=005, 175
|collector   = 005, 175
|powertough=
}}
 
|-|Haytham Kenway=
{{MTG Card
|image        = {{#tag:tabber|
057=
[[File:MTG ACR - 057 Haytham Kenway.png|350px]]
{{!}}-{{!}}
147=
[[File:MTG ACR - 147 Haytham Kenway.png|350px]]
{{!}}-{{!}}
238=
[[File:MTG ACR - 238 Haytham Kenway.png|350px]]
{{!}}-{{!}}
}}
|name        = Haytham Kenway
|manacost    = {2}{W}{U}
|type        = Legendary Creature — Human Knight
|text        = Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
|collector    = 057, 147, 238
|powertough   = 3/3
}}
 
|-|Headsplitter=
{{MTG Card
|image        = [[File:MTG ACR - 289 Headsplitter.png|350px]]
|name        = Headsplitter
|manacost    = {1}{R}
|type        = Artifact — Equipment
|text        = When Headsplitter enters the battlefield, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.
Equipped creature gets +1/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|flavor      = Your own personal problem-solver.
|collector    = 289
}}
 
 
|-|Hemlock Vial=
{{MTG Card
|image        = {{#tag:tabber|
026=
[[File:MTG ACR - 026 Hemlock Vial.png|350px]]
{{!}}-{{!}}
206=
[[File:MTG ACR - 206 Hemlock Vial.png|350px]]
{{!}}-{{!}}
}}
|name        = Hemlock Vial
|manacost    = {1}{B}
|type        = Artifact
|text        = When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.
{B}, {T}, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.
|flavor      = Just what the doctor ordered.
|collector    = 026, 206
}}
}}
|-|Hidden Blade=
|-|Hidden Blade=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
073=
073=
[[File:MTG ACR - 073 Hidden Blade.png|350px]]
[[File:MTG ACR - 073 Hidden Blade.png|350px]]
Line 197: Line 1,268:
[[File:MTG ACR - 307 Hidden Blade.png|350px]]
[[File:MTG ACR - 307 Hidden Blade.png|350px]]
}}
}}
|name=Hidden Blade
|name         = Hidden Blade
|manacost={2}
|manacost     = {2}
|type=Artifact — Equipment
|type         = Artifact — Equipment
|text=Flash<br>When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.<br>Equipped creature gets +1/+0 and has first strike.<br>Equip {2}
|text         = Flash<br>When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.<br>Equipped creature gets +1/+0 and has first strike.<br>Equip {2}
|flavor=
|collector    = 073, 257, 307
|collector=073, 257, 307
}}
|powertough=
 
|-|Hidden Footblade=
{{MTG Card
|image        = {{#tag:tabber|
034=
[[File:MTG ACR - 034 Hidden Footblade.png|350px]]
{{!}}-{{!}}
216=
[[File:MTG ACR - 216 Hidden Footblade.png|350px]]
{{!}}-{{!}}
}}
|name        = Hidden Footblade
|manacost    = {R}
|type        = Artifact — Equipment
|text        = When Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0 and has haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|collector    = 034, 216
}}
</tabber>
<tabber>
|-|Hired Blade=
{{MTG Card
|image        = [[File:MTG ACR - 299 Hired Blade.png|350px]]
|name        = Hired Blade
|manacost    = {2}{B}
|type        = Creature — Human Assassin
|text        = Flash (You may cast this spell any time you could cast an instant.)
|flavor       = Once the Assassins gained a foothold in the West Indies, they made sure there were no safe places left for Templars.
|collector   = 299
|powertough  = 3/2
}}
 
|-|Hookblade=
{{MTG Card
|image        = {{#tag:tabber|
006=
[[File:MTG ACR - 006 Hookblade.png|350px]]
{{!}}-{{!}}
176=
[[File:MTG ACR - 176 Hookblade.png|350px]]
{{!}}-{{!}}
}}
|name        = Hookblade
|manacost    = {1}{W}
|type        = Artifact — Equipment
|text        = When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|collector    = 006, 176
}}
 
|-|Hookblade Veteran=
{{MTG Card
|image        = [[File:MTG ACR - 283 Hookblade Veteran.png|350px]]
|name        = Hookblade Veteran
|manacost    = {U}
|type        = Creature — Human Assassin
|text        = As long as it's your turn, Hookblade Veteran has flying. (It can't be blocked except by creatures with flying or reach.)
|flavor      = "The standard Ottoman hookblade has two parts, you see--the hook, and the blade." - Yusuf Tazim
|collector    = 283
|powertough  = 1/2
}}
 
|-|Hunter's Bow=
{{MTG Card
|image        = {{#tag:tabber|
041=
[[File:MTG ACR - 041 Hunter's Bow.png|350px]]
{{!}}-{{!}}
221=
[[File:MTG ACR - 221 Hunter's Bow.png|350px]]
{{!}}-{{!}}
}}
|name        = Hunter's Bow
|manacost    = {1}{G}
|type        = Artifact
|text        = When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward {2}. Equip {1}
|flavor      = Not all glory is won with an axe.
|collector    = 041, 221
}}
 
|-|Island=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
103=
[[File:MTG ACR - 103 Island.png|350px]]
{{!}}-{{!}}
104=
[[File:MTG ACR - 104 Island.png|350px]]
{{!}}-{{!}}
303=
[[File:MTG ACR - 303 Island.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
 
|-|Jackdaw=
{{MTG Card
|image        = {{#tag:tabber|
058=
[[File:MTG ACR - 058 Jackdaw.png|350px]]
{{!}}-{{!}}
167=
[[File:MTG ACR - 167 Jackdaw.png|350px]]
{{!}}-{{!}}
239=
[[File:MTG ACR - 239 Jackdaw.png|350px]]
{{!}}-{{!}}
}}
|name        = Jackdaw
|manacost    = {1}{U}{R}
|type        = Legendary Artifact — Vehicle
|text        = Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
|flavor      = "Now you're ready to sail for the Horn,<br>Weigh, hey, roll and go!" - "Randy Dandy Oh"
|collector    = 058, 167, 239
|powertough  = 4/4
}}
 
|-|Jacob Frye=
{{MTG Card
|image        = {{#tag:tabber|
027=
[[File:MTG ACR - 027 Jacob Frye.png|350px]]
{{!}}-{{!}}
132=
[[File:MTG ACR - 132 Jacob Frye.png|350px]]
{{!}}-{{!}}
207=
[[File:MTG ACR - 207 Jacob Frye.png|350px]]
{{!}}-{{!}}
}}
|name        = Jacob Frye
|manacost    = {2}{B}
|type        = Legendary Creature — Human Assassin
|text        = Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
|flavor      = "Toss me my brass knuckles and point me to a good brawl."
|collector    = 027, 132, 207
|powertough   = 3/2
}}
}}
</tabber>
</tabber>
Line 209: Line 1,425:
|-|Kassandra, Eagle Bearer=
|-|Kassandra, Eagle Bearer=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
059=
059=
[[File:MTG ACR - 059 Kassandra Eagle Bearer.png|350px]]
[[File:MTG ACR - 059 Kassandra Eagle Bearer.png|350px]]
Line 222: Line 1,438:
[[File:MTG ACR - 271 Kassandra Eagle Bearer.png|350px]]
[[File:MTG ACR - 271 Kassandra Eagle Bearer.png|350px]]
}}
}}
|name=Kassandra, Eagle Bearer
|name         = Kassandra, Eagle Bearer
|manacost={1}{R}{W}
|manacost     = {1}{R}{W}
|type=Legendary Creature — Human Assassin Warrior
|type         = Legendary Creature — Human Assassin Warrior
|text=Haste<br>When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.<br>Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
|text         = Haste<br>When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.<br>Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
|flavor=
|collector   = 059, 148, 240, 271
|collector=059, 148, 240, 271
|powertough   = 2/2
|powertough=2/2
}}
}}
|-|Keen-Eyed Raven=
{{MTG Card
|image        = [[File:MTG ACR - 279 Keen-Eyed Raven.png|350px]]
|name        = Keen-Eyed Raven
|manacost    = {2}{W}
|type        = Creature — Bird
|text        = Flying (This creature can't be blocked except by creatures with flying or reach.)
When Keen-Eyed Raven enters the battlefield, put a +1/+1 counter on another target creature you control.
|flavor      = "What do you see, Sýnin?" - Eivor
|collector    = 279
|powertough  = 2/2
}}
|-|Labyrinth Adversary=
{{MTG Card
|image        = [[File:MTG ACR - 290 Labyrinth Adversary.png|350px]]
|name        = Labyrinth Adversary
|manacost    = {3}{R}
|type        = Creature — Minotaur
|text        = Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you attack, you may pay {1}{R}. When you do, target creature can't block this turn.
|flavor      = It had claimed many lives in the Labyrinth before it met its end by Kassandra's hand.
|collector    = 290
|powertough  = 4/3
}}
|-|Layla Hassan=
{{MTG Card
|image        = {{#tag:tabber|
007=
[[File:MTG ACR - 007 Layla Hassan.png|350px]]
{{!}}-{{!}}
127=
[[File:MTG ACR - 127 Layla Hassan.png|350px]]
{{!}}-{{!}}
177=
[[File:MTG ACR - 177 Layla Hassan.png|350px]]
{{!}}-{{!}}
}}
|name        = Layla Hassan
|manacost    = {3}{W}
|type        = Legendary Creature — Human Assassin
|text        = First strike
When Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
|flavor      = "I went through hell to bring you here. It had better be worth it."
|collector    = 007, 127, 177
|powertough  = 3/4
}}
|-|Leonardo da Vinci=
|-|Leonardo da Vinci=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
020=
020=
[[File:MTG ACR - 020 Leonardo da Vinci.png|350px]]
[[File:MTG ACR - 020 Leonardo da Vinci.png|350px]]
Line 238: Line 1,504:
118=
118=
[[File:MTG ACR - 118 Leonardo da Vinci.png|350px]]
[[File:MTG ACR - 118 Leonardo da Vinci.png|350px]]
{{!}}-{{!}}
118a=
[[File:MTG ACR - 118a Leonardo da Vinci.png|350px]]
{{!}}-{{!}}
{{!}}-{{!}}
193=
193=
[[File:MTG ACR - 193 Leonardo da Vinci.png|350px]]
[[File:MTG ACR - 193 Leonardo da Vinci.png|350px]]
}}
}}
|name=Leonardo da Vinci
|name         = Leonardo da Vinci
|manacost={2}{U}
|manacost     = {2}{U}
|type=Legendary Creature — Human Artificer
|type         = Legendary Creature — Human Artificer
|text={3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.<br>{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
|text         = {3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.<br>{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
|flavor=
|collector    = 020, 118, 118a, 193
|collector=020, 118, 193
|powertough  = 3/3
|powertough=3/3
}}
</tabber>
<tabber>
|-|Loyal Inventor=
{{MTG Card
|image        = {{#tag:tabber|
021=
[[File:MTG ACR - 021 Loyal Inventor.png|350px]]
{{!}}-{{!}}
194=
[[File:MTG ACR - 194 Loyal Inventor.png|350px]]
{{!}}-{{!}}
}}
|name        = Loyal Inventor
|manacost    = {2}{U}
|type        = Creature — Human Artificer
|text        = Vigilance
When Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
|collector    = 021, 194
|powertough  = 2/3
}}
 
|-|Lydia Frye=
{{MTG Card
|image        = {{#tag:tabber|
060=
[[File:MTG ACR - 060 Lydia Frye.png|350px]]
{{!}}-{{!}}
149=
[[File:MTG ACR - 149 Lydia Frye.png|350px]]
{{!}}-{{!}}
241=
[[File:MTG ACR - 241 Lydia Frye.png|350px]]
{{!}}-{{!}}
}}
|name        = Lydia Frye
|manacost    = {2}{U/B}
|type        = Legendary Creature — Human Assassin
|text        = Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|flavor      = "I would settle for the right to vote." - Lydia, to Winston Churchill
|collector    = 060, 149, 241
|powertough  = 3/2
}}
 
|-|Mary Read and Anne Bonny=
{{MTG Card
|image        = {{#tag:tabber|
061=
[[File:MTG ACR - 061 Mary Read and Anne Bonny.png|350px]]
{{!}}-{{!}}
120=
[[File:MTG ACR - 120 Mary Read and Anne Bonny.png|350px]]
{{!}}-{{!}}
242=
[[File:MTG ACR - 242 Mary Read and Anne Bonny.png|350px]]
{{!}}-{{!}}
}}
|name        = Mary Read and Anne Bonny
|manacost    = {1}{U}{R}
|type        = Legendary Creature — Human Assassin Pirate
|text        = Haste
{T}: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
|flavor      = "Pirating might be seen as a man's life, but I guarantee: it's the most liberty a woman's going to find in this world." - Anne Bonny
|collector    = 061, 120, 242
|powertough  = 3/3
}}
 
|-|Merciless Harlequin=
{{MTG Card
|image        = [[File:MTG ACR - 287 Merciless Harlequin.png|350px]]
|name        = Merciless Harlequin
|manacost    = {2}{B}
|type        = Creature — Human Assassin
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
When Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life.
|collector    = 287
|powertough  = 2/1
}}
 
|-|Misthios's Fury=
{{MTG Card
|image        = [[File:MTG ACR - 291 Misthios's Fury.png|350px]]
|name        = Misthios's Fury
|manacost    = {1}{R}
|type        = Instant
|text        = Misthios's Fury deals 3 damage to target creature. If you control an Equipment, Misthios's Fury also deals 2 damage to that creature's controller.
|flavor       = "I'm tired of all this sneaking. Come out and face me!" - Kassandra, Eagle Bearer
|collector   = 291
}}
</tabber>
<tabber>
|-|Mjölnir, Storm Hammer=
{{MTG Card
|image        = {{#tag:tabber|
074=
[[File:MTG ACR - 074 Mjölnir Storm Hammer.png|350px]]
{{!}}-{{!}}
170=
[[File:MTG ACR - 170 Mjölnir Storm Hammer.png|350px]]
{{!}}-{{!}}
258=
[[File:MTG ACR - 258 Mjölnir Storm Hammer.png|350px]]
{{!}}-{{!}}
}}
|name        = Mjölnir, Storm Hammer
|manacost    = {4}
|type        = Legendary Artifact — Equipment
|text        = When Mjölnir enters the battlefield, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip {4}
|collector    = 074, 170, 258
}}
 
 
|-|Monastery Raid=
{{MTG Card
|image        = {{#tag:tabber|
035=
[[File:MTG ACR - 035 Monastery Raid.png|350px]]
{{!}}-{{!}}
217=
[[File:MTG ACR - 217 Monastery Raid.png|350px]]
{{!}}-{{!}}
}}
|name        = Monastery Raid
|manacost    = {2}{R}
|type        = Sorcery
|text        = Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
|flavor      = "If they didn't want it stolen, they should have left more guards."
|collector    = 035, 217
}}
 
|-|Mortify=
{{MTG Card
|image        = {{#tag:tabber|
096=
[[File:MTG ACR - 096 Mortify.png|350px]]
{{!}}-{{!}}
243=
[[File:MTG ACR - 243 Mortify.png|350px]]
{{!}}-{{!}}
}}
|name        = Mortify
|manacost    = {1}{W}{B}
|type        = Instant
|text        = Destroy target creature or enchantment.
|flavor      = "You have held fire in your hand, old man. It should have been destroyed." - Altaïr Ibn-La'Ahad
|collector    = 096, 243
}}
 
|-|Mountain=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
107=
[[File:MTG ACR - 107 Mountain.png|350px]]
{{!}}-{{!}}
108=
[[File:MTG ACR - 108 Mountain.png|350px]]
{{!}}-{{!}}
305=
[[File:MTG ACR - 305 Mountain.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
|-|Murder=
{{MTG Card
|image        = {{#tag:tabber|
092=
[[File:MTG ACR - 092 Murder.png|350px]]
{{!}}-{{!}}
208=
[[File:MTG ACR - 208 Murder.png|350px]]
{{!}}-{{!}}
}}
|name        = Murder
|manacost    = {1}{B}{B}
|type        = Instant
|text        = Destroy target creature.
|flavor      = "Before our final act, I would like to toast all you brave people who joined us tonight to celebrate life ... and death." — Maxwell Roth
|collector    = 092, 208
}}
 
|-|Nurturing Peatland=
{{MTG Card
|image        = [[File:MTG ACR - 114 Nurturing Peatland.png|350px]]
|name        = Nurturing Peatland
|type        = Land
|text        = {T}, Pay 1 life: Add {B} or {G}.
{1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
|collector    = 114
}}
 
</tabber>
<tabber>
|-|Origin of the Hidden Ones=
{{MTG Card
|image        = [[File:MTG ACR - 036 Origin of the Hidden Ones.png|350px]]
|name        = Origin of the Hidden Ones
|manacost    = {3}{R}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Origin of the Hidden Ones deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
|collector    = 036
}}
 
|-|Overpowering Attack=
{{MTG Card
|image        = {{#tag:tabber|
037=
[[File:MTG ACR - 037 Overpowering Attack.png|350px]]
{{!}}-{{!}}
218=
[[File:MTG ACR - 218 Overpowering Attack.png|350px]]
{{!}}-{{!}}
}}
|name        = Overpowering Attack
|manacost    = {3}{R}{R}
|type        = Sorcery
|text        = Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
|flavor      = "Anubis awaits you." - Bayek of Siwa
|collector    = 037, 218
}}
 
|-|Palazzo Archers=
{{MTG Card
|image        = {{#tag:tabber|
042=
[[File:MTG ACR - 042 Palazzo Archers.png|350px]]
{{!}}-{{!}}
222=
[[File:MTG ACR - 222 Palazzo Archers.png|350px]]
{{!}}-{{!}}
}}
|name        = Palazzo Archers
|manacost    = {2}{G}
|type        = Creature — Human Archer
|text        = Reach
Whenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.
|flavor      = "Ma cosa?! Shoot! Shoot the flying demon!"
|collector    = 042, 222
|powertough  = 2/3
}}
 
|-|Path to Exile=
{{MTG Card
|image        = {{#tag:tabber|
081=
[[File:MTG ACR - 081 Path to Exile.png|350px]]
{{!}}-{{!}}
178=
[[File:MTG ACR - 178 Path to Exile.png|350px]]
{{!}}-{{!}}
}}
|name        = Path to Exile
|manacost    = {W}
|type        = Instant
|text        = Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|flavor      = For the crime of trying to save her brother, Kassandra was thrown from Mount Taygetos--forced into exile with nothing but a broken spear and the will to survive.
|collector    = 081, 178
}}
 
|-|Petty Larceny=
{{MTG Card
|image        = {{#tag:tabber|
028=
[[File:MTG ACR - 028 Petty Larceny.png|350px]]
{{!}}-{{!}}
209=
[[File:MTG ACR - 209 Petty Larceny.png|350px]]
{{!}}-{{!}}
}}
|name        = Petty Larceny
|manacost    = {3}{B}
|type        = Sorcery
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
|flavor      = "Thank you for your contribution to the cause."
|collector    = 028, 209
}}
</tabber>
<tabber>
|-|Phantom Blade=
{{MTG Card
|image        = {{#tag:tabber|
029=
[[File:MTG ACR - 029 Phantom Blade.png|350px]]
{{!}}-{{!}}
210=
[[File:MTG ACR - 210 Phantom Blade.png|350px]]
{{!}}-{{!}}
}}
|name        = Phantom Blade
|manacost    = {4}{B}
|type        = Artifact — Equipment
|text        = When Phantom Blade enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.
Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)
Equip {2}
|collector    = 029, 210
}}
 
|-|Plains=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
101=
[[File:MTG ACR - 101 Plains.png|350px]]
{{!}}-{{!}}
102=
[[File:MTG ACR - 102 Plains.png|350px]]
{{!}}-{{!}}
302=
[[File:MTG ACR - 302 Plains.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
 
|-|Poison-Blade Mentor=
{{MTG Card
|image        = [[File:MTG ACR - 288 Poison Blade Mentor.png|350px]]
|name        = Poison-Blade Mentor
|manacost    = {1}{B}
|type        = Creature — Human Assassin
|text        = Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn.
|flavor      = "The poison is no substitute for accuracy. Don't expect it to do your job for you." - Pierre Bellec
|collector    = 288
|powertough  = 2/1
}}
 
|-|Propaganda=
{{MTG Card
|image        = {{#tag:tabber|
085=
[[File:MTG ACR - 085 Propaganda.png|350px]]
{{!}}-{{!}}
195=
[[File:MTG ACR - 195 Propaganda.png|350px]]
{{!}}-{{!}}
}}
|name        = Propaganda
|manacost    = {2}{U}
|type        = Enchantment
|text        = Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
|flavor      = "So long as men retain free will, there can be no peace." - Al Mualim, to Altaïr
|collector    = 085, 195
}}
 
|-|Ratonhnhaké:ton=
{{MTG Card
|image        = {{#tag:tabber|
062=
[[File:MTG ACR - 062 Ratonhnhakéton.png|350px]]
{{!}}-{{!}}
150=
[[File:MTG ACR - 150 Ratonhnhakéton.png|350px]]
{{!}}-{{!}}
244=
[[File:MTG ACR - 244 Ratonhnhakéton.png|350px]]
{{!}}-{{!}}
}}
|name        = Ratonhnhaké:ton
|manacost    = {W}{U}{B}
|type        = Legendary Creature — Human Assassin
|text        = As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
|collector    = 062, 150, 244
|powertough  = 3/3
}}
 
 
|-|Raven Clan War-Axe=
{{MTG Card
|image        = [[File:MTG ACR - 297 Raven Clan War-Axe.png|350px]]
|name        = Raven Clan War-Axe
|manacost    = {1}{R}{W}
|type        = Artifact — Equipment
|text        = When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.
Equipped creature gets +2/+0 and has trample.
Equip {2}
|collector    = 297
}}
</tabber>
<tabber>
|-|Reconnaissance=
{{MTG Card
|image        = {{#tag:tabber|
082=
[[File:MTG ACR - 082 Reconnaissance.png|350px]]
{{!}}-{{!}}
179=
[[File:MTG ACR - 179 Reconnaissance.png|350px]]
{{!}}-{{!}}
}}
|name        = Reconnaissance
|manacost    = {W}
|type        = Enchantment
|text        = {0}: Remove target attacking creature you control from combat and untap it.
|flavor      = The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed.
|collector    = 082, 179
}}
 
|-|Reconstruct History=
{{MTG Card
|image        = {{#tag:tabber|
097=
[[File:MTG ACR - 097 Reconstruct History.png|350px]]
{{!}}-{{!}}
245=
[[File:MTG ACR - 245 Reconstruct History.png|350px]]
{{!}}-{{!}}
}}
|name        = Reconstruct History
|manacost    = {2}{R}{W}
|type        = Sorcery
|text        = Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
|flavor      = ANIMUS INITIALIZING ... LOADING MEMORY SEQUENCE
|collector    = 097, 245
}}
 
|-|Rest in Peace=
{{MTG Card
|image        = {{#tag:tabber|
083=
[[File:MTG ACR - 083 Rest in Peace.png|350px]]
{{!}}-{{!}}
156=
[[File:MTG ACR - 156 Rest in Peace.png|350px]]
{{!}}-{{!}}
180=
[[File:MTG ACR - 180 Rest in Peace.png|350px]]
{{!}}-{{!}}
}}
|name        = Rest in Peace
|manacost    = {1}{W}
|type        = Enchantment
|text        = When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
|flavor      = "Requiescat in pace." — Ezio Auditore
|collector    = 083, 156, 180
}}
 
|-|Restart Sequence=
{{MTG Card
|image        = {{#tag:tabber|
030=
[[File:MTG ACR - 030 Restart Sequence.png|350px]]
{{!}}-{{!}}
211=
[[File:MTG ACR - 211 Restart Sequence.png|350px]]
{{!}}-{{!}}
}}
|name        = Restart Sequence
|manacost    = {3}{B}
|type        = Sorcery
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature card from your graveyard to the battlefield.
|flavor      = In the Animus, death is only a temporary setback.
|collector    = 030, 211
}}
 
|-|The Revelations of Ezio=
{{MTG Card
|image        = [[File:MTG ACR - 031 The Revelations of Ezio.png|350px]]
|name        = The Revelations of Ezio
|manacost    = {2}{B}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target I tapped creature an opponent controls.
II — Whenever an Assassin you II control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your III graveyard to the battlefield with an additional +1/+1 counter on it.
|collector    = 031
}}
 
</tabber>
<tabber>
|-|Rooftop Bypass=
{{MTG Card
|image        = [[File:MTG ACR - 298 Rooftop Bypass.png|350px]]
|name        = Rooftop Bypass
|manacost    = {1}{U}{B}
|type        = Enchantment
|text        = Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
|flavor      = There is always a path.
|collector    = 298
}}
 
|-|Roshan, Hidden Magister=
{{MTG Card
|image        = {{#tag:tabber|
032=
[[File:MTG ACR - 032 Roshan Hidden Magister.png|350px]]
{{!}}-{{!}}
133=
[[File:MTG ACR - 133 Roshan Hidden Magister.png|350px]]
{{!}}-{{!}}
212=
[[File:MTG ACR - 212 Roshan Hidden Magister.png|350px]]
{{!}}-{{!}}
}}
|name        = Roshan, Hidden Magister
|manacost    = {3}{B}
|type        = Legendary Creature — Human Assassin
|text        = Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
|collector    = 032, 133, 212
|powertough  = 4/4
}}
 
|-|Royal Assassin=
{{MTG Card
|image        = {{#tag:tabber|
093=
[[File:MTG ACR - 093 Royal Assassin.png|350px]]
{{!}}-{{!}}
164=
[[File:MTG ACR - 164 Royal Assassin.png|350px]]
{{!}}-{{!}}
213=
[[File:MTG ACR - 213 Royal Assassin.png|350px]]
{{!}}-{{!}}
306=
[[File:MTG ACR - 306 Royal Assassin.png|350px]]
{{!}}-{{!}}
}}
|name        = Royal Assassin
|manacost    = {1}{B}{B}
|type        = Creature — Human Assassin
|text        = {T}: Destroy target tapped creature.
|flavor      = "There have always been people who lust for power and control. And there have always been people who oppose them." — Darius, to Kassandra<br>--------------<br>Ezio was content to aid the young Prince Suleiman so long as their intentions remained aligned. {{c|306 only}}
|collector    = 093, 164, 213, 306
|powertough  = 1/1
}}
 
|-|Senu, Keen-Eyed Protector=
{{MTG Card
|image        = {{#tag:tabber|
008=
[[File:MTG ACR - 008 Senu Keen-Eyed Protector.png|350px]]
{{!}}-{{!}}
128=
[[File:MTG ACR - 128 Senu Keen-Eyed Protector.png|350px]]
{{!}}-{{!}}
181=
[[File:MTG ACR - 181 Senu Keen-Eyed Protector.png|350px]]
{{!}}-{{!}}
}}
|name        = Senu, Keen-Eyed Protector
|manacost    = {1}{W}
|type        = Legendary Creature — Bird Scout
|text        = Flying, vigilance
{T}, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry {2}.
When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.
|flavor      = "Be my eyes, Senu!" — Bayek of Siwa
|collector    = 008, 128, 181
|powertough  = 2/1
}}
</tabber>
<tabber>
|-|Settlement Blacksmith=
{{MTG Card
|image        = [[File:MTG ACR - 280 Settlement Blacksmith.png|350px]]
|name        = Settlement Blacksmith
|manacost    = {2}{W}
|type        = Creature — Human Artificer
|text        = When Settlement Blacksmith enters the battlefield, if you control an Equipment, draw a card.
|flavor      = "Weapons, armor, shields, or tools--whatever the Raven Clan needs, my forge will provide." - Gunnar of Ravensthorpe
|collector    = 280
|powertough  = 3/3
}}
 
|-|Shao Jun=
{{MTG Card
|image        = {{#tag:tabber|
063=
[[File:MTG ACR - 063 Shao Jun.png|350px]]
{{!}}-{{!}}
151=
[[File:MTG ACR - 151 Shao Jun.png|350px]]
{{!}}-{{!}}
246=
[[File:MTG ACR - 246 Shao Jun.png|350px]]
{{!}}-{{!}}
}}
|name        = Shao Jun
|manacost    = {1}{U}{R}
|type        = Legendary Creature — Human Assassin
|text        = Leap Strike — As long as it's your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
|flavor      = "I shall walk in the darkness and strike swiftly. No one will stop me in my hunt."
|collector    = 063, 151, 246
|powertough  = 3/3
}}
 
 
|-|Shaun & Rebecca, Agents=
{{MTG Card
|image        = {{#tag:tabber|
064=
[[File:MTG ACR - 064 Shaun and Rebecca Agents.png|350px]]
{{!}}-{{!}}
152=
[[File:MTG ACR - 152 Shaun and Rebecca Agents.png|350px]]
{{!}}-{{!}}
247=
[[File:MTG ACR - 247 Shaun and Rebecca Agents.png|350px]]
{{!}}-{{!}}
}}
|name        = Shaun & Rebecca, Agents
|manacost    = {1}{G}{W}{U}
|type        = Legendary Creature — Human Assassin Scientist
|text        = Vigilance
When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
{T}: Add {C}. When you do, mill two cards.
|flavor      = "Information is a weapon as potent as any Assassin’s blade."
|collector    = 064, 152, 247
|powertough  = 4/4
}}
 
|-|Shay Cormac=
{{MTG Card
|image        = {{#tag:tabber|
065=
[[File:MTG ACR - 065 Shay Cormac.png|350px]]
{{!}}-{{!}}
153=
[[File:MTG ACR - 153 Shay Cormac.png|350px]]
{{!}}-{{!}}
248=
[[File:MTG ACR - 248 Shay Cormac.png|350px]]
{{!}}-{{!}}
}}
|name        = Shay Cormac
|manacost    = {W}{B}
|type        = Legendary Creature — Human Knight Rogue
|text        = {1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay
|collector    = 065, 153, 248
|powertough  = 1/1
}}
 
|-|Sigurd, Jarl of Ravensthorpe=
{{MTG Card
|image        = {{#tag:tabber|
066=
[[File:MTG ACR - 066 Sigurd Jarl of Ravensthorpe.png|350px]]
{{!}}-{{!}}
154=
[[File:MTG ACR - 154 Sigurd Jarl of Ravensthorpe.png|350px]]
{{!}}-{{!}}
249=
[[File:MTG ACR - 249 Sigurd Jarl of Ravensthorpe.png|350px]]
{{!}}-{{!}}
}}
|name        = Sigurd, Jarl of Ravensthorpe
|manacost    = {R}{G}{W}
|type        = Legendary Creature — Human Warrior
|text        = Vigilance, trample, lifelink
Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
|flavor      = "And now we sail for further shores ... to my true purpose."
|collector    = 066, 154, 249
|powertough   = 3/3
}}
</tabber>
<tabber>
|-|Silent Clearing=
{{MTG Card
|image        = [[File:MTG ACR - 115 Silent Clearing.png|350px]]
|name        = Silent Clearing
|type        = Land
|text        = {T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
|collector    = 115
}}
 
|-|Smoke Bomb=
{{MTG Card
|image        = {{#tag:tabber|
075=
[[File:MTG ACR - 075 Smoke Bomb.png|350px]]
{{!}}-{{!}}
259=
[[File:MTG ACR - 259 Smoke Bomb.png|350px]]
{{!}}-{{!}}
}}
|name        = Smoke Bomb
|manacost    = {3}
|type        = Artifact
|text        = Flash
All creatures have shroud. (They can't be the targets of spells or abilities.)
At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can't be blocked this turn.
|flavor      = When the sun removes all shadows, the Assassins create their own.
|collector    = 075, 259
}}
 
 
|-|Sokrates, Athenian Teacher=
{{MTG Card
|image        = {{#tag:tabber|
067=
[[File:MTG ACR - 067 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
121=
[[File:MTG ACR - 121 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
250=
[[File:MTG ACR - 250 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
273=
[[File:MTG ACR - 273 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
}}
|name        = Sokrates, Athenian Teacher
|manacost    = {1}{W}{U}
|type        = Legendary Creature — Human Advisor
|text        = Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue — {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
|collector    = 067, 121, 250, 273
|powertough  = 0/4
}}
 
|-|Spartan Veteran=
{{MTG Card
|image        = [[File:MTG ACR - 292 Spartan Veteran.png|350px]]
|name        = Spartan Veteran
|manacost    = {R}
|type        = Creature — Human Soldier
|text        = As long as it's your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.)
{2}: Spartan Veteran gets +1/+0 until end of turn.
|flavor      = The Spartans attack relentlessly, giving their opponents no time to think or breathe.
|collector    = 292
|powertough  = 1/1
}}
}}
|-|The Spear of Leonidas=
|-|The Spear of Leonidas=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
038=
038=
[[File:MTG ACR - 038 The Spear of Leonidas.png|350px]]
[[File:MTG ACR - 038 The Spear of Leonidas.png|350px]]
Line 262: Line 2,278:
[[File:MTG ACR - 219 The Spear of Leonidas.png|350px]]
[[File:MTG ACR - 219 The Spear of Leonidas.png|350px]]
}}
}}
|name=The Spear of Leonidas
|name         = The Spear of Leonidas
|manacost={2}{R}
|manacost     = {2}{R}
|type=Legendary Artifact — Equipment
|type         = Legendary Artifact — Equipment
|text=Whenever equipped creature attacks, choose one<br>Bull Rush — It gains double strike until end of turn.<br>Summon — Create Phobos, a legendary 3/2 red Horse creature token.<br>Revelation — Discard two cards, then draw two cards.<br>Equip {2}
|text         = Whenever equipped creature attacks, choose one<br>Bull Rush — It gains double strike until end of turn.<br>Summon — Create Phobos, a legendary 3/2 red Horse creature token.<br>Revelation — Discard two cards, then draw two cards.<br>Equip {2}
|flavor=
|collector    = 038, 165, 219
|collector=038, 165, 219
}}
|powertough=
</tabber>
<tabber>
|-|Staff of Eden, Vault's Key=
{{MTG Card
|image        = {{#tag:tabber|
076=
[[File:MTG ACR - 076 Staff of Eden Vault's Key.png|350px]]
{{!}}-{{!}}
123=
[[File:MTG ACR - 123 Staff of Eden Vault's Key.png|350px]]
{{!}}-{{!}}
260=
[[File:MTG ACR - 260 Staff of Eden Vault's Key.png|350px]]
{{!}}-{{!}}
}}
|name        = Staff of Eden, Vault's Key
|manacost    = {6}
|type        = Legendary Artifact
|text        = When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
{T}: Draw a card for each permanent you control but don't own.
|collector    = 076, 123, 260
}}
 
|-|Stone Quarry=
{{MTG Card
|image        = [[File:MTG ACR - 300 Stone Quarry.png|350px]]
|name        = Stone Quarry
|type        = Land
|text        = Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}.
|flavor       = Marble was the lifeblood of the Greek economy. By controlling the supply, the Cult of Kosmos controlled Greece.
|collector   = 300
}}
 
|-|Submerged Boneyard=
{{MTG Card
|image        = [[File:MTG ACR - 301 Submerged Boneyard.png|350px]]
|name        = Submerged Boneyard
|type        = Land
|text        = Submerged Boneyard enters the battlefield tapped.
{T}: Add {U} or {B}.
|flavor      = Ezio's prize remained hidden in the depths of the Yerebatan Cistern, kept safe from the Templars for hundreds of years.
|collector    = 301
}}
 
|-|Sunbaked Canyon=
{{MTG Card
|image        = [[File:MTG ACR - 111 Sunbaked Canyon.png|350px]]
|name        = Sunbaked Canyon
|type        = Land
|text        = {T}, Pay 1 life: Add {R} or {W}.
{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
|collector    = 111
}}
 
|-|Surtr, Fiery Jötun=
{{MTG Card
|image        = [[File:MTG ACR - 293 Surtr Fiery Jötun.png|350px]]
|name        = Surtr, Fiery Jötun
|manacost    = {3}{R}{R}
|type        = Legendary Creature — Giant God Warrior
|text        = Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "Do you falter, Lord of Asgard?"
|collector    = 293
|powertough   = 5/5
}}
</tabber>
<tabber>
|-|Swamp=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
105=
[[File:MTG ACR - 105 Swamp.png|350px]]
{{!}}-{{!}}
106=
[[File:MTG ACR - 106 Swamp.png|350px]]
{{!}}-{{!}}
304=
[[File:MTG ACR - 304 Swamp.png|350px]]
{{!}}-{{!}}
}}
}}
|}
</center>
|-|Sword of Feast and Famine=
|-|Sword of Feast and Famine=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
099=
099=
[[File:MTG ACR - 099 Sword of Feast and Famine.png|350px]]
[[File:MTG ACR - 099 Sword of Feast and Famine.png|350px]]
Line 282: Line 2,383:
[[File:MTG ACR - 261 Sword of Feast and Famine.png|350px]]
[[File:MTG ACR - 261 Sword of Feast and Famine.png|350px]]
}}
}}
|name=Sword of Feast and Famine
|name         = Sword of Feast and Famine
|manacost={3}
|manacost     = {3}
|type=Artifact — Equipment
|type         = Artifact — Equipment
|text=Equipped creature gets +2/+2 and has protection from black and from green.<br>Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.<br>Equip {2}
|text         = Equipped creature gets +2/+2 and has protection from black and from green.<br>Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.<br>Equip {2}
|flavor=
|collector    = 099, 124, 261
|collector=099, 124, 261
}}
|powertough=
 
|-|Sword of Light and Shadow=
{{MTG Card
|image        = {{#tag:tabber|
100=
[[File:MTG ACR - 100 Sword of Light and Shadow.png|350px]]
{{!}}-{{!}}
125=
[[File:MTG ACR - 125 Sword of Light and Shadow.png|350px]]
{{!}}-{{!}}
262=
[[File:MTG ACR - 262 Sword of Light and Shadow.png|350px]]
{{!}}-{{!}}
}}
|name        = Sword of Light and Shadow
|manacost    = {3}
|type        = Artifact — Equipment
|text        = Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
|collector    = 100, 125, 262
}}
 
|-|Tax Collector=
{{MTG Card
|image        = {{#tag:tabber|
009=
[[File:MTG ACR - 009 Tax Collector.png|350px]]
{{!}}-{{!}}
182=
[[File:MTG ACR - 182 Tax Collector.png|350px]]
{{!}}-{{!}}
}}
|name        = Tax Collector
|manacost    = {1}{W}
|type        = Creature — Human Advisor
|text        = When Tax Collector enters the battlefield, choose one —
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
|flavor       = Few things in this world are as certain.
|collector   = 009, 182
|powertough  = 2/2
}}
 
|-|Templar Knight=
{{MTG Card
|image        = {{#tag:tabber|
010=
[[File:MTG ACR - 010 Templar Knight.png|350px]]
{{!}}-{{!}}
183=
[[File:MTG ACR - 183 Templar Knight.png|350px]]
{{!}}-{{!}}
}}
|name        = Templar Knight
|manacost    = {1}{W}
|type        = Creature — Human Knight
|text        = Vigilance
{W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Templar Knight.
|collector    = 010, 183
|powertough   = 3/1
}}
}}
</tabber>
</tabber>
Line 294: Line 2,456:
|-|Temporal Trespass=
|-|Temporal Trespass=
{{MTG Card
{{MTG Card
|image={{#tag:tabber|
|image       = {{#tag:tabber|
086=
086=
[[File:MTG ACR - 086 Temporal Trespass.png|350px]]
[[File:MTG ACR - 086 Temporal Trespass.png|350px]]
Line 304: Line 2,466:
[[File:MTG ACR - 196 Temporal Trespass.png|350px]]
[[File:MTG ACR - 196 Temporal Trespass.png|350px]]
}}
}}
|name=Temporal Trespass
|name         = Temporal Trespass
|manacost={8}{U}{U}{U}
|manacost     = {8}{U}{U}{U}
|type=Sorcery
|type         = Sorcery
|text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)<br>Take an extra turn after this one. Exile Temporal Trespass.
|text         = Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)<br>Take an extra turn after this one. Exile Temporal Trespass.
|flavor="I do not wish to speak with you, but through you. You are the prophet. You've played your part." Minerva
|flavor       = "I do not wish to speak with you, but through you. You are the prophet. You've played your part." - Minerva
|collector=086, 160, 196
|collector   = 086, 160, 196
|powertough=
}}
 
|-|Terminate=
{{MTG Card
|image        = {{#tag:tabber|
098=
[[File:MTG ACR - 098 Terminate.png|350px]]
{{!}}-{{!}}
251=
[[File:MTG ACR - 251 Terminate.png|350px]]
{{!}}-{{!}}
}}
|name        = Terminate
|manacost    = {B}{R}
|type        = Instant
|text        = Destroy target creature. It can't be regenerated.
|flavor      = "Freedom is not given, Caesar. It is taken." - Aya of Alexandria
|collector    = 098, 251
}}
 
 
|-|Towering Viewpoint=
{{MTG Card
|image        = {{#tag:tabber|
077=
[[File:MTG ACR - 077 Towering Viewpoint.png|350px]]
{{!}}-{{!}}
263=
[[File:MTG ACR - 263 Towering Viewpoint.png|350px]]
{{!}}-{{!}}
}}
|name        = Towering Viewpoint
|manacost    = {2}
|type        = Artifact Creature — Wall
|text        = Defender, reach
Leap of Faith — {3}: Target creature gains flying until end of turn.
|flavor      = The leap of faith is a sacred rite of the Assassins--it strengthens their resolve and purges fear from their hearts.
|collector    = 077, 263
|powertough  = 0/4
}}
 
|-|Tranquilize=
{{MTG Card
|image        = [[File:MTG ACR - 284 Tranquilize.png|350px]]
|name        = Tranquilize
|manacost    = {1}{U}
|type        = Sorcery
|text        = Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
|flavor      = A dead guard is evidence, a sleeping one a distraction.
|collector    = 284
}}
 
|-|Viewpoint Synchronization=
{{MTG Card
|image        = {{#tag:tabber|
043=
[[File:MTG ACR - 043 Viewpoint Synchronization.png|350px]]
{{!}}-{{!}}
223=
[[File:MTG ACR - 223 Viewpoint Synchronization.png|350px]]
{{!}}-{{!}}
}}
|name        = Viewpoint Synchronization
|manacost    = {4}{G}
|type        = Sorcery
|text        = Freerunning {2}{G} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
|flavor      = Most Assassins agree, it’s a killer view.
|collector    = 043, 223
}}
</tabber>
<tabber>
|-|Waterlogged Grove=
{{MTG Card
|image        = [[File:MTG ACR - 116 Waterlogged Grove.png|350px]]
|name        = Waterlogged Grove
|type        = Land
|text        = {T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
|collector    = 116
}}
 
|-|What Must Be Done=
{{MTG Card
|image        = {{#tag:tabber|
011=
[[File:MTG ACR - 011 What Must Be Done.png|350px]]
{{!}}-{{!}}
157=
[[File:MTG ACR - 157 What Must Be Done.png|350px]]
{{!}}-{{!}}
184=
[[File:MTG ACR - 184 What Must Be Done.png|350px]]
{{!}}-{{!}}
}}
|name        = What Must Be Done
|manacost    = {3}{W}{W}
|type        = Sorcery
|text        = Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
|collector    = 011, 157, 184
}}
 
|-|Yggdrasil, Rebirth Engine=
{{MTG Card
|image        = {{#tag:tabber|
078=
[[File:MTG ACR - 078 Yggdrasil Rebirth Engine.png|350px]]
{{!}}-{{!}}
126=
[[File:MTG ACR - 126 Yggdrasil Rebirth Engine.png|350px]]
{{!}}-{{!}}
264=
[[File:MTG ACR - 264 Yggdrasil Rebirth Engine.png|350px]]
{{!}}-{{!}}
}}
|name        = Yggdrasil, Rebirth Engine
|manacost    = {3}
|type        = Legendary Artifact
|text        = When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.
{T}: Exile the top three cards of your library.
{4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
|collector    = 078, 126, 264
}}
</tabber>
 
===Helper cards===
<tabber>
|-|Assassin=
{{MTG Card
|image        = [[File:MTG ACR - T004 Assassin.png|350px]]
|name        = Assassin
|type        = Token Creature — Assassin
|text        = Menace (This creature can't be blocked except by two or more creatures.)
|collector    = T004
|powertough  = 1/1
}}
 
|-|The Capitoline Triad=
{{MTG Card
|image        = [[File:MTG ACR - E007 The Capitoline Triad.png|350px]]
|name        = The Capitoline Triad
|type        = Emblem
|text        = Creatures you control have base power and toughness 9/9.
|collector    = E007
}}
 
|-|Copy=
{{MTG Card
|image        = [[File:MTG ACR - T001 Copy.png|350px]]
|name        = Copy
|type        = Token
|text        = This token can be used to represent a copy of something else.
|collector    = T001
}}
 
|-|Human Rogue=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|[[File:MTG ACR - T003 Human Rogue.png|350px]]
|}
</center>
 
|-|A Mysterious Creature=
{{MTG Card
|image        = [[File:MTG ACR - H008 A Mysterious Creature.png|350px]]
|name        = A Mysterious Creature
|type        = Creature
|text        =
|collector    = H008
|powertough   = 2/2
}}
 
|-|Phobos=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|[[File:MTG ACR - T005 Phobos.png|350px]]
|}
</center>
</tabber>
<tabber>
|-|Shapeshifter=
{{MTG Card
|image        = [[File:MTG ACR - T002 Shapeshifter.png|350px]]
|name        = Shapeshifter
|type        = Token Creature — Shapeshifter
|text        = Changeling (This token is every creature type.)
|collector    = T002
|powertough  = 3/2
}}
 
|-|Treasure=
{{MTG Card
|image        = [[File:MTG ACR - T006 Treasure.png|350px]]
|name        = Treasure
|type        = Token Artifact — Treasure
|text        = {T}, Sacrifice this artifact: Add one mana of any color.
|collector    = T006
}}
</tabber>
 
===Lethal Legends===
<tabber>
|-|Altaïr, Brotherhood Mentor=
{{MTG Card
|image        = [[File:MTG SLD - 1558 Altaïr.png|350px]]
|name        = Altaïr, Brotherhood Mentor<br>{{c|Reskin of "Kelsien, the Plague"}}
|manacost    = {R}{W}{B}
|type        = Legendary Creature — Human Assassin
|text        = Vigilance, haste
Kelsien, the Plague gets +1/+1 for each experience counter you have.
{T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.
|flavor      = "There is no greater glory than fighting to find the truth."
|collector    = 1558
|powertough  = 2/2
}}
 
|-|Amunet, Tyrants' End=
{{MTG Card
|image        = [[File:MTG SLD - 1559 Amunet.png|350px]]
|name        = Amunet, Tyrants' End<br>{{c|Reskin of "Queen Marchesa"}}
|manacost    = {1}{R}{W}{B}
|type        = Legendary Creature — Human Assassin
|text        = Deathtouch, haste
When Queen Marchesa enters the battlefield, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
|collector    = 1559
|powertough  = 3/3
}}
 
|-|Basim, Master Assassin=
{{MTG Card
|image        = [[File:MTG SLD - 1560 Basim.png|350px]]
|name        = Basim, Master Assassin<br>{{c|Reskin of "Ramses, Assassin Lord"}}
|manacost    = {2}{U}{B}
|type        = Legendary Creature — Human Assassin
|text        = Deathtouch
Other Assassins you control get +1/+1.
Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
|flavor      = "But a man you trust with anything ... can take everything."
|collector    = 1560
|powertough  = 4/4
}}
</tabber>
<tabber>
|-|Edward, Jackdaw Captain=
{{MTG Card
|image        = [[File:MTG SLD - 1561 Edward.png|350px]]
|name        = Edward, Jackdaw Captain<br>{{c|Reskin of "Admiral Beckett Brass"}}
|manacost    = {1}{U}{B}{R}
|type        = Legendary Creature — Human Pirate
|text        = Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
|flavor      = "Everything is permitted? I like the sound of that"
|collector    = 1561
|powertough  = 3/3
}}
 
|-|Eivor, Raven Clan Champion=
{{MTG Card
|image        = [[File:MTG SLD - 1557 Eivor.png|350px]]
|name        = Eivor, Raven Clan Champion<br>{{c|Reskin of "Najeela, the Blade-Blossom"}}
|manacost    = {2}{R}
|type        = Legendary Creature — Human Warrior
|text        = Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
|collector    = 1557
|powertough  = 3/2
}}
</tabber>
 
===Da Vinci's Designs===
<tabber>
|-|Blade of Selves=
{{MTG Card
|image        = [[File:MTG SLD - 1570 Blade of Selves.png|350px]]
|name        = Blade of Selves
|manacost    = {2}
|type        = Artifact — Equipment
|text        = Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip {4}
|collector    = 1570
}}
 
|-|Conqueror's Flail=
{{MTG Card
|image        = [[File:MTG SLD - 1571 Conqueror's Flail.png|350px]]
|name        = Conqueror's Flail
|manacost    = {2}
|type        = Artifact — Equipment
|text        = Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
|collector    = 1571
}}
 
|-|Darksteel Plate=
{{MTG Card
|image        = [[File:MTG SLD - 1572 Darksteel Plate.png|350px]]
|name        = Darksteel Plate
|manacost    = {3}
|type        = Artifact — Equipment
|text        = Indestructible
Equipped creature has indestructible.
Equip {2}
|collector    = 1572
}}
 
|-|Deathrender=
{{MTG Card
|image        = [[File:MTG SLD - 1573 Deathrender.png|350px]]
|name        = Deathrender
|manacost    = {4}
|type        = Artifact — Equipment
|text        = Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
Equip {2}
|collector    = 1573
}}
 
|-|Whispersilk Cloak=
{{MTG Card
|image        = [[File:MTG SLD - 1574 Whispersilk Cloak.png|350px]]
|name        = Whispersilk Cloak
|manacost    = {3}
|type        = Artifact — Equipment
|text        = Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip {2}
|collector    = 1574
}}
}}
</tabber>
</tabber>

Revision as of 01:16, 25 June 2024

I will lead mankind into a new world!

This article is currently being reworked by Soranin in order to achieve a better status. We ask that edits to this article are only minor or grammatical in nature until this warning is removed, in order to not disrupt the major revamp. Should you wish to participate in the revamp, please contact the editor at work.

Universes Beyond: Assassin's Creed is a set in the Magic: The Gathering crossover series Universes Beyond. A collaboration between Ubisoft and Wizards of the Coast, it was originally announced in October 2022[1] and it will be released in 5 July 2024.[2]

Cards

Abstergo Entertainment
Legendary Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color. {3}, {T}, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)

"We make history yours!"
079, 171, 265

Achilles Davenport {2}{U}{B}
Legendary Creature — Human Assassin
Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Menace (This creature can't be blocked except by two or more creatures.) Other Assassins you control get +1/+1.

294 3/3

Adéwalé, Breaker of Chains {1}{U}{B}
Legendary Creature — Human Assassin Pirate
When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.

Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.

044, 136, 224 4/1

Adrestia {3}
Legendary Artifact — Vehicle
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1

The eagle: good luck to those who bear it, bad luck to those who see it.
068, 252 4/3

The Aesir Escape Valhalla {2}{G}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)

I — Exile a permanent card from your I graveyard. You gain life equal to its mana value. II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card. III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.

039

Alexios, Deimos of Kosmos {3}{R}
Legendary Creature — Human Berserker
Trample

Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

033, 134, 214 4/4

Altaïr Ibn-La'Ahad {R}{W}{B}
Legendary Creature — Human Assassin
First strike
Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
045, 137, 225, 268 3/3

The Animus {2}
Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
069, 168, 253

Apple of Eden, Isu Relic {4}
Legendary Artifact
{T}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.
070, 122, 254

Arbaaz Mir {R}{W}
Legendary Creature — Human Assassin
Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
046, 138, 226 2/2

Arno Dorian {2}{B}{R}
Legendary Creature — Human Assassin
Deathtouch

Other Assassins you control get +2/+0. Disguise {B}{R} (You may cast this card face down for {3} as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

"The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
047, 139, 227 3/3

Assassin Den {3}{U}
Creature — Wall
Defender (This creature can't attack.)

{3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.

The unassuming exterior was the perfect cover for the Brotherhood’s operations.
281 2/4

Assassin Gauntlet {2}{U}
Artifact — Equipment
When Assassin Gauntlet enters the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls.

Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card." Equip {2}

012, 185

Assassin Initiate {B}
Creature — Human Assassin
{1}: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.
"For a secret brotherhood, you certainly do get a lot of new recruits." —Leonardo, to Ezio
022, 197 1/1

Assassin's Trophy {B}{G}
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"A merry life and a short one, as promised. How well I know myself." — Bartholomew "Black Bart" Roberts
095, 166, 228

Auditore Ambush {2}{U}{B}
Sorcery
Choose one or both —

• Return target creature to its owner's hand. • Target player searches their library and/or graveyard for a card named Ezio, Blade of Vengeance, reveals it, and puts it into their hand. If they search their library this way, they shuffle.

295

Aveline de Grandpré {2}{G}{G}
Legendary Creature — Human Assassin
Deathtouch

Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature. Disguise {B}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

"Commit injustice in this world, and I'll send you to the next."
040, 135, 220 3/3

Aya of Alexandria {2}{R}{W}
Legendary Creature — Human Assassin
Menace, lifelink

Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)

"... and our blades shall never tire."
048, 140, 229 4/3

Ballad of the Black Flag {1}{U}{U}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.) IV - Historic spells you cast this turn cost {2} less to cast.

013

Basim Ibn Ishaq {U}{B}
Legendary Creature — Human Assassin
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)

Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.

Haunted by memories he never had, of a family that was never his.
049, 141, 230 2/2

Battlefield Improvisation {1}{W}
Instant
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
The fallen had no more need of their weapons, but the living could still make use of them.
276

Bayek of Siwa {3}{R}{W}
Legendary Creature — Human Assassin
Double strike

As long as it's your turn, other historic creatures you control have double strike. Disguise {1}{R}{W} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

"Our will never rests ..."
050, 142, 231 3/4

Become Anonymous {2}{U}{U}
Instant
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)
"Walk among the scholars—they're allowed into areas you would be denied." — Rafiq Kadar
014, 186

Black Market Connections {2}{B}
Enchantment
At the beginning of your precombat main phase, choose one or more —

• Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

087, 161, 198

Bleeding Effect {2}{W}{B}
Enchantment
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" — Clay Kaczmarek
051, 232

Brotherhood Ambushers {4}{B}
Creature — Human Assassin
Freerunning {3}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
The ones you can see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen.
285 6/3

Brotherhood Headquarters
Land
{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.

"Monteriggioni will outlast her enemies." - Mario Auditore
080, 266

Brotherhood Patriarch {3}{B}
Creature — Human Assassin
When Brotherhood Patriarch dies, each opponent loses 2 life and you gain 2 life.
"Don't you recognize me? It's a-me, Mario!" - Mario Auditore, to his nephew, Ezio
286 4/1

Brotherhood Regalia {2}
Artifact — Equipment
Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked.

Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

An Assassin’s best armor is not being seen.
071, 255

Brotherhood Spy {1}{U}
Creature — Human Assassin
At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.
"We need to stop Starrick and return London to the people who built it in the first place." — Jayadeep Mir
282 1/3

Bureau Headmaster {R}{W}
Creature — Human Assassin
Equipment spells you cast cost {1} less to cast.

Equip abilities you activate cost {1} less to activate.

"Don’t let our creed fade." — Tahira, the First Oath-Taker
296 2/2

Caduceus, Staff of Hermes {2}{W}
Legendary Artifact — Equipment
Equipped creature has lifelink.

As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip {W}{W}

It can be a key, a weapon, and a way to attain great power.
002, 155, 173

The Capitoline Triad {10}
Legendary Creature — God Artificer
Those Who Came Before - This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."

001, 117, 172 7/7

Cathartic Reunion {1}{R}
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.

"We have done good." - Aya of Alexandria
094, 215

Chain Assassination {2}{B}{B}
Instant
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Destroy target creature. If another creature died this turn, draw a card.

"Who needs stealth when there's no one left to raise the alarm?" - Jacob Frye
023, 199

Cleopatra, Exiled Pharaoh {2}{B}{G}
Legendary Creature — Human Noble
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
"Know thy enemies as thy kin."
052, 119, 233, 272 2/4

Coastal Piracy {2}{U}{U}
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"Mighty kind of these fellows to keep our riches safe for us. Let's go than 'em properly!" - Edward "Blackbeard" Thatch
084, 187

Conspiracy {3}{B}{B}
Enchantment
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
“Those who don’t stand with us, stand against us.” —Deimos
088, 162, 200

Cover of Darkness {1}{B}
Enchantment
As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
089, 163, 201

Crystal Skull, Isu Spyglass {2}{U}{U}
Legendary Artifact
You may look at the top card of your library any time.

You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.) {T}: Add {U}.

The device can spy on anyone with just a drop of their blood.
015, 158, 188

Desmond Miles {1}{B}
Legendary Creature — Human Assassin
Menace

Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard. Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.

024, 130, 202 1/3

Desynchronization {2}{U}{U}
Instant
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
History cannot be changed, and the Animus is not kind to those who try.
016, 159, 189

Detained by Legionnaires {1}{W}
Enchantment — Aura
Enchant creature

Enchanted creature can't attack or block.

"Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa." — Bayek of Siwa
277

Distract the Guards {1}{W}{W}
Sorcery
Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Create three 1/1 white Human Rogue creature tokens.

The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
003, 174

Eagle Vision {4}{U}
Sorcery
Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.
No mark remains hidden and no secret can be kept from an Assassin possessed of this unique gift.
017, 190

Edward Kenway {2}{U}{B}{R}
Legendary Creature — Human Assassin Pirate
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.

Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.

053, 143, 234, 269 5/5

Eivor, Battle-Ready {3}{R}{W}
Legendary Creature — Human Assassin Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack as soon as it comes under your control.)
Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
274 5/5

Eivor, Wolf-Kissed {3}{R}{G}{W}
Legendary Creature — Human Assassin Warrior
Trample, haste

Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.

"My destiny is mine to weave."
054, 144, 235, 270 7/6

Escape Detection {1}{U}{U}
Instant
Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Return target creature to its owner's hand. Draw a card.

"They never learn to check the corners." - Evie Frye
018, 191

Escarpment Fortress {4}{W}
Creature — Wall
Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.) Other creatures you control get +1/+0. Whenever you attack with two or more creatures, draw a card.

278 3/5

Evie Frye {1}{U}
Legendary Creature — Human Assassin
Partner with Jacob Frye (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)

{1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.

"For every mission there is a right way and a wrong way. Barging thoughtlessly into combat is, more often than not, the latter."
019, 129, 192 2/1

Excalibur, Sword of Eden {12}
Legendary Artifact — Equipment
This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)

Equipped creature gets +10/+0 and has vigilance. Equip legendary creature {2}

Forged to end the Isu's war. Wielded by humans to wage it.
072, 169, 256

Ezio Auditore da Firenze {1}{B}
Legendary Creature — Human Assassin
Menace
Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
"We work in the dark to serve the light. We are Assassins."
025, 113, 131, 203, 267 3/2

Ezio, Blade of Vengeance {3}{U}{B}
Legendary Creature — Human Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever an Assassin you control deals combat damage to a player, draw a card.
"Nothing is true. Everything is permitted."
275 5/5

Ezio, Brash Novice {1}{R/W}
Legendary Creature — Human
Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.

As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.

"When I was a young man, I had liberty but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it."
055, 145, 236 1/1

Fall of the First Civilization {2}{W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You and target opponent each draw two cards. II — Exile target artifact an opponent controls. III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.

004

Fatal Push {B}
Instant
Destroy target creature if it has mana value 2 or less.

Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

"Then I leave you in the hands of fate." - Ezio Auditore
090, 204

Fiery Islet
Land
{T}, Pay 1 life: Add {U} or {R}.

{1}, {T}, Sacrifice Fiery Islet: Draw a card.

112

Go for the Throat {1}{B}
Instant
Destroy target nonartifact creature.
Ratonhnhaké:ton's blade found its mark, putting an end to the desperate struggle between father and son.
091, 205

Havi, the All-Father {3}{R}{G}{W}
Legendary Creature — God Warrior
Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.

056, 146, 237 6/6

Haystack {1}{W}
Artifact
{2}, {T}: Target creature you control phases out.
"Search the area! He can't have gone far!" - Palazzo guard
005, 175

Haytham Kenway {2}{W}{U}
Legendary Creature — Human Knight
Protection from Assassins

Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

057, 147, 238 3/3

Headsplitter {1}{R}
Artifact — Equipment
When Headsplitter enters the battlefield, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.

Equipped creature gets +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Your own personal problem-solver.
289

Hemlock Vial {1}{B}
Artifact
When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.

{B}, {T}, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.

Just what the doctor ordered.
026, 206

Hidden Blade {2}
Artifact — Equipment
Flash
When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip {2}
073, 257, 307

Hidden Footblade {R}
Artifact — Equipment
When Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.

Equipped creature gets +1/+0 and has haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

034, 216

Hired Blade {2}{B}
Creature — Human Assassin
Flash (You may cast this spell any time you could cast an instant.)
Once the Assassins gained a foothold in the West Indies, they made sure there were no safe places left for Templars.
299 3/2

Hookblade {1}{W}
Artifact — Equipment
When Hookblade enters the battlefield, attach it to target creature you control.

Equipped creature gets +1/+0. As long as it's your turn, equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

006, 176

Hookblade Veteran {U}
Creature — Human Assassin
As long as it's your turn, Hookblade Veteran has flying. (It can't be blocked except by creatures with flying or reach.)
"The standard Ottoman hookblade has two parts, you see--the hook, and the blade." - Yusuf Tazim
283 1/2

Hunter's Bow {1}{G}
Artifact
When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.

Equipped creature has reach and ward {2}. Equip {1}

Not all glory is won with an axe.
041, 221

Jackdaw {1}{U}{R}
Legendary Artifact — Vehicle
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.

Crew 3

"Now you're ready to sail for the Horn,
Weigh, hey, roll and go!" - "Randy Dandy Oh"
058, 167, 239 4/4

Jacob Frye {2}{B}
Legendary Creature — Human Assassin
Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)

Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

"Toss me my brass knuckles and point me to a good brawl."
027, 132, 207 3/2

Kassandra, Eagle Bearer {1}{R}{W}
Legendary Creature — Human Assassin Warrior
Haste
When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
059, 148, 240, 271 2/2

Keen-Eyed Raven {2}{W}
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Keen-Eyed Raven enters the battlefield, put a +1/+1 counter on another target creature you control.

"What do you see, Sýnin?" - Eivor
279 2/2

Labyrinth Adversary {3}{R}
Creature — Minotaur
Trample (This creature can deal excess combat damage to the player it's attacking.)

Whenever you attack, you may pay {1}{R}. When you do, target creature can't block this turn.

It had claimed many lives in the Labyrinth before it met its end by Kassandra's hand.
290 4/3

Layla Hassan {3}{W}
Legendary Creature — Human Assassin
First strike

When Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.

"I went through hell to bring you here. It had better be worth it."
007, 127, 177 3/4

Leonardo da Vinci {2}{U}
Legendary Creature — Human Artificer
{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
020, 118, 118a, 193 3/3

Loyal Inventor {2}{U}
Creature — Human Artificer
Vigilance

When Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.

021, 194 2/3

Lydia Frye {2}{U/B}
Legendary Creature — Human Assassin
Lydia Frye can't be blocked by creatures with power 3 or greater.

At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

"I would settle for the right to vote." - Lydia, to Winston Churchill
060, 149, 241 3/2

Mary Read and Anne Bonny {1}{U}{R}
Legendary Creature — Human Assassin Pirate
Haste

{T}: Draw a card, then discard a card. Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

"Pirating might be seen as a man's life, but I guarantee: it's the most liberty a woman's going to find in this world." - Anne Bonny
061, 120, 242 3/3

Merciless Harlequin {2}{B}
Creature — Human Assassin
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

When Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life.

287 2/1

Misthios's Fury {1}{R}
Instant
Misthios's Fury deals 3 damage to target creature. If you control an Equipment, Misthios's Fury also deals 2 damage to that creature's controller.
"I'm tired of all this sneaking. Come out and face me!" - Kassandra, Eagle Bearer
291

Mjölnir, Storm Hammer {4}
Legendary Artifact — Equipment
When Mjölnir enters the battlefield, attach it to target legendary creature you control.

Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}

074, 170, 258

Monastery Raid {2}{R}
Sorcery
Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

"If they didn't want it stolen, they should have left more guards."
035, 217

Mortify {1}{W}{B}
Instant
Destroy target creature or enchantment.
"You have held fire in your hand, old man. It should have been destroyed." - Altaïr Ibn-La'Ahad
096, 243

Murder {1}{B}{B}
Instant
Destroy target creature.
"Before our final act, I would like to toast all you brave people who joined us tonight to celebrate life ... and death." — Maxwell Roth
092, 208

Nurturing Peatland
Land
{T}, Pay 1 life: Add {B} or {G}.

{1}, {T}, Sacrifice Nurturing Peatland: Draw a card.

114

Origin of the Hidden Ones {3}{R}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Origin of the Hidden Ones deals 4 damage to any target. II — Create two 1/1 black Assassin creature tokens with menace. III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.

036

Overpowering Attack {3}{R}{R}
Sorcery
Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

"Anubis awaits you." - Bayek of Siwa
037, 218

Palazzo Archers {2}{G}
Creature — Human Archer
Reach

Whenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.

"Ma cosa?! Shoot! Shoot the flying demon!"
042, 222 2/3

Path to Exile {W}
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
For the crime of trying to save her brother, Kassandra was thrown from Mount Taygetos--forced into exile with nothing but a broken spear and the will to survive.
081, 178

Petty Larceny {3}{B}
Sorcery
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.

"Thank you for your contribution to the cause."
028, 209

Phantom Blade {4}{B}
Artifact — Equipment
When Phantom Blade enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.

Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.) Equip {2}

029, 210

Poison-Blade Mentor {1}{B}
Creature — Human Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn.

"The poison is no substitute for accuracy. Don't expect it to do your job for you." - Pierre Bellec
288 2/1

Propaganda {2}{U}
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"So long as men retain free will, there can be no peace." - Al Mualim, to Altaïr
085, 195

Ratonhnhaké:ton {W}{U}{B}
Legendary Creature — Human Assassin
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.

Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.

062, 150, 244 3/3

Raven Clan War-Axe {1}{R}{W}
Artifact — Equipment
When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.

Equipped creature gets +2/+0 and has trample. Equip {2}

297

Reconnaissance {W}
Enchantment
{0}: Remove target attacking creature you control from combat and untap it.
The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed.
082, 179

Reconstruct History {2}{R}{W}
Sorcery
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.

Exile Reconstruct History.

ANIMUS INITIALIZING ... LOADING MEMORY SEQUENCE
097, 245

Rest in Peace {1}{W}
Enchantment
When Rest in Peace enters the battlefield, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

"Requiescat in pace." — Ezio Auditore
083, 156, 180

Restart Sequence {3}{B}
Sorcery
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Return target creature card from your graveyard to the battlefield.

In the Animus, death is only a temporary setback.
030, 211

The Revelations of Ezio {2}{B}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target I tapped creature an opponent controls. II — Whenever an Assassin you II control attacks this turn, put a +1/+1 counter on it. III — Return target Assassin creature card from your III graveyard to the battlefield with an additional +1/+1 counter on it.

031

Rooftop Bypass {1}{U}{B}
Enchantment
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
There is always a path.
298

Roshan, Hidden Magister {3}{B}
Legendary Creature — Human Assassin
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Face-down creatures you control have menace. Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.

032, 133, 212 4/4

Royal Assassin {1}{B}{B}
Creature — Human Assassin
{T}: Destroy target tapped creature.
"There have always been people who lust for power and control. And there have always been people who oppose them." — Darius, to Kassandra
--------------
Ezio was content to aid the young Prince Suleiman so long as their intentions remained aligned. (306 only)
093, 164, 213, 306 1/1

Senu, Keen-Eyed Protector {1}{W}
Legendary Creature — Bird Scout
Flying, vigilance

{T}, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry {2}. When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.

"Be my eyes, Senu!" — Bayek of Siwa
008, 128, 181 2/1

Settlement Blacksmith {2}{W}
Creature — Human Artificer
When Settlement Blacksmith enters the battlefield, if you control an Equipment, draw a card.
"Weapons, armor, shields, or tools--whatever the Raven Clan needs, my forge will provide." - Gunnar of Ravensthorpe
280 3/3

Shao Jun {1}{U}{R}
Legendary Creature — Human Assassin
Leap Strike — As long as it's your turn, Shao Jun has flying and first strike.

Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.

"I shall walk in the darkness and strike swiftly. No one will stop me in my hunt."
063, 151, 246 3/3

Shaun & Rebecca, Agents {1}{G}{W}{U}
Legendary Creature — Human Assassin Scientist
Vigilance

When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle. {T}: Add {C}. When you do, mill two cards.

"Information is a weapon as potent as any Assassin’s blade."
064, 152, 247 4/4

Shay Cormac {W}{B}
Legendary Creature — Human Knight Rogue
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.

Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay

065, 153, 248 1/1

Sigurd, Jarl of Ravensthorpe {R}{G}{W}
Legendary Creature — Human Warrior
Vigilance, trample, lifelink

Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.) Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.

"And now we sail for further shores ... to my true purpose."
066, 154, 249 3/3

Silent Clearing
Land
{T}, Pay 1 life: Add {W} or {B}.

{1}, {T}, Sacrifice Silent Clearing: Draw a card.

115

Smoke Bomb {3}
Artifact
Flash

All creatures have shroud. (They can't be the targets of spells or abilities.) At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can't be blocked this turn.

When the sun removes all shadows, the Assassins create their own.
075, 259

Sokrates, Athenian Teacher {1}{W}{U}
Legendary Creature — Human Advisor
Defender

Sokrates, Athenian Teacher has hexproof as long as it's untapped. Sokratic Dialogue — {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."

067, 121, 250, 273 0/4

Spartan Veteran {R}
Creature — Human Soldier
As long as it's your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.)

{2}: Spartan Veteran gets +1/+0 until end of turn.

The Spartans attack relentlessly, giving their opponents no time to think or breathe.
292 1/1

The Spear of Leonidas {2}{R}
Legendary Artifact — Equipment
Whenever equipped creature attacks, choose one
Bull Rush — It gains double strike until end of turn.
Summon — Create Phobos, a legendary 3/2 red Horse creature token.
Revelation — Discard two cards, then draw two cards.
Equip {2}
038, 165, 219

Staff of Eden, Vault's Key {6}
Legendary Artifact
When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.

{T}: Draw a card for each permanent you control but don't own.

076, 123, 260

Stone Quarry
Land
Stone Quarry enters the battlefield tapped.

{T}: Add {R} or {W}.

Marble was the lifeblood of the Greek economy. By controlling the supply, the Cult of Kosmos controlled Greece.
300

Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.

Ezio's prize remained hidden in the depths of the Yerebatan Cistern, kept safe from the Templars for hundreds of years.
301

Sunbaked Canyon
Land
{T}, Pay 1 life: Add {R} or {W}.

{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.

111

Surtr, Fiery Jötun {3}{R}{R}
Legendary Creature — Giant God Warrior
Trample (This creature can deal excess combat damage to the player it's attacking.)

Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)

"Do you falter, Lord of Asgard?"
293 5/5

Sword of Feast and Famine {3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
099, 124, 261

Sword of Light and Shadow {3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2}

100, 125, 262

Tax Collector {1}{W}
Creature — Human Advisor
When Tax Collector enters the battlefield, choose one —

• Tax — Until your next turn, spells your opponents cast cost {1} more to cast. • Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Few things in this world are as certain.
009, 182 2/2

Templar Knight {1}{W}
Creature — Human Knight
Vigilance

{W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Templar Knight.

010, 183 3/1

Temporal Trespass {8}{U}{U}{U}
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak with you, but through you. You are the prophet. You've played your part." - Minerva
086, 160, 196

Terminate {B}{R}
Instant
Destroy target creature. It can't be regenerated.
"Freedom is not given, Caesar. It is taken." - Aya of Alexandria
098, 251

Towering Viewpoint {2}
Artifact Creature — Wall
Defender, reach

Leap of Faith — {3}: Target creature gains flying until end of turn.

The leap of faith is a sacred rite of the Assassins--it strengthens their resolve and purges fear from their hearts.
077, 263 0/4

Tranquilize {1}{U}
Sorcery
Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
A dead guard is evidence, a sleeping one a distraction.
284

Viewpoint Synchronization {4}{G}
Sorcery
Freerunning {2}{G} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.

Most Assassins agree, it’s a killer view.
043, 223

Waterlogged Grove
Land
{T}, Pay 1 life: Add {G} or {U}.

{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.

116

What Must Be Done {3}{W}{W}
Sorcery
Choose one —

• Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

011, 157, 184

Yggdrasil, Rebirth Engine {3}
Legendary Artifact
When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.

{T}: Exile the top three cards of your library. {4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.

078, 126, 264

Helper cards

Assassin
Token Creature — Assassin
Menace (This creature can't be blocked except by two or more creatures.)
T004 1/1

The Capitoline Triad
Emblem
Creatures you control have base power and toughness 9/9.
E007

Copy
Token
This token can be used to represent a copy of something else.
T001

A Mysterious Creature
Creature
H008 2/2

Shapeshifter
Token Creature — Shapeshifter
Changeling (This token is every creature type.)
T002 3/2

Treasure
Token Artifact — Treasure
{T}, Sacrifice this artifact: Add one mana of any color.
T006

Lethal Legends

Altaïr, Brotherhood Mentor
(Reskin of "Kelsien, the Plague")
{R}{W}{B}
Legendary Creature — Human Assassin
Vigilance, haste

Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.

"There is no greater glory than fighting to find the truth."
1558 2/2

Amunet, Tyrants' End
(Reskin of "Queen Marchesa")
{1}{R}{W}{B}
Legendary Creature — Human Assassin
Deathtouch, haste

When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

1559 3/3

Basim, Master Assassin
(Reskin of "Ramses, Assassin Lord")
{2}{U}{B}
Legendary Creature — Human Assassin
Deathtouch

Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.

"But a man you trust with anything ... can take everything."
1560 4/4

Edward, Jackdaw Captain
(Reskin of "Admiral Beckett Brass")
{1}{U}{B}{R}
Legendary Creature — Human Pirate
Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

"Everything is permitted? I like the sound of that"
1561 3/3

Eivor, Raven Clan Champion
(Reskin of "Najeela, the Blade-Blossom")
{2}{R}
Legendary Creature — Human Warrior
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

1557 3/2

Da Vinci's Designs

Blade of Selves {2}
Artifact — Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Equip {4}

1570

Conqueror's Flail {2}
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2}

1571

Darksteel Plate {3}
Artifact — Equipment
Indestructible

Equipped creature has indestructible. Equip {2}

1572

Deathrender {4}
Artifact — Equipment
Equipped creature gets +2/+2.

Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip {2}

1573

Whispersilk Cloak {3}
Artifact — Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip {2}

1574

Gallery

External links

References

  1. Jarvis, Matt (04 October 2022). Magic: The Gathering is getting Final Fantasy and Assassin’s Creed cards. Dicebreaker. Archived from the original on 14 February 2024. Retrieved on 14 February 2024.
  2. Magic the Gathering (2024). Universes Beyond: Assassin's Creed. Wizards of the Coast. Archived from the original on 23 February 2024. Retrieved on 23 February 2024.