Long weapon: Difference between revisions
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==Description== | ==Description== | ||
[[File:ACB-Ezio Spear Impale.png|thumb|250px|left|Ezio impaling a guard]] | [[File:ACB-Ezio Spear Impale.png|thumb|250px|left|Ezio impaling a guard]] | ||
The aptly named long weapons are essentially polearms: weapons whose main bodies are shafts typically longer than their wielders' height. The most basic variant of this is a staff, no more than a long stick typically constructed from wood, and almost all other variants are derived from embedding a deadly object—especially a blade or sharp point—at one end of a staff. Common examples include the spear,<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACU">''[[Assassin's Creed: Unity]]'' | The aptly named long weapons are essentially polearms: weapons whose main bodies are shafts typically longer than their wielders' height. The most basic variant of this is a staff, no more than a long stick typically constructed from wood, and almost all other variants are derived from embedding a deadly object—especially a blade or sharp point—at one end of a staff. Common examples include the spear,<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> the halberd,<ref name="ACU" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> and the pike.<ref name="ACPL">''[[Assassin's Creed: Project Legacy]]''</ref> | ||
The function of polearms is to increase the wielder's leverage. The extended reach allows the user to maintain a greater distance from his or her opponent than he or she otherwise would with a shorter weapon such as a [[swords|sword]], keeping enemies at bay and yet still within striking range. For this reason, polearms can be formidable in defensive capacities; historically, solid formations of pikemen served as effective counters against cavalry.<ref name="ACPL" /> | The function of polearms is to increase the wielder's leverage. The extended reach allows the user to maintain a greater distance from his or her opponent than he or she otherwise would with a shorter weapon such as a [[swords|sword]], keeping enemies at bay and yet still within striking range. For this reason, polearms can be formidable in defensive capacities; historically, solid formations of pikemen served as effective counters against cavalry.<ref name="ACPL" /> | ||
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ACB-Ezio Spear Throw.png|Ezio about to throw a spear at the guard | ACB-Ezio Spear Throw.png|Ezio about to throw a spear at the guard | ||
</gallery> | </gallery> | ||
==Appearances== | |||
*''[[Assassin's Creed II]]'' {{1st}} | |||
*''[[Assassin's Creed II: Discovery]]'' | |||
*''[[Assassin's Creed: Project Legacy]]'' | |||
*''[[Assassin's Creed: Brotherhood]]'' | |||
*''[[Assassin's Creed: Revelations]]'' | |||
*''[[Assassin's Creed: Unity]]'' | |||
*''[[Assassin's Creed: Origins]]'' | |||
*''[[Assassin's Creed: Rebellion]]'' | |||
*''[[Assassin's Creed: Odyssey]]'' | |||
==References== | ==References== | ||
Revision as of 15:21, 24 March 2019
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Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Origins. This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done. |

Long weapons, also known as pole weapons or polearms, are a class of mêlée weapons characterized by long shafts as their basic structure. In general, the length of such shafts ensure that the weapons necessitate two hands to wield effectively in combat while their overall profile extend the wielder's effective range.
The most basic examples of long weapons include the quarterstaff and the spear, though numerous, far more sophisticated variants exist, such as the halberd, the Guandao, the Pike Hammer, the bec de corbin, and the corseque. Because of their long range, polearms can be employed to effectively keep adversaries at bay, and historically, they have served in dedicated defensive roles such as on the battlefield against cavalry. Seekers, guards specialized in the use of long weapons, were a mainstay of professional armies before firearms rendered mêlée weapons obsolete, and these soldiers were often deployed as guardsmen of entrances and exits.
Description

The aptly named long weapons are essentially polearms: weapons whose main bodies are shafts typically longer than their wielders' height. The most basic variant of this is a staff, no more than a long stick typically constructed from wood, and almost all other variants are derived from embedding a deadly object—especially a blade or sharp point—at one end of a staff. Common examples include the spear,[1][2][3] the halberd,[3][4] and the pike.[5]
The function of polearms is to increase the wielder's leverage. The extended reach allows the user to maintain a greater distance from his or her opponent than he or she otherwise would with a shorter weapon such as a sword, keeping enemies at bay and yet still within striking range. For this reason, polearms can be formidable in defensive capacities; historically, solid formations of pikemen served as effective counters against cavalry.[5]
Because they deterred easy counter-attacks from wielders of shorter weapons, even the legendary Assassin Ezio Auditore da Firenze struggled to counter Seekers, combatants wielding polearms, for most of his life without relying on his Hidden Blades or an equally long weapon, such as a greatsword or another halberd.[1][2][4] Even so, it was not an utterly impossible feat for him to do so with a short sword, as he demonstrated throughout his operations in Spain in 1191, only that it demanded swifter reflexes and more precise technique.[6] Ironically, Ezio found it easier to combat Seekers when unarmed; wielders of polearms can be more susceptible to being disarmed, as the long handles provide prominent and safe targets for the grasp of an open hand.[1][2][4]
Given their size, long weapons can be more cumbersome than shorter alternatives, limiting the mobility of their wielders. Spanish Seekers tended to adopt stationary battle stances[6] while Ezio had a habit of discarding any polearm on hand before engaging in freerunning.[1][2][4] While polearms can hinder a user's ability at parkour, skilled Assassins, such as Arno Dorian and others of the French Brotherhood, have proven that this can be overcome through training.[3]
Fragility
Historically, the poles of long weapons were constructed out of wood, a material not especially durable against the striking of a metal sword. As a result, they lacked the resilience of swords and could be snapped in two after a few slashes, or one, when used to parry against the Smash Attack of a heavy weapon. However, long weapons could still be used even if broken and even used to immediately counter a heavy weapon by ramming the broken ends into the body of the assailant.[1]
Combat techniques
Sweep Attack

A standard technique utilizing a long weapon that pervaded throughout European history is the Sweep Attack, so called because it involved sweeping at an opponent's legs to cause him to trip and fall.
Although a sweep to the legs with a bladed polearm can sever the target's limbs entirely, a proper Sweep Attack is non-lethal, and thus delivered with the shaft of the weapon. The result is achieved by swinging the polearm around the rear of an opponent's legs, and through sheer force alone, knock their feet from right under them.[1][3] A collapsing enemy may even crash into those behind them, further disrupting enemy ranks.[1]
Correct execution of the maneuver, however, necessitates standing still to prepare for the sweep, effectively rendering its user highly vulnerable to interruption by an enemy attack. To compensate, the sweep can be performed with shorter preparation time, though at the cost of greater efficacy, as the more force placed behind a sweep, the wider the arc of its effect.[1]
The Sweep Attack was a fairly ubiquitous technique; Seekers throughout Italy and the Ottoman Empire practiced the maneuver during the Renaissance.[1][2][4] Assassins, too, were trained in it, and the Mentor of the Italian Brotherhood, Mario Auditore, taught it to his nephew Ezio Auditore.[1] While polearms were phased out by firearms by the French Revolution, the Assassins, who continued to service the weapons, still provided standard lessons on the technique to their recruits, such as Arno Dorian, during that era.[3]
Throw
From the Fall of Monteriggioni, Ezio Auditore learned a far more radical application of long weapons, one which from then on, he favored far more than the Sweep Attack whenever he had a polearm in his hand. With his expert marksmanship, Ezio could hurl a polearm directly at an enemy with extreme precision, skewering him or her from a distance of more than ten meters. As with a Sweep Attack, this technique requires preparation, as the user has to swing the weapon around to properly position his arms for the throw, as well as take time to accurately aim. Parallel to this, Ezio developed a similar technique with heavy weapons, wherein he threw the weapon at target with a powerful swing.[2][4]
Weapon statistics
Pelopponesian War (5th century BCE)
Ptolemaic Egypt (1st century BCE)
Spears
| Name | Rarity | Quality (Max Level 40) | Damage (Max Level 40) | Attributes | Availability |
|---|---|---|---|---|---|
| Adamant Reed | Rare | 86 | 337 | Bleeding on Hit II
Critical Hit Damage I |
Unlocked through Twitch Prime Pack DLC |
| Cyrene's Spear | Legendary | Critical Hit Damage III
Adrenaline on Kill II Health for Critical |
Complete One Bad Apple | ||
| Golden Feather | Legendary |
Critical Hit Damage III Critical Hit Rate II Sleep on Hit |
Helix Store, Nomad's Bazaar | ||
| Handy Spear | Common | 85 | 340 | Critical Hit Damage I | Blacksmith, Loot |
| Iron Spear | Common | Critical Hit Damage I | Blacksmith, Loot | ||
| Lance of Anhur | Legendary | 91 | 337 |
Critical Hit Damage II Adrenaline Regeneration III Health on Hit |
Helix Store, Nomad's Bazaar |
| Leaf-shaped Impaler | Common | 85 | 334 | Critical Hit Damage III | Blacksmith, Loot |
| Light Spear | Common | 84 | 334 | Critical Hit Damage II | Blacksmith, Loot |
| Needle | Rare | 88 | 344 |
Bleeding on Hit Critical Hit Damage |
Blacksmith, Loot, Nomad's Bazaar |
| The Phoenix | Legendary | 91 | 340 |
Critical Hit Rate I Critical Hit Damage III Health on Kill |
Nomad's Bazaar |
| Pilum | Rare | 87 | 339 |
Critical Hit II Adrenaline on Hurt I |
Blacksmith, Loot |
| Sarissa | Legendary |
Critical Hit Damage III Adrenaline on Kill I Cursed |
Blacksmith, Loot | ||
| Sekhmet’s Spear | Legendary | Critical Hit Damage II
Critical Hit Rate I Health on Kill |
Blacksmith, Loot | ||
| The Serpent of Serapis | Rare | Critical Hit Rate II
Critical Hit Damage II |
Helix Store | ||
| Shooting Star | Rare | Critical Hit Damage II
Critical Hit Rate II |
Complete Fair Trade | ||
| The Trial | Rare | Critical Hit Damage II
Adrenaline on Hurt I |
Unlocked through Uplay | ||
| Was Scepter | Legendary | 94 | 282 | Combo Multiplier IV
Critical Hit Rate II Health for Critical |
Helix Store |
Scepters
| Name | Rarity | Quality (Max Level 40) | Damage (Max Level 40) | Attributes | Availability |
|---|---|---|---|---|---|
| Acacia Rod | Rare | 87 | 277 |
Combo Multiplier III Critical Hit Rate I |
Blacksmith, Loot, Nomad's Bazaar |
| Alexandria's Light | Legendary | 91 | 277 |
Combo Mutiplier II Critical Hit Rate III On Fire |
Helix Store, Nomad's Bazaar |
| Apep's Staff | Legendary | 92 | 280 |
Combo Multiplier III Adrenaline on Hurt III Poison on Hit |
Helix Store, Nomad's Bazaar |
| Bladed Scepter | Rare |
Combo Multiplier II Bleeding on Hit I |
Blacksmith, Loot | ||
| Bringer of Chaos | Common | Combo Multiplier II | Blacksmith, Loot | ||
| Ceremonial Staff | Legendary | 92 | 284 |
Combo Multiplier IV Adrenaline on Kill I On Fire |
Blacksmith, Loot |
| Cotton Swab | Legendary | 91 | 275 | Combo Multiplier III
Adrenaline on Kill III Health on Hit |
Wacky Items Pack |
| Cypriot Gabbro Head | Common | 85 | 268 | Combo Multiplier III | Blacksmith, Loot |
| Hasanlu Skeptron | Common | 85 | 277 | Combo Multiplier II | Blacksmith, Loot |
| Nubian Scepter | Legendary | 92 | 284 |
Combo Multiplier II Adrenaline Regeneration III Sleep on Hit |
Nomad's Bazaar |
| Peasant's Scepter | Common | 84 | 277 | Combo Multiplier II | Blacksmith, Loot |
| Pharaoh's Mace | Common | Combo Multiplier II | Blacksmith, Loot | ||
| Raneb's Hammer | Legendary |
Combo Multiplier III Adrenaline Regeneration I Health for Critical |
Blacksmith, Loot | ||
| Ritual Scepter | Rare | 86 | 277 |
Combo Multiplier II Critical Hit Damage I |
Tribal Pack DLC |
| Scepter of Amun | Rare | 88 | 277 |
Combo Multiplier II Critical Hit Damage II |
|
| Scepter of Thaati | Rare | 86 | 277 |
Combo Multiplier I Adrenaline Regeneration II |
Monster Energy Promotion |
| Scorpion Sting | Legendary | 90 | 277 |
Combo Multiplier III Adrenaline on Hurt II Poison on Hit |
Helix Store, Nomad's Bazaar |
| Siwan Scepter | Common | Combo Multiplier I | Blacksmith, Loot | ||
| Staff of Shetep | Legendary |
Combo Multiplier II Bleeding on Hit I Health on Kill |
Complete Bad Faith |
Italian Renaissance
| Name | Damage | Speed | Deflect |
|---|---|---|---|
| Halberd | 4 | 3 | 4 |
| Spear | 3 | 5 | 3 |
| Papal Staff | 5 | 5 | 5 |
French Revolution
| Name | Level | Damage | Parry | Speed | Range | Cost | Modifiers | Requirements |
|---|---|---|---|---|---|---|---|---|
| Guisarme | * | 1 | 1 | 3 | 4 | N/A | Additional Damage: +25% | N/A |
| Voulge | * | 1 | 1 | 3 | 4 | N/A | Additional Damage: +25% | Murder Mystery – The Body in the Brothel |
| Fauchard | * * | 2 | 2 | 3 | 4 | N/A | Additional Damage: +25% | Play Assassin's Creed: Initiates |
| Bident | * * | 2 | 2 | 3 | 4 | 250₣ | Additional Damage: +25% | N/A |
| Cogneur | * * | 2 | 2 | 3 | 4 | N/A | Additional Damage: +25% | Murder Mystery – Ancestral Vengeance |
| Hallebarde croissant | * * | 2 | 2 | 3 | 4 | 250₣ | Additional Damage: +25% | N/A |
| Halberd | * * | 2 | 2 | 3 | 4 | 250₣ | Additional Damage: +25% | N/A |
| Razorhead Spear | * * | 2 | 1 | 3 | 4 | N/A | Additional Damage: +25% | |
| Hooked Impaler | * * | 2 | 1 | 3 | 4 | N/A | Additional Damage: +25% | Secrets of the Revolution Pack |
| Golden bec de corbin | * * | 2 | 1 | 3 | 4 | N/A | Additional Damage: +25% | Unlock via Uplay |
| Spear | * * * | 3 | 3 | 3 | 4 | 1,000₣ | Additional Damage: +25% | N/A |
| Bec de corbin | * * * | 3 | 3 | 3 | 4 | 1,000₣ | Additional Damage: +25% | N/A |
| L'étoile polaire | * * * | 3 | 3 | 3 | 4 | N/A | Additional Damage: +25% | Murder Mystery – Bones of Contention |
| Light Halberd | * * * | 3 | 3 | 3 | 4 | N/A | Additional Damage: +25% | N/A |
| Spontoon | * * * | 3 | 3 | 3 | 4 | 1,000₣ | Additional Damage: +25% | N/A |
| Bisento | * * * | 3 | 3 | 3 | 4 | N/A | Additional Damage: +25% | N/A |
| Lance of the Strong Arm | * * * * | 6 | 2 | 3 | 4 | N/A | Additional Damage: +25% | Dead Kings – Last Rites |
| Crescent Glaive | * * * * | 4 | 4 | 3 | 4 | 5,000₣ | Additional Damage: +25% | N/A |
| Lochaber axe | * * * * | 4 | 4 | 3 | 4 | 5,000₣ | Additional Damage: +25% | N/A |
| Sparth | * * * * | 4 | 4 | 3 | 4 | 5,000₣ | Additional Damage: +25% | N/A |
| Spiked staff | * * * * | 4 | 4 | 3 | 4 | 5,000₣ | Additional Damage: +25% | N/A |
| Corseque | * * * * * | 6 | 6 | 3 | 4 | N/A | Additional damage: +25% | Murder Mystery – A Dash of Poison |
| Crusader's Corseque | * * * * * | 6 | 6 | 3 | 4 | 25,000₣ | Additional Damage: +25% | N/A |
| Ceremonial long mace | * * * * * | 6 | 6 | 3 | 4 | 25,000₣ | Additional Damage: +25% | N/A |
| Lance of Saint Denis | * * * * * | 6 | 6 | 3 | 4 | N/A | Additional Damage: +25% | Dead Kings – Last Rites |
| Ceremonial partisan | * * * * * | 8 | 8 | 3 | 4 | 125,000₣ | Additional Damage: +25% | N/A |
| Pike Hammer | * * * * * | 8 | 8 | 3 | 4 | 200,000₣ | Additional Damage: +25% | N/A |
Trivia
- Combat
- Spears and halberds have the longest reach of any melee weapon in Assassin's Creed II, and are the most difficult to counter.
- The maximum combo strikes for long weapons is 3 hits in Assassin's Creed II.
- Use
- An individual half of a long weapon can be kept in an empty weapon sheath for later use, however, it will vanish upon a save and reload.
- If a long weapon equipped by either Ezio or Seekers is broken in half by a Smash Attack, it effectively functions as a sword and can even be used to perform pistol executions.
- Seekers can more commonly be found wielding the spear than the halberd.
- The Papal Staff is the only weapon, aside from the Sword of Altaïr, to have the Damage, Speed, and Deflect stats maxed out in Assassin's Creed II.
- It is possible to wield the Papal Staff by either poisoning Rodrigo Borgia, or by taking a heavy weapon from a Brute outside the Sistine Chapel, and performing the Smash Attack on Rodrigo.
- During the Bonfire of the Vanities, one of Girolamo Savonarola's lieutenants, the Farmer, carries a unique long weapon, the pitchfork. However, once he is killed, it turns into a halberd.
- Other
- The "Sweeper" achievement can be earned in Assassin's Creed II by sweeping five guards at once using a long weapon.
- It was possible to carry a spear onto the rooftops in Assassin's Creed: Brotherhood by using a lift, ladder, or by throwing it at a rooftop guard.
- The "Strong Arm" achievement can be earned by throwing a heavy weapon, a long weapon, and a smoke bomb more than 10 meters at a guard.
- In Assassin's Creed II, two of the patrolling guards on the western side of the Cannaregio District carry halberds.
- In Assassin's Creed III, Assassin's Creed III: Liberation, Assassin's Creed IV: Black Flag, and Assassin's Creed: Rogue, muskets equipped with bayonets effectively function as long weapons when used in melee by the protagonists. Unlike in the previous games, they do not drop them when they enter high-profile.
- After the siege of Monteriggioni, Ezio's proficiency with a long weapon improve. His sweep attack no longer trips guards, but instead slit the throats of all enemies within range. [citation needed]
Gallery
-
Ezio fighting a Seeker
-
A Seeker armed with a spear leading the patrol
-
Ezio about to throw a spear at the guard
Appearances
- Assassin's Creed II (first appearance)
- Assassin's Creed II: Discovery
- Assassin's Creed: Project Legacy
- Assassin's Creed: Brotherhood
- Assassin's Creed: Revelations
- Assassin's Creed: Unity
- Assassin's Creed: Origins
- Assassin's Creed: Rebellion
- Assassin's Creed: Odyssey
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 Assassin's Creed II
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Assassin's Creed: Brotherhood
- ↑ 3.0 3.1 3.2 3.3 3.4 Assassin's Creed: Unity
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Assassin's Creed: Revelations
- ↑ 5.0 5.1 Assassin's Creed: Project Legacy
- ↑ 6.0 6.1 Assassin's Creed II: Discovery
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