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imported>Sol Pacificus
Oh boy, this article needs a lot more work than I thought :(
imported>Sol Pacificus
This article is a mess D:, full of OOU writing. But all good, fixing it. Will take a bit more time though.
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{{Era|AC2|ACB|ACR|AC3|ACU}}
{{Era|ACAC|AC2|ACB|ACR|AC3|ACU}}
{{Update|''[[Assassin's Creed: Unity]]''}}
{{Working Revamp|Sol Pacificus}}
[[File:Prussian Spada.png|250px|right|thumb|A Spada Lunga]]
[[File:Prussian Spada.png|250px|right|thumb|A Spada Lunga]]
{{Update|''[[Assassin's Creed: Unity]]''}}
'''Heavy weapons''' are a class of weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as [[Brutes]] and [[grenadiers]] rather than units of lesser build.
{{Revamp}}
'''Heavy weapons''' were weapons that relied on sheer force and power to inflict bone-breaking damage. They were commonly carried by [[Brutes|Brute]] [[guards]] and [[Grenadiers]].


==Combat==
==Description==
When swung with sufficient strength, heavy weapons were able to smash through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons.
As it name suggests, a heavy weapon is any large weapon whose considerate weight requires an average [[humans|human]] to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACBH">''[[Assassin's Creed: Brotherhood]]''</ref>


Heavy weapons could only be countered by [[Long weapons|long]] or other heavy weapons, as well as the [[Hidden Blade]], though the shorter timing window involved made the latter more difficult and riskier.<ref name="AC2">''[[Assassin's Creed II]]''</ref>
Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref><ref name="AC3">''[[Assassin's Creed III]]''</ref>  Nevertheless, certain professional warriors, such as the poleaxe guards of the [[Ming dynasty]] of [[China]], have been able to overcome this usual setback with their training and strength.<ref name="CC">''[[Assassin's Creed Chronicles: China]]''</ref>


===Defense===
==History==
When it came to countering heavy weapons, the [[Assassins|Assassin]] [[Ezio Auditore da Firenze]] could disarm his opponent with his [[fists]]. If he was equipped with the [[Hidden Gun]] or [[Poison Blade]], Ezio would automatically counter with his Hidden Blade.
Heavy weapons have been utilized by warriors throughout history. During the [[Third Crusade]], [[Crusaders]] such as the [[Templars]][[Basilisk]] and [[Haras]] and the [[Knights Hospitalier|Hospitaller]] "[[Lazy Eye]]" favored greatswords in combat.<ref name="ACAC" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref><ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref> In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the [[Master Assassin]] [[Altaïr Ibn-La'Ahad]] defeated him in single combat three times by exploiting his sluggish maneuvers.<ref name="ACAC" /> The Cypriot religious zealot [[Moloch]], an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at [[Kantara Castle]] in 1192, but he too was felled by the Assassin's superior mobility.<ref name="Bloodlines">''[[Assassin's Creed: Bloodlines]]''</ref>


Should Ezio counter with a heavy weapon, it would always prove lethal to the target, except against Janissaries.<ref name="AC2"/>
Centuries later during the [[Renaissance]], heavy weapons were a staple of Italian armies, particularly [[mercenaries]]. The legendary [[Italian Brotherhood of Assassins|Italian Assassin]] [[Ezio Auditore da Firenze]] for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional [[swords|sword]].<ref name="AC2" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]</ref> Instead, to execute counter-attacks against such foes, he was often, but not always,<ref name="AC2D" /> forced to rely on his [[Hidden Blade]]s—which his enemies were generally not trained to defend against—heavy weapons of his own, or [[long weapons|polearms]] of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.<ref name="AC2" /><ref name="ACBH" /> Late in his life, during his time in [[Constantinople]], his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.<ref name="ACR" />


==Smash kill==
==Smash kill==
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Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change over to that, and the Assassin would have to go to a [[Blacksmiths|blacksmith]] to re-equip the heavy weapon.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>
Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change over to that, and the Assassin would have to go to a [[Blacksmiths|blacksmith]] to re-equip the heavy weapon.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>
==Heavy sheath==
During his time in Rome, Ezio could purchase a heavy sheath from a [[Tailors|tailor]], which allowed him to equip heavy weapons as his primary one.
Upon wielding a heavy weapon however, it took up the room normally assigned to his medium weapon, requiring him to return to a blacksmith or the [[Tiber Island headquarters|Assassin hideout]] on [[Tiber Island]] to replace it.<ref name="Brotherhood"/>


==Statistics==
==Statistics==
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==Trivia==
==Trivia==
*The maximum amount of combo hits with a heavy weapon was three.
*The maximum amount of combo hits with a heavy weapon is three.{{Cite}}
*Ezio could disarm a weapon from Brutes in the first attempt, whereas it could take several attempts to disarm Elite or Leader guards.
;''Assassin's Creed II''
*Heavy weapons were the most common weapons used by mercenaries.
*Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
*Taunting was an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it made them attack faster and gave Ezio more chances to disarm them.
*Taunting is an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it makes them attack faster and gives Ezio more chances to disarm them.
*[[Assassin apprentices|Assassin recruits]] below the rank of ''Assassino'' could wield heavy weapons, and although these were described as axes in the recruit's training interface, they could manifest themselves as two-handed swords as well.
;''Assassin's Creed: Brotherhood''
*In ''Brotherhood'', although Ezio could no longer perform the Smash skill, enemy guards still could. They could not, however, perform the disarm move.
*A heavy sheath, purchased from a [[tailors|tailor]], is required for Ezio to equip heavy weapons as his primary weapon.
*Occasionally, whenever a heavy weapon was thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it would stay in their head and they would stand still. From then on, the guard would appear dead and wouldn't attack Ezio, but when the Assassin removed his heavy weapon from the body, the weapon would fall to the ground and could be retrieved as usual.
*Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, requiring Ezio to return to a blacksmith or the [[Tiber Island headquarters|Assassin hideout]] on [[Tiber Island]] to replace it.
*In ''Brotherhood'', heavy weapons lacked the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retained the ability to counter other long or heavy weapons.
*Although Ezio can no longer perform the Smash skill, enemy guards still can. They cannot, however, perform the disarm move.
*In ''Revelations'', heavy weapons could be countered against with medium weapons.
*[[Assassin apprentices|Assassin recruits]] below the rank of ''Assassino'' can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
*The Broadsword in ''Revelations'', although listed as a heavy weapon, was wielded like a medium weapon. However the sound effects in kill animations were a mix of both medium and heavy weapon sounds.
*Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
*In ''Brotherhood and'' ''Revelations'', heavy weapons no longer became lodged into enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they were thrown.
*Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
*A large mace could be seen being used by [[Fredrick|Fredrick the Red]] in ''[[Assassin's Creed: Bloodlines]]'' even though heavy weapons were not present in the game.
*Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
*In ''Revelations'', Ezio could not perform a counter-steal while wielding a heavy weapon.
;''Assassin's Creed: Revelations
*Unlike in previous games, medium weapons can be used to counter heavy weapons.
*Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
*Counter-steal cannot be performed while wielding a heavy weapon.


==Gallery==
==Gallery==

Revision as of 11:06, 9 April 2017

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A Spada Lunga

Heavy weapons are a class of weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as Brutes and grenadiers rather than units of lesser build.

Description

As it name suggests, a heavy weapon is any large weapon whose considerate weight requires an average human to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.[1][2]

Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.[3][4] Nevertheless, certain professional warriors, such as the poleaxe guards of the Ming dynasty of China, have been able to overcome this usual setback with their training and strength.[5]

History

Heavy weapons have been utilized by warriors throughout history. During the Third Crusade, Crusaders such as the TemplarsBasilisk and Haras and the Hospitaller "Lazy Eye" favored greatswords in combat.[3][6][7] In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the Master Assassin Altaïr Ibn-La'Ahad defeated him in single combat three times by exploiting his sluggish maneuvers.[3] The Cypriot religious zealot Moloch, an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at Kantara Castle in 1192, but he too was felled by the Assassin's superior mobility.[8]

Centuries later during the Renaissance, heavy weapons were a staple of Italian armies, particularly mercenaries. The legendary Italian Assassin Ezio Auditore da Firenze for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional sword.[1][9] Instead, to execute counter-attacks against such foes, he was often, but not always,[9] forced to rely on his Hidden Blades—which his enemies were generally not trained to defend against—heavy weapons of his own, or polearms of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.[1][2] Late in his life, during his time in Constantinople, his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.[6]

Smash kill

Before the town's fall, Ezio learned the Smash skill from the mercenary fight instructor at Monteriggioni. Afterwards, he could use it whenever he had a heavy weapon equipped.

Ezio killing a Brute with an axe

A Smash took a long time to build up, during which Ezio was vulnerable to interruption. However, when a fully charged Smash connected, it would break through enemy defenses to cause a large amount of damage. It could not be parried, and the victim would be disarmed, or possibly have their long weapon broken if they wielded one.[1]

When in Rome, the Smash skill was no longer available to Ezio, and had instead been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills, up to the distance of around ten meters away.

Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change over to that, and the Assassin would have to go to a blacksmith to re-equip the heavy weapon.[10]

Statistics

16th century

Rome

Name Damage Speed Deflect Cost Availability
Bearded Axe 2 3 4 7000ƒ Sequence 2
Bastard Sword 3 4 3 12400ƒ Sequence 6
Stocco 3 5 5 17000ƒ Sequence 7
Spadone 5 4 4 26100ƒ Renovate 10 blacksmiths
Bartolomeo's Axe 3 2 5 N/A Complete all Mercenary guild challenges
Spada Lunga 4 5 3 N/A Complete Blacksmith shop quest

Constantinople and Derinkuyu

Name Damage Speed Deflect Cost Availability
Bearded Axe 2 3 4 8050 Sequence 2
Merovingian Axe 1 5 5
French Bastard Sword 3 4 3 14260 Sequence 4
Condottiero Axe 3 2 5 23460 Sequence 6
Prussian Longsword 3 5 5 30015 Sequence 7
Broadsword 5 4 4 N/A Complete all Mercenary Guild challenges
Almogavar Axe 5 5 5 N/A Complete "The Champion, Part 1" memory

18th century

British Colonial America

Name Damage Speed Combo Cost Availability
French Naval Axe 2 3 3 £750 Sequence 6
Hessian Axe 2 1 4 £3650 Sequence 6
Pirate Boarding Axe 5 4 2 N/A Sequence 7
Naval Axe 4 4 2 N/A Sequence 9
Boarding Axe 3 4 3 £7000 Sequence 9

French Colonial America

Name Damage Speed Combo Chain-kill Cost
Naval Axe 4 2 4 2 10620 écu
Boarding Axe 5 3 3 3 27040 écu
Obsidian Axe 5 2 4 2 16310 écu
Macuahuitl 4 3 3 2 17000 écu

Trivia

  • The maximum amount of combo hits with a heavy weapon is three. [citation needed]
Assassin's Creed II
  • Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
  • Taunting is an effective method to disarm tougher guards such as Brutes or Papal Guards, as it makes them attack faster and gives Ezio more chances to disarm them.
Assassin's Creed: Brotherhood
  • A heavy sheath, purchased from a tailor, is required for Ezio to equip heavy weapons as his primary weapon.
  • Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, requiring Ezio to return to a blacksmith or the Assassin hideout on Tiber Island to replace it.
  • Although Ezio can no longer perform the Smash skill, enemy guards still can. They cannot, however, perform the disarm move.
  • Assassin recruits below the rank of Assassino can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
  • Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through freerunning after pickpockets, it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
  • Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
  • Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
Assassin's Creed: Revelations
  • Unlike in previous games, medium weapons can be used to counter heavy weapons.
  • Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
  • Counter-steal cannot be performed while wielding a heavy weapon.

Gallery

References