Easter eggs: Difference between revisions
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'''Easter eggs''' were intentional hidden extras found within games that were usually jokes or references. The [[Assassin's Creed (series)|''Assassin's Creed'' games]] had their own Easter eggs, and many other games contained Easter eggs related to the series. | '''Easter eggs''' were intentional hidden extras found within games that were usually jokes or references. The [[Assassin's Creed (series)|''Assassin's Creed'' games]] had their own Easter eggs, and many other games contained Easter eggs related to the series. | ||
== Carl Jung == | ==Carl Jung== | ||
Psychologist {{Wiki|Carl Jung}} was referenced throughout the Assassin's Creed series: | Psychologist {{Wiki|Carl Jung}} was referenced throughout the Assassin's Creed series: | ||
*The [[Animus]] was named for Jung's {{Wiki|Anima and animus|anima and animus}}. | *The [[Animus]] was named for Jung's {{Wiki|Anima and animus|anima and animus}}. | ||
*Women in the series such as [[Eve]], [[Maria Thorpe]], [[Maria Auditore da Firenze]] and [[Sofia Sartor]] (mostly wives of the male [[Assassins]]) shared their names with stages of anima development, a male's inner feminine personality. | *Women in the series such as [[Eve]], [[Maria Thorpe]], [[Maria Auditore da Firenze]] and [[Sofia Sartor]] (mostly wives of the male [[Assassins]]) shared their names with stages of anima development, a male's inner feminine personality. | ||
*Furthermore, in the [[Abstergo Files]], it was stated | *Furthermore, in the [[Abstergo Files]], it was stated that Abstergo believed their research would put an end to the debate over the existence of Jung's {{Wiki|Collective unconscious|collective unconsciousness}}. | ||
== ''Assassin's Creed'' == | ==''Assassin's Creed''== | ||
=== Jamal === | ===Jamal=== | ||
In ''[[Assassin's Creed]]'', upon leaving [[Masyaf]] for the first time, one of the Assassins in the [[Kingdom]], [[Jamal]], could be silently assassinated with no consequences. However, openly attacking him would prompt the other Assassins to attack [[Altaïr Ibn-La'Ahad]]. | In ''[[Assassin's Creed]]'', upon leaving [[Masyaf]] for the first time, one of the Assassins in the [[Kingdom]], [[Jamal]], could be silently assassinated with no consequences. However, openly attacking him would prompt the other Assassins to attack [[Altaïr Ibn-La'Ahad]]. | ||
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=== Transformers === | ===Transformers=== | ||
[[File:Altair-optimus.png|thumb|200px|Altaïr standing beside "Optimus Prime".]] | [[File:Altair-optimus.png|thumb|200px|Altaïr standing beside "Optimus Prime".]] | ||
An arrangement of windows seen on certain buildings formed the torso of Optimus Prime, in his vehicle form (a truck) from the ''Transformers'' franchise, which could be found in [[Jerusalem]]. | An arrangement of windows seen on certain buildings formed the torso of Optimus Prime, in his vehicle form (a truck) from the ''Transformers'' franchise, which could be found in [[Jerusalem]]. | ||
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==''Assassin's Creed II''== | |||
== ''Assassin's Creed II'' == | ===Batman=== | ||
=== Batman === | |||
Occasionally in ''[[Assassin's Creed II]]'', while [[freerunning]] or climbing a building, a male bystander could be heard saying "''Another capering crusader.''" This was a reference to the DC Comics superhero Batman, who used stealth and had a tendency to run on rooftops. As well as this, Batman was sometimes referred to as the "Caped Crusader". | Occasionally in ''[[Assassin's Creed II]]'', while [[freerunning]] or climbing a building, a male bystander could be heard saying "''Another capering crusader.''" This was a reference to the DC Comics superhero Batman, who used stealth and had a tendency to run on rooftops. As well as this, Batman was sometimes referred to as the "Caped Crusader". | ||
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=== Dummy keys === | ===Dummy keys=== | ||
In the missions "[[Knowledge Is Power]]" and "[[Assassination contracts#Hunting the Hunter|Hunting the Hunter]]", Ezio could loot any of the dummy targets and find keys. However, these keys had no effect at all. | In the missions "[[Knowledge Is Power]]" and "[[Assassination contracts#Hunting the Hunter|Hunting the Hunter]]", [[Ezio Auditore da Firenze|Ezio Auditore]] could loot any of the dummy targets and find keys. However, these keys had no effect at all. | ||
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=== Ghosts of the past === | ===Ghosts of the past=== | ||
[[Video:Ghosts of the Past - AC2 Bonfire on the Vanities Easter Egg|thumb|200px|Ghosts of the Past.]] | [[Video:Ghosts of the Past - AC2 Bonfire on the Vanities Easter Egg|thumb|200px|Ghosts of the Past.]] | ||
By downloading the [[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]] [[ | By downloading the [[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]] [[Assassin's Creed II downloadable content|downloadable content]], Ezio was briefly able to see a vision of his entire family. After meeting up with [[Niccolò Machiavelli]], Ezio could return to the [[Palazzo Auditore]] and step into the center of the courtyard, where he would enter into a state similar to his [[Eagle Vision]] and be able to see the figures of his parents and all of his siblings around the palazzo. However, the vision would disappear and would not be able to seen again if Ezio left. | ||
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=== Giant squid === | ====Giant squid=== | ||
[[File:Zw-easteregg-2.png|thumb|200px|Ezio about to dodge one of the squid's tentacles.]] | [[File:Zw-easteregg-2.png|thumb|200px|Ezio about to dodge one of the squid's tentacles.]] | ||
A giant squid could be found within the [[Assassin Tombs|Assassin Tomb]] beneath [[Santa Maria della Visitazione]]. To find the giant squid, Ezio must pull the lever that activated the swinging poles for progressing further into the tomb but look down into the water near to the lever for one minute instead. | A giant squid could be found within the [[Assassin Tombs|Assassin Tomb]] beneath [[Santa Maria della Visitazione]]. To find the giant squid, Ezio must pull the lever that activated the swinging poles for progressing further into the tomb, but look down into the water near to the lever for one minute instead. | ||
Once a minute or so had passed, a cutscene played, which showed a large squid swimming by. A second cutscene could then be activated if the lever was pulled once more and Ezio looked down again. Following this, the cutscene showed Ezio narrowly dodging one of the squid's tentacles before it swam away. | Once a minute or so had passed, a cutscene played, which showed a large squid swimming by. A second cutscene could then be activated if the lever was pulled once more and Ezio looked down again. Following this, the cutscene showed Ezio narrowly dodging one of the squid's tentacles before it swam away. | ||
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=== Mario Auditore === | ===Mario Auditore=== | ||
[[Video:Assassin's Creed 2 It's a-me, Mario!|200px|thumb|Mario greeting Ezio.]] | [[Video:Assassin's Creed 2 It's a-me, Mario!|200px|thumb|Mario greeting Ezio.]] | ||
When Ezio first met his uncle, [[Mario Auditore]], he said the phrase ''"It's-a-me! Mario!,"'' to the | When Ezio first met his uncle, [[Mario Auditore]], he said the phrase ''"It's-a-me! Mario!,"'' to the young Florentine, which was a reference to the {{Wiki|Super Mario Brothers}} franchise. | ||
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=== Motown === | ===Motown=== | ||
When throwing coins amongst the crowd, female bystanders would sometimes cry "''{{Wiki|Money (That's What I Want)|Money! That's what I want!}}''", which was a reference to the classic {{Wiki|Motown}} song. | When throwing coins amongst the crowd, female bystanders would sometimes cry "''{{Wiki|Money (That's What I Want)|Money! That's what I want!}}''", which was a reference to the classic {{Wiki|Motown}} song. | ||
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=== Palazzo Ducale === | ===Palazzo Ducale=== | ||
[[Video:--Assassin's Creed 2-- Palazzo Ducale Easter Egg|thumb|200px|Palazzo Ducale easter egg.]] | [[Video:--Assassin's Creed 2-- Palazzo Ducale Easter Egg|thumb|200px|Palazzo Ducale easter egg.]] | ||
After using the "Super jump" or "Fence glitch" to get into the [[Palazzo Ducale di Venezia]], Ezio could access the Doge's quarters where Carlo Grimaldi assassinated the Doge. The candle that [[Carlo Grimaldi]] and Doge Mocenigo were playing under was unlit, but the chess pieces were in exactly the same position, though Ezio assassinated Grimaldi years ago. | After using the "Super jump" or "Fence glitch" to get into the [[Palazzo Ducale di Venezia]], Ezio could access the Doge's quarters where Carlo Grimaldi assassinated the Doge. The candle that [[Carlo Grimaldi]] and Doge Mocenigo were playing under was unlit, but the chess pieces were in exactly the same position, though Ezio assassinated Grimaldi years ago. | ||
After going into these quarters, the sky and the building turned a blood red. However, this might not have been intentional, but accidental, as scenery when entering other buildings such as the Villa Auditore | After going into these quarters, the sky and the building turned a blood red. However, this might not have been intentional, but accidental, as scenery lightened or darkened when entering other buildings such as the Villa Auditore, to match the interior of that building. In this case, the tone was changed to orange or red to match the interior of the specific room, and so the outside scenery and sky changed to orange and red respectively. | ||
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== ''Assassin's Creed: Brotherhood'' == | ==''Assassin's Creed: Brotherhood''== | ||
=== Red footprints === | ===Red footprints=== | ||
If Desmond went out to the front of the Villa Auditore and used Eagle Vision, there were a number of red footprints that could be seen which led up to the Assassins' insignia. | If Desmond went out to the front of the Villa Auditore and used Eagle Vision, there were a number of red footprints that could be seen which led up to the Assassins' insignia. | ||
Various developers have stated that this was to lead the audience to where they needed to go, as some players weren't sure on what to do towards the start of the game. However, as red was supposed to signify something undesirable in Eagle Vision, it led to some confusion on the subject. As such, the developers have stated that the color of the footprints was an oversight, resolving the issue. | Various developers have stated that this was to lead the audience to where they needed to go, as some players weren't sure on what to do towards the start of the game. However, as red was supposed to signify something undesirable in Eagle Vision, it led to some confusion on the subject. As such, the developers have stated that the color of the footprints was an oversight, resolving the issue. | ||
=== Castle Crashers === | ===Castle Crashers=== | ||
The first memory in ''[[Assassin's Creed: Brotherhood]]'' near to the [[Castel Sant'Angelo]] was called "[[Castello Crasher]]." This was a reference to the PlayStation 3 and Xbox 360 downloadable game, ''Castle Crashers''. | The first memory in ''[[Assassin's Creed: Brotherhood]]'' near to the [[Castel Sant'Angelo]] was called "[[Castello Crasher]]." This was a reference to the PlayStation 3 and Xbox 360 downloadable game, ''Castle Crashers''. | ||
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=== Grand Theft Auto === | ===Grand Theft Auto=== | ||
The [[Assassin's Creed: Brotherhood Achievements|achievement]] "Grand Theft Dressage" was a clear reference to the Grand Theft Auto game series. | The [[Assassin's Creed: Brotherhood Achievements|achievement]] "Grand Theft Dressage" was a clear reference to the Grand Theft Auto game series. | ||
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=== Machiavelli's works === | ===Machiavelli's works=== | ||
Shortly after Ezio successfully enlisted the help of the three other faction guilds, Niccolò Machiavelli asked Ezio how he had managed it. Ezio simply answered that it was "{{Wiki|Virtù}}", a concept about the spirit of leadership that Machiavelli was later known to have theorized. Also, at the end of Sequence 7, Machiavelli stated "''I intend to write a book about you one day.''" to Ezio, who responded with "''If you do, make it short.''" This was clearly a reference to Machiavelli's famous (and brief) book, "{{Wiki|The Prince}}." | Shortly after Ezio successfully enlisted the help of the three other faction guilds, Niccolò Machiavelli asked Ezio how he had managed it. Ezio simply answered that it was "{{Wiki|Virtù}}", a concept about the spirit of leadership that Machiavelli was later known to have theorized. Also, at the end of Sequence 7, Machiavelli stated "''I intend to write a book about you one day.''" to Ezio, who responded with "''If you do, make it short.''" This was clearly a reference to Machiavelli's famous (and brief) book, "{{Wiki|The Prince}}." | ||
Finally, an achievement entitled "Il Principe" (which translated to "The Prince") could be unlocked by achieving 100% [[synchronization]] for all of the memories in ''Brotherhood'', including the ones included within [[The Da Vinci Disappearance]] [[Assassin's Creed: Brotherhood downloadable content| | Finally, an achievement entitled "Il Principe" (which translated to "The Prince") could be unlocked by achieving 100% [[synchronization]] for all of the memories in ''Brotherhood'', including the ones included within [[The Da Vinci Disappearance]] [[Assassin's Creed: Brotherhood downloadable content|downloadable content]]. | ||
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=== Mario references === | ===Mario references=== | ||
In the mission "[[Femme Fatale]]," after Ezio killed all of the guards and dragged [[Lucrezia Borgia]] towards [[Caterina Sforza]]'s cell, she commented "Rescuing princesses from castles now?" This was a reference to the Super Mario Bros. games, where Mario rescued Princess Peach from Bowser's castle. | In the mission "[[Femme Fatale]]," after Ezio killed all of the guards and dragged [[Lucrezia Borgia]] towards [[Caterina Sforza]]'s cell, she commented "Rescuing princesses from castles now?" This was a reference to the Super Mario Bros. games, where Mario rescued Princess Peach from Bowser's castle. | ||
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=== Metal Gear Solid === | ===Metal Gear Solid=== | ||
Just before reuniting with [[Leonardo da Vinci]], Ezio came across an {{Wiki|Anachronism|anachronistic}} factory-made cardboard box, though he looked away when Leonardo came around the corner. This was a reference to the '' | Just before reuniting with [[Leonardo da Vinci]], Ezio came across an {{Wiki|Anachronism|anachronistic}} factory-made cardboard box, though he looked away when Leonardo came around the corner. This was a reference to the ''[[w:c:metalgear:Metal Gear Solid|Metal Gear Solid]]'' series, as the signature stealth move of [[w:c:metalgear:Solid Snake|Solid Snake]] (the series' protagonist) was to hide in a box or crate. | ||
A second tribute was the [[Raiden Skin|Raiden suit]], available to those who had completed every challenge in the [[Animus Virtual Training Program]] with at least a bronze medal, a reference to how the character Raiden was trained in only virtual simulations. | A second tribute was the [[Assassin's Creed: Brotherhood outfits#Raiden Skin|Raiden suit]], available to those who had completed every challenge in the [[Animus Virtual Training Program]] with at least a bronze medal, a reference to how the character Raiden was trained in only virtual simulations. | ||
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=== Montreal === | ===Montreal=== | ||
During the memory "[[Trojan Horse]]," while escorting [[Bartolomeo d'Alviano]] and his [[mercenaries]] disguised as French soldiers, a French guard asked Ezio Auditore as to which region of [[France]] he hailed from, to which he replied "Montréal." This was likely a reference to the location of [[Ubisoft|Ubisoft Montreal]], the main developers of the ''Assassin's Creed'' series. | During the memory "[[Trojan Horse]]," while escorting [[Bartolomeo d'Alviano]] and his [[mercenaries]] disguised as French soldiers, a French guard asked Ezio Auditore as to which region of [[France]] he hailed from, to which he replied "Montréal." This was likely a reference to the location of [[Ubisoft|Ubisoft Montreal]], the main developers of the ''Assassin's Creed'' series. | ||
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=== Project Legacy === | ===Project Legacy=== | ||
On [[Lucy Stillman]]'s computer monitors in the [[Sanctuary]], the Memories menu of ''[[Assassin's Creed: Project Legacy]]'' was displayed, set to the [[Chapter 3 - Mario Auditore|memories of Mario Auditore]]. | On [[Lucy Stillman]]'s computer monitors in the [[Sanctuary]], the Memories menu of ''[[Assassin's Creed: Project Legacy]]'' was displayed, set to the [[Chapter 3 - Mario Auditore|memories of Mario Auditore]]. | ||
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== ''Assassin's Creed: Revelations'' == | ==''Assassin's Creed: Revelations''== | ||
=== Lingering enemy === | ===Lingering enemy=== | ||
In the first memory of Altaïr in ''[[Assassin's Creed: Revelations]]'', Jamal could be seen, again viewed in red when in Eagle Vision. This first occurred in the original game, ''Assassin's Creed''. | In the first memory of Altaïr in ''[[Assassin's Creed: Revelations]]'', Jamal could be seen, again viewed in red when in Eagle Vision. This first occurred in the original game, ''Assassin's Creed''. | ||
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=== Hello World === | ===Hello World=== | ||
In the very first sequence, [[Clay Kaczmarek|Subject 16]] talked to [[Desmond Miles]] about the place in the Animus that he was currently in, [[Black Room|Animus Island]], stating that it was the test world first created by [[Rebecca Crane]] to gain a feeling for the confines of the machine. | In the very first sequence, [[Clay Kaczmarek|Subject 16]] talked to [[Desmond Miles]] about the place in the Animus that he was currently in, [[Black Room|Animus Island]], stating that it was the test world first created by [[Rebecca Crane]] to gain a feeling for the confines of the machine. | ||
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=== Monty Python === | ===Monty Python=== | ||
In the | In the memory [[The Brawler]], after having been defeated three times in a row, the encountered citizen said "''Ah... we will call it a draw, alright?''" This was a reference to the movie ''{{Wiki|Monty Python And The Holy Grail}}'', in which the Black Knight challenged King Arthur to a fight and, after both his arms and legs were cut off, said "''Alright. We'll call it a draw.''" | ||
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=== Muhammad Ali === | ===Muhammad Ali=== | ||
Sometimes during fighting or after defeating guards, civilians yelled "''Floats like a butterfly, stings like a scorpion!''" This line also occurred when random civilians wanted to [[Fists|fistfight]] Ezio. | Sometimes during fighting or after defeating guards, civilians yelled "''Floats like a butterfly, stings like a scorpion!''" This line also occurred when random civilians wanted to [[Fists|fistfight]] Ezio. As such, the line was a reference to the famous boxer, {{Wiki|Muhammad Ali}}, who described his fighting style as "Float like a butterfly, sting like a bee." | ||
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=== Spider-Man === | ===Spider-Man=== | ||
There was an [[Assassin's Creed: Revelations Achievements|achievement]] entitled "Spider Assassin" in which | There was an [[Assassin's Creed: Revelations Achievements|achievement]] entitled "Spider Assassin", in which Ezio had to climb the top of the [[Hagia Sophia]] in under 25 seconds. The title and achievement was a reference to the popular {{Wiki|Marvel Comics}}' superhero ''{{Wiki|Spider-Man}}'' and his ability to scale up and around buildings with incredible speed. | ||
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=== Superman === | ===Superman=== | ||
One title in the [[ | One title in the [[Assassin's Creed: Revelations|second stage]] of the [[Animi Training Program]] was "Man of Steel". This was an obvious reference to {{Wiki|DC Comics}}' hero, ''{{Wiki|Superman}}'', as his nickname was known as the Man of Steel. | ||
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=== James Bond === | ===James Bond=== | ||
Sequence 7 | The second memory of Sequence 7 in ''Revelations'' is titled "The Spy Who Shunned Me." This is a reference to the James Bond film, "The Spy Who Loved Me." | ||
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==''Assassin's Creed III''== | ==''Assassin's Creed III''== | ||
===''Alice in Wonderland''=== | ===''Alice in Wonderland''=== | ||
As the [[Grand Temple]] opens Shaun says | As the [[Grand Temple]] opens, Shaun says "In another moment, down went Alice after it, never once considering how in the world she was to get out again," which is a line from the chapter "Down the Rabbit Hole" from the book ''{{Wiki|Alice In Wonderland}}''. | ||
===Cool Hand Luke=== | ===Cool Hand Luke=== | ||
Often, | Often, civilians would utter "what we have here is a failure to communicate", which is the famous line from the film ''{{Wiki|Cool Hand Luke}}''. This line was appropriate in that it correctly expressed the major problem between Continentals and British Regulars, being their inability to reason or offer quarter. | ||
===Assassin Turkey=== | ===Assassin Turkey=== | ||
[[File:Assassin's Creed 3 - Secret Turkey Assassin|thumb|210px|Guide on how to get the Assassin | [[File:Assassin's Creed 3 - Secret Turkey Assassin|thumb|210px|Guide on how to get the Assassin turkey.]] | ||
Any time after Sequence 6, Connor could find a turkey if he went behind the right side of the [[Davenport Homestead]], hid behind the corner and whistled. Following this, the turkey would appear behind Connor. After finding it, through the entry of the {{Wiki|Konami Code}} on the controller (with Circle and Cross substituted on the PS3), it would cause Connor to feed the animal. | |||
As | As the turkey fed, a small Assassin hood would appear over its head. From there, the turkey would follow Connor where possible, but if Connor tread too far from [[Achilles]]' manor, the turkey would leave the Assassin and return to the manor. | ||
===Flying Machine=== | ===Flying Machine=== | ||
After completing a series of Homestead missions retrieving stolen blueprints for the woodworker [[Lance]], | After completing a series of Homestead missions and retrieving stolen blueprints for the woodworker [[Lance O'Donnell]], Connor would be given the opportunity to engage in an interactive conversation with him outside the Davenport Manor. Lance would then reveal that the blueprints contained, among other things, designs for a [[Flying Machine|flying machine]] invented by [[Leonardo da Vinci]] centuries before. | ||
In a clear reference to ''[[Assassin's Creed II]]'', Connor would request to use it much as Ezio Auditore did, however, once Connor leapt off of the cliff, he and the machine would crash into the water of the bay below. | |||
===The Dark Knight Rises=== | ===The Dark Knight Rises=== | ||
When Connor | When Connor encountered [[Charles Lee]] in the first memory of Sequence 12, Lee mentioned that he was going to burn down the Davenport Homestead and destroy Connor's village, and "when [Connor]'s seen all his life's work brought to ruin. Only then will I allow him to die." | ||
This was a reference to Bane in ''The Dark Knight Rises'', who says to Batman "When Gotham is ashes, you have my permission to die." | |||
== ''Assassin's Creed'' (French comic) == | ==''Assassin's Creed'' (French comic)== | ||
=== ''Prince of Persia'' === | ===''Prince of Persia''=== | ||
[[File:ACGN Prince EasterEgg.jpg|thumb|200px|right]] | [[File:ACGN Prince EasterEgg.jpg|thumb|200px|right]] | ||
In the first tome of the [[Assassin's Creed (French comic)|novel]], during Desmond's flashback, the {{Wiki|Prince of Persia}}, the main protagonist of the famous [[Ubisoft]] series, appeared on the screen of the arcade game monitor at the "L'Horizon" bar. | In the first tome of the [[Assassin's Creed (French comic)|novel]], during Desmond's flashback, the {{Wiki|Prince of Persia}}, the main protagonist of the famous [[Ubisoft]] series, appeared on the screen of the arcade game monitor at the "L'Horizon" bar. | ||
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== ''Assassin's Creed'' in other media == | ==''Assassin's Creed'' in other media== | ||
The characters, gameplay elements, and plot of ''Assassin's Creed'' were also featured in various other media. | The characters, gameplay elements, and plot of ''Assassin's Creed'' were also featured in various other media. | ||
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=== ''AdventureQuest'' === | ===''AdventureQuest''=== | ||
In ''{{Wiki|AdventureQuest}}'', the Assassin job class had a level 10 Guardian skill called "''Finishing Blow.''" After clicking this, it had another button called "''Assassin's Creed.''" Additionally, the armor "Whispering Raiment" had two small blades on the left arm. This all referenced the Assassins' [[Hidden Blade]]. | In ''{{Wiki|AdventureQuest}}'', the Assassin job class had a level 10 Guardian skill called "''Finishing Blow.''" After clicking this, it had another button called "''Assassin's Creed.''" Additionally, the armor "Whispering Raiment" had two small blades on the left arm. This all referenced the Assassins' [[Hidden Blade]]. | ||
===''AdventureQuest Worlds''=== | ===''AdventureQuest Worlds''=== | ||
In ''{{Wiki|AdventureQuest Worlds}}'', there was two outfits available for purchase at the suggestion shop in Yulgar's inn, which were the "Hashashin Armor," priced at 500,000 gold for free players, and the "Armored Hashashin Armor," priced at 300,000 gold for upgraded members of the game. The armor included two "hidden blades," though they were located on top of the player's wrist, rather than on the bottom. | In ''{{Wiki|AdventureQuest Worlds}}'', there was two outfits available for purchase at the suggestion shop in Yulgar's inn, which were the "Hashashin Armor," priced at 500,000 gold for free players, and the "Armored Hashashin Armor," priced at 300,000 gold for upgraded members of the game. The armor included two "hidden blades," though they were located on top of the player's wrist, rather than on the bottom. | ||
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=== ''Dead Island'' === | ===''Dead Island''=== | ||
In ''{{Wiki|Dead Island}}'', there was a wieldable knife named "Assassin's Greed" (referencing the series' title). Accompanying this, there was also a modification for brass knuckles called the "Assassin's Poison Mod | In ''{{Wiki|Dead Island}}'', there was a wieldable knife named "Assassin's Greed" (referencing the series' title). Accompanying this, there was also a modification for brass knuckles called the "Assassin's Poison Mod". | ||
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=== ''Dragon Age II'' === | ===''Dragon Age II''=== | ||
In ''{{Wiki|Dragon Age II}}'', the brothel in Hightown was called the "Blooming Rose," a direct translation of the [[Rome|Roman]] [[Courtesans|courtesan]] headquarters, the [[Rosa in Fiore]]. | In ''{{Wiki|Dragon Age II}}'', the brothel in Hightown was called the "Blooming Rose," a direct translation of the [[Rome|Roman]] [[Courtesans|courtesan]] headquarters, the [[Rosa in Fiore]]. | ||
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=== ''Dungeon Defenders'' === | ===''Dungeon Defenders''=== | ||
In ''{{Wiki|Dungeon Defenders}}'', the character "The Archer", the male version of "The Huntress" for the PC, could obtain a Halloween costume that resembled a black [[Master Assassin]] robe set. | In ''{{Wiki|Dungeon Defenders}}'', the character "The Archer", the male version of "The Huntress" for the PC, could obtain a Halloween costume that resembled a black [[Master Assassin]] robe set. | ||
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=== Gaia Online === | ===Gaia Online=== | ||
[[File:H2k11 halloween edmund.png|thumb|150px|Edmund as Ezio.]] | [[File:H2k11 halloween edmund.png|thumb|150px|Edmund as Ezio.]] | ||
During the 2011 Halloween event in ''{{Wiki|Gaia Online}}'', Edmund, the shop owner for H & R Wesley, was dressed as | During the 2011 Halloween event in ''{{Wiki|Gaia Online}}'', Edmund, the shop owner for H & R Wesley, was dressed as Ezio Auditore from ''Assassin's Creed II.'' | ||
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=== ''Grand Theft Auto IV'' === | ===''Grand Theft Auto IV''=== | ||
In ''{{Wiki|Grand Theft Auto IV}}'', after completing a set of assassination missions for a mysterious figure called the Fixer, the player received an achievement called "Assassin's Greed," which was a direct play on the ''Assassin's Creed'' name. Moreover, the requirement for the achievement was the completion of nine assassination missions, which paralleled the first ''Assassin's Creed'' game, in which [[Altaïr Ibn-La'Ahad]] was tasked by [[Rashid ad-Din Sinan|Al Mualim]] to [[Hunt for the Nine|kill nine Templars]] in exchange for his reinstatement as a Master Assassin. | In ''{{Wiki|Grand Theft Auto IV}}'', after completing a set of assassination missions for a mysterious figure called the Fixer, the player received an achievement called "Assassin's Greed," which was a direct play on the ''Assassin's Creed'' name. Moreover, the requirement for the achievement was the completion of nine assassination missions, which paralleled the first ''Assassin's Creed'' game, in which [[Altaïr Ibn-La'Ahad]] was tasked by [[Rashid ad-Din Sinan|Al Mualim]] to [[Hunt for the Nine|kill nine Templars]] in exchange for his reinstatement as a Master Assassin. | ||
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=== ''inFAMOUS 2'' === | ===''inFAMOUS 2''=== | ||
[[File:Croppedagain.png|thumb|200px|The theater, depicting the parody title.]] | [[File:Croppedagain.png|thumb|200px|The theater, depicting the parody title.]] | ||
Located in the fictional city of New Marais, several cinemas and theaters in ''[[w:c:infamous:inFAMOUS 2|inFAMOUS 2]]'' featured movie titles that were direct puns to popular video game names. Among the movie titles was "''Assassin's Need (Love Too)''", a parody on ''Assassin's Creed''. These cinemas were located in the very first district of the city. Also, one of the negative karmic missions available in the game was named "''Assassin's Greed''", another play on the ''Assassin's Creed'' name. | Located in the fictional city of New Marais, several cinemas and theaters in ''[[w:c:infamous:inFAMOUS 2|inFAMOUS 2]]'' featured movie titles that were direct puns to popular video game names. Among the movie titles was "''Assassin's Need (Love Too)''", a parody on ''Assassin's Creed''. These cinemas were located in the very first district of the city. Also, one of the negative karmic missions available in the game was named "''Assassin's Greed''", another play on the ''Assassin's Creed'' name. | ||
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{{-}} | {{-}} | ||
=== Invictus Games === | ===Invictus Games=== | ||
In the iPhone games ''{{Wiki|Froggy Jump}}'' and ''{{Wiki|Froggy Launcher}}'', a torso item called "Assassin armor" appeared identical to Ezio's armor in ''Assassin's Creed II'', and could be bought for 2 Diamonds. | In the iPhone games ''{{Wiki|Froggy Jump}}'' and ''{{Wiki|Froggy Launcher}}'', a torso item called "Assassin armor" appeared identical to Ezio's armor in ''Assassin's Creed II'', and could be bought for 2 Diamonds. | ||
{{-}} | {{-}} | ||
=== ''LittleBigPlanet'' === | ===''LittleBigPlanet''=== | ||
As a part of their promotion for ''Assassin's Creed II'', Ubisoft released Ezio's Assassin costume as a downloadable outfit for the PlayStation 3 exclusive ''{{Wiki|LittleBigPlanet}}'' on 8 December 2009. | As a part of their promotion for ''Assassin's Creed II'', Ubisoft released Ezio's Assassin costume as a downloadable outfit for the PlayStation 3 exclusive ''{{Wiki|LittleBigPlanet}}'' on 8 December 2009. | ||
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{{-}} | {{-}} | ||
=== ''Metal Gear Solid ''series === | ===''Metal Gear Solid ''series=== | ||
[[File:AltairSnake.png|100px|right|The Altaïr costume in Metal Gear Solid 4.]] | [[File:AltairSnake.png|100px|right|The Altaïr costume in Metal Gear Solid 4.]] | ||
On April Fools' Day 2008, it was revealed that an Altaïr costume for Old Snake could be unlocked in the game ''[[w:c:metalgear:Metal Gear Solid 4: Guns of the Patriots|Metal Gear Solid 4: Guns of the Patriots]]''. [[w:c:metalgear:Hideo Kojima|Hideo Kojima]], one of the game's creators, later announced that it was not a joke, and that the costume could really be unlocked if the player did "something special." In order to unlock the costume, the player must have either acquired the "Assassin Emblem" (a nod to the games' emblem) or input a password in the "Extras" section. Specifically, the password was been revealed to be ''aottrykmyn''.<ref>[http://twobrothersandasister.com/?p=2365 Two Brothers and a Sister]</ref> | On April Fools' Day 2008, it was revealed that an Altaïr costume for Old Snake could be unlocked in the game ''[[w:c:metalgear:Metal Gear Solid 4: Guns of the Patriots|Metal Gear Solid 4: Guns of the Patriots]]''. [[w:c:metalgear:Hideo Kojima|Hideo Kojima]], one of the game's creators, later announced that it was not a joke, and that the costume could really be unlocked if the player did "something special." In order to unlock the costume, the player must have either acquired the "Assassin Emblem" (a nod to the games' emblem) or input a password in the "Extras" section. Specifically, the password was been revealed to be ''aottrykmyn''.<ref>[http://twobrothersandasister.com/?p=2365 Two Brothers and a Sister]</ref> | ||
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The costume could be used as an alternative disguise early in-game and worked exactly like the Middle East Militia costume. Unlike Altaïr's robes, the Militia costume was lost early in-game, prompting the player to find another set of the disguise, and could cause the Middle Eastern faction to be friendly to the player as opposed to having to work to gain their trust. When the costume was worn, Old Snake would bend his ring finger back into his palm, which was maintained as long as he wore the costume, a reference to Altaïr's missing ring finger. | The costume could be used as an alternative disguise early in-game and worked exactly like the Middle East Militia costume. Unlike Altaïr's robes, the Militia costume was lost early in-game, prompting the player to find another set of the disguise, and could cause the Middle Eastern faction to be friendly to the player as opposed to having to work to gain their trust. When the costume was worn, Old Snake would bend his ring finger back into his palm, which was maintained as long as he wore the costume, a reference to Altaïr's missing ring finger. | ||
{{Quote|Back in the time of the Crusades, members of the order of Assassins used what is called the Assassin's Straw Box to hide and get close to their enemies.|Kazuhira Miller, commenting on the newly procured item.|w:c:metalgear:Metal Gear Solid: Peace Walker}} | {{Quote|Back in the time of the Crusades, members of the order of Assassins used what is called the Assassin's Straw Box to hide and get close to their enemies.|Kazuhira Miller, commenting on the newly procured item.|w:c:metalgear:Metal Gear Solid: Peace Walker}} | ||
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{{-}} | {{-}} | ||
=== ''Prince of Persia'' series === | ===''Prince of Persia'' series=== | ||
[[File:FS ezio costume.jpg|thumb|200px|The Prince wearing Ezio's Assassin robes in ''The Forgotten Sands''.]] | [[File:FS ezio costume.jpg|thumb|200px|The Prince wearing Ezio's Assassin robes in ''The Forgotten Sands''.]] | ||
In ''{{Wiki|Prince of Persia (2008)}}'', Altaïr's costume was available as a free DLC for use by the Prince. Additionally, an achievement entitled "Assassin's View" could be unlocked by standing on a [[View Points|View Point]] upon the Martyr's Tower. | In ''{{Wiki|Prince of Persia (2008)}}'', Altaïr's costume was available as a free DLC for use by the Prince. Additionally, an achievement entitled "Assassin's View" could be unlocked by standing on a [[View Points|View Point]] upon the Martyr's Tower. | ||
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{{-}} | {{-}} | ||
=== ''RuneScape'' === | ===''RuneScape''=== | ||
In ''{{Wiki|RuneScape}}'', the quests [[w:c:runescape:Stolen Hearts|Stolen Hearts]] and [[w:c:runescape:Diamond in the Rough|Diamond in the Rough]] contained many similarities to ''Assassin's Creed'', such as stalking targets, free-running across rooftops and an "Eagle jump" into a cart of hay. | In ''{{Wiki|RuneScape}}'', the quests [[w:c:runescape:Stolen Hearts|Stolen Hearts]] and [[w:c:runescape:Diamond in the Rough|Diamond in the Rough]] contained many similarities to ''Assassin's Creed'', such as stalking targets, free-running across rooftops and an "Eagle jump" into a cart of hay. | ||
<gallery captionalign = "center" position = "center"> | |||
<gallery captionalign="center" position="center"> | |||
RS-AC Freerunning-GI.png|Free-running. | RS-AC Freerunning-GI.png|Free-running. | ||
RS-AC Climbing-GI.png|Climbing. | RS-AC Climbing-GI.png|Climbing. | ||
RS-AC Leap_of_Faith-GI.png|An "Eagle jump". | RS-AC Leap_of_Faith-GI.png|An "Eagle jump". | ||
</gallery> | </gallery> | ||
{{-}} | {{-}} | ||
===''Saints Row: The Third''=== | |||
=== ''Saints Row: The Third'' === | |||
In the sandbox game ''{{Wiki|Saints Row: The Third}}'', an achievement entitled "Everything is Permitted" was awarded when one eliminated all assassination targets, which referenced the Assassins' [[The Creed|creed]]. | In the sandbox game ''{{Wiki|Saints Row: The Third}}'', an achievement entitled "Everything is Permitted" was awarded when one eliminated all assassination targets, which referenced the Assassins' [[The Creed|creed]]. | ||
{{-}} | {{-}} | ||
=== ''Soul Calibur V'' === | ===''Soul Calibur V''=== | ||
In ''Soul Calibur V'', the character [[w:c:soulcalibur:Dampierre|Dampierre]] used a hidden blade called "Hidden Edge" as his ultimate weapon, which referenced the famous | In ''Soul Calibur V'', the character [[w:c:soulcalibur:Dampierre|Dampierre]] used a hidden blade called "Hidden Edge" as his ultimate weapon, which referenced the famous Assassins' Hidden Blade. | ||
===''Team Fortress 2''=== | ===''Team Fortress 2''=== | ||
''{{Wiki|Team Fortress 2}}'' featured two promotional items for the Spy class obtained through random crafting or from pre-ordering ''[[Assassin's Creed: Revelations]]'' from Steam called the "Dashin' Hashashin," which resembled Ezio's hood, and the Sharp Dresser | ''{{Wiki|Team Fortress 2}}'' featured two promotional items for the Spy class obtained through random crafting or from pre-ordering ''[[Assassin's Creed: Revelations]]'' from Steam called the "Dashin' Hashashin," which resembled Ezio's hood, and the Sharp Dresser which resembled Ezio's Hidden Blade. | ||
{{-}} | {{-}} | ||
=== ''The Elder Scrolls V: Skyrim'' === | ===''The Elder Scrolls V: Skyrim''=== | ||
In the fifth ''Elder Scrolls'' game, ''{{Wiki|The Elder Scrolls V: Skyrim|Skyrim}}'', the Dovahkiin may travel to a place called the "Bards Leap Summit;" a large cliff sporting a plank at the top, with a large drop to a pool below, resembling a [[View Points|View Point]] and a [[Leap of Faith]]. The entrance to the area also resembles the [[Assassin Insignia]]. | In the fifth ''Elder Scrolls'' game, ''{{Wiki|The Elder Scrolls V: Skyrim|Skyrim}}'', the Dovahkiin may travel to a place called the "Bards Leap Summit;" a large cliff sporting a plank at the top, with a large drop to a pool below, resembling a [[View Points|View Point]] and a [[Leap of Faith]]. The entrance to the area also resembles the [[Assassin Insignia]]. | ||
=== ''The Saboteur'' === | ===''The Saboteur''=== | ||
In ''{{Wiki|The Saboteur}}'', the main protagonist Sean Devlin earned a racing car with white stripes, named Altaïr, which was nicknamed "The Flying Eagle." | In ''{{Wiki|The Saboteur}}'', the main protagonist Sean Devlin earned a racing car with white stripes, named Altaïr, which was nicknamed "The Flying Eagle." | ||
{{-}} | {{-}} | ||
=== ''The Simpsons'' === | ===''The Simpsons''=== | ||
[[File:Assassinscreedsummoeroflove.png|thumb|200px|The poster for the fictional ''Assassin's Creed'' sequel.]] | [[File:Assassinscreedsummoeroflove.png|thumb|200px|The poster for the fictional ''Assassin's Creed'' sequel.]] | ||
In the fifth episode of season 23 of ''{{Wiki|The Simpsons}}'', "The Food Wife," a poster could be seen in the back of the fictional games convention E4, featuring a hippie with two Hidden Blades and the title "Assassin's Creed - Summer of Love," besides some other game parodies. | In the fifth episode of season 23 of ''{{Wiki|The Simpsons}}'', "The Food Wife," a poster could be seen in the back of the fictional games convention E4, featuring a hippie with two Hidden Blades and the title "Assassin's Creed - Summer of Love," besides some other game parodies. | ||
{{-}} | {{-}} | ||
=== ''The Witcher 2'' === | ===''The Witcher 2''=== | ||
[[File:Witcher2 Assassin.png|right|200px|thumb|Geralt standing by the body.]] | [[File:Witcher2 Assassin.png|right|200px|thumb|Geralt standing by the body.]] | ||
During one mission in ''{{Wiki|The Witcher 2}}'', Geralt could walk up to some haystacks underneath a structure resembling a View Point and find the body of a white-robed man, who looked suspiciously like an Assassin, that appeared to have died when his Leap of Faith failed. The white-robed man also had a blade covering his arm that looked like an Assassin's Hidden Blade. | During one mission in ''{{Wiki|The Witcher 2}}'', Geralt could walk up to some haystacks underneath a structure resembling a View Point and find the body of a white-robed man, who looked suspiciously like an Assassin, that appeared to have died when his Leap of Faith failed. The white-robed man also had a blade covering his arm that looked like an Assassin's Hidden Blade. | ||
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If the player examined the body, Geralt said, "''Hmm... Guess they'll never learn.''" From there, he would be granted a hidden ability called "Assassin." | If the player examined the body, Geralt said, "''Hmm... Guess they'll never learn.''" From there, he would be granted a hidden ability called "Assassin." | ||
== References == | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{ACSeries}} | {{ACSeries}} | ||
Revision as of 02:55, 19 November 2012
Easter eggs were intentional hidden extras found within games that were usually jokes or references. The Assassin's Creed games had their own Easter eggs, and many other games contained Easter eggs related to the series.
Carl Jung
Psychologist Carl Jung was referenced throughout the Assassin's Creed series:
- The Animus was named for Jung's anima and animus.
- Women in the series such as Eve, Maria Thorpe, Maria Auditore da Firenze and Sofia Sartor (mostly wives of the male Assassins) shared their names with stages of anima development, a male's inner feminine personality.
- Furthermore, in the Abstergo Files, it was stated that Abstergo believed their research would put an end to the debate over the existence of Jung's collective unconsciousness.
Assassin's Creed
Jamal
In Assassin's Creed, upon leaving Masyaf for the first time, one of the Assassins in the Kingdom, Jamal, could be silently assassinated with no consequences. However, openly attacking him would prompt the other Assassins to attack Altaïr Ibn-La'Ahad.
Jamal was the traitor inside the Order that, along with Masun, opened the gates for the Templar siege of Masyaf. He was originally featured as a mission target to be assassinated, but the mission was cut and he remained as a minor Easter egg.
Transformers

An arrangement of windows seen on certain buildings formed the torso of Optimus Prime, in his vehicle form (a truck) from the Transformers franchise, which could be found in Jerusalem.
Assassin's Creed II
Batman
Occasionally in Assassin's Creed II, while freerunning or climbing a building, a male bystander could be heard saying "Another capering crusader." This was a reference to the DC Comics superhero Batman, who used stealth and had a tendency to run on rooftops. As well as this, Batman was sometimes referred to as the "Caped Crusader".
Dummy keys
In the missions "Knowledge Is Power" and "Hunting the Hunter", Ezio Auditore could loot any of the dummy targets and find keys. However, these keys had no effect at all.
Ghosts of the past
thumb|200px|Ghosts of the Past. By downloading the Bonfire of the Vanities downloadable content, Ezio was briefly able to see a vision of his entire family. After meeting up with Niccolò Machiavelli, Ezio could return to the Palazzo Auditore and step into the center of the courtyard, where he would enter into a state similar to his Eagle Vision and be able to see the figures of his parents and all of his siblings around the palazzo. However, the vision would disappear and would not be able to seen again if Ezio left.
=Giant squid

A giant squid could be found within the Assassin Tomb beneath Santa Maria della Visitazione. To find the giant squid, Ezio must pull the lever that activated the swinging poles for progressing further into the tomb, but look down into the water near to the lever for one minute instead.
Once a minute or so had passed, a cutscene played, which showed a large squid swimming by. A second cutscene could then be activated if the lever was pulled once more and Ezio looked down again. Following this, the cutscene showed Ezio narrowly dodging one of the squid's tentacles before it swam away.
Mario Auditore
200px|thumb|Mario greeting Ezio. When Ezio first met his uncle, Mario Auditore, he said the phrase "It's-a-me! Mario!," to the young Florentine, which was a reference to the Super Mario Brothers franchise.
Motown
When throwing coins amongst the crowd, female bystanders would sometimes cry "Money! That's what I want!", which was a reference to the classic Motown song.
Palazzo Ducale
thumb|200px|Palazzo Ducale easter egg. After using the "Super jump" or "Fence glitch" to get into the Palazzo Ducale di Venezia, Ezio could access the Doge's quarters where Carlo Grimaldi assassinated the Doge. The candle that Carlo Grimaldi and Doge Mocenigo were playing under was unlit, but the chess pieces were in exactly the same position, though Ezio assassinated Grimaldi years ago.
After going into these quarters, the sky and the building turned a blood red. However, this might not have been intentional, but accidental, as scenery lightened or darkened when entering other buildings such as the Villa Auditore, to match the interior of that building. In this case, the tone was changed to orange or red to match the interior of the specific room, and so the outside scenery and sky changed to orange and red respectively.
Assassin's Creed: Brotherhood
Red footprints
If Desmond went out to the front of the Villa Auditore and used Eagle Vision, there were a number of red footprints that could be seen which led up to the Assassins' insignia.
Various developers have stated that this was to lead the audience to where they needed to go, as some players weren't sure on what to do towards the start of the game. However, as red was supposed to signify something undesirable in Eagle Vision, it led to some confusion on the subject. As such, the developers have stated that the color of the footprints was an oversight, resolving the issue.
Castle Crashers
The first memory in Assassin's Creed: Brotherhood near to the Castel Sant'Angelo was called "Castello Crasher." This was a reference to the PlayStation 3 and Xbox 360 downloadable game, Castle Crashers.
Grand Theft Auto
The achievement "Grand Theft Dressage" was a clear reference to the Grand Theft Auto game series.
Machiavelli's works
Shortly after Ezio successfully enlisted the help of the three other faction guilds, Niccolò Machiavelli asked Ezio how he had managed it. Ezio simply answered that it was "Virtù", a concept about the spirit of leadership that Machiavelli was later known to have theorized. Also, at the end of Sequence 7, Machiavelli stated "I intend to write a book about you one day." to Ezio, who responded with "If you do, make it short." This was clearly a reference to Machiavelli's famous (and brief) book, "The Prince."
Finally, an achievement entitled "Il Principe" (which translated to "The Prince") could be unlocked by achieving 100% synchronization for all of the memories in Brotherhood, including the ones included within The Da Vinci Disappearance downloadable content.
Mario references
In the mission "Femme Fatale," after Ezio killed all of the guards and dragged Lucrezia Borgia towards Caterina Sforza's cell, she commented "Rescuing princesses from castles now?" This was a reference to the Super Mario Bros. games, where Mario rescued Princess Peach from Bowser's castle.
Accompanying this, one of the Brotherhood achievements was entitled "Principessa in Another Castello." This translated to "Princess in another castle," which was told to Mario in the original Mario games whenever he defeated Bowser's minions in their castles.

Another Mario reference was the achievement "Plumber", which showed the picture of a Mario world Warp Pipe.
Metal Gear Solid
Just before reuniting with Leonardo da Vinci, Ezio came across an anachronistic factory-made cardboard box, though he looked away when Leonardo came around the corner. This was a reference to the Metal Gear Solid series, as the signature stealth move of Solid Snake (the series' protagonist) was to hide in a box or crate.
A second tribute was the Raiden suit, available to those who had completed every challenge in the Animus Virtual Training Program with at least a bronze medal, a reference to how the character Raiden was trained in only virtual simulations.
Montreal
During the memory "Trojan Horse," while escorting Bartolomeo d'Alviano and his mercenaries disguised as French soldiers, a French guard asked Ezio Auditore as to which region of France he hailed from, to which he replied "Montréal." This was likely a reference to the location of Ubisoft Montreal, the main developers of the Assassin's Creed series.
Montreal was also the largest city in the French-speaking province of Quebec in Canada. Alternatively, it could be a reference to the birthplace of Francisco Randez – the model after whom Desmond Miles was designed.
Project Legacy
On Lucy Stillman's computer monitors in the Sanctuary, the Memories menu of Assassin's Creed: Project Legacy was displayed, set to the memories of Mario Auditore.
Assassin's Creed: Revelations
Lingering enemy
In the first memory of Altaïr in Assassin's Creed: Revelations, Jamal could be seen, again viewed in red when in Eagle Vision. This first occurred in the original game, Assassin's Creed.
Hello World
In the very first sequence, Subject 16 talked to Desmond Miles about the place in the Animus that he was currently in, Animus Island, stating that it was the test world first created by Rebecca Crane to gain a feeling for the confines of the machine.
Afterwards, he proclaimed "Hello World!", which was a reference to the common test program named a Hello World project. This project was often used to familiarize a programmer with the basics of a programming language.
Monty Python
In the memory The Brawler, after having been defeated three times in a row, the encountered citizen said "Ah... we will call it a draw, alright?" This was a reference to the movie Monty Python And The Holy Grail, in which the Black Knight challenged King Arthur to a fight and, after both his arms and legs were cut off, said "Alright. We'll call it a draw."
Muhammad Ali
Sometimes during fighting or after defeating guards, civilians yelled "Floats like a butterfly, stings like a scorpion!" This line also occurred when random civilians wanted to fistfight Ezio. As such, the line was a reference to the famous boxer, Muhammad Ali, who described his fighting style as "Float like a butterfly, sting like a bee."
Spider-Man
There was an achievement entitled "Spider Assassin", in which Ezio had to climb the top of the Hagia Sophia in under 25 seconds. The title and achievement was a reference to the popular Marvel Comics' superhero Spider-Man and his ability to scale up and around buildings with incredible speed.
Superman
One title in the second stage of the Animi Training Program was "Man of Steel". This was an obvious reference to DC Comics' hero, Superman, as his nickname was known as the Man of Steel.
James Bond
The second memory of Sequence 7 in Revelations is titled "The Spy Who Shunned Me." This is a reference to the James Bond film, "The Spy Who Loved Me."
Assassin's Creed III
Alice in Wonderland
As the Grand Temple opens, Shaun says "In another moment, down went Alice after it, never once considering how in the world she was to get out again," which is a line from the chapter "Down the Rabbit Hole" from the book Alice In Wonderland.
Cool Hand Luke
Often, civilians would utter "what we have here is a failure to communicate", which is the famous line from the film Cool Hand Luke. This line was appropriate in that it correctly expressed the major problem between Continentals and British Regulars, being their inability to reason or offer quarter.
Assassin Turkey
Any time after Sequence 6, Connor could find a turkey if he went behind the right side of the Davenport Homestead, hid behind the corner and whistled. Following this, the turkey would appear behind Connor. After finding it, through the entry of the Konami Code on the controller (with Circle and Cross substituted on the PS3), it would cause Connor to feed the animal.
As the turkey fed, a small Assassin hood would appear over its head. From there, the turkey would follow Connor where possible, but if Connor tread too far from Achilles' manor, the turkey would leave the Assassin and return to the manor.
Flying Machine
After completing a series of Homestead missions and retrieving stolen blueprints for the woodworker Lance O'Donnell, Connor would be given the opportunity to engage in an interactive conversation with him outside the Davenport Manor. Lance would then reveal that the blueprints contained, among other things, designs for a flying machine invented by Leonardo da Vinci centuries before.
In a clear reference to Assassin's Creed II, Connor would request to use it much as Ezio Auditore did, however, once Connor leapt off of the cliff, he and the machine would crash into the water of the bay below.
The Dark Knight Rises
When Connor encountered Charles Lee in the first memory of Sequence 12, Lee mentioned that he was going to burn down the Davenport Homestead and destroy Connor's village, and "when [Connor]'s seen all his life's work brought to ruin. Only then will I allow him to die."
This was a reference to Bane in The Dark Knight Rises, who says to Batman "When Gotham is ashes, you have my permission to die."
Assassin's Creed (French comic)
Prince of Persia

In the first tome of the novel, during Desmond's flashback, the Prince of Persia, the main protagonist of the famous Ubisoft series, appeared on the screen of the arcade game monitor at the "L'Horizon" bar.
Assassin's Creed in other media
The characters, gameplay elements, and plot of Assassin's Creed were also featured in various other media.
AdventureQuest
In AdventureQuest, the Assassin job class had a level 10 Guardian skill called "Finishing Blow." After clicking this, it had another button called "Assassin's Creed." Additionally, the armor "Whispering Raiment" had two small blades on the left arm. This all referenced the Assassins' Hidden Blade.
AdventureQuest Worlds
In AdventureQuest Worlds, there was two outfits available for purchase at the suggestion shop in Yulgar's inn, which were the "Hashashin Armor," priced at 500,000 gold for free players, and the "Armored Hashashin Armor," priced at 300,000 gold for upgraded members of the game. The armor included two "hidden blades," though they were located on top of the player's wrist, rather than on the bottom.
Dead Island
In Dead Island, there was a wieldable knife named "Assassin's Greed" (referencing the series' title). Accompanying this, there was also a modification for brass knuckles called the "Assassin's Poison Mod".
Dragon Age II
In Dragon Age II, the brothel in Hightown was called the "Blooming Rose," a direct translation of the Roman courtesan headquarters, the Rosa in Fiore.
Dungeon Defenders
In Dungeon Defenders, the character "The Archer", the male version of "The Huntress" for the PC, could obtain a Halloween costume that resembled a black Master Assassin robe set.
Gaia Online

During the 2011 Halloween event in Gaia Online, Edmund, the shop owner for H & R Wesley, was dressed as Ezio Auditore from Assassin's Creed II.
Grand Theft Auto IV
In Grand Theft Auto IV, after completing a set of assassination missions for a mysterious figure called the Fixer, the player received an achievement called "Assassin's Greed," which was a direct play on the Assassin's Creed name. Moreover, the requirement for the achievement was the completion of nine assassination missions, which paralleled the first Assassin's Creed game, in which Altaïr Ibn-La'Ahad was tasked by Al Mualim to kill nine Templars in exchange for his reinstatement as a Master Assassin.
inFAMOUS 2

Located in the fictional city of New Marais, several cinemas and theaters in inFAMOUS 2 featured movie titles that were direct puns to popular video game names. Among the movie titles was "Assassin's Need (Love Too)", a parody on Assassin's Creed. These cinemas were located in the very first district of the city. Also, one of the negative karmic missions available in the game was named "Assassin's Greed", another play on the Assassin's Creed name.
Another Easter egg found in the game's downloadable content, inFamous 2: Festival of Blood, could be seen again on the cinemas' featured movie titles. The new parody title was "Assassin's Bleed", which was also a reference to the download content's central theme of vampires.
Invictus Games
In the iPhone games Froggy Jump and Froggy Launcher, a torso item called "Assassin armor" appeared identical to Ezio's armor in Assassin's Creed II, and could be bought for 2 Diamonds.
LittleBigPlanet
As a part of their promotion for Assassin's Creed II, Ubisoft released Ezio's Assassin costume as a downloadable outfit for the PlayStation 3 exclusive LittleBigPlanet on 8 December 2009.
On the day that Revelations was released, LittleBigPlanet released a new costume of Ezio, featuring Sackboy in the robes that Ezio started out with in the game.
Metal Gear Solid series

On April Fools' Day 2008, it was revealed that an Altaïr costume for Old Snake could be unlocked in the game Metal Gear Solid 4: Guns of the Patriots. Hideo Kojima, one of the game's creators, later announced that it was not a joke, and that the costume could really be unlocked if the player did "something special." In order to unlock the costume, the player must have either acquired the "Assassin Emblem" (a nod to the games' emblem) or input a password in the "Extras" section. Specifically, the password was been revealed to be aottrykmyn.[1]
The costume could be used as an alternative disguise early in-game and worked exactly like the Middle East Militia costume. Unlike Altaïr's robes, the Militia costume was lost early in-game, prompting the player to find another set of the disguise, and could cause the Middle Eastern faction to be friendly to the player as opposed to having to work to gain their trust. When the costume was worn, Old Snake would bend his ring finger back into his palm, which was maintained as long as he wore the costume, a reference to Altaïr's missing ring finger.
- "Back in the time of the Crusades, members of the order of Assassins used what is called the Assassin's Straw Box to hide and get close to their enemies."
- ―Kazuhira Miller, commenting on the newly procured item.[src]

In one of the missions in Metal Gear Solid: Peace Walker, namely Main Ops 16, a unique box made of straw dubbed the Assassin's Straw Box could be obtained. To do so, the player must ensure that there was a vacant slot in the equipment section, climb onto the roof of the shack above where the straw box was, and then perform a Leap of Faith into it. The Leap was accompanied by an eagle's screech, similar to its mechanism in the Assassin's Creed series.
Right after obtaining the straw box, one of the main protagonists, Kazuhira Miller, mentioned its use during the Third Crusade (the time period of Assassin's Creed), and how it was used by the Assassins. After the aforementioned mission was completed, the Assassin's Straw Box was available in the inventory.
The box could hold two people simultaneously and included a special function not found in other box items: knocking out guards while hiding in the box and recruiting the knocked-out soldier using Fulton Recovery (if another player was present). Continued use could damage the item, to the point where the box would be destroyed completely.
Prince of Persia series

In Prince of Persia (2008), Altaïr's costume was available as a free DLC for use by the Prince. Additionally, an achievement entitled "Assassin's View" could be unlocked by standing on a View Point upon the Martyr's Tower.
Similarly, in Prince of Persia: The Forgotten Sands, Ezio's costume could be purchased via Uplay for 30 points.
Altaïr's Costume could also be purchased in Prince of Persia: Prodigy, via Uplay.
RuneScape
In RuneScape, the quests Stolen Hearts and Diamond in the Rough contained many similarities to Assassin's Creed, such as stalking targets, free-running across rooftops and an "Eagle jump" into a cart of hay.
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Free-running.
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Climbing.
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An "Eagle jump".
Saints Row: The Third
In the sandbox game Saints Row: The Third, an achievement entitled "Everything is Permitted" was awarded when one eliminated all assassination targets, which referenced the Assassins' creed.
Soul Calibur V
In Soul Calibur V, the character Dampierre used a hidden blade called "Hidden Edge" as his ultimate weapon, which referenced the famous Assassins' Hidden Blade.
Team Fortress 2
Team Fortress 2 featured two promotional items for the Spy class obtained through random crafting or from pre-ordering Assassin's Creed: Revelations from Steam called the "Dashin' Hashashin," which resembled Ezio's hood, and the Sharp Dresser which resembled Ezio's Hidden Blade.
The Elder Scrolls V: Skyrim
In the fifth Elder Scrolls game, Skyrim, the Dovahkiin may travel to a place called the "Bards Leap Summit;" a large cliff sporting a plank at the top, with a large drop to a pool below, resembling a View Point and a Leap of Faith. The entrance to the area also resembles the Assassin Insignia.
The Saboteur
In The Saboteur, the main protagonist Sean Devlin earned a racing car with white stripes, named Altaïr, which was nicknamed "The Flying Eagle."
The Simpsons

In the fifth episode of season 23 of The Simpsons, "The Food Wife," a poster could be seen in the back of the fictional games convention E4, featuring a hippie with two Hidden Blades and the title "Assassin's Creed - Summer of Love," besides some other game parodies.
The Witcher 2

During one mission in The Witcher 2, Geralt could walk up to some haystacks underneath a structure resembling a View Point and find the body of a white-robed man, who looked suspiciously like an Assassin, that appeared to have died when his Leap of Faith failed. The white-robed man also had a blade covering his arm that looked like an Assassin's Hidden Blade.
If the player examined the body, Geralt said, "Hmm... Guess they'll never learn." From there, he would be granted a hidden ability called "Assassin."
References