Assassin's Creed II: Discovery: Difference between revisions
| Line 17: | Line 17: | ||
'''''Assassin's Creed II: Discovery''''' is a 2009 video game, released alongside and set during the events of ''[[Assassin's Creed II]]''. The {{Wiki|Apple Inc.}} CEO at the time, {{Wiki|Steve Jobs}}, revealed the development of the game in his keynote speech on 9 September 2009. The game was released for the {{Wiki|Nintendo DS}} and {{Wiki|iOS|iPhone OS}}. Both iPhone and DSi users are able to use their devices' camera function to display portrait photographs as [[wanted posters]] in-game. | '''''Assassin's Creed II: Discovery''''' is a 2009 video game, released alongside and set during the events of ''[[Assassin's Creed II]]''. The {{Wiki|Apple Inc.}} CEO at the time, {{Wiki|Steve Jobs}}, revealed the development of the game in his keynote speech on 9 September 2009. The game was released for the {{Wiki|Nintendo DS}} and {{Wiki|iOS|iPhone OS}}. Both iPhone and DSi users are able to use their devices' camera function to display portrait photographs as [[wanted posters]] in-game. | ||
That's jnott true dlsdlfsdfd sff | |||
==Plot== | ==Plot== | ||
Revision as of 15:08, 18 April 2014
|
Ezio, my friend! How may I be of service? This article is in desperate need of a revamp. Please improve it in any way necessary in order for it to achieve a higher standard of quality in accordance with our Manual of Style. |
Assassin's Creed II: Discovery is a 2009 video game, released alongside and set during the events of Assassin's Creed II. The Apple Inc. CEO at the time, Steve Jobs, revealed the development of the game in his keynote speech on 9 September 2009. The game was released for the Nintendo DS and iPhone OS. Both iPhone and DSi users are able to use their devices' camera function to display portrait photographs as wanted posters in-game.
That's jnott true dlsdlfsdfd sff
Plot
In the year 1491, while in the midst of searching for the Apple of Eden, the Assassin Ezio Auditore da Firenze was summoned by the Venetian Thieves Guild leader Antonio de Magianis to assist in the dilemma of his contact from Spain, Luis de Santángel. Representing the navigator Christoffa Corombo, Luis asked Ezio for his protection, fearing that the company he kept bore ill fate against him. Though reluctant at first, Ezio agreed to assist, once he heard of Christoffa's connections with the Spaniard, Rodrigo Borgia.
Luis' suspicions proved right, and Ezio intercepted the planned assassination attempt of Christoffa, before pointing him to safety as he fled the meeting place. The two would then meet up again at Venice's garden district, along with Luis. There, they asked Ezio to recover an atlas for their expedition in their hostel, which contained important maps that detailed vital routes. As a final favor, Ezio agreed and successfully intercepted the atlas, before he handed it to the two.
Before setting off for their expedition, Luis informed Ezio about the status of the Spanish Assassins Guild, who were all apprehended by Tomás de Torquemada and the Spanish Inquisition. When asked by Ezio how he knew of the Assassins, Luis mentioned to him that he was well-connected.
Returning to Antonio, Ezio announced that his search for the Piece of Eden was postponed, believing that it was his duty to help reform the Brotherhood in Spain. Following this, Ezio left the Thieves Guild in Venice and set off to start his search for the Assassins in Barcelona.
After some brief trouble with a French rogue, Ezio searched for the Spanish Assassin members, which led him to the Assassin Guild, only to find himself ambushed. After fleeing into the underground sewers to avoid the soldiers who have surprised him, Ezio encountered a member of the Assassin guild, Raphael Sánchez.
After an introduction, Raphael informed Ezio that the Spanish Assassins were apprehended by the Inquisitor Gaspar Martínez, and that he should go and meet with him if he was to learn more. Leaving the underground area, Ezio infiltrated the quarters of Martínez, and there the man denied holding Assassins prisoner, yet admitted that one of them was to be burned at the stake. After learning this, Ezio assassinated Gaspar, and took a list of names from his body. From there, Ezio left to save the Assassin.
Evading most of the guards, Ezio was able to save the Assassin, before he met with Sánchez to discuss the list that he had found. After reading the scroll, Sánchez concluded that the names were possibly a list of targets tied to the Spanish Inquisition. In order to eliminate them, Ezio and Sánchez traveled to Zaragoza to seek out the Inquisition's calificador, Pedro Llorente. Arriving at Pedro's location, Ezio witnessed the murder of an Assassin by the order of Tomás de Torquemada, whose orders came directly from Rodrigo Borgia himself.
Trivia
- The cover art of the game was a variant of a poster for Assassin's Creed II.
- Despite the storyline occurring between the two DLCs for Assassin's Creed II, Ezio did not sport dual Hidden Blades. The single blade used in this game was the basic one, with no poison blade or hidden gun upgrades.
- Likewise, Ezio was also missing the beard that he got during the Battle of Forlì.
- There were no weapon or armor upgrades in this game.
- Unlike in Assassin's Creed II, in which Ezio could assassinate with his Hidden Blade while an enemy was facing him, he could only assassinate from behind in this game.
- Ezio couldn't disarm guards or be disarmed in this game, and there were no objects that could be used as an improvised weapon.
- As well as this, there was no horse riding feature in the game.
- No blood was present within the game, only sweat, and there was also no Eagle Vision.
- During the course of the game, Ezio did not come into contact with Leonardo da Vinci, unlike in Assassin's Creed II or Brotherhood.
- Ezio did not face "The Spaniard" directly in this game, nor any members of the Borgia family, such as Cesare Borgia or Juan Borgia the Elder.
- Unlike in Assassin's Creed II, there were no civilian crowds that Ezio could use for blending.
- Chances of performing a Leap of Faith within the game were scarce, as there were not many soft spots to land. The only real Leap of Faith was performed when the first level was finished, comprised as an ending scene.
- Guards
- Blocking the arrows of an archer was a hard trick to perform in this game, since it could only be blocked once the arrow had been launched.
- Archers could not face Ezio during a close quarters confrontation. Once Ezio got within melee distance of an archer, they would surrender and ask for mercy.
- If an archer was attacking Ezio, attempting to assassinate him would result in Ezio grabbing an arrow from the archer and stabbing him with it, rather than using his Hidden Blade.
- Guard Captains appeared in the game and resembled the Brutes in Assassin's Creed II, Brotherhood, etc. However, they were extremely fast, agile, and devastating. If Ezio attempted to jump onto a wall, they would also jump and try to pull him down.
- Counter-attacks were very effective when Ezio was surrounded by soldiers that dealt light attacks (Seekers, guards), but counterattacking could not be used against Guard Captains, as Guard Captains could break Ezio's defense in one strike.
- Pike Guards appeared in the game, resembling Papal Guards from Assassin's Creed: Brotherhood. They were extremely defensive and strong; however, they remained stationed in their positions and did not pursue Ezio.
- Guards in Italy and Spain appeared to be clearly informed of the presence of Assassins, and would immediately fight Ezio.
- The iOS version was removed from the Appstore sometime in 2013.
Gallery
-
Granada City, under siege at night
-
Barcelona/Granada City, daytime
-
Zaragoza
-
The Virtual Challenge rooms
-
Various sewer areas and underground areas were explorable within the game
-
Numerous palaces and indoor locations were infiltrated within the game
-
A fight in the Challenge room
| ||||||||||||||||||||||||||||
