The Art of Assassin's Creed III: Difference between revisions
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'''''The Art of Assassin's Creed III''''' is an art book, which was released alongside ''[[Assassin's Creed III]]'' on October | {{Book Infobox | ||
|name = ''The Art of Assassin's Creed III'' | |||
|image = The Art of Assassin's Creed III cover.png | |||
|Author = *[[Andy McVittie]] | |||
*[[Alex Hutchinson]] {{c|Foreword}} | |||
|Cover_Artist = | |||
*[[Hugo Deschamps]] | |||
*[[William Wu]] | |||
*[[Tri Nguyen]] {{c|Special Edition}} | |||
|Illustrator = *[[Olivier Ammirati]] | |||
*[[Brent Ashe]] | |||
*[[Gilles Beloeil]] | |||
*[[Nancy Demers]] | |||
*Hugo Deschamps | |||
*[[Nick Tan]] | |||
*[[Sarah Gehrig]] | |||
*[[Grant Hillier]] | |||
*[[Patrick Lambert]] | |||
*[[Louise McDonald]] | |||
*[[Guillaume Menuel]] | |||
*Tri Nguyen | |||
*[[Max Qin]] | |||
*[[Tan Guang Yu]] | |||
*[[Xavier Thomas]] | |||
*[[Fabien Troncal]] | |||
*[[Remko Troost]] | |||
*[[Stéphane Turgeon]] | |||
*William Wu | |||
|Publisher = [[Titan Books]] | |||
|Released = 30 October 2012 | |||
|Genre = Art | |||
|Media = Hardcover | |||
|ISBN = 9781781164259 | |||
|Language = English | |||
|Pages = 144 | |||
|Website = }} | |||
'''''The Art of Assassin's Creed III''''' is an art book, which was released alongside ''[[Assassin's Creed III]]'' on 30 October 2012. | |||
The art book | The art book was written by Andy McVittie with a foreword by creative director [[Alex Hutchinson]]. It includes concept art, character models, along with information about the development of ''Assassin's Creed III''. | ||
== | ==Description== | ||
''An exclusive art book published to coincide with the much-anticipated release of Assassin's Creed III.'' | |||
''Initially launched in 2007, the first four Assassin's Creed games have sold more than 38 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more.'' | |||
''Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet.'' | |||
''Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.'' | |||
==Contents== | |||
*'''Foreword''' | |||
*'''I: Present Day''' | |||
**Inside Abstergo | |||
**New Life in Old Relics | |||
**Deeper Underground | |||
**Shoot the Breeze | |||
*'''II: Characters''' | |||
**A Man in Full | |||
**Hidden Dangers | |||
**Take to the Trees | |||
**The Brotherhood | |||
**George Washington | |||
**General Charles Lee | |||
**Dramatis Personae | |||
**Taking Sides | |||
**Meet the Family | |||
*'''III: Forest and Frontier''' | |||
**Epic Landscapes | |||
**Deep in the Woods | |||
**Wildlife of the Wilderness | |||
**Making Tracks | |||
**The Battle of Bunker Hill | |||
**The Heat of Battle | |||
**History in the Making | |||
*'''IV: Boston''' | |||
**Party Politics | |||
**Highs and Lows | |||
**Architectural Digest | |||
*'''V: New York''' | |||
**The Great Fire | |||
**One Foot in the Past | |||
**Shadowplays | |||
**Hovels and Horse Carts | |||
*'''VI: Homestead''' | |||
**Work Houses | |||
**Saints and Sinners | |||
**Inside the Manor | |||
**Men of the House | |||
**Operating Theaters | |||
*'''VII: Battle at Sea''' | |||
**Coastal Vistas | |||
**War at Sea | |||
**The Perfect Storm | |||
**Unsafe Havens | |||
**Ship Shapes | |||
**Shipwrecked | |||
**Mano-a-Mano | |||
*'''Acknowledgments and Credits''' | |||
==Gallery== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Art of Assassin's Creed III Limited Edition.jpg|Limited Edition cover | |||
</gallery> | |||
==References== | |||
*[http://www.thisisxbox.com/360/the-art-of-assassins-creed-iii-hitting-bookshelves-this-october/ thisisxbox: ''The Art of Assassin’s Creed III Hitting Bookshelves This October''] | *[http://www.thisisxbox.com/360/the-art-of-assassins-creed-iii-hitting-bookshelves-this-october/ thisisxbox: ''The Art of Assassin’s Creed III Hitting Bookshelves This October''] | ||
[[ | *[https://www.amazon.com/Art-Assassins-Creed-III/dp/1781164258 Amazon.com: The Art of Assassin's Creed III] | ||
{{DEFAULTSORT:Art of Assassin's Creed III}} | |||
{{ACSeries}} | |||
<!--[uk:The Art of Assassin's Creed III] | |||
[fr:Tout l'art de Assassin's Creed III ]--> | |||
[[Category:Assassin's Creed III]] | [[Category:Assassin's Creed III]] | ||
[[Category:Real world books]] | |||
Latest revision as of 02:05, 25 May 2026
The Art of Assassin's Creed III is an art book, which was released alongside Assassin's Creed III on 30 October 2012.
The art book was written by Andy McVittie with a foreword by creative director Alex Hutchinson. It includes concept art, character models, along with information about the development of Assassin's Creed III.
Description[edit | edit source]
An exclusive art book published to coincide with the much-anticipated release of Assassin's Creed III.
Initially launched in 2007, the first four Assassin's Creed games have sold more than 38 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more.
Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet.
Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.
Contents[edit | edit source]
- Foreword
- I: Present Day
- Inside Abstergo
- New Life in Old Relics
- Deeper Underground
- Shoot the Breeze
- II: Characters
- A Man in Full
- Hidden Dangers
- Take to the Trees
- The Brotherhood
- George Washington
- General Charles Lee
- Dramatis Personae
- Taking Sides
- Meet the Family
- III: Forest and Frontier
- Epic Landscapes
- Deep in the Woods
- Wildlife of the Wilderness
- Making Tracks
- The Battle of Bunker Hill
- The Heat of Battle
- History in the Making
- IV: Boston
- Party Politics
- Highs and Lows
- Architectural Digest
- V: New York
- The Great Fire
- One Foot in the Past
- Shadowplays
- Hovels and Horse Carts
- VI: Homestead
- Work Houses
- Saints and Sinners
- Inside the Manor
- Men of the House
- Operating Theaters
- VII: Battle at Sea
- Coastal Vistas
- War at Sea
- The Perfect Storm
- Unsafe Havens
- Ship Shapes
- Shipwrecked
- Mano-a-Mano
- Acknowledgments and Credits
Gallery[edit | edit source]
-
Limited Edition cover
References[edit | edit source]
- thisisxbox: The Art of Assassin’s Creed III Hitting Bookshelves This October
- Amazon.com: The Art of Assassin's Creed III