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{{Era|Culture}}{{WP-REAL}}
{{Era|Culture}}{{WP-REAL}}
{{Update|''[[Discovery Tour: Viking Age]]'' and ''[[Dawn of Ragnarök]]''}}
{{Update|''[[Discovery Tour: Viking Age]]'' and ''[[Dawn of Ragnarök]]''}}
{{Imageneed|''[[Assassin's Creed: Valhalla]], [[Mastery Challenge]], [[Dawn of Ragnarök]], [[Discovery Tour: Viking Age]]'' and ''[[Assassin's Creed: Codename Hexe]]'' }}
{{Imageneed|''[[Assassin's Creed: Valhalla]], [[Mastery Challenge]], [[Dawn of Ragnarök]], [[Discovery Tour: Viking Age]]''}}
{{Stub}}
{{Stub}}
[[File:ACV Promotional Screenshot-hornrunes.jpg|thumb|250px|Eivor blowing a horn marked with runes]]
[[File:ACV Runes 01.png|thumb|230px|Elder Futhark runes]]
'''Runes''' are a collection of early letters commonly used among a number of Germanic languages before being largely replaced by the Latin alphabet.
'''Runes''' are a collection of early letters commonly used among a number of {{Wiki|Germanic languages}} before being largely replaced by the {{Wiki|Latin alphabet}}.<ref>{{WP|Runes}}</ref>


==History==
==History==
Runes were the favored writing system among the [[Viking]]s, and they used them to record things as well as for decoration. Inscribing a rune upon a weapon was believed to enhance its abilities.<ref name="ACV">''[[Assassin's Creed: Valhalla]]''</ref> Sometimes Vikings also [[tattoo]]ed runes upon themselves, as was the case with [[Valdis]].<ref name="ACV" />
Runes were the favored writing system among the [[Viking]]s, and they used them to record noteworthy events as well as for decoration. Inscribing a rune upon a weapon was believed to enhance its abilities. Sometimes Vikings also [[tattoo]]ed runes upon themselves, as was the case with [[Valdis]].<ref name="ACV">''[[Assassin's Creed: Valhalla]]''</ref>  


==List of runes==
==List of runes==
===Armor runes ===
===Round runes===
{| class="wikitable sortable"
====Armor runes====
! rowspan="2" |Image
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="text-align:center;"
! rowspan="2" |Name
!rowspan="2"|Image
! rowspan="2" |Stat Boosted
!rowspan="2"|Name
! colspan="3" |Value
!rowspan="2"|Stat Boosted
!colspan="3"|Value
|-
|-
!Minor  
!Minor  
Line 21: Line 22:
!Greater
!Greater
|-
|-
|
|[[File:Minor Aegis Rune.png|thumb|center]]
|Aegis Rune
|Aegis Rune
|Elite Resistance
|Elite Resistance
|1.4
|1.4
|1.8
|1.8
|?
|2.3
|-
|-
|
|[[File:Minor Antidote Rune.png|thumb|center]]
|Antidote Rune
|Antidote Rune
|Poison Damage Resistance
|Poison Damage Resistance
Line 35: Line 36:
|2.0
|2.0
|-
|-
|
|[[File:Assassin Rune.png|thumb|center]]
|Assassin Rune
|Assassin Rune
|Assassination Damage
|Assassination Damage
Line 42: Line 43:
|3.3
|3.3
|-
|-
|
|[[File:Minor Bulwark Rune.png|thumb|center]]
|Bulwark Rune
|Bulwark Rune
|Heavy Resistance
|Heavy Resistance
Line 49: Line 50:
|3.3
|3.3
|-
|-
|
|[[File:Minor Evasion Rune.png|thumb|center]]
|Evasion Rune
|Evasion Rune
|Evasion
|Evasion
Line 56: Line 57:
|2.0
|2.0
|-
|-
|[[File:Evasion and Feather Rune.png|thumb|center]]
|Evasion and Feather Rune
|Evasion
Weight
|
|1.5
-1.0
|
|
|-
|[[File:Minor Feather Rune.png|thumb|center]]
|Feather Rune
|Feather Rune
|Weight
|Weight
Line 63: Line 73:
| -1.5
| -1.5
|-
|-
|
|[[File:Minor Hunter Rune.png|thumb|center]]
|Hunter Rune
|Hunter Rune
|Ranged Damage
|Ranged Damage
|1.0
|1.4
|1.5
|??
|2.0
|??
|-
|-
|
|[[File:Minor Remedy Rune.png|thumb|center]]
|Remedy Rune
|Remedy Rune
|Poison Buildup Resistance
|Poison Buildup Resistance
Line 77: Line 87:
|2.0
|2.0
|-
|-
|
|[[File:Minor Rune of Life.png|thumb|center]]
|Rune of Life
|Rune of Life
|Health
|Health
Line 84: Line 94:
|18.9
|18.9
|-
|-
|
|[[File:Life and Shell Rune.png|thumb|center]]
|Life and Shell Rune
|Health
Armor
|??
|11.0
4.0
|??
|-
|[[File:Minor Rune of Protection.png|thumb|center]]
|Rune of Protection
|Rune of Protection
|Light Resistance
|Light Resistance
Line 91: Line 110:
|3.3
|3.3
|-
|-
|
|[[File:Great Rune of Rain.png|thumb|center]]
|Rune of Rain
|Rune of Rain
|Fire Damage Resistance
|Fire Damage Resistance
Line 98: Line 117:
|2.0
|2.0
|-
|-
|
|[[File:Minor Safeguard Rune.png|thumb|center]]
|Safeguard Rune
|Safeguard Rune
|Range Resistance
|Range Resistance
Line 105: Line 124:
|2.5
|2.5
|-
|-
|
|[[File:Minor Shadow Rune (Damage).png|thumb|center]]
|Shadow Rune
|Shadow Rune
|Stealth
|Stealth Damage
|1.0
|1.4
|1.5
|??
|2.0
|2.3
|-
|-
|
|[[File:Minor Shell Rune.png|thumb|center]]
|Shell Rune
|Shell Rune
|Armor
|Armor
Line 119: Line 138:
|5.0
|5.0
|-
|-
|
|[[File:Minor Shield Rune.png|thumb|center]]
|Shield Rune
|Shield Rune
|Melee Resistance
|Melee Resistance
Line 126: Line 145:
|3.5
|3.5
|-
|-
|
|[[File:Minor Warrior Rune.png|thumb|center]]
|Warrior Rune
|Warrior Rune
|Melee Damage
|Melee Damage
Line 133: Line 152:
|2.0
|2.0
|-
|-
|
|[[File:Warrior and Safeguard Rune.png|thumb|center]]
|Warrior and Safeguard Rune
|Melee Damage
Range resistance
|??
|1.5
1.5
|??
|-
|[[File:Minor Water Rune.png|thumb|center]]
|Water Rune
|Water Rune
|Fire Buildup Resistance
|Fire Buildup Resistance
Line 141: Line 169:
|}
|}


===Weapon runes===
====Weapon runes====
;Round runes
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="text-align:center;"
{| class="wikitable sortable"
!rowspan="2"|Image
! rowspan="2" |Image
!rowspan="2"|Name
! rowspan="2" |Name
!rowspan="2"|Stat Boosted
! rowspan="2" |Stat Boosted
!colspan="3"|Value
! colspan="3" |Value
|-
|-
!Minor
!Minor
Line 153: Line 180:
!Greater
!Greater
|-
|-
|
|[[File:Minor Assassin Rune.png|thumb|center]]
|Assassin Rune
|Assassin Rune
|Assassination Damage
|Assassination Damage
Line 160: Line 187:
|3.3
|3.3
|-
|-
|
|[[File:Minor Blunt Rune.png|thumb|center]]
|Blunt Rune
|Blunt Rune
|Stun
|Stun
Line 167: Line 194:
|5.0
|5.0
|-
|-
|
|[[File:Minor Burst Rune.png|thumb|center]]
|Burst Rune
|Burst Rune
|Fire Buildup
|Fire Buildup
Line 174: Line 201:
|3.3
|3.3
|-
|-
|
|[[File:Minor Combustion Rune.png|thumb|center]]
|Combustion Rune
|Combustion Rune
|Fire Damage
|Fire Damage
Line 181: Line 208:
|3.3
|3.3
|-
|-
|
|[[File:Great Drengiligr Rune.png|thumb|center]]
|Drengiligr Rune
|Drengiligr Rune
|Elite Damage
|Elite Damage
Line 188: Line 215:
|5.0
|5.0
|-
|-
|
|[[File:Flanking Rune.png|thumb|center]]
|Flanking Rune
|Flanking Rune
|Back Damage
|Back Damage
Line 195: Line 222:
|10.0
|10.0
|-
|-
|
|[[File:Minor Headhunter Rune.png|thumb|center]]
|Headhunter Rune
|Headhunter Rune
|Headshot Damage
|Headshot Damage
Line 202: Line 229:
|2.3
|2.3
|-
|-
|
|[[File:Minor Light Rune.png|thumb|center]]
|Light Rune
|Light Rune
|Weight
|Weight
Line 209: Line 236:
| -1.5
| -1.5
|-
|-
|
|[[File:Minor Rune of Agility.png|thumb|center]]
|Rune of Agility
|Rune of Agility
|Light Damage
|Light Damage
Line 216: Line 243:
|5.0
|5.0
|-
|-
|
|[[File:Minor Rune of Finesse.png|thumb|center]]
|Rune of Finesse
|Rune of Finesse
|Critical Chance
|Critical Chance
|2.0
|6.0
|2.7
|??
|3.3
|10.0
|-
|-
|
|[[File:Minor Rune of Force.png|thumb|center]]
|Rune of Force
|Rune of Force
|Heavy Damage
|Heavy Damage
Line 230: Line 257:
|5.0
|5.0
|-
|-
|
|[[File:Minor Rune of Haste.png|thumb|center]]
|Rune of Haste
|Rune of Haste
|Speed
|Speed
Line 237: Line 264:
|1.7
|1.7
|-
|-
|
|[[File:Rune of Haste and Finesse.png|thumb|center]]
|Rune of Haste and Finesse
|Speed
Critical Chance
|??
|1.3
6.0
|??
|-
|[[File:Great Rune of Perfection.png|thumb|center]]
|Rune of Perfection
|Rune of Perfection
|Critical Damage
|Critical Damage
Line 244: Line 280:
|8.0
|8.0
|-
|-
|
|[[File:Minor Rune of Rage.png|thumb|center]]
|Rune of Rage
|Rune of Rage
|Attack
|Attack
Line 251: Line 287:
|4.0
|4.0
|-
|-
|
|[[File:Minor Rune of Reinforcement.png|thumb|center]]
|Rune of Reinforcement
|Rune of Reinforcement
|Block
|Block
Line 258: Line 294:
|5.0
|5.0
|-
|-
|
|[[File:Minor Rune of Tactics.png|thumb|center]]
|Rune of Tactics
|Rune of Tactics
|Ability Damage
|Ability Damage
Line 265: Line 301:
|7.0
|7.0
|-
|-
|
|[[File:Minor Shadow Rune.png|thumb|center]]
|Shadow Rune
|Shadow Rune
|Stealth
|Stealth
Line 272: Line 308:
|7.0
|7.0
|-
|-
|
|[[File:Shadow and Assassin Rune.png|thumb|center]]
|Shadow and Assassin Rune
|Stealth
Assassination Damage
|??
|5.6
2.0
|??
|-
|[[File:Great Toxin Rune.png|thumb|center]]
|Toxin Rune
|Toxin Rune
|Poison Buildup
|Poison Buildup
Line 279: Line 324:
|3.3
|3.3
|-
|-
|
|[[File:Minor Venom Rune.png|thumb|center]]
|Venom Rune
|Venom Rune
|Poison Damage
|Poison Damage
Line 287: Line 332:
|}
|}


;Diamond runes
===Diamond runes===
{| class="wikitable sortable"
====Armor runes====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="text-align:center;"
!Image
!Name
!Perk
|-
|[[File:Bellatores Rune.png|thumb|center]]
|Bellatores Rune
|Killing a target causes witnesses<br>to back away in terror
|-
|[[File:Brigandine Rune.png|thumb|center]]
|Brigandine Rune
|Increase Speed when surrounded<br>by more than 2 enemies.
|-
|[[File:Hidden One Rune.png|thumb|center]]
|Hidden One Rune
|Increase Back Damage when<br>crouched and undetected for 10s
|-
|[[File:Huntsman Rune.png|thumb|center]]
|Huntsman Rune
|Increase Range Resistance when<br>hitting enemies further than 20m away
|-
|[[File:Magister Rune.png|thumb|center]]
|Magister Rune
|Increase Evasion at night
|-
|[[File:Mentor Rune.png|thumb|center]]
|Mentor Rune
|Increase Evasion after each hit
|-
|[[File:Raven Rune.png|thumb|center]]
|Raven Rune
|Increase Ranged Damage the lower your Health is
|-
|[[File:Reaper Rune.png|thumb|center]]
|Reaper Rune
|Restore some health after<br>a successful assassination
|-
|[[File:Thegn Rune.png|thumb|center]]
|Thegn Rune
|Increase to Speed after parrying
|-
|[[File:Thor's Rune.png|thumb|center]]
|Thor's Rune
|Increase Armor when stunning an enemy
|-
|[[File:Vinland Rune.png|thumb|center]]
|Vinland Rune
|Increase Assassination Damage when<br>close to Full Health
|}
 
====Weapon runes====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="text-align:center;"
!Image
!Image
!Name
!Name
!Perk
!Perk
|-
|-
|
|[[File:Block Fury Rune.png|thumb|center]]
|Block Fury Rune
|Block Fury Rune
|Increase Attack after a Shield Block
|Increase Attack after a Shield Block
|-
|-
|
|[[File:Blunt Joint Rune.png|thumb|center]]
|Blunt Joint Rune
|Blunt Joint Rune
|Increase Stun when hitting Weak Points
|Increase Stun when hitting Weak Points
Line 304: Line 401:
|Chain Finisher Fury Rune
|Chain Finisher Fury Rune
|Increase Attack after a combo finisher (up to 5 times)
|Increase Attack after a combo finisher (up to 5 times)
|-
|[[File:Chained Blunt Rune.png|thumb|center]]
|Chained Blunt Rune
|Increase Stun after each hit (up to 10 times)
|-
|-
|
|
Line 313: Line 414:
|Increase Attack after each hit (up to 10 times)
|Increase Attack after each hit (up to 10 times)
|-
|-
|
|[[File:Chained Perfection Rune.png|thumb|center]]
|Chained Perfection Rune
|Chained Perfection Rune
|Increase Critical Damage after each hit (up to 10 times)
|Increase Critical Damage after each hit (up to 10 times)
|-
|-
|
|[[File:Chained Swiftness Rune.png|thumb|center]]
|Chained Swiftness Rune
|Chained Swiftness Rune
|Increase Speed after each hit (up to 10 times)
|Increase Speed after each hit (up to 10 times)
Line 329: Line 430:
|Ignite your weapon after critical hits
|Ignite your weapon after critical hits
|-
|-
|
|[[File:Curative Block Rune.png|thumb|center]]
|Curative Block Rune
|Curative Block Rune
|Restore some Health after blocking 5 times
|Restore some Health after blocking 5 times
|-
|-
|
|[[File:Curative Guard Rune.png|thumb|center]]
|Curative Guard Rune
|Curative Guard Rune
|Restore some Health on parry
|Restore some Health on parry
Line 345: Line 446:
|Restore a low amount of Health for each Critical Hit
|Restore a low amount of Health for each Critical Hit
|-
|-
|
|[[File:Dash Fury Rune.png|thumb|center]]
|Dash Fury Rune
|Dash Fury Rune
|Increase Melee Damage after a Dodge
|Increase Melee Damage after a Dodge
|-
|-
|
|[[File:Damaged Fury Rune.png|thumb|center]]
|Damaged Fury Rune
|Damaged Fury Rune
|Increase Attack after taking a hit
|Increase Attack after taking a hit
Line 357: Line 458:
|Deploy a Smoke Bomb on Kill when outnumbered
|Deploy a Smoke Bomb on Kill when outnumbered
|-
|-
|
|[[File:Deft Dash Rune.png|thumb|center]]
|Deft Dash Rune
|Increase Critical Chance when dodging
|-
|[[File:Deft Joint Rune.png|thumb|center]]
|Deft Joint Rune
|Deft Joint Rune
|Increase Critical Chance when hitting Weak Points
|Increase Critical Chance when hitting Weak Points
Line 365: Line 470:
|Increase Critical Chance when low Health
|Increase Critical Chance when low Health
|-
|-
|
|[[File:Desperate Perfection Rune.png|thumb|center]]
|Desperate Perfection Rune
|Desperate Perfection Rune
|Increase Critical Damage when low Health
|Increase Critical Damage when low Health
Line 377: Line 482:
|Increase Ability Damage when low Health
|Increase Ability Damage when low Health
|-
|-
|
|[[File:Emergency Smoke Rune.png|thumb|center]]
|Emergency Smoke Rune
|Emergency Smoke Rune
|Throw a Smoke Bomb after a Close Range Shot
|Throw a Smoke Bomb after a Close Range Shot
|-
|-
|
|[[File:Expert Range Rune.png|thumb|center]]
|Expert Range Rune
|Expert Range Rune
|Increase Attack the further you are from your enemy
|Increase Attack the further you are from your enemy
Line 389: Line 494:
|Heavy hits set fallen enemies on fire
|Heavy hits set fallen enemies on fire
|-
|-
|
|[[File:Fire Guard Rune.png|thumb|center]]
|Fire Guard Rune
|Fire Guard Rune
|Parrying has a chance to create a small fire around you
|Parrying has a chance to create a small fire around you
Line 397: Line 502:
|Increase Back Damage when dodging
|Increase Back Damage when dodging
|-
|-
|
|[[File:Forceful Block Rune.png|thumb|center]]
|Forceful Block Rune
|Forceful Block Rune
|Increase Heavy Damage when blocking
|Increase Heavy Damage when blocking
Line 405: Line 510:
|Increase Heavy Damage when dodging
|Increase Heavy Damage when dodging
|-
|-
|
|[[File:Heavy Fury Rune.png|thumb|center]]
|Heavy Fury Rune
|Heavy Fury Rune
|Increase Ranged Damage the heavier you are
|Increase Ranged Damage the heavier you are
|-
|-
|
|[[File:Light Deft Rune.png|thumb|center]]
|Light Deft Rune
|Light Deft Rune
|Increase Critical Chance the lighter you are
|Increase Critical Chance the lighter you are
|-
|-
|
|[[File:Light Momentum Rune.png|thumb|center]]
|Light Momentum Rune
|Light Momentum Rune
|Increase Light Damage after a Heavy Finisher
|Increase Light Damage after a Heavy Finisher
Line 423: Line 528:
|
|
|Momentum Rune
|Momentum Rune
|Increase Heavy Damage after each ligh hit (up to 6 times)
|Increase Heavy Damage after<br>each light hit (up to 6 times)
|-
|-
|
|[[File:Momentum Fury Rune.png|thumb|center]]
|Momentum Fury Rune
|Momentum Fury Rune
|Increase Attack after a Heavy Finisher
|Increase Attack after a Heavy Finisher
Line 431: Line 536:
|
|
|Overwhelmed Deft Rune
|Overwhelmed Deft Rune
|Increase Critical Chance when surrounded by more than 3 enemies
|Increase Critical Chance when<br>surrounded by more than 3 enemies
|-
|-
|
|
|Overwhelmed Fury Rune
|Overwhelmed Fury Rune
|Increase Attack when surrounded by more than 3 enemies
|Increase Attack when surrounded<br>by more than 3 enemies
|-
|-
|
|
|Overwhelmed Perfection Rune
|Overwhelmed Perfection Rune
|Increase Critical Damage when surrounded by more than 3 enemies
|Increase Critical Damage when<br>surrounded by more than 3 enemies
|-
|[[File:Poison Execution Rune.png|thumb|center]]
|Poison Execution Rune
|Heavy Hits on fallen enemies poison them
|-
|-
|
|
Line 447: Line 556:
|
|
|Ranged Block Rune
|Ranged Block Rune
|Increase Ranged Damage when blocking a ranged attack
|Increase Ranged Damage when<br>blocking a ranged attack
|-
|-
|
|
Line 453: Line 562:
|Detonate a Sleep Bomb after blocking 5 times
|Detonate a Sleep Bomb after blocking 5 times
|-
|-
|
|[[File:Spark Guard Rune.png|thumb|center]]
|Spark Guard Rune
|Spark Guard Rune
|Chance to ignite your weapon on parry
|Chance to ignite your weapon on parry
|-
|[[File:Stalwart Deft Rune.png|thumb|center]]
|Stalwart Deft Rune
|Increase Critical Chance when at 85% Health or higher
|-
|-
|
|
Line 465: Line 578:
|Increase Attack when close to full Health
|Increase Attack when close to full Health
|-
|-
|
|[[File:Stalwart Perfection Rune.png|thumb|center]]
|Stalwart Perfection Rune
|Stalwart Perfection Rune
|Increase Critical Damage when close to full Health
|Increase Critical Damage when close to full Health
|-
|-
|
|[[File:Stalwart Swiftness Rune.png|thumb|center]]
|Stalwart Swiftness Rune
|Stalwart Swiftness Rune
|Increase Speed when close to full Health
|Increase Speed when close to full Health
Line 477: Line 590:
|Stealth Headshot creates a Sleep Cloud around the body
|Stealth Headshot creates a Sleep Cloud around the body
|-
|-
|
|[[File:Strong Chain Finisher Rune.png|thumb|center]]
|Strong Chain Finisher Rune
|Strong Chain Finisher Rune
|Increase Heavy Damage after a Heavy Finisher (up to 5 times)
|Increase Heavy Damage after<br>a Heavy Finisher (up to 5 times)
|-
|-
|
|
Line 493: Line 606:
|Increase Speed when dodging
|Increase Speed when dodging
|-
|-
|
|[[File:Swift Joint Rune.png|thumb|center]]
|Swift Joint Rune
|Swift Joint Rune
|Increase Speed when hitting Weak Points
|Increase Speed when hitting Weak Points
|-
|-
|
|[[File:Tactical Block Rune.png|thumb|center]]
|Tactical Block Rune
|Tactical Block Rune
|Increase Heavy Damage based on how long you maintain the block stance
|Increase Heavy Damage based on<br>how long you maintain the block stance
|-
|-
|
|
Line 509: Line 622:
|Chance to poison your enemy on parry
|Chance to poison your enemy on parry
|-
|-
|
|[[File:Venom Momentum Rune.png|thumb|center]]
|Venom Momentum Rune
|Venom Momentum Rune
|Heavy Combo Finisher Hits have a chance to drop a Poison Cloud
|Heavy Combo Finisher Hits have<br>a chance to drop a Poison Cloud
|}
|}
==Gallery==
<gallery position="center" widths="180" captionalign="center">
ACV Promotional Screenshot-hornrunes.jpg|thumb|200px|Eivor blowing a horn marked with runes
ACV Symbol Freya.png|The runes found on [[Freya's medallion]]
</gallery>


==Appearances==
==Appearances==
Line 526: Line 645:
{{Reflist}}
{{Reflist}}
{{ACV}}
{{ACV}}
<!--[es:Runas]
[fr:Rune]
[it:Rune]
[zh:卢恩符文]
[de:Kategorie:Runen]-->
[[Category:Culture and society]]
[[Category:Culture and society]]
[[Category:Language]]
[[Category:Language]]

Latest revision as of 18:04, 11 May 2026

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Elder Futhark runes

Runes are a collection of early letters commonly used among a number of Germanic languages before being largely replaced by the Latin alphabet.[1]

History[edit | edit source]

Runes were the favored writing system among the Vikings, and they used them to record noteworthy events as well as for decoration. Inscribing a rune upon a weapon was believed to enhance its abilities. Sometimes Vikings also tattooed runes upon themselves, as was the case with Valdis.[2]

List of runes[edit | edit source]

Round runes[edit | edit source]

Armor runes[edit | edit source]

Image Name Stat Boosted Value
Minor Standard Greater
Aegis Rune Elite Resistance 1.4 1.8 2.3
Antidote Rune Poison Damage Resistance 1.0 1.5 2.0
Assassin Rune Assassination Damage 2.0 2.7 3.3
Bulwark Rune Heavy Resistance 2.0 2.7 3.3
Evasion Rune Evasion 1.0 1.5 2.0
Evasion and Feather Rune Evasion

Weight

1.5

-1.0

Feather Rune Weight -1.0 -1.3 -1.5
Hunter Rune Ranged Damage 1.4 ?? ??
Remedy Rune Poison Buildup Resistance 1.0 1.5 2.0
Rune of Life Health 11.0 14.9 18.9
Life and Shell Rune Health

Armor

?? 11.0

4.0

??
Rune of Protection Light Resistance 2.0 2.7 3.3
Rune of Rain Fire Damage Resistance 1.0 1.5 2.0
Safeguard Rune Range Resistance 1.5 2.0 2.5
Shadow Rune Stealth Damage 1.4 ?? 2.3
Shell Rune Armor 3.0 4.0 5.0
Shield Rune Melee Resistance 2.1 2.8 3.5
Warrior Rune Melee Damage 1.0 1.5 2.0
Warrior and Safeguard Rune Melee Damage

Range resistance

?? 1.5

1.5

??
Water Rune Fire Buildup Resistance 1.0 1.5 2.0

Weapon runes[edit | edit source]

Image Name Stat Boosted Value
Minor Standard Greater
Assassin Rune Assassination Damage 2.0 2.7 3.3
Blunt Rune Stun 3.0 4.0 5.0
Burst Rune Fire Buildup 2.0 2.7 3.3
Combustion Rune Fire Damage 2.0 2.7 3.3
Drengiligr Rune Elite Damage 3.0 4.0 5.0
Flanking Rune Back Damage 6.0 8.0 10.0
Headhunter Rune Headshot Damage 1.4 1.9 2.3
Light Rune Weight -1.0 -1.3 -1.5
Rune of Agility Light Damage 3.0 4.0 5.0
Rune of Finesse Critical Chance 6.0 ?? 10.0
Rune of Force Heavy Damage 3.0 4.0 5.0
Rune of Haste Speed 1.0 1.3 1.7
Rune of Haste and Finesse Speed

Critical Chance

?? 1.3

6.0

??
Rune of Perfection Critical Damage 4.9 6.5 8.0
Rune of Rage Attack 2.4 3.2 4.0
Rune of Reinforcement Block 3.0 4.0 5.0
Rune of Tactics Ability Damage 5.0 6.0 7.0
Shadow Rune Stealth 5.0 6.0 7.0
Shadow and Assassin Rune Stealth

Assassination Damage

?? 5.6

2.0

??
Toxin Rune Poison Buildup 2.0 2.7 3.3
Venom Rune Poison Damage 2.0 2.7 3.3

Diamond runes[edit | edit source]

Armor runes[edit | edit source]

Image Name Perk
Bellatores Rune Killing a target causes witnesses
to back away in terror
Brigandine Rune Increase Speed when surrounded
by more than 2 enemies.
Hidden One Rune Increase Back Damage when
crouched and undetected for 10s
Huntsman Rune Increase Range Resistance when
hitting enemies further than 20m away
Magister Rune Increase Evasion at night
Mentor Rune Increase Evasion after each hit
Raven Rune Increase Ranged Damage the lower your Health is
Reaper Rune Restore some health after
a successful assassination
Thegn Rune Increase to Speed after parrying
Thor's Rune Increase Armor when stunning an enemy
Vinland Rune Increase Assassination Damage when
close to Full Health

Weapon runes[edit | edit source]

Image Name Perk
Block Fury Rune Increase Attack after a Shield Block
Blunt Joint Rune Increase Stun when hitting Weak Points
Chain Finisher Fury Rune Increase Attack after a combo finisher (up to 5 times)
Chained Blunt Rune Increase Stun after each hit (up to 10 times)
Chained Deft Rune Increase Critical Chance after each hit (up to 10 times)
Chained Fury Rune Increase Attack after each hit (up to 10 times)
Chained Perfection Rune Increase Critical Damage after each hit (up to 10 times)
Chained Swiftness Rune Increase Speed after each hit (up to 10 times)
Critical Knockdown Rune Heavy Critical Hits knock enemies on the ground
Critical Spark Rune Ignite your weapon after critical hits
Curative Block Rune Restore some Health after blocking 5 times
Curative Guard Rune Restore some Health on parry
Curative Joint Rune Weak Point hits restore some Health
Curative Perfection Rune Restore a low amount of Health for each Critical Hit
Dash Fury Rune Increase Melee Damage after a Dodge
Damaged Fury Rune Increase Attack after taking a hit
Death Smoke Rune Deploy a Smoke Bomb on Kill when outnumbered
Deft Dash Rune Increase Critical Chance when dodging
Deft Joint Rune Increase Critical Chance when hitting Weak Points
Desperate Deft Rune Increase Critical Chance when low Health
Desperate Perfection Rune Increase Critical Damage when low Health
Desperate Swiftness Rune Increase Speed when low Health
Desperate Tactics Rune Increase Ability Damage when low Health
Emergency Smoke Rune Throw a Smoke Bomb after a Close Range Shot
Expert Range Rune Increase Attack the further you are from your enemy
Fire Execution Rune Heavy hits set fallen enemies on fire
Fire Guard Rune Parrying has a chance to create a small fire around you
Flanking Dash Rune Increase Back Damage when dodging
Forceful Block Rune Increase Heavy Damage when blocking
Forceful Dash Rune Increase Heavy Damage when dodging
Heavy Fury Rune Increase Ranged Damage the heavier you are
Light Deft Rune Increase Critical Chance the lighter you are
Light Momentum Rune Increase Light Damage after a Heavy Finisher
Melee Block Rune Increase Melee Damage when blocking
Momentum Rune Increase Heavy Damage after
each light hit (up to 6 times)
Momentum Fury Rune Increase Attack after a Heavy Finisher
Overwhelmed Deft Rune Increase Critical Chance when
surrounded by more than 3 enemies
Overwhelmed Fury Rune Increase Attack when surrounded
by more than 3 enemies
Overwhelmed Perfection Rune Increase Critical Damage when
surrounded by more than 3 enemies
Poison Execution Rune Heavy Hits on fallen enemies poison them
Poison Guard Rune Chance of Poison Cloud on parry
Ranged Block Rune Increase Ranged Damage when
blocking a ranged attack
Sleep Block Rune Detonate a Sleep Bomb after blocking 5 times
Spark Guard Rune Chance to ignite your weapon on parry
Stalwart Deft Rune Increase Critical Chance when at 85% Health or higher
Stalwart Flanking Rune Increase Ranged Damage when close to full Health
Stalwart Fury Rune Increase Attack when close to full Health
Stalwart Perfection Rune Increase Critical Damage when close to full Health
Stalwart Swiftness Rune Increase Speed when close to full Health
Stealth Sleep Rune Stealth Headshot creates a Sleep Cloud around the body
Strong Chain Finisher Rune Increase Heavy Damage after
a Heavy Finisher (up to 5 times)
Strong Guard Rune Increase Heavy Damage when parrying
Swift Block Rune Increase Speed when blocking (up to 5 times)
Swift Dash Rune Increase Speed when dodging
Swift Joint Rune Increase Speed when hitting Weak Points
Tactical Block Rune Increase Heavy Damage based on
how long you maintain the block stance
Trap Shot Rune Stealth Headshot Kill automatically spawn a trap
Venom Guard Rune Chance to poison your enemy on parry
Venom Momentum Rune Heavy Combo Finisher Hits have
a chance to drop a Poison Cloud

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]