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| '''Glyphs''' were data entry points scattered around the virtual representation of [[Renaissance]] [[Italy]] rendered by the [[Animus]]. | | '''Glyphs''' were data entry points scattered around the virtual representation of [[Renaissance]] [[Italy]] rendered by the [[Animus]]. |
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| [[Desmond Miles]] was able to locate several of them while reliving the [[Genetic memory|genetic memories]] of his ancestor, [[Ezio Auditore da Firenze]]. Each Glyph revealed historical details about [[human]]ity, [[Piece of Eden|Pieces]] of [[Eden]], and [[Assassin-Templar War|the conflict]] between the [[Assassins]] and the [[Templars]]. | | [[Desmond Miles]] was able to locate several of them while reliving the [[Genetic memory|genetic memories]] of his ancestor, [[Ezio Auditore da Firenze]]. Each Glyph revealed historical details about [[human]]ity, the [[Piece of Eden|Pieces]] of [[Eden]], and [[Assassin-Templar War|the conflict]] between the [[Assassins]] and the [[Templars]]. |
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| ==Origins== | | ==History== |
| | ===Origins=== |
| [[File:AC2 Eagle Vision Glyph.png|thumb|250px|left|Ezio activating one of the Glyphs]] | | [[File:AC2 Eagle Vision Glyph.png|thumb|250px|left|Ezio activating one of the Glyphs]] |
| The Glyphs were created by [[Clay Kaczmarek]], Desmond's predecessor in the [[Animus Project]]. Clay had discovered "[[The Truth]]" during the prolonged Animus sessions, but he could not share this information during his captivity. Instead, he hacked the Animus and hid a video file in a number of encrypted data fragments, in the form of Glyphs on certain structures.<ref name="ac2">''[[Assassin's Creed II]]'' – [[21st century conversations|Modern day]]</ref> | | The Glyphs were created by [[Clay Kaczmarek]], Desmond's predecessor in the [[Animus Project]]. Clay had discovered "[[The Truth]]" during the prolonged Animus sessions, but he could not share this information during his captivity. Instead, he hacked the Animus and hid a video file in a number of encrypted data fragments, in the form of Glyphs on certain structures.<ref name="AC2">''[[Assassin's Creed II]]'' – [[21st century conversations|Modern day]]</ref> |
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| In an effort to inform the next Animus subject of the hack, Clay left a number of [[Cryptic Messages|cryptic images]] drawn in his own blood scattered across the [[Animus Project laboratory]], as a clue to look for such symbols in the environments rendered by the Animus.<ref name="ac2" /> | | In an effort to inform the next Animus subject of the hack, Clay left a number of [[Cryptic Messages|cryptic images]] drawn in his own blood scattered across the [[Animus Project laboratory]], as a clue to look for such symbols in the environments rendered by the Animus.<ref name="AC2" /> |
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| ===Abstergo laboratory=== | | ===Abstergo laboratory=== |
| [[File:Abs Room.png|thumb|250px|Clay's messages on the bedroom wall]] | | [[File:Abs Room.png|thumb|250px|Clay's messages on the bedroom wall]] |
| Before Desmond Miles was placed in the Animus, [[Abstergo Industries|Abstergo]] had cleaned away Clay's [[Cryptic Messages|blood messages]].<ref name="ac1mail">''[[Assassin's Creed]]'' - [[Warren Vidic's email|Subject header: "Subject No. 16"]]</ref> However, through the [[Bleeding Effect]], Desmond eventually gained the ability of [[Eagle Vision]], which allowed him to perceive Clay's blood writing. Although he was able to see it, Desmond could not comprehend its meaning at the time of his captivity.<ref name="ac1">''Assassin's Creed'' – Modern day</ref> | | Before Desmond Miles was placed in the Animus, [[Abstergo Industries|Abstergo]] had cleaned away Clay's [[Cryptic Messages|blood messages]].<ref name="AC1mail">''[[Assassin's Creed]]'' – [[Warren Vidic's email]] – Subject header: "Subject No. 16"</ref> However, through the [[Bleeding Effect]], Desmond eventually gained the ability of [[Eagle Vision]], which allowed him to perceive Clay's blood writing. Although he was able to see it, Desmond could not comprehend its meaning at the time of his captivity.<ref name="AC1">''Assassin's Creed'' – Modern day</ref> |
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| ===In the Animus 2.0=== | | ===In the Animus 2.0=== |
| During the escape from Abstergo facility, [[Lucy Stillman]] took the Animus memory core, unaware that it contained the data which Clay tampered with. When the core was transferred to the Animus 2.0, the Glyph data was transferred along with it.<ref name="ac2" /> | | During the escape from Abstergo facility, [[Lucy Stillman]] took the Animus memory core, unaware that it contained the data which Clay had tampered with. When the core was transferred to the Animus 2.0, the Glyph data was transferred along with it.<ref name="AC2" /> |
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| [[File:AC2 Rebecca Hideout 1.png|thumb|left|250px|Rebecca holding the memory core with the Glyph data]] | | [[File:AC2 Rebecca Hideout 1.png|thumb|left|250px|Rebecca holding the memory core with the Glyph data]] |
| While reliving the memories of Ezio Auditore, Desmond and his fellow Assassins discovered the existence of the Glyphs and guessed how they appeared in the Animus 2.0, eventually concluding the data was tampered with by Clay, and came with the Abstergo memory core.<ref name="ac2" /> | | While reliving the memories of Ezio Auditore, Desmond and his fellow Assassins discovered the existence of the Glyphs and guessed how they appeared in the Animus 2.0, eventually concluding the data had been tampered with by Clay and came with the Abstergo memory core.<ref name="AC2" /> |
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| Desmond found numerous symbols echoing the ones in Clay's blood writing scattered across various landmarks, which contained the encrypted file fragments. Clay placed a safeguard in the files, however, as each Glyph had to be scanned with Eagle Vision to access it, and the files were only compatible with the Animus itself.<ref name="ac2" /> | | Desmond found symbols echoing the ones in Clay's blood writing scattered across various landmarks, which contained the encrypted file fragments. Clay placed a safeguard in the files, however, as each Glyph had to be scanned with Eagle Vision to access it, and the files were only compatible with the Animus itself.<ref name="AC2" /> |
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| Desmond solved the puzzles contained within each Glyph, allowing him to access a short clip of The Truth video. Once all the Glyphs were solved, these short clips combined to form a complete footage from one of Clay's classified session at Abstergo, depicting [[Adam]] and [[Eve]] running through Eden with a stolen [[Apples of Eden|Apple of Eden]].<ref name="ac2" /> | | Desmond solved the puzzles contained within each Glyph, allowing him to access a short clip of The Truth video. Once all the Glyphs were solved, these short clips combined to form a complete footage from one of Clay's classified session at Abstergo, depicting [[Adam]] and [[Eve]] running through Eden with a stolen [[Apples of Eden|Apple of Eden]].<ref name="AC2" /> |
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| The puzzles revealed some of the activities of the Assassins and Templars and instances where Pieces of Eden had emerged across human history.<ref name="ac2" /> | | The puzzles revealed some of the activities of the Assassins and Templars and instances where Pieces of Eden had emerged across human history.<ref name="AC2" /> |
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| ===Rome=== | | ===Rome=== |
| [[File:Ezio Cluster Entrance.png|thumb|250px|Ezio locating a Rift]] | | [[File:Ezio Cluster Entrance.png|thumb|250px|Ezio locating a Rift]] |
| When [[Shaun Hastings]] analyzed the results of the Glyph puzzles, he discovered the puzzles also contained coordinates to additional certain locations within the Animus. These led Desmond to a series of Cluster puzzles, accessible through the [[Rifts]] in programming in the city of [[Rome]].<ref name="acb">''[[Assassin's Creed: Brotherhood]]'' – Modern day</ref> | | When [[Shaun Hastings]] analyzed the results of the Glyph puzzles, he discovered the puzzles also contained coordinates to additional certain locations within the Animus. These led Desmond to a series of Cluster puzzles, accessible through the [[Rifts]] in programming in the city of [[Rome]].<ref name="ACB">''[[Assassin's Creed: Brotherhood]]'' – Modern day</ref> |
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| These Rifts were also safeguarded, as they did not physically appear on the landmarks at all unless seen with the Eagle Vision. Another notable difference was that Ezio had to physically enter a Rift, rather than just scan it.<ref name="acb" /> | | These Rifts were also safeguarded, as they did not physically appear on the landmarks at all unless seen with the Eagle Vision. Another notable difference was that Ezio had to physically enter a Rift, rather than just scan it.<ref name="ACB" /> |
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| After solving all ten of the Rift puzzles, a video message "The miracle is in the execution" appeared, though the Assassins figured it was not a video at all, but rather an encrypted file. Rebecca managed to make it accessible to Desmond. The file contained a course similar to the [[Animus Virtual Training Program]]. At the end, Desmond was presented with a digital image of Clay Kaczmarek, which spoke to him about Eve, the [[Sun]], [[Elijah|Desmond's son]], Eden and [[Black Room|the darkness]], before disappearing.<ref name="acb" /> | | After solving all ten of the Rift puzzles, a video message titled ''"The miracle is in the execution"'' appeared, though the Assassins figured it was not a video at all, but rather an encrypted file. Rebecca managed to make it accessible to Desmond. The file contained a course similar to the [[Animus Virtual Training Program]]. At the end, Desmond was presented with a digital image of Clay Kaczmarek, which spoke to him about Eve, the [[Sun]], [[Elijah|Desmond's son]], Eden and [[Black Room|the darkness]], before disappearing.<ref name="ACB" /> |
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| ==Glyph locations== | | ==Glyph locations== |
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| |[[File:ACII Glyph - Villa Auditore.png|180px]] | | |[[File:ACII Glyph - Villa Auditore.png|180px]] |
| |Facing south on the southwest corner of [[Villa Auditore]], [[Monteriggioni]] | | |Facing south on the southwest corner of [[Villa Auditore]], [[Monteriggioni]] |
| |Barcode and Date: The numbers 12212012 make the date [[Second Disaster|21 December 2012]] in the middle-endian format. The barcode, however, encodes the number {{Wiki|Number of the Beast|666}}. | | |Barcode and Date: Both the {{Wiki|Interleaved 2 of 5}} barcode and numbers in {{Wiki|Endianness|middle-endian}} format make reference to the date [[Second Disaster|21 December 2012]]. |
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| |[[File:ACII Glyph - Monte Olivetto Maggiore.png|180px]] | | |[[File:ACII Glyph - Monte Oliveto Maggiore.png|180px]] |
| |On the east face of the [[Monte Oliveto Maggiore]] tower, [[Tuscany]] | | |On the east face of the [[Monte Oliveto Maggiore]] tower, [[Tuscany]] |
| |{{Wiki|Step Pyramid}}, a common symbol of Mayan and Egyptian architecture. | | |{{Wiki|Step pyramid}}, a common symbol of Mayan and Egyptian architecture. |
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| |[[File:ACII Glyph - Antico Teatro Romano.png|180px]] | | |[[File:ACII Glyph - Antico Teatro Romano.png|180px]] |
| |Just outside [[San Gimignano]], facing west in the curved tunnel at the rear of [[Antico Teatro Romano]], Tuscany | | |Just outside [[San Gimignano]], facing west in the curved tunnel at the rear of [[Antico Teatro Romano]], Tuscany |
| |{{Wiki|Lorenz Attractor}} | | |{{Wiki|Lorenz system}} |
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| |[[File:ACII Glyph - Torre del Diavolo.png|180px]] | | |[[File:ACII Glyph - Torre del Diavolo.png|180px]] |
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| |[[File:ACII Glyph - Santa Maria Assunta.png|180px]] | | |[[File:ACII Glyph - Santa Maria Assunta.png|180px]] |
| |Facing east at street level in [[Santa Maria Assunta]], San Gimignano | | |Facing east at street level in [[Santa Maria Assunta]], San Gimignano |
| |Mountain Valley, most likely {{Wiki|Machu Picchu}} | | |Mountain Valley, most likely [[Machu Picchu]] |
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| |[[File:ACII Glyph - Avamposto Veneziano.png|180px]] | | |[[File:ACII Glyph - Avamposto Veneziano.png|180px]] |
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| |[[File:ACII Glyph - Abbey of San Mercuriale.png|180px]] | | |[[File:ACII Glyph - Abbey of San Mercuriale.png|180px]] |
| |Facing east above the west colonnade of the [[Abbey of San Mercuriale]], [[Forlì]] | | |Facing east above the west colonnade of the [[Abbey of San Mercuriale]], [[Forlì]] |
| |Hebrew for {{Wiki|Jewish eschatology|Olam Haba}}, or "The World To Come" after the arrival of the Messiah in {{Wiki|Judaism}} | | |Hebrew for {{Wiki|Jewish eschatology|Olam Haba}}, or "The World To Come" after the arrival of the Messiah in [[Judaism]] |
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| |[[File:ACII Glyph - Ponte di Rialto.png|180px]] | | |[[File:ACII Glyph - Ponte di Rialto.png|180px]] |
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| |Nazca Lines of spider | | |Nazca Lines of spider |
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| |<!--[[File:ACII Glyph - San Giacomo di Rialto.png|180px]]--> | | |[[File:ACII Glyph - San Giacomo di Rialto.png|180px]] |
| |Facing east between the dome and bell tower of [[San Giacomo di Rialto]]<br>San Polo District, Venice | | |Facing east between the dome and bell tower of [[San Giacomo di Rialto]]<br>San Polo District, Venice |
| |Pyramid of Eden, an original design consisting of a series of eyes bound within a triangle with a radiating apple directly above it. It symbolizes the Templar plan to use the Apple in the [[Eye-Abstergo]] satellite to [[New World Order|control]] all humanity. | | |Pyramid of Eden, an original design consisting of a series of eyes bound within a triangle with a radiating apple directly above it. It symbolizes the Templar plan to use the Apple in the [[Eye-Abstergo]] satellite to [[New World Order|control]] all humanity. |
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| |[[File:ACII Glyph - Gilda dei Ladri di Venezia.png|180px]] | | |[[File:ACII Glyph - Gilda dei Ladri di Venezia.png|180px]] |
| |Facing east on the roof top of [[Thieves|Gilda dei Ladri di Venezia]]<br>San Polo District, Venice | | |Facing east on the roof top of [[Thieves|Gilda dei Ladri di Venezia]]<br>San Polo District, Venice |
| |Three Triangles, most likely indicating the {{Wiki|Giza Necropolis|Pyramids}} of [[Giza]], [[Egypt]]. | | |Three Triangles, most likely indicating the {{Wiki|Giza pyramid complex|Pyramids}} of [[Giza]], [[Egypt]]. |
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| |[[File:ACII Glyph - Torre dell'Orologio.png|180px]] | | |[[File:ACII Glyph - Torre dell'Orologio.png|180px]] |
| |Facing up on top of [[Torre dell'Orologio]], above the clock<br>San District, Venice | | |Facing up on top of [[Torre dell'Orologio]], above the clock<br>San Marco District, Venice |
| |{{Wiki|Borromean rings|Borromean Rings}} | | |{{Wiki|Borromean rings|Borromean Rings}} |
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| |} | | |} |
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| ==Glyph Puzzles== | | ==Glyph puzzles== |
| The puzzles were solved in numerical order, regardless of which Glyph they were accessed through. Whenever stuck on a puzzle, a help option appeared and Shaun Hastings offered a hint upon activating it. | | The puzzles were solved in numerical order, regardless of which Glyph they were accessed through, and they often were preceded by a soundbite from Clay. Whenever stuck on a puzzle, a help option appeared and Shaun Hastings offered a hint upon activating it. |
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| <tabber> | | <tabber> |
| |-|1= | | |-|1= |
| ===='''In The Beginning'''====
| | ;In The Beginning |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Hello. This is... they call me Subject Sixteen. Listen, I don't have much time. There's something I have to show you. We've been lied to this whole time. Everything we know, everything we've been brought up to believe. It's wrong. Okay, umm... I've uploaded the evidence, the file, that proves it all. But I've split it into twenty pieces and locked each with a code. {{Wiki|Queen Isabella}}... no, not her, hmm... what century is it? Umm... nevermind. I've hidden the code to the first file inside this program. Find it... find them all—and along the way you'll begin to see the truth.'' |
| The puzzle involved finding the core similarity in each painting. It was solved by selecting the images containing apples. | | The puzzle involved finding the core similarity in each painting. It was solved by selecting the images containing apples. |
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| [[File:Glyph 1 1.png|600px]] | | [[File:Glyph 1 1.png|600px]] |
| |-|2= | | |-|2= |
| ===='''Sixty-Four Squares'''====
| | ;Sixty-Four Squares |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''The past: a vast web of connections and interconnections, all ruled by chance. Or is it?'' |
| The puzzles were solved by rotating the various rings in turn until they formed an image. | | The puzzles were solved by rotating the various rings in turn until they formed an image. |
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| The third solved image.<br> | | The third solved image.<br> |
| [[File:Glyph 2 3.png|600px]] | | [[File:Glyph 2 3.png|600px]]<br> |
| |-|3= | | |-|3= |
| ===='''Descendants'''====
| | ;Descendants |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Power doesn't die. It's passed on.'' |
| The puzzle was solved by locating a hidden Apple of Eden in each image, under the infrared light. | | The puzzle was solved by locating a hidden Apple of Eden in each image, under the infrared light. |
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| [[File:Glyph 3 3.png|600px]] | | [[File:Glyph 3 3.png|600px]] |
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| Hidden {{Wiki|Morse}} and {{Wiki|Pigpen cipher|Masonic Pigpen}} symbols containing messages were present in the images. | | Hidden {{Wiki|Morse code}} and {{Wiki|Pigpen cipher}} symbols containing messages were present in the images. |
| *'''[[Franklin D. Roosevelt]]:''' On the blackboard was a Pigpen cipher which read "The Masons brought [[Apple of Eden 3|it]] across the [[Atlantic Ocean|sea]]. [[George Washington]] passed it on." | | *'''[[Franklin D. Roosevelt]]:''' On the blackboard was a Pigpen cipher which read "The Masons brought [[Apple of Eden 3|it]] across the [[Atlantic Ocean|sea]]. [[George Washington]] passed it on." |
| *'''[[Harry Houdini]]:''' Above Houdini's feet was a Morse cipher that read "They hit him in the stomach." | | *'''[[Harry Houdini]]:''' Above Houdini's feet was a Morse cipher that read "They hit him in the stomach." |
| *'''[[Mahatma Gandhi]]:''' A Morse cipher hidden in the image read "The bullet hit him in the chest." | | *'''[[Mahatma Gandhi]]:''' A Morse cipher hidden in the image read "The bullet hit him in the chest." |
| |-|4= | | |-|4= |
| ===='''Infinite Knowledge'''====
| | ;Infinite Knowledge |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''It's getting easier and easier to hack into Abstergo's mainframe. It's like I know what data I'm looking for. Like I've already lived it.'' |
| The puzzle was solved by locating a hidden image in each photo. | | The puzzle was solved by locating a hidden image in each photo. |
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| Hidden messages were present in the images. | | Hidden messages were present in the images. |
| *'''Outskirts of [[Brest]], [[France]], 1944:''' On the road was {{Wiki|hexadecimal}} cipher that read "[[Antikythera mechanism]], much older than 150 BCE." | | *'''Outskirts of [[Brest]], [[France]], 1944:''' On the road was {{Wiki|hexadecimal}} cipher that read "[[Antikythera mechanism]], much older than 150 BCE." |
| *'''[[Beaufort]] [[South Carolina]], 1862:''' Above the hidden image was a {{Wiki|Caesar cipher}} that read "Ancient city, {{Wiki|Rajasthan|Rajastan}}, [[India]], irradiated by PoE." | | *'''[[Beaufort]], [[South Carolina]], 1862:''' Above the hidden image was a {{Wiki|Caesar cipher}} that read "Ancient city, [[Rajasthan|Rajastan]], [[India]], irradiated by PoE." |
| *'''First pictorial representation of a gun, 900:''' Near [[Gautama Buddha|Buddha]]'s face was a {{Wiki|binary}} code reading "{{Wiki|Me (mythology)|Sumerian, Me 23}}". | | *'''First pictorial representation of a gun, 900:''' Near [[Shakyamuni|Buddha]]'s face was a {{Wiki|binary code}} reading "{{Wiki|Me (mythology)|Sumerian. Me 23}}". |
| |-|5= | | |-|5= |
| ===='''Instruments of Power'''====
| | ;Instruments of Power |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''You see? Do you see what's going on? Not yet. But you will.'' |
| The puzzles were solved by selecting images which shared a common theme. A [[Swords of Eden|sword]] in the first set, a [[Staves of Eden|staff]] in the second set. | | The puzzles were solved by selecting images which shared a common theme. A [[Swords of Eden|sword]] in the first set, a [[Staves of Eden|staff]] in the second set. |
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| The second solved puzzle.<br> | | The second solved puzzle.<br> |
| [[File:Glyph 5 2.png|600px]] | | [[File:Glyph 5 2.png|600px]]<br> |
| |-|6= | | |-|6= |
| ===='''Brothers'''====
| | ;Brothers |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''They were mostly heroes. But see, how the lineage is disrupted. The web of history traps the good, and the evil take what is not theirs!'' |
| The puzzles were solved by rotating the various rings in turn until they formed an image of [[Cain]] slaying [[Abel]]. | | The puzzles were solved by rotating the various rings in turn until they formed an image of [[Cain]] slaying [[Abel]]. |
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| The quotes accompanying the images were taken from the {{Wiki|Pearl of Great Price (Mormonism)|Pearl of Great Price}}, and the Morse Code underneath the final image read "Templar texts adapted by [[Joseph Smith|Mr. Smith]]".<br> | | The quotes accompanying the images were taken from the {{Wiki|Pearl of Great Price (Mormonism)|Pearl of Great Price}}, and the Morse Code underneath the final image read "Templar texts adapted by [[Joseph Smith|Mr. Smith]]".<br> |
| [[File:Glyph 6 5.png|600px]] | | [[File:Glyph 6 5.png|600px]]<br> |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Behold: The mark of Cain!'' |
| |-|7= | | |-|7= |
| ===='''Keep On Seeking, And You Will Find'''====
| | ;Keep On Seeking, And You Will Find |
| The first puzzle required finding the core similarity in each painting. It was solved by selecting the images containing the [[Shrouds of Eden|red shroud]].<br> | | The first puzzle required finding the core similarity in each painting. It was solved by selecting the images containing the [[Shrouds of Eden|red shroud]].<br> |
| [[File:Glyph 7 1.png|600px]] | | [[File:Glyph 7 1.png|600px]] |
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| The second part of the puzzle involved scanning a picture of the crucified [[Jesus Christ]], in search for the Shroud of Eden. The [[Templar insignia]] and the words "They took it." were hidden in the image.<br> | | The second part of the puzzle involved scanning a picture of the crucified [[Jesus of Nazareth]], in search for the Shroud of Eden. The [[Templar insignia]] and the words "They took it." were hidden in the image.<br> |
| [[File:Glyph 7 2.png|600px]] | | [[File:Glyph 7 2.png|600px]] |
| |-|8= | | |-|8= |
| ===='''Martyrs'''====
| | ;Martyrs |
| The first puzzle was solved by locating a Piece of Eden using the sonar signals. | | The first puzzle was solved by locating a Piece of Eden using the sonar signals. |
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| Each image contained a hidden message. | | Each image contained a hidden message. |
| * '''[[Nicholas II of Russia]]:''' A binary cipher which read "17th July 1918", the date Nicholas and his entire family were [[Execution of the Romanov family|murdered]], was hidden within the image.. | | *'''[[Nicholas II of Russia]]:''' A binary cipher which read "17th July 1918", the date Nicholas and his entire family were [[Execution of the Romanov family|murdered]], was hidden within the image. |
| * '''[[Jeanne d'Arc|Joan of Arc]]:''' Hidden binary message in the image read "30th May 1431," the date Joan was burned at the stake. | | *'''[[Jeanne d'Arc|Joan of Arc]]:''' Hidden binary message in the image read "30th May 1431", the date Joan was burned at the stake. |
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| The next phase of this puzzle involved picking up the flame and placing it over the image of Joan, and placing the image of [[Grigori Rasputin]] over the image of Nicholas. | | The next phase of this puzzle involved picking up the flame and placing it over the image of Joan, and placing the image of [[Grigori Rasputin]] over the image of Nicholas. |
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| Image showing the [[Russian Revolution]].<br> | | Image showing the [[Russian Revolution]].<br> |
| [[File:Glyph 8 4.png|600px]] | | [[File:Glyph 8 4.png|600px]]<br> |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Without the staff, the Czar was powerless. He could no longer control his subjects... Revolution! Revolution!'' |
| |-|9= | | |-|9= |
| ===='''Hat Trick'''====
| | ;Hat Trick |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Three thefts. Hidden by the murderers. People only see what they're trained to see. What the Organization wants them to see.'' |
| The first puzzle involved using sonar to locate a Piece of Eden in the images. | | The first puzzle involved using sonar to locate a Piece of Eden in the images. |
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| [[File:Glyph 9 3.png|600px]] | | [[File:Glyph 9 3.png|600px]] |
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| Image of Ghandi's funeral procession.<br> | | Image of Gandhi's funeral procession.<br> |
| [[File:Glyph 9 4.png|600px]] | | [[File:Glyph 9 4.png|600px]] |
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| The solved Caesar wheel.<br> | | The solved Caesar wheel.<br> |
| [[File:Glyph 9 5.png|600px]] | | [[File:Glyph 9 5.png|600px]]<br> |
| | | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''The [[Wolf|wolves]] are out [[hunting]]. Where, oh where, has [[John F. Kennedy|Jack]] [[Assassination of John F. Kennedy|gone]]?'' |
| A message followed.<br> | | A message followed.<br> |
| [[File:Glyph 9 6.png|600px]] | | [[File:Glyph 9 6.png|600px]] |
| |-|10= | | |-|10= |
| ===='''Apollo'''====
| | ;Apollo |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Something was up there. Something abandoned long ago.'' |
| The first puzzle involved using sonar to locate and identify the [[Apollo 11]] landing module. | | The first puzzle involved using sonar to locate and identify the [[Apollo 11]] landing module. |
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| [[File:Glyph 10 1.png|600px]] | | [[File:Glyph 10 1.png|600px]] |
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| A Masonic pigpen cipher that read "[[Lyndon B. Johnson|Johnson]] was one of them. The bee's drone too. Follow the money" was hidden in the image. | | A Masonic pigpen cipher that read "[[Lyndon B. Johnson|Johnson]] was one of them. The [[Buzz Aldrin|bee's drone]] too. Follow the money" was hidden in the image. |
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| The next puzzle was solved by correctly aligning the gaps across the rings. | | The next puzzle was solved by correctly aligning the gaps across the rings. |
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| The solved image.<br> | | The solved image.<br> |
| [[File:Glyph 10 3.png|600px]] | | [[File:Glyph 10 3.png|600px]]<br> |
| | | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''With Jack deep underground, it was easy.'' |
| Hidden messages were present in a negative visible underneath the official image. When scanned, the flag on the landing module contained the Abstergo logo, and the white flag contained the [[Templar insignia]]. | | Hidden messages were present in a negative visible underneath the official image. When scanned, the flag on the landing module contained the Abstergo logo, and the white flag contained the [[Templar insignia]]. |
| | [[File:AC2 Glyph 10 4.png|600px]] |
| |-|11= | | |-|11= |
| ===='''The Inventor'''====
| | ;The Inventor |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''He wanted to stop the cycle, to tell the secret. Shit. I've got to keep thinking through the headaches.'' |
| A message preceded the first puzzle.<br> | | A message preceded the first puzzle.<br> |
| [[File:Glyph 11 1.png|600px]] | | [[File:Glyph 11 1.png|600px]] |
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| *'''{{Wiki|Wardenclyffe Tower}}:''' The image hid three quotes from [[Nikola Tesla]]. | | *'''{{Wiki|Wardenclyffe Tower}}:''' The image hid three quotes from [[Nikola Tesla]]. |
| *'''Nikola Tesla c. 1900:''' A Caesar cipher reading "He used it to develop a bottomless source of energy. {{Wiki|Nikola Tesla#Later years|Telefunken Wireless Station}}" was hidden in arcs of energy shooting from the coil. | | *'''Nikola Tesla c. 1900:''' A Caesar cipher reading "He used it to develop a bottomless source of energy. {{Wiki|Nikola Tesla#Later years|Telefunken Wireless Station}}" was hidden in arcs of energy shooting from the coil. |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''He found [[Apple of Eden 4|it]] in Croatia. They would find it in his lab.'' |
| |-|12= | | |-|12= |
| ===='''Titans of Industry'''====
| | ;Titans of Industry |
| The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. | | The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. |
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| The third puzzle involved selecting the Apple of Eden held in [[Mark Twain]]'s hands.<br> | | The third puzzle involved selecting the Apple of Eden held in [[Mark Twain]]'s hands.<br> |
| [[File:Glyph 12 4.png|600px]] | | [[File:Glyph 12 4.png|600px]]<br> |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''He wanted everyone to know the secret. To set us all free. They used it to drive him insane.'' |
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| A hidden Morse cipher reading "They used it to make Tesla go insane. The organization took his research. {{Wiki|Office of Alien Property Custodian|Alien Property Custodian Office}}." was present in the image. | | A hidden Morse cipher reading "They used it to make Tesla go insane. The organization took his research. {{Wiki|Office of Alien Property Custodian|Alien Property Custodian Office}}." was present in the image. |
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| [[File:Glyph 12 6.png|600px]] | | [[File:Glyph 12 6.png|600px]] |
| |-|13= | | |-|13= |
| ===='''I Am Become Death, The Destroyer of Worlds'''====
| | ;I Am Become Death, The Destroyer of Worlds |
| The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. | | The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. |
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| [[File:Glyph 13 5.png|600px]] | | [[File:Glyph 13 5.png|600px]] |
| |-|14= | | |-|14= |
| ===='''Bloodlines'''====
| | ;Bloodlines |
| | An full speech by Subject 16 played. |
| | *'''Subject 16:''' ''I don't know what's happening to me. I've been in the machine, they keep putting me back in. And I am losing control. It's all blurring together. I'm holding a [[Firearm|rifle]]. {{Wiki|Battle of Gettysburg|Gettysburg}} is in the distance. I just stabbed a man, and there's blood on my waistcoat. I'm at the opera, the soprano is so beautiful. I'm in bed with her, she cries as I fuck her. I'm speaking at the [[Roman Forum|Forum]], no one listens. I'm in the forest hunting. The [[moon]]. I can see the moon. I'm here. I have to stay here until you understand! Listen. Why do we have these gifts, these abilities? Because it's [[Hybrid|in our blood]].'' |
| The puzzle was solved by selecting the paintings which portrayed a union of gods and mortals. | | The puzzle was solved by selecting the paintings which portrayed a union of gods and mortals. |
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| [[File:Glyph 14 1.png|600px]] | | [[File:Glyph 14 1.png|600px]] |
| |-|15= | | |-|15= |
| ===='''Guardians'''====
| | ;Guardians |
| The first puzzle was solved by rotating the various rings in turn until they formed an image. | | The first puzzle was solved by rotating the various rings in turn until they formed an image. |
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| [[File:Glyph 15 1.png|600px]] | | [[File:Glyph 15 1.png|600px]] |
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| The second puzzle involved highlighting various [[assassination target]]s across the globe. | | The second puzzle involved highlighting various [[assassination]] targets across the globe. |
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| The solved image.<br> | | The solved image.<br> |
| [[File:Glyph 15 2.png|600px]] | | [[File:Glyph 15 2.png|600px]] |
| |-|16= | | |-|16= |
| ===='''The Cavalry'''====
| | ;The Cavalry |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''[[Tunguska explosion|It]] happened in 1908. Uhh... Or was it 2008? 1708? I can't remember!'' |
| A message preceded the first puzzle.<br> | | A message preceded the first puzzle.<br> |
| [[File:Glyph 16 1.png|600px]] | | [[File:Glyph 16 1.png|600px]] |
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| [[File:Glyph 16 2.png|600px]] | | [[File:Glyph 16 2.png|600px]] |
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| A recording of the [[Tunguska explosion|Tunguska Event]] was displayed afterwards.<br> | | A recording of the Tunguska explosion was displayed afterwards.<br> |
| [[File:Glyph 16 3.png|600px]] | | [[File:Glyph 16 3.png|600px]] |
| |-|17= | | |-|17= |
| ===='''The Bunker'''====
| | ;The Bunker |
| The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. | | The first puzzle involved solving a Caesar cipher to obtain the access code. |
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| The solved puzzle.<br> | | The solved puzzle.<br> |
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| [[File:Glyph 17 2.png|600px]] | | [[File:Glyph 17 2.png|600px]] |
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| The second puzzle was solved by locating the [[Assassin insignia]] in the image of the ''{{Wiki|Führerbunker}}''. | | The second puzzle was solved by locating the [[Assassin insignia]] in the image of the ''[[Führerbunker]]''. |
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| The solved image.<br> | | The solved image.<br> |
| [[File:Glyph 17 3.png|600px]] | | [[File:Glyph 17 3.png|600px]]<br> |
| | | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''They engineered the war, they engineered the peace, but they weren't going to get away with it. Find our mark.'' |
| A hidden Caesar cipher which read "The double was killed in the bunker" was present in the image. | | A hidden Caesar cipher which read "The double was killed in the bunker" was present in the image. |
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| [[File:Glyph 17 4.png|600px]] | | [[File:Glyph 17 4.png|600px]] |
| |-|18= | | |-|18= |
| ===='''Synapses'''====
| | ;Synapses |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''It's getting harder. All the pain across time, it hurts too much. She sees me raise the [[Short blade|knife]]. Only a little bit longer now.'' |
| The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. | | The first puzzle puzzle involved solving a Caesar cipher to obtain the access code. |
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| The solved puzzle.<br> | | The solved puzzle.<br> |
| [[File:Glyph 18 1.png|600px]] | | [[File:Glyph 18 1.png|600px]]<br> |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''In the beginning. {{Wiki|Book of Genesis|Genesis}}. Genesis.'' |
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| A message followed.<br> | | A message followed.<br> |
| [[File:Glyph 18 2.png|600px]] | | [[File:Glyph 18 2.png|600px]]<br> |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''The Organization wanted the pieces. They'd tasted their power. But what were the pieces? Why did they work so well? It's as if our minds were [[Neurotransmitter|made]] for them. [[Project Anthropos|Manufactured]] to [[Slavery|obey]].'' |
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| The second puzzle involved moving the cursor over all of the synapses.<br> | | The second puzzle involved moving the cursor over all of the synapses.<br> |
| [[File:Glyph 18 3.png|600px]] | | [[File:Glyph 18 3.png|600px]] |
| |-|19= | | |-|19= |
| ===='''The Fourth Day'''====
| | ;The Fourth Day |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''The end. Almost the end. It happened before. The Pieces were once part of a whole.'' |
| The first puzzle was solved by selecting the images containing depictions of the [[Sun]]. | | The first puzzle was solved by selecting the images containing depictions of the [[Sun]]. |
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| The solved image.<br> | | The solved image.<br> |
| [[File:Glyph 19 2.png|600px]] | | [[File:Glyph 19 2.png|600px]]<br> |
| | A hidden message of a {{Wiki|Hopi mythology|Hopi prophecy}} reading "A container of ashes might one day be thrown from the sky, which would burn the land and boil the ocean. – Hopi" was present in the image. |
| |-|20= | | |-|20= |
| ===='''Origin of the Species'''====
| | ;Origin of the Species |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''A few still know the truth. It is around us in signs, and paintings, faces, documents, but... but we don't see it. See, we are... we are blind to our own creation.'' |
| The first puzzle was solved by rotating the various rings in turn until they formed an image. | | The first puzzle was solved by rotating the various rings in turn until they formed an image. |
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| A message followed.<br> | | A message followed.<br> |
| [[File:Glyph 20 4.png|600px]] | | [[File:Glyph 20 4.png|600px]]<br> |
| | An audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''I can't do it. Can I do it? Will it set me free from this endless ring of time? I feel the [[guillotine]] cut my throat, the bullet hit my chest, the water fill my lungs. The blood spills out thick and red. It's time to get out.'' |
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| The fourth puzzle was solved by using the Apple of Eden to alter the hominid skeleton into a human one. | | The fourth puzzle was solved by using the Apple of Eden to alter the hominid skeleton into a human one. |
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| The image of skeleton being altered.<br> | | The image of skeleton being altered.<br> |
| [[File:Glyph 20 5.png|600px]] | | [[File:Glyph 20 5.png|600px]]<br> |
| | A final audio clip by Subject 16 played. |
| | *'''Subject 16:''' ''Ah, the moon. I can see the stars. My mind is gone. Lucy, I can't wait any longer. I'm ready to go. She sees me raise the knife.'' |
| </tabber> | | </tabber> |
| | |
| | ==Appearances== |
| | *''[[Assassin's Creed]]'' {{1st}} |
| | *''[[Assassin's Creed II]]'' |
| | *''[[Assassin's Creed: Brotherhood]]'' |
| | *''[[Assassin's Creed: Unity]]'' |
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| ==References== | | ==References== |
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| {{ACB}} | | {{ACB}} |
| {{ACU}} | | {{ACU}} |
| [[nl:Tekens]]
| | <!--[nl:Tekens] |
| | [pt-br:Glifos] |
| | [fr:Glyphes]--> |
| [[Category:Animus]] | | [[Category:Animus]] |