21st century conversations
Over the course of his training to become an Assassin, Desmond Miles had various conversations with different people, along with other Assassins and major characters interacting with each other throughout modern times.
Assassin's Creed
While being held captive at Abstergo Industries, Desmond secretly had multiple conversations with Lucy Stillman, Dr. Vidic's assistant. Before each Animus session, he would also have conversations with Vidic, who would discuss certain details of Abstergo's goals.
| The Experiment Begins |
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Desmond gasped and inhaled in deeply.
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| Synchronization |
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Vidic chuckled wryly.
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| Breaks |
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Lucy cut Vidic off.
Desmond eavesdropped on their conversation through the ventilation system in the bathroom.
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| The Farm |
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| Tracking |
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Desmond chuckled.
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| The Right Idea |
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Desmond groaned as he woke up, and spotted Vidic staring down at him.
Desmond responded sarcastically.
Vidic replied back in a terse manner.
Vidic chuckled.
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| Deadline |
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Lucy looked up at Desmond.
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| Translation |
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| Abstergo |
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| Order |
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Desmond laughed.
Desmond replied harshly.
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| Tensions Overheating |
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| Lucy |
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Lucy walked over to the Animus.
Lucy pinched her fingers together.
Lucy got up and walked over to the nearby windows.
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| Abstergo's Work |
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| The Templars |
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Vidic's phone rang and he answered it, starting a conversation.
Vidic hung up, and then addressed Desmond.
Vidic walked out of the laboratory.
Lucy's phone rang and she answered it.
Vidic's voice could be heard through Lucy's phone.
Lucy hung up.
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| The Piece of Eden |
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Lucy's phone rang and she answered it. Vidic responded through the phone.
Lucy hung up.
Lucy's phone rang again, with Vidic on the other end.
Lucy hung up again.
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| Accepted History |
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Vidic replied shrewdly.
Desmond played coy.
Vidic interrupted Desmond.
Desmond interrupts Vidic.
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| Failed Rescue |
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Vidic turned on the intercom, through which gunfire could be heard.
Vidic talked into the intercom.
Vidic switched off the intercom and turned to Desmond.
Vidic turned the intercom back on and the gunfire continued, before stopping abruptly.
Vidic switched off the intercom for the last time, before turning back towards Desmond.
Vidic walked out.
Lucy bent her left ring finger, symbolizing the Assassins.
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| The Eagle and The Apple |
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Desmond finished the final memory of Altaïr.
Vidic replied to Lucy.
Desmond got up and activated Eagle Vision for the first time. Many symbols could be seen on the floor in the Animus room.
Desmond went to his bedroom and noticed more symbols on the wall.
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Assassin's Creed II
After escaping Abstergo, Desmond was introduced to fellow Assassins Shaun Hastings and Rebecca Crane. These two would assist Lucy in training Desmond to be an Assassin.
| Escape from Abstergo |
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Desmond entered the Animus and witnessed the birth of Ezio Auditore.
Two guards noticed Lucy and Desmond escaping.
Lucy typed in a code and locked a door, to prevent the guards from following them.
Lucy and Desmond were spotted by some other Abstergo guards.
Lucy fought with the guards, swiftly taking them down.
Lucy swiped a card into a keypad and entered a code, which failed.
Desmond tried his hand at entering a code into the keypad.
Desmond used Eagle Vision to see the fingerprints on the keypad and entered the code "2374".
Desmond and Lucy reached the parking lot and fought off a squad of guards. Afterwards, they ran for Vidic's car and Lucy opened the trunk.
Desmond got into the trunk of the car.
Desmond shot a dirty look up at Lucy, who slammed the trunk door shut. |
| The Hideout |
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Finally, Lucy opened the trunk and Desmond sat up.
Desmond got out of the trunk and followed Lucy.
Desmond scoffed.
Desmond replied in a shocked manner.
Lucy turned around.
Lucy stammered a little.
Lucy hugged Desmond warmly.
They kept walking into the hideout, and Rebecca jumped up when she saw Lucy.
Shaun noticed Desmond.
Rebecca responded excitedly.
Desmond walked over to Lucy.
Desmond walked over to Rebecca.
Desmond approached Shaun.
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| Glyph Hunting |
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During Memory sequence 2:
After Desmond found the first Glyph.
After listening to Subject 16's recording.
After Desmond discovered the first Assassin Tomb:
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| Precautions |
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After Memory sequence 6:
Desmond became worried.
Desmond initiated a conversation with Rebecca.
Desmond walked over to Shaun.
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| The Bleeding Effect |
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They both walked into the warehouse together.
Desmond started the course and began to suffer from the Bleeding effect.
Desmond successfully reached all of the sensors.
Desmond went upstairs to the hideout. On the way, he experienced another vision and lost consciousness. |
| Altaïr and Maria |
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Desmond relives Altaïr's memories in Acre.
Desmond noticed a person who ran once they spotted Altaïr.
Altaïr chased his target to the top of the tower, where they took off their hood.
Altaïr and Maria kissed.
Part of the memory skipped. Altaïr performed a Leap of Faith and left Maria, but the focus of the memory didn't follow him.
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| Recovery |
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Desmond woke up, and Rebecca came to speak to him.
Desmond struck up a conversation with Lucy.
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| Final Sequences |
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After Memory sequence 11:
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| Entering the Vault |
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A hologram of the First Civilization member, Minerva, addressed Ezio.
Ezio showed the Apple of Eden to Minerva, who "touched" it, and then Minerva spoke through Ezio to Desmond.
Minerva answered Ezio's question.
The projection of Minerva laughed.
Minerva turned to Desmond.
Minerva addressed Ezio once more.
Minerva reprimanded Ezio.
Minerva returned her focus to Desmond.
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| An Old Friend Returns |
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After Memory sequence 14:
Lucy turned to Desmond.
Lucy spoke to Desmond.
Desmond and Lucy fought with Abstergo guards.
Desmond incapacitated all of the guards with the help of Lucy.
Vidic's truck drove away.
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| After completing the Truth |
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Assassin's Creed: Brotherhood
| Broken Sequence |
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The Assassins try to access Memory sequence 9, but it is corrupted.
Desmond started to relive Ezio Auditore in the first memory sequence. |
| Arrival in Monteriggioni |
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Lucy turned to Rebecca.
Lucy led Desmond and the other Assassins inside the Villa, to Mario's study.
Desmond beckoned Lucy.
Desmond performed his first Leap of Faith, astonishing Lucy.
Desmond and Lucy entered the Auditore Crypt, though their glow-sticks didn't work at first.
The two managed to get their glow sticks to function.
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| Path to the Sanctuary |
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Desmond suffered the bleeding effect and saw the forms of Monteriggioni's townspeople escaping, with Ezio Auditore assisting them.
Ezio pulled a lever, and a gate impaled a Borgia soldier as it fell. Afterwards, the apparitions faded away, revealing the guard's skeleton.
The two of them walked up to the gate and Desmond pulled a nearby lever. The gate only raised a few inches above the bones of the guard, before Desmond let it go and it dropped back down.
Desmond lifted the gate and Lucy quickly crawled under it.
Desmond cracked a joke.
Lucy replied in a slightly frightened manner.
Desmond laughed.
Lucy scolded him back for his prank.
Afterwards, Lucy jumped down, and Desmond began to see more figures through the Bleeding effect.
Desmond heard a conversation between Claudia Auditore and Ezio, due to the Bleeding effect.
The ghostly forms disappeared.
Desmond walked toward a lift, and pulled Lucy close to him.
Desmond kicked back the lever on the lift, and the two of them rocketed upwards to a ledge.
They began to free-run through the tunnel.
Lucy replied back jokingly.
Desmond reassured Lucy.
They both came to another gate and lever.
Desmond feigned innocence.
The gate opened and Lucy rolled under it.
Lucy pulled a lever, and grinding noises could be heard.
Desmond pulled a lever to help Lucy progress.
Desmond jumped into the water, and was shocked at its temperature.
Desmond climbed out of the water.
Desmond climbed up some scaffolding near to him.
They both rappeled up another pulley, and the Bleeding effect provided Desmond with some more visions.
Lucy ran at Desmond, who catapulted her to the supports.
Lucy provided Desmond with a platform to cross, allowing him to progress.
Another short vision appeared to Desmond.
They came to a bridge, sealed against the cave walls.
Lucy replied back in a whimsical manner.
They came to another collapsed bridge.
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| Setting Up |
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Upon entering the Sanctuary, Desmond saw an image of an aged Ezio, due to the Bleeding effect.
Desmond noticed a triangular symbol on the wall, opposite to the bookcase that acted as a door to the hidden passageway which the two were behind.
Shaun could be heard, although muffled, from behind the passageway door.
Desmond pulled up the locks and the bookcase opened, with Shaun and Rebecca walking through afterwards.
Shaun noticed the symbol on the wall.
Desmond activated Eagle Vision to try and learn more about it, and noticed three numbers.
Desmond replied back in a playful way.
Lucy shot Desmond a dirty look, as he had called her out.
Rebecca handed Desmond some circuit breakers.
Shaun turned to Desmond.
Shaun led Desmond outside.
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| The Improved Animus |
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After powering up the Sanctuary:
Desmond went over to Shaun to talk.
Desmond then went to talk with Lucy, regarding the Assassins.
Desmond then went to bother Rebecca, with her work as the topic of discussion.
Desmond then re-entered the Animus.
Desmond attempted one of the virtual missions and completed it.
Desmond selected Memory sequence 2.
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| After Memory Sequence 2 |
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Desmond struck up a conversation with Shaun.
Shaun scoffed.
Desmond then went over to check up on Lucy.
After talking with Lucy, Desmond inquired about Rebecca, and whether she tried out the Animus for herself.
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| After Memory Sequence 3 |
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Desmond decided to talk to Lucy, regarding Abstergo's motivations and her link to them.
Desmond then went to Shaun to discuss ciphers and his love life.
After speaking with the other two members, Desmond approached Rebecca and asked whether she had taken a life.
Desmond then went on to do other things around the Sanctuary, such as staring at Altaïr's statue.
Desmond replied back in an insulted manner.
Lucy raised her voice to try and drown out the others who were arguing.
Still displeased, but somewhat calmer, Desmond replied back.
Shaun, previously uninvolved with the argument, cut in nonchantly.
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| After Memory Sequence 4 |
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Desmond struck up some conversation with Shaun, revolving around Caterina Sforza and the main Assassin HQ.
After speaking with Shaun, Desmond walked over to Rebecca to chat about the power and the Animus, until Shaun cut in with some commentary about Europe.
A hungry Desmond then went to Lucy, concerning the food supplies, as well as to inspire some hope in her.
An brief awkward silence filled the Sanctuary.
A short while passed.
Once Desmond ate a hamburger, Rebecca made what could be her vegetarianism known.
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| After Memory Sequence 7 |
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Wishing to know more about Ezio's nemesis, Desmond approached Shaun for some information.
From there, Desmond spoke with Rebecca about his psychological state, in connection with the corrupted sequence.
Following that, Desmond went to talk with Lucy, inquiring about the amount of time they had left to improve his skills.
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| After Memory Sequence 9 |
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After fully synchronizing with Ezio, the four-man Assassin team discovered the location of Ezio's Apple.
All of a sudden, the power cut out.
While the three brainstormed ideas in the Sanctuary, Desmond headed upstairs to the triangular symbol on the wall.
The other Assassins walked up to Desmond.
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| The Colosseum |
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Lucy, Shaun and Rebecca departed, leaving Desmond to go forward. From this point on, any contact between Desmond and the other three was through a radio connection.
Desmond found the hidden entrance and Juno appeared to him, though only he could hear her words.
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| A Knife to the Heart |
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Desmond entered Santa Maria Aracoeli through a secret entrance, while Lucy, Shaun and Rebecca waited at the door outside.
Desmond unbarred the door.
Desmond had a vision of Ezio climbing up the altar.
Desmond activated what would turn out to be a wall lever, and multiple poles shifted out of the ceiling, constructing a series of free-running obstacles.
Desmond activated another switch, and a ladder came out of the wall.
Desmond eventually activated a switch on the highest platform, and a pedestal came out of floor at the front of the church.
Desmond moved his hand above the pedestal, which activated into a lift on sensing his First Civilization genes, that took the Assassins underground.
The lift stopped, and the entrance to Juno's Temple could be seen.
The Assassins approached the door.
The door opened.
Desmond activated the pedestal, and multiple platforms and beams came out from the floor and walls.
Desmond activated all of the switches, and stairs to the central platform came out of the floor.
The Assassins approached the Apple of Eden.
The Apple activated and showed many different symbols around it.
Desmond touched the Apple, and it took control of his body, while the other Assassins were frozen in time.
Forced to move by Juno, Desmond unwillingly approached Lucy and stabbed her in the stomach with his Hidden Blade.
Afterwards, both Desmond and Lucy fell to the ground, with blood seeping out from her wound, while Desmond's mind began to lapse into unconsciousness. Following this, a short conversation between two people could be heard after a few minutes.
Desmond then began experiencing Ezio's memories of a repressed memory sequence.
Desmond finished exploring the repressed memories.
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| The Miracle is in the Execution |
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Desmond found himself in a virtual maze. After some free-running, he found Subject 16.
The virtual construct of Subject 16 laughed.
Subject 16 disappeared, and Desmond removed himself from the Animus.
Desmond apologized to Lucy.
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Assassin's Creed: Revelations
| Animus Island |
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Desmond woke up in the Black Room, before taking some steps forward to adjust to his surroundings. Meanwhile, the digital construct of Clay Kaczmarek (Subject 16) initialized nearby.
Clay suddenly relocated himself close to Desmond's position, startling him.
Clay laughed longly.
Clay pointed to the Sync Nexus.
Desmond collapsed to the ground, as images flashed through his mind.
A digital tone could be heard, similar to that of when a telephone was answered. Afterwards, a conversation between Rebecca, Shaun and William Miles began.
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| After DNA Sequence 1 |
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Desmond was forcibly returned to Animus Island from Ezio's memories.
Clay disappeared.
Another conversation between Rebecca and Shaun could be heard through Animus Island.
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| After DNA Sequence 2 |
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Once more, a conversation could be overheard, which featured Rebecca and William Miles.
Desmond then came across Clay, lamenting on his misfortune.
Clay disappeared. After a while, a discussion between Rebecca, Shaun and William Miles could be eavesdropped on.
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| After DNA Sequence 6 |
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Some time later, another talk between Shaun and William Miles took place.
After this exchange, Clay inquired about Desmond's life, which at first he was nervous to reply to.
Once Clay's curiosity was fulfilled, another group conversation with those outside the Animus started.
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| After DNA Sequence 8 |
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Following Desmond exploring more of Ezio's memories, the Assassins outside of his coma planned to relocate themselves, and him along with them.
Meanwhile, inside the Animus, the machine planned to wipe Animus Island of all its contents, with Clay and Desmond along with it. As the threat of being deleted was finally at hand, it spurred one last conversation between the two.
Clay embraced Desmond tightly, bewildering the Assassin in the process.
Jumping to the conclusion that Clay intended to take both of them to their deaths, Desmond pleaded with him.
Clay pushed Desmond towards the Sync Nexus, as he began to be erased by the system deletion. However, it would not stop him from shouting out one final command to Desmond.
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| The Sync Nexus |
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Once Desmond had achieved the necessary synchronization with his ancestors, he found himself communicating with Jupiter, one of the First Civilization, as Juno and Minerva stood at either side of the ancient figure before him.
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| After DNA Sequence 9 |
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Following Jupiter's message and having fully separated himself from his ancestors and their memories, Desmond began to awaken from his comatose state.
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| Animi Training Program |
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On the advancement of the Animi Training Program, select Abstergo recruits were allocated to the second stage of the program, and came into contact with Warren Vidic often, as well as some other Templars. Welcome
First Steps
Promises
Privileges
The recruit chose a designer watch from a box before them, courtesy of Abstergo.
The recruit then took a glass of champagne offered to them and entered onto a private jet.
The recruit casually strolled through an airport.
From there, they entered a limousine and picked up a bottle of expensive wine.
The recruit pulled up at a remote countryside mansion.
The recruit opened the door and stepped out of the limousine, and Vidic walked out of the mansion's entrance, waiting to greet them.
Inducted
Clearance
Active Agent
One of Them
A gruff sounding voice suddenly stated an order.
Panicking slightly, the recruit-turned-agent attempted to get up, but were held still by an arm around the throat, the hand holding an injection gun.
Proceeding onward, Daniel implanted the recruit with a microchip from the injection gun.
Target Acquired
The two Templars then turned to the recruit, staring straight at them.
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Assassin's Creed III
| Arrival at the Temple |
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Desmond and his team arrived at the Grand Temple in upstate New York. William Miles opened the doors to their van.
The other Assassins gathered up their equipment while Desmond waited at the mouth of the cave.
Desmond led the Assassins into the cave, stopping at the door, which was covered in modern graffiti and ancient Native American cave paintings. The Apple of Eden began to glow, and Desmond took it out and stuck it in a spherical concave imprint in the door which activated and opened.
Desmond bent under the door and walked under it, with the rest of his team following. The Assassins continued down a long empty hallway for some time before coming to a sloping drop which led to another door. Again, Desmond used the Apple to open the door.
Beyond the door was a sliding drop. Desmond slid down this and then made his way into the main hall of the Temple. Upon entering it, he saw a bright glowing cube on the ground in front of a power bank. Desmond picked up the cube and inserted it into a matching slot on the bench-shaped structure, which activated the entire Temple, especially the great door at the very back. The Assassins made their way towards the door. As they reached it, Desmond heard Juno's voice.
Desmond began to experience the bleeding effect.
Desmond turned to face his father, but saw instead Haytham Kenway's coachman.
Desmond collapsed. Some time later he awoke in the new Animus 3.0
Desmond responded in a dazed manner.
William tried to calm his son's anxiety.
Desmond then began the refresher course Rebecca set up for him. |
| After Sequence 3 |
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Desmond got out of the Animus, shocked about learning Haytham's true loyalties.
At this, Desmond showed is disgust at William's seeming inhumanity.
Finally, Desmond let loose his rage and anger at being exploited.
Angered to his own breaking point, William punched Desmond in the jaw.
At this point, Shaun decided to break up the fight for an announcement.
Shaun agreed, though he appeared just as disgusted with William's indifference as Desmond.
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| Before Sequence 4 |
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The argument settled, Desmond spoke to Rebecca.
Desmond then ran over to Shaun who was inspecting the door.
Shaun noticed Desmond.
Shaun then asked Desmond about their situation.
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| Field Mission One: New York City |
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Desmond got out of the Animus, having experienced Connor's early memories.
Rebecca voiced concern.
Desmond pulled up his hood. Minutes later, all the Assassins were in the van listening to the news on the radio.
Shaun turned the radio off.
Rebecca handed something to Desmond.
William handed Desmond a backpack with a parachute in it. Hours later, Desmond was in New York, getting out of a service elevator on the Freedom Tower of the World Trade Center. Tossing up the camera, he tested his earpiece.
The camera flew out of Desmond's hand like a mosquito.
Desmond made his way through the construction site. When he got to a sliding door, he slid under it and almost fell over the side. He found himself looking over Manhattan, and freaked out from near-vertigo.
Desmond continued to make his way up cranes and across hanging beams and power cables to the top.
Desmond kept climbing up until he finally reached the topmost floor, still under construction.
Desmond free-ran his way to the top of the crane arm.
Desmond made a Leap of Faith from the crane.
Desmond struggled momentarily to open his chute, but eventually it did open and he glided down towards the building, landing on the helipad. Making his way inside, he reached the room with the power cube, which was sealed under glass. Desmond smashed the glass with his elbow and retrieved the cube.
But as Desmond turned to leave, he was surprised by a figure in the doorway. It was Daniel Cross.
Desmond interrupted Daniel by twisting his arm and smashing his jaw with the power cube. Unconscious, Daniel lay on the floor while Desmond fled. The Assassins left New York immediately and made a two day detour through Boston. Upon returning to the Grand Temple, Desmond demanded to know about Cross.
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| Juno encounters 1 & 2 |
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Desmond explored the Temple looking for a socket for the battery he'd just acquired. Along the way, he encountered Juno, who explained the solutions the First Civilization had tried to save the world from the First Disaster.
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Before Sequence 6Edit
Desmond soon found a socket and plugged the power source into it. When this was done, he returned down below and talked to Rebecca.
- Rebecca: I know everyone thinks I'm being silly, but I can't shake the feeling we're being watched.
- Desmond: We are being watched. By Juno. Or some version of her.
- Rebecca: Do you think it's a recording? Or is she a ghost? Or...something else? Is she talking to us the way Minerva talked to Ezio?
- Desmond: No clue. Mean who knows what else they were working on down here. There are still so many rooms we don't have access to...
- Rebecca: But...do you think she's like literally down here? Waiting somewhere? Still alive?
- Shaun: Still alive, that's mental! That would mean she'd be at least-75? 80 thousand years old? They were powerful, yeah-but not that powerful.
- Rebecca: They came down here looking for a way to survive... Maybe they found one?
Rebecca then nervously asked Desmond about his encounter with Daniel Cross.
- Rebecca: Was it weird seeing Cross?
- Desmond: What do you mean?
- Rebecca: It's different for you. You don't know what happened, I guess. For a long time he was...important to us. He was a different person.
- Desmond: Shaun said he was a sleeper agent. Like Lucy.
- Rebecca: It was different. She made a choice. But Cross...if you read the files...Abstergo just...they did terrible things to him.
- Desmond: Rebecca?
- Rebecca: You're lucky. We all are. We have people who care about us. Who look out for us. He was all alone-and the people he thought he could trust, they used him.
- Desmond: Did you know him?
- Rebecca: No... But... I knew Hannah.
- Desmond: Who's that?
- Rebecca: She tried to help him. She trusted him. But there was a raid about a year ago... She stayed behind so the others could escape. Tried to reason with him. To see if she could fix things...
- Desmond: What happened?
Rebecca's voice broke as she related what happened next.
- Rebecca: What do you think happened? He killed her. That's what he does. That's all he knows how to do. Sometimes, it seems that's all any of us know how to do...
- Desmond: Rebecca...
Desmond then spoke to his father next. William first tried to apologize for the earlier punch, then make peace for Desmond's rough childhood.
- William: Son? I...I owe you an apology. I shouldn't have lashed out like that. You have to understand I've never been very good at this. Nevermind that we live rather... extraordinary lives.
- Desmond: Yeah... I kinda liked my ordinary one.
- William: You can't escape who you are, Desmond.
- Desmond: So I've noticed.
- William: Look... it's silly for us to go back and forth like this. I admit, I did a shitty job raising you. I apologize, I'm sorry. But it's important you understand it didn't come from a bad place. You're my son. I love you. I guess I was so busy trying to make sure nothing bad happened, I didn't...consider the consequences. Truce?
- Desmond: I can't believe it's taken me so long to ask, but-how's Mom? She's not...
- William: No, no. Your mother's fine. We decided it would be better if we split up for this job.
- Desmond: Always assuming the worst.
- William: Hmm. For good reason.
- Desmond: Can I at least say hi to her?
- William: I'm sorry...it's too risky. Maybe when we're done...
- Desmond: Right. When we're done.
Desmond then asked his father if the Assassins and Templars had ever worked together.
- Desmond: Have...Have we ever tried to make peace with the Templars?
- William: Throughout our history, there have been moments...Several, in fact. But...It's impossible. There are...existential differences. Insurmountable. If there were to be unity, it wouldn't be a truce so much as a submission.
- Desmond: But knowing what's about to happen...Wouldn't it make sense to try and talk to Vidic? Come to an arrangement? Even if it's only temporary?
- William: We'd all be so busy watching our backs, nothing would be accomplished. Imagine that, we're more productive at war...
- Desmond: Well, have we tried...sending in someone? Doing to them what they did to us with Lucy? Or Cross?
- William: We have. And it's never worked. We either sent in people who were either too weak, and found themselves turned-or too strong, and were unable to carry out the charade.
- Desmond: I just feel like we all want the same thing.
- William: We use the same words, but that's all they are...words. In the end, it all comes down to freedom. We seek it. They detest it. And so there's never an end to the fight. Not until one side is completely gone.
- Desmond: Is that even possible?
- William: Probably not. Our two groups have existed in one form or another since...well...forever. But things can be better than they are. And that's something.
Desmond then asked his father about whether William had ever looked for him.
- Desmond: Did you look for me, Dad? When I was gone.
- William: Every day.
- Desmond: Come on...
- William: I mean it. Every night I'd look. Searching for your name-or variations of it-hoping you'd slip up. Abstergo only found you first because they had better access. A few more days and it would have been me.
- Desmond: Well, I'm here now.
- William: And I'm glad.
- Desmond: Do you think Lucy regretted what she was doing?
- William: I used to think I knew her well, but clearly, that wasn't the case. So I can't give you an honest answer.
- Desmond: She seemed so sincere, though. Like she really wanted to make a difference.
- William: Yes, well, when I first met him, I thought the same thing about Cross.
Desmond then lamented the fact that more often than not, the Assassins keep defecting to the Templars than vice-versa.
- Desmond: It just keeps happening over and over again.
- William: What does?
- Desmond: Everything...
- William: Don't get weird on me, Desmond.
- Desmond: No. It's fine. I'm fine. Don't worry.
- William: Alright, then. You should think about getting back in the Animus. We've got to find that key.
Desmond then made his way over to Shaun, who wanted to use the Animus to go back to the beginning.
- Shaun: Oh, Desmond, there you are! Can I ask a favor?
- Desmond: Maybe...
- Shaun: When this is all over, I'd like to try turning the dial back on the Animus. Like, ALL the way back. To the time of the First Civilization.
- Desmond: You think it would work?
- Shaun: There was no real loss of fidelity when you visited Altair. Then again, that was about a thousand years ago, and I'm looking at going back at least seventy thousand more.
- Desmond: Sure, I'd be up for it. Would be interesting to see what things were like back then.
- Shaun: Excellent! I think it would prove most enlightening.
Shaun then launching into seeing the American Revolution from a decidedly British perspective.
- Shaun: So this is how it started...
- Desmond: What are you up to?
- Shaun: Just brushing up on my American history, I...I say history. They certainly teach you strange things in the states.
- Desmond: Like what?
- Shaun: Well-for all the talk of this being a "revolutionary" war, it was more of a civil one. Well, not THAT kind of civil. I mean there was no America versus Britain. It was Brit on Brit action. And you can clearly see how the whole thing got started: one war gave birth to the other.
- Desmond: You mean the Seven Years War?
- Shaun: Exactly. Seems the Crown overspent in its attempt to keep the French out. Wound up with a great deal of debt. Believing that the colonists should help to shoulder the burden, new taxes were created. It was a reasonable request-even if Parliament was rather, well, undiplomatic about it.
- Desmond: It's not really fair to tax people for a war they didn't want any part of...
- Shaun: What?! Didn't want any part of?! Did you not notice George Washington with Edward Braddock? He was right in the middle of it! So here you have the Crown spending who knows how much money to secure a place for the colonists to thrive-and then when they ask for a little bit of help... Right, look, think of it this way. King George and the colonists, they all go out to dinner, right. And when the bill comes, George asks them to kick in and pay their share. Fair enough! But keep in mind, his family's been taking them out to dinner gratis for DECADES now. But the colonists, oh no, they insist they only had a glass of water and a side salad. Nevermind the table is FULL of half-eaten food and empty bottles of wine. And then when the King points this out, what do the colonists do? Oh! They flip the table over and storm out of the restaurant-probably intending to return later and burn it down.
- Desmond: You left out the part where the King pointed a GUN at the colonists and forced them to cover dinner for EVERYONE at the restaurant.
- Shaun: Riiight. Right, yeah. Interesting take. IF he pulled out a gun-and it's not fair to say he did-it would only have been after the hundredth failed attempt at getting them to pay their fair share.
- Desmond: But how do you define someone's fair share?
- Shaun: With a war, apparently.
Shaun then wondered how many other First Civilization vaults there were still to find.
- Shaun: I wonder how many other places like this exist...
- Desmond: There are dozens of them. All over the world.
- Shaun: And somehow no one's ever found one before us?
- Desmond: I don't think that's true.
- Shaun: Oh?
- Desmond: When I was at Abstergo, Vidic talked about silencing discoveries made by non-Templars. And I'm sure Abstergo has dug up plenty.
- Shaun: The things they must know...
- Desmond: Regretting throwing in with us?
- Shaun: Hah. No. Just looking forward to when we can finally trounce those bastards so I can dive into their archives.
References
- Assassin's Creed
- Assassin's Creed II
- Assassin's Creed: Brotherhood
- Assassin's Creed: Revelations
- Assassin's Creed III
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