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Assassin's Creed: Revelations

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Revision as of 23:05, 1 May 2011 by imported>Eduardog3000 (Assassins's Creed III = Assassin's Creed: Brotherhood, and the next one (IV) is Revelations.)
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He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

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Assassin's Creed: Revelations is an upcoming game developed by Ubisoft Montreal and published by Ubisoft. The fourth main installment in the Assassin's Creed series and sequel to Assassin's Creed: Brotherhood, it is to be released in 2011.

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"Assassin's Creed is the story of one man reliving the lives of his ancestors. Altaïr was the middle of a very very long time-line. There are still many places to explore.
Assassin's Creed has always been planned to be a trilogy, and Desmond is going back in time, using the Animus to eventually become the ultimate Assassin."
―Patrice Desiliets, Creative Director of Assassin's Creed.

Assassin's Creed: Revelations is an upcoming game made by Ubisoft.

At E3 2009 he exclaimed "I'm telling you. At the end of Assassin's Creed II you'll say‚ 'Holy crap, I never saw it coming!' There will be a cliffhanger. It’s cool to have a cliffhanger," that leads into Assassin's Creed: Revelations. As for the writing on the wall Patrice says "It has nothing to do with Assassin's Creed II, it has to do with the Assassin's Creed universe, not the second one."

More recently as Patrice was wrapping up production on Assassin's Creed II's in September he mentioned that he's looking forward to rounding out the trilogy. “I have many different ideas. I’m not ready yet to exploit them. I think I have some juice left in me to continue this. I've been doing Assassin's Creed games for the past six years. It’s tough to be bored. I was a bit bored with the Third crusade and the monk aspect, and everything, but in this there's a brand new setting. And it's my first sequel; I never did a sequel before, because I didn't do any Prince of Persia sequels. I love the idea of refining your ideas, the gameplay and what you can do with it. So I'm not bored yet.”

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