21st century conversations
Over the course of his training to become an Assassin, Desmond Miles had various conversations with different people, along with other Assassins and major characters interacting with each other throughout modern times.
Assassin's Creed
While being held captive at Abstergo Industries, Desmond secretly had multiple conversations with Lucy Stillman, Dr. Vidic's assistant. Before each Animus session, he would also have conversations with Vidic, who would discuss certain details of Abstergo's goals.
| The Experiment Begins |
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Desmond gasped and inhaled in deeply.
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| Synchronization |
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Vidic chuckled wryly.
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| Breaks |
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Lucy cut Vidic off.
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| The Farm |
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| Tracking |
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Desmond chuckled.
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| The Right Idea |
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Desmond groaned as he woke up, and spotted Vidic staring down at him.
Desmond responded sarcastically.
Vidic replied back in a terse manner.
Vidic chuckled.
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| Deadline |
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Lucy looked up at Desmond.
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| Translation |
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| Abstergo |
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| Order |
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Desmond laughed.
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| Tensions Overheating |
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| Lucy |
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Lucy walked over to the Animus.
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| Abstergo's Work |
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| The Templars |
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Vidic's phone rang and he answered it, starting a conversation.
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| The Piece of Eden |
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Lucy's phone rang and she answered it. Vidic responded through the phone.
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| Accepted History |
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Vidic replied shrewdly.
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| Failed Rescue |
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Vidic turned on the intercom, through which gunfire could be heard.
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| The Eagle and The Apple |
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Desmond finished the final memory of Altaïr.
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Assassin's Creed II
After escaping Abstergo, Desmond was introduced to fellow Assassins Shaun Hastings and Rebecca Crane. These two would assist Lucy in training Desmond to be an Assassin.
| Escape from Abstergo |
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Desmond entered the Animus and witnessed the birth of Ezio Auditore.
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| The Hideout |
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Finally, Lucy opened the trunk and Desmond sat up.
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| Glyph Hunting |
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During Memory sequence 2:
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| Precautions |
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After Memory sequence 6:
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| The Bleeding Effect |
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They both walked into the warehouse together.
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| Altaïr and Maria |
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Desmond relives Altaïr's memories in Acre.
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| Recovery |
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Desmond woke up, and Rebecca came to speak to him.
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| Final Sequences |
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After Memory sequence 11:
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| Entering the Vault |
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A hologram of the First Civilization member, Minerva, addressed Ezio.
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| An Old Friend Returns |
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After Memory sequence 14:
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| After completing the Truth |
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Assassin's Creed: Brotherhood
| Broken Sequence |
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The Assassins try to access Memory sequence 9, but it is corrupted.
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| Arrival in Monteriggioni |
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Lucy turned to Rebecca.
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| Path to the Sanctuary |
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Desmond suffered the bleeding effect and saw the forms of Monteriggioni's townspeople escaping, with Ezio Auditore assisting them.
Desmond cracked a joke.
Lucy replied in a slightly frightened manner.
Desmond laughed.
Lucy scolded him back for his prank.
Afterwards, Lucy jumped down, and Desmond began to see more figures through the Bleeding effect.
Desmond heard a conversation between Claudia Auditore and Ezio, due to the Bleeding effect.
The ghostly forms disappeared.
Desmond walked toward a lift, and pulled Lucy close to him.
Desmond kicked back the lever on the lift, and the two of them rocketed upwards to a ledge.
They began to freerun through the tunnel.
Lucy replied back jokingly.
Desmond reassured Lucy.
They both came to another gate and lever.
Desmond feigned innocence.
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| Setting Up |
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Upon entering the Sanctuary, Desmond saw an image of an aged Ezio, due to the Bleeding effect.
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| The Improved Animus |
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After powering up the Sanctuary:
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| After Memory Sequence 2 |
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Desmond struck up a conversation with Shaun.
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| After Memory Sequence 3 |
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Desmond decided to talk to Lucy, regarding Abstergo's motivations and her link to them.
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| After Memory Sequence 4 |
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Desmond struck up some conversation with Shaun, revolving around Caterina Sforza and the main Assassin HQ.
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| After Memory Sequence 7 |
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Wishing to know more about Ezio's nemesis, Desmond approached Shaun for some information.
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| The Miracle is in the Execution |
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Desmond found himself in a virtual maze. After some free-running, he found Subject 16.
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| After Memory Sequence 9 |
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After fully synchronizing with Ezio, the four-man Assassin team discovered the location of Ezio's Apple.
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| The Colosseum |
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Lucy, Shaun and Rebecca departed, leaving Desmond to go forward. From this point on, any contact between Desmond and the other three was through a radio connection.
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| A Knife to the Heart |
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Desmond entered Santa Maria Aracoeli through a secret entrance, while Lucy, Shaun and Rebecca waited at the door outside.
Desmond had a vision of Ezio climbing up the altar.
Desmond activated what would turn out to be a wall lever, and multiple poles shifted out of the ceiling, constructing a series of free-running obstacles.
Desmond activated another switch, and a ladder came out of the wall.
Desmond eventually activated a switch on the highest platform, and a pedestal came out of floor at the front of the church.
Desmond moved his hand above the pedestal, which activated into a lift on sensing his First Civilization genes, that took the Assassins underground.
The lift stopped, and the entrance to Juno's Temple could be seen.
The Assassins approached the door.
The door opened.
Desmond activated the pedestal, and multiple platforms and beams came out from the floor and walls.
Desmond activated all of the switches, and stairs to the central platform came out of the floor.
The Assassins approached the Apple of Eden.
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Assassin's Creed: Revelations
| Animus Island |
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Desmond woke up in the Black Room, before taking some steps forward to adjust to his surroundings. Meanwhile, the digital construct of Clay Kaczmarek (Subject 16) initialized nearby.
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| After DNA Sequence 1 |
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| After DNA Sequence 2 |
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Once more, a conversation could be overheard, which featured Rebecca and William Miles.
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| After DNA Sequence 6 |
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Some time later, another talk between Shaun and William Miles took place.
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| After DNA Sequence 8 |
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Following Desmond exploring more of Ezio's memories, the Assassins outside of his coma planned to relocate themselves, and him along with them.
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| The Sync Nexus |
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Once Desmond had achieved the necessary synchronization with his ancestors, he found himself communicating with Jupiter, one of the First Civilization, as Juno and Minerva stood at either side of the ancient figure before him.
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| After DNA Sequence 9 |
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Following Jupiter's message and having fully separated himself from his ancestors and their memories, Desmond began to awaken from his comatose state.
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| Animi Training Program |
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On the advancement of the Animi Training Program, select Abstergo recruits were allocated to the second stage of the program, and came into contact with Warren Vidic often, as well as some other Templars.
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Assassin's Creed III
| Arrival at the Temple |
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Desmond and his team arrived at the Grand Temple in upstate New York. William Miles opened the doors to their van.
The other Assassins gathered up their equipment while Desmond waited at the mouth of the cave.
Desmond led the Assassins into the cave, stopping at the door, which was covered in modern graffiti and ancient Native American cave paintings. The Apple of Eden began to glow, and Desmond took it out and stuck it in a spherical concave imprint in the door which activated and opened.
Desmond bent under the door and walked under it, with the rest of his team following. The Assassins continued down a long empty hallway for some time before coming to a sloping drop which led to another door. Again, Desmond used the Apple to open the door.
Beyond the door was a sliding drop. Desmond slid down this and then made his way into the main hall of the Temple. Upon entering it, he saw a bright glowing cube on the ground in front of a power bank. Desmond picked up the cube and inserted it into a matching slot on the bench-shaped structure, which activated the entire Temple, especially the great door at the very back. The Assassins made their way towards the door. As they reached it, Desmond heard Juno's voice.
Desmond began to experience the bleeding effect.
Desmond turned to face his father, but saw instead Haytham Kenway's coachman.
Desmond collapsed. Some time later he awoke in the new Animus 3.0
Desmond responded in a dazed manner.
William tried to calm his son's anxiety.
Desmond then began the refresher course Rebecca set up for him. |
| After Sequence 3 |
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Desmond got out of the Animus, shocked about learning Haytham's true loyalties.
At this, Desmond showed is disgust at William's seeming inhumanity.
Finally, Desmond let loose his rage and anger at being exploited.
Angered to his own breaking point, William punched Desmond in the jaw.
At this point, Shaun decided to break up the fight for an announcement.
Shaun agreed, though he appeared just as disgusted with William's indifference as Desmond.
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| Before Sequence 4 |
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The argument settled, Desmond spoke to Rebecca.
Desmond then ran over to Shaun who was inspecting the door.
Shaun noticed Desmond.
Shaun then asked Desmond about their situation.
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| Field Mission One: New York City |
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Desmond got out of the Animus, having experienced Connor's early memories.
Rebecca voiced concern.
Desmond pulled up his hood.
Minutes later, all the Assassins were in the van listening to the news on the radio.
Shaun turned the radio off.
Rebecca handed something to Desmond.
William handed Desmond a backpack with a parachute in it.
Hours later, Desmond was in New York, getting out of a service elevator on the Freedom Tower of the World Trade Center. Tossing up the camera, he tested his earpiece.
The camera flew out of Desmond's hand like a mosquito.
Desmond made his way through the construction site. When he got to a sliding door, he slid under it and almost fell over the side. He found himself looking over Manhattan, and freaked out from near-vertigo.
Desmond continued to make his way up cranes and across hanging beams and power cables to the top.
Desmond kept climbing up until he finally reached the topmost floor, still under construction.
Desmond free-ran his way to the top of the crane arm.
Desmond made a Leap of Faith from the crane.
Desmond struggled momentarily to open his chute, but eventually it did open and he glided down towards the building, landing on the helipad. Making his way inside, he reached the room with the power cube, which was sealed under glass. Desmond smashed the glass with his elbow and retrieved the cube.
But as Desmond turned to leave, he was surprised by a figure in the doorway. It was Daniel Cross.
Desmond interrupted Daniel by twisting his arm and smashing his jaw with the power cube. Unconscious, Daniel lay on the floor while Desmond fled. The Assassins left New York immediately and made a two day detour through Boston. Upon returning to the Grand Temple, Desmond demanded to know about Cross.
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| Juno encounters 1 & 2 |
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Desmond explored the Temple looking for a socket for the battery he'd just acquired. Along the way, he encountered Juno, who explained the solutions the First Civilization had tried to save the world from the First Disaster.
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| Before Sequence 6 |
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Desmond soon found a socket and plugged the power source into it. When this was done, he returned down below and talked to Rebecca.
Rebecca then nervously asked Desmond about his encounter with Daniel Cross.
Desmond then asked his father if the Assassins and Templars had ever worked together.
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| Before Sequence 9 |
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Shaun expressed his frustration at American politicans.
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| Juno Encounters 5 & 6 |
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| Before Sequence 11 |
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Shaun expressed his regret at not asking Desmond to hack into the Abstergo servers.
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| End of a Hero |
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Desmond, William, Shaun and Rebecca approached the gate inside the Grand Temple.
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| The Cloud |
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An Abstergo employee started explaining to a colleague how to synchronize the William's data to the cloud.
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References
- Assassin's Creed
- Assassin's Creed II
- Assassin's Creed: Brotherhood
- Assassin's Creed: Revelations
- Assassin's Creed III
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