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21st century conversations: Difference between revisions

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*'''Juno:''' ''It will happen in an instant. There will be no pain.''
*'''Juno:''' ''It will happen in an instant. There will be no pain.''
*'''Minerva:''' ''You mustn't!''
*'''Minerva:''' ''You mustn't!''
*'''Desmond:'' ''It's done, Minerva. The decision's made.''
*'''Desmond:''' ''It's done, Minerva. The decision's made.''
*'''Minerva:''' ''Then the consequences of this mistake are yours to live - and die - with.''
*'''Minerva:''' ''Then the consequences of this mistake are yours to live - and die - with.''
*'''Desmond:''' ''You need to go. All of you. Now. Get as far away from here as you can.''
*'''Desmond:''' ''You need to go. All of you. Now. Get as far away from here as you can.''

Revision as of 17:31, 31 March 2013

Over the course of his training to become an Assassin, Desmond Miles had various conversations with different people, along with other Assassins and major characters interacting with each other throughout modern times.

Assassin's Creed

While being held captive at Abstergo Industries, Desmond secretly had multiple conversations with Lucy Stillman, Dr. Vidic's assistant. Before each Animus session, he would also have conversations with Vidic, who would discuss certain details of Abstergo's goals.

Assassin's Creed II

After escaping Abstergo, Desmond was introduced to fellow Assassins Shaun Hastings and Rebecca Crane. These two would assist Lucy in training Desmond to be an Assassin.

Assassin's Creed: Brotherhood

Assassin's Creed: Revelations

Assassin's Creed III

References


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