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|Media = DVD, Blu-ray Disc, Digital download
|Media = DVD, Blu-ray Disc, Digital download
|Website = http://assassinscreed.ubi.com/en-US/games/assassins-creed-rogue.aspx}}
|Website = http://assassinscreed.ubi.com/en-US/games/assassins-creed-rogue.aspx}}
'''''Assassin's Creed: Rogue''''' is an upcoming 2014 sandbox action adventure game. ''Rogue'' follows the story of the [[Templars|Templar]] [[Shay Cormac]] between 1752 and 1761,<ref name = "GI Shay"/> during the [[Seven Years' War]],<ref name = "InterestReasons"/> and is the final chapter in the Kenway saga.<ref name="GI Shay">[http://www.gameinformer.com/b/features/archive/2014/08/06/get-to-know-shay-from-assassins-creed-rogue.aspx GameInformer: Get to know Shay from ''Assassin's Creed: Rogue'']</ref> The game will be released on PlayStation 3 and Xbox 360 on 11 November 2014.<ref>[http://www.gameinformer.com/b/news/archive/2014/08/05/september-cover-reveal-assassins-creed-rogue-unity.aspx GameInformer: ''September Cover Revealed – Assassin's Creed Rogue And Unity'']</ref>
'''''Assassin's Creed: Rogue''''' is an upcoming sandbox action adventure game, due to be released on 11 November 2014 for the PlayStation 3 and Xbox 360.<ref>[http://www.gameinformer.com/b/news/archive/2014/08/05/september-cover-reveal-assassins-creed-rogue-unity.aspx GameInformer: ''September Cover Revealed – Assassin's Creed Rogue And Unity'']</ref>. ''Rogue'' follows the story of the [[Templars|Templar]] [[Shay Cormac]] between 1752 and 1761, during the [[Seven Years' War]], and is the final chapter in the Kenway saga.<ref name="GI Shay">[http://www.gameinformer.com/b/features/archive/2014/08/06/get-to-know-shay-from-assassins-creed-rogue.aspx GameInformer: Get to know Shay from ''Assassin's Creed: Rogue'']</ref>


==Development==
==Development==
''Assassin's Creed Rogue'' is being developed by Ubisoft Sofia, in collaboration with Ubisoft's Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios.<ref>[http://www.allgamesbeta.com/2014/08/assassins-creed-rogue-official.html All Games Beta: ''Assassin's Creed Rogue Official Announcement + World Premiere Cinematic Trailer'']</ref> The game was written by [[Richard Farrese]].<ref name="GI Shay"/>
''Assassin's Creed: Rogue'' is being developed by Ubisoft Sofia, in collaboration with Ubisoft's Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios.<ref>[http://www.allgamesbeta.com/2014/08/assassins-creed-rogue-official.html All Games Beta - ''Assassin's Creed: Rogue Official Announcement + World Premiere Cinematic Trailer'']</ref> The game was written by [[Richard Farrese]].<ref name="GI Shay"/>


==Gameplay==
==Gameplay==
Shay's weaponry includes an [[Firearms|air rifle]] equipped with distractionary bullets and [[Bombs|grenades]]. He is captain of the ''[[Morrigan]]'', which is armed with burning oil and a [[Cannons|puckle gun]].
The primary locations in the game are [[New York City|New York]], the [[River Valley]] and the [[Atlantic Ocean|North Atlantic Ocean]]. The North Atlantic is an icy water-based region, where icebergs can be used as cover during naval combat, as well as broken to reveal frozen cargo and [[Animus data fragments]]. With the help of an ice-breaker ram, navigation is supplemented and additional secret areas can be reached. Meanwhile, the River Valley is a hybrid of land-based and naval gameplay, with seamless river navigation integrated into a map reminiscent of the [[Frontier]] from ''[[Assassin's Creed III]]''.
 
The primary locations in the game are [[New York City|New York]], the [[River Valley]] and the [[Atlantic Ocean|North Atlantic Ocean]]. The North Atlantic is an icy water-based region, where icebergs can be used as cover during naval combat, as well as broken to reveal frozen cargo and [[Animus data fragments]]. With the help of an ice-breaker ram, navigation is supplemented and additional secret areas can be reached.<ref name = "Eurogamer"/> Swimming in these icy waters inflicts damage.<ref name = "InterestReasons"/> Meanwhile, the River Valley is a hybrid of land-based and naval gameplay, with seamless river navigation integrated into a map reminiscent of the [[Frontier]] from ''[[Assassin's Creed III]]''.


Some mechanics from previous games' [[multiplayer]] have been incorporated, such as a compass indicating the target's position being a part of [[Eagle Vision]], and whispers increasing in volume to indicate the presence of nearby [[stalkers]].
Some mechanics from previous games' [[multiplayer]] have been incorporated, such as a compass indicating the target's position being a part of [[Eagle Vision]], and whispers increasing in volume to indicate the presence of nearby [[stalkers]].


Environmental hazards have been incorporated in the form of poison gas barrels, which drives victims berserk within their expanding radius. Shay can avoid being affected by pulling a [[Gas mask|mask]] over his face.
Environmental hazards have been incorporated in the form of poison gas barrels, which drives victims berserk within their expanding radius; Shay can avoid being affected by pulling a [[Gas mask|mask]] over his face.<ref name="GI Shay"/> Accompanying this, swimming in the freezing waters of the North Atlantic damages Shay's health.<ref name="Gamespot"/>


During ship boarding sequences, Shay and his crew must defend the ''Morrigan'' from Assassin-affiliated attackers, as opposed to being the boarding party in ''[[Assassin's Creed IV: Black Flag]]''.<ref name = "Eurogamer"/> Sea shanties return from said game.
During ship boarding sequences, Shay and his crew must defend the ''Morrigan'' from Assassin-affiliated attackers, as opposed to being the boarding party in ''[[Assassin's Creed IV: Black Flag]]''.<ref name="Eurogamer"/> Sea shanties make a return in ''Rogue'', comprised of a mix of old favorites from ''Black Flag'' and new, composed ones.


Many of the missions involve Shay hunting down Assassins.<ref name = "InterestReasons"/> [[Hunting]] returns with new animals unique to the Arctic regions, such as narwhals and [[Bears|polar bear]].
[[Hunting]] returns with new animals unique to the Arctic regions, such as narwhals and [[Bears|polar bear]].


Characters seen previously in the Kenway saga will make appearances, such as [[Haytham Kenway]] from ''[[Assassin's Creed III]]''.<ref name = "Eurogamer">[http://www.eurogamer.net/articles/2014-08-06-assassins-creed-rogue-is-single-player-only-report Eurogamer: ''Assassin's Creed: Rogue'' is single-player only]</ref>
Characters seen previously in the Kenway saga will make appearances, such as [[Haytham Kenway]] from ''[[Assassin's Creed III]]''.<ref name= "Eurogamer">[http://www.eurogamer.net/articles/2014-08-06-assassins-creed-rogue-is-single-player-only-report Eurogamer: ''Assassin's Creed: Rogue'' is single-player only]</ref>


Unlike in previous games, there is no penalty for killing innocents.<ref name = "InterestReasons">[http://www.gamespot.com/articles/four-reasons-im-suddenly-interested-in-assassins-c/1100-6421668/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=four-reasons-im-suddenly-interested-in-assassins-c Gamespot: Four Reasons I'm Suddenly Interested in Assassin's Creed Rogue]</ref>
Unlike in previous games, there is no penalty for killing innocents.<ref name="Gamespot">[http://www.gamespot.com/articles/four-reasons-im-suddenly-interested-in-assassins-c/1100-6421668/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=four-reasons-im-suddenly-interested-in-assassins-c Gamespot: Four Reasons I'm Suddenly Interested in Assassin's Creed: Rogue]</ref>


==Editions==
==Editions==

Revision as of 23:58, 17 August 2014


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Assassin's Creed: Rogue is an upcoming sandbox action adventure game, due to be released on 11 November 2014 for the PlayStation 3 and Xbox 360.[1]. Rogue follows the story of the Templar Shay Cormac between 1752 and 1761, during the Seven Years' War, and is the final chapter in the Kenway saga.[2]

Development

Assassin's Creed: Rogue is being developed by Ubisoft Sofia, in collaboration with Ubisoft's Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios.[3] The game was written by Richard Farrese.[2]

Gameplay

The primary locations in the game are New York, the River Valley and the North Atlantic Ocean. The North Atlantic is an icy water-based region, where icebergs can be used as cover during naval combat, as well as broken to reveal frozen cargo and Animus data fragments. With the help of an ice-breaker ram, navigation is supplemented and additional secret areas can be reached. Meanwhile, the River Valley is a hybrid of land-based and naval gameplay, with seamless river navigation integrated into a map reminiscent of the Frontier from Assassin's Creed III.

Some mechanics from previous games' multiplayer have been incorporated, such as a compass indicating the target's position being a part of Eagle Vision, and whispers increasing in volume to indicate the presence of nearby stalkers.

Environmental hazards have been incorporated in the form of poison gas barrels, which drives victims berserk within their expanding radius; Shay can avoid being affected by pulling a mask over his face.[2] Accompanying this, swimming in the freezing waters of the North Atlantic damages Shay's health.[4]

During ship boarding sequences, Shay and his crew must defend the Morrigan from Assassin-affiliated attackers, as opposed to being the boarding party in Assassin's Creed IV: Black Flag.[5] Sea shanties make a return in Rogue, comprised of a mix of old favorites from Black Flag and new, composed ones.

Hunting returns with new animals unique to the Arctic regions, such as narwhals and polar bear.

Characters seen previously in the Kenway saga will make appearances, such as Haytham Kenway from Assassin's Creed III.[5]

Unlike in previous games, there is no penalty for killing innocents.[4]

Editions

Gallery

References