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==Development==
==Development==
''Assassin’s Creed Rogue'' is being developed by Ubisoft Sofia, in collaboration with Ubisoft’s Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios.<ref>[http://www.allgamesbeta.com/2014/08/assassins-creed-rogue-official.html All Games Beta: ''Assassin's Creed Rogue Official Announcement + World Premiere Cinematic Trailer'']</ref> The game was written by [[Richard Farrese]].<ref name="GI Shay"/>
''Assassin's Creed Rogue'' is being developed by Ubisoft Sofia, in collaboration with Ubisoft's Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios.<ref>[http://www.allgamesbeta.com/2014/08/assassins-creed-rogue-official.html All Games Beta: ''Assassin's Creed Rogue Official Announcement + World Premiere Cinematic Trailer'']</ref> The game was written by [[Richard Farrese]].<ref name="GI Shay"/>


==Gameplay==
==Gameplay==
Shay's weaponry includes an [[Firearms|air rifle]] equipped with distractionary bullets and [[Bombs|grenades]]. He is captain of the ''[[Morrigan]]'', which is armed with burning oil and a [[Cannons|puckle gun]].
Shay's weaponry includes an [[Firearms|air rifle]] equipped with distractionary bullets and [[Bombs|grenades]]. He is captain of the ''[[Morrigan]]'', which is armed with burning oil and a [[Cannons|puckle gun]].


The primary locations in the game are [[New York City|New York]], the [[River Valley]] and the [[Atlantic Ocean|North Atlantic Ocean]]. The North Atlantic is an icy water-based map, where icebergs can be used as cover during naval combat. Ice sheets can also be broken to uncover secrets. The River Valley is a hybrid of land-based and naval gameplay, with seamless river navigation integrated into a map reminiscent of the [[Frontier]] from ''[[Assassin's Creed III]]''.
The primary locations in the game are [[New York City|New York]], the [[River Valley]] and the [[Atlantic Ocean|North Atlantic Ocean]]. The North Atlantic is an icy water-based region, where icebergs can be used as cover during naval combat, as well as broken to reveal frozen cargo and [[Animus data fragments]]. With the help of an ice-breaker ram, navigation is supplemented and additional secret areas can be reached. Meanwhile, the River Valley is a hybrid of land-based and naval gameplay, with seamless river navigation integrated into a map reminiscent of the [[Frontier]] from ''[[Assassin's Creed III]]''.


Several mechanics from previous games' [[multiplayer]] have been incorporated, such as [[Eagle Vision]] including a detection meter for targets, and malevolent whispers hinting at nearby pursuers. Poisonous [[bombs]] that drive victims berserk have been added, which Shay can avoid by pulling up a [[Gas mask|mask]] over his face.
Some mechanics from previous games' [[multiplayer]] have been incorporated, such as [[Eagle Vision]] including a detection compass for targets, and whispers building in volume to indicate pursuers nearby. Environmental hazards have been incorporated with poison gas barrels, which drive victims berserk within their expanding radius, that Shay can avoid by pulling a [[Gas mask|mask]] over his face.


During the ship boarding sequences, Shay and his crew must defend the ''Morrigan'' from the Assassin attackers, as opposed to being the boarding party in ''Black Flag''.
During ship boarding sequences, Shay and his crew must defend the ''Morrigan'' from Assassin-affiliated attackers, as opposed to being the boarding party in ''Black Flag''.


[[Hunting]] returns with new animals unique to the Arctic regions such as the Narwhal and Polar Bear.
[[Hunting]] returns with new animals unique to the Arctic regions, such as narwhals and [[Bears|polar bear]].


Characters seen previously in the Kenway saga will make appearances, such as [[Haytham Kenway]] from ''[[Assassin's Creed III]]''.<ref>[http://www.eurogamer.net/articles/2014-08-06-assassins-creed-rogue-is-single-player-only-report Eurogamer: ''Assassin's Creed: Rogue'' is single-player only]</ref>
Characters seen previously in the Kenway saga will make appearances, such as [[Haytham Kenway]] from ''[[Assassin's Creed III]]''.<ref>[http://www.eurogamer.net/articles/2014-08-06-assassins-creed-rogue-is-single-player-only-report Eurogamer: ''Assassin's Creed: Rogue'' is single-player only]</ref>
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Videos=
Videos=
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Assassin’s Creed Rogue - World premiere cinematic trailer UK
Assassin's Creed Rogue - World premiere cinematic trailer UK
Assassin’s Creed Rogue Cinematic Announcement Trailer US |
Assassin's Creed Rogue Cinematic Announcement Trailer US
Assassin’s Creed Rogue Arctic Naval Gameplay Walkthrough North America
Assassin's Creed Rogue Arctic Naval Gameplay Walkthrough North America
Assassin’s Creed Rogue River Valley Land Gameplay Walkthrough North America
Assassin's Creed Rogue River Valley Land Gameplay Walkthrough North America
</gallery>
</gallery>
|-|
|-|

Revision as of 20:00, 13 August 2014


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Assassin's Creed: Rogue is an upcoming 2014 sandbox action adventure game. Rogue follows the story of the Templar Shay Cormac between 1752 and 1761, and is the final chapter in the Kenway saga.[1] The game will be released on PlayStation 3 and Xbox 360 on 11 November 2014.[2]

Development

Assassin's Creed Rogue is being developed by Ubisoft Sofia, in collaboration with Ubisoft's Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios.[3] The game was written by Richard Farrese.[1]

Gameplay

Shay's weaponry includes an air rifle equipped with distractionary bullets and grenades. He is captain of the Morrigan, which is armed with burning oil and a puckle gun.

The primary locations in the game are New York, the River Valley and the North Atlantic Ocean. The North Atlantic is an icy water-based region, where icebergs can be used as cover during naval combat, as well as broken to reveal frozen cargo and Animus data fragments. With the help of an ice-breaker ram, navigation is supplemented and additional secret areas can be reached. Meanwhile, the River Valley is a hybrid of land-based and naval gameplay, with seamless river navigation integrated into a map reminiscent of the Frontier from Assassin's Creed III.

Some mechanics from previous games' multiplayer have been incorporated, such as Eagle Vision including a detection compass for targets, and whispers building in volume to indicate pursuers nearby. Environmental hazards have been incorporated with poison gas barrels, which drive victims berserk within their expanding radius, that Shay can avoid by pulling a mask over his face.

During ship boarding sequences, Shay and his crew must defend the Morrigan from Assassin-affiliated attackers, as opposed to being the boarding party in Black Flag.

Hunting returns with new animals unique to the Arctic regions, such as narwhals and polar bear.

Characters seen previously in the Kenway saga will make appearances, such as Haytham Kenway from Assassin's Creed III.[4]

Editions

Gallery

References