Assassin's Creed: Brotherhood: Difference between revisions
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===Gameplay=== | ===Gameplay Aspects=== | ||
'From an article in PSN Magazine' | 'From an article in PSN Magazine' | ||
Revision as of 04:13, 12 June 2010
Assassin's Creed: Brotherhood is an upcoming direct sequel of 2009's awardwinning Assassin's Creed II. Featuring Ezio once again, the game pictures him, now a legendary master assassin, leading a brotherhood of his making into a hunt for Templars. This is also the first game of the series to include a multiplayer mode of any kind.
Desmond Miles will appear in this project, as his voice actor Nolan North has admitted to be working on a new unnamed Assassin's Creed game.[1]
Story
Ezio Auditore da Firenze, now a legendary master assassin, continued his hunt for Templars and therefore went to Rome, the headquarters of the Templar order. Together with the other members of the Assassin order, he will take out the remnants of the Italian Templars.
Characters
Below is a list of known characters to appear in-game;
Assassins
Knights Templar
Allies
Multiplayer characters
- The Doctor
- The Courtesan
- The Executioner
- The Nobleman
- The Priest
- The Prowler
- The Harlequin (gamestop.com pre-order exclusive)
New features
Weapons
- Singleplayer
- Multiplayer
- Axe - used by the Executioner.
- Fan - used by the Courtesan.
- Syringe - used by the Doctor.
- Dagger - used by the Priest.
- Switchblade - used by the Prowler.
- Claw - used by the Nobleman.
Gameplay Aspects
'From an article in PSN Magazine'
These are only a few mentioned features, there are alot more that hasn't been revealed by Ubisoft yet.
- The Villa Upgrades system will be back. Except it won't be just a villa, but a whole sprawling city.
- Rome will be 4 times larger than Venice was in ACII
- The new villain will be younger, stronger and as skillful as Ezio. But the new villain isn't so new. He's a Borgia. Rodrigo's son. Cesare. Yep, Cesare Borgia, the new baddie who is almost a darker version of our Auditore hero
- The game starts in 1500 with a 45-year-old Ezio
- Tiber Island (a round island in Tiber river in the premises/center of Rome) will be the Rome Assassin's headquarters
- Altough the player won't be able to leave Rome, it is possible to send assassins to places all over the world, like Madrid, Paris or Frankfurt (and I know that those examples were Europe-only)
- Recruits can be customized by players with weapons, armors and clothing; after they acquire experience points, those recruits can be upgraded with abilities
- It will be possible to choose an yet unknown/undefined number of assassins (possible four) to act as personal sidekicks
- Machiavelli will be back, Rodrigo "Fat Pope" Borgia might be back, Leo Da Vinci will be less plot-important but will act as an tech/armorer go-to-guy (yep, he's definitely our "Q"), and Desmond "Why-no-one-tells-me-anything-let-me-out-of-the-bloody-Animus" Miles will be back, but instead of our true hero and centerpiece, he'll probably be more of a secondary/main-supporter, only appearing later in the game
- Remember those rows of Animi (plural of Animus, the magazine confirmed it) in Abstergo Offices? That's the multiplayer system, an Abstergo-designed module for the Animus for training killers to chase Assassins and, well, kill.
- Five more characters have been named: the Nobleman, the Courtesan, the Doctor, the Priest and the Executioner. Each characters has unique moves, clothes, animations and assassination styles. The Doctor kills with a poison-syringe, the priest with a knife, and so on. One other character who likes like Ezio (he uses a hood and a hidden blade) has been refered to as a "Prowler", but it's not known if it's his official designation.
- Multiplayer modes will have adversarial, team-based and objective focused structures. The one revealed, called "Wanted", sets 8 players in a sized map, and each one is assigned a target, and a killer. Like a cat-and-mouse game, but where cat chases mouse, then dog chases cat, then supermutant mouse chases dog, who chases cat, who chases mouse, who chases dog, who...
- Horsies! In the city! Also, horseback assassinations.
- The multiplayer character creation will be abilities and special weapons customizable (like "Disguise", "Morph" and the beloved Hidden Gun). In the magazine's words, "similar to Rainbow Six Vegas 2's PEC system", where you created and stored your character with your account. If I may say so, that's a fantastic character customization feature.
- And alot more!
Multiplayer
Assassin's Creed: Brotherhood is the first Assassin's Creed game to feature a multiplayer mode. The players are Templars in training at the Abstergo facility. They use the animi (plural of animus) to train by stalking and killing one another. If the game is pre-ordered at gamestop.com, an extra character called "the Harlequin" will be available to play as.
One of the multiplayer game modes has been announced in the July edition of Playstation magazine. This mode is called "Wanted". Six to eight players are dropped on a map, not too small, not too big, where they stalk and kill each other. Each player is given a target, an other player. You're goal is to find and kill your target without being seen or killed by your own predator. If you break cover, your target sees you and will run away, starting a chase sequence. They will try to hide from you, you have to catch them and kill them. It is a multiplayer experience unlike any other : cerebral, intense and exciting.
Aside from the characters and the "Wanted" game mode, no specifics are known as of yet.
Physics and Effects Improvements
Ubisoft has stated that the graphics will be improved upon, aswell as several physics in the game. Ragdolls will fall much more realisticly due to the new, edited "Havok" engine. In the other games, ragdolls sometimes would combust when hitting the floor after being thrown off a building.
In Assassin’s Creed II, Some PC players have stated that ragdolls such as the "Borgia Messenger" are more likley to fall unrealisticly, due to their cape that 'clips' through their body. In some instances, ragdolls would have fallen with their arms clipping through their backs and legs. These certain instances only happen if Ezio picks up a body and throws it back on the ground, although it could happen anytime.
Gallery
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Rome's Colloseum.
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Some multiplayer character classes.
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The Harlequin striking at an enemy.
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The Doctor and the Executioner looking at each other.
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Ezio riding through the city.
Notes and references