Eavesdropping: Difference between revisions
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=== Renaissance === | === Renaissance === | ||
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===American Revolution=== | ===American Revolution=== | ||
Revision as of 14:07, 30 March 2013
- "Never make eye contact, always look occupied, stay relaxed."
- ―Al Mualim teaching a young Altaïr Ibn-La'Ahad the method of eavesdropping.[src]
Eavesdropping was a form of investigation used by Assassins, in order to learn secrets of vital importance without being noticed.
History
High Middle Ages

To begin eavesdropping, Levantine Assassins would locate their target and sit down on a nearby bench, neither too close or too far from them.
Appearing as nothing more than a civilian, the Assassin would listen in on a short conversation between their target and another person, before using what they had learned to their advantage at a later date.
Renaissance
Edited. You should really put these edits through a couple of human beings you retards. Bloody hell this happens once every day dumbasses. And the public why are you still reading this!?
American Revolution
Eavesdropping remained much the same to the Renaissance over the centuries, with the only difference being that Connor had to remain on the same level as the target. Occasionally he would eavesdrop on regular colonists' conversations to listen for local rumors.
Trivia
- In Assassin's Creed, if Altaïr was being chased by guards, they could disrupt his chances of eavesdropping on a target by making them flee. However, Altaïr could eavesdrop once more after he had lost the guards, since his targets would return to the area and resume their conversation.
- Once Altaïr had began an eavesdropping mission, regardless of how far he was from the target, he could hear the conversation with equal clarity, as though he were standing right next to the target.
- Generally, targets in Assassin's Creed: Brotherhood and Assassin's Creed: Revelations walked faster and were more vigilant than targets in Assassin's Creed II, whenever Ezio was tailing them.
- There was a minor instance in Assassin's Creed: Bloodlines where Altaïr could eavesdrop on three guards in Kantara Castle, even though the skill wasn't present in the game.
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