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Made navbox. (colour might not be the best)
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|ESRB = M (Mature)
|ESRB = M (Mature)
|Platform =  
|Platform =  
|Media =
|Media = Board game
|Website = https://www.acbrotherhoodofvenice.com}}
|Website = https://www.acbrotherhoodofvenice.com}}
'''''{{PAGENAME}}''''' is an upcoming ''[[Assassin's Creed]]''-themed boardgame. A Kickstarter for the game was launched on November 13, 2018.<ref name = "NewBoard">[https://www.kotaku.com.au/2018/09/new-assassins-creed-board-game-has-miniatures-a-campaign-and-an-ezio-cameo/ Kotaku | New Assassin's Creed Board Game Has Miniatures, A Campaign And An Ezio Cameo]</ref> Project was successfully founded in less than 24 hours.<ref name = "Funded">[https://www.kickstarter.com/projects/135116486/assassins-creed-brotherhood-of-venice/posts/2343026 KickStarter: Assassin's Creed®: Brotherhood of Venice - Funded!]</ref> Estimated release date is set for June 2020.<ref>[https://www.kickstarter.com/projects/135116486/assassins-creed-brotherhood-of-venice KickStarter: Assassin's Creed®: Brotherhood of Venice]</ref>
'''''{{PAGENAME}}''''' is an upcoming ''[[Assassin's Creed]]''-themed board game. A Kickstarter for the game was launched on November 13, 2018.<ref name = "NewBoard">[https://www.kotaku.com.au/2018/09/new-assassins-creed-board-game-has-miniatures-a-campaign-and-an-ezio-cameo/ Kotaku | New Assassin's Creed Board Game Has Miniatures, A Campaign And An Ezio Cameo]</ref> Project was successfully founded in less than 24 hours.<ref name = "Funded">[https://www.kickstarter.com/projects/135116486/assassins-creed-brotherhood-of-venice/posts/2343026 KickStarter: Assassin's Creed®: Brotherhood of Venice - Funded!]</ref> Estimated release date is set for June 2020.<ref>[https://www.kickstarter.com/projects/135116486/assassins-creed-brotherhood-of-venice KickStarter: Assassin's Creed®: Brotherhood of Venice]</ref>


==Description==
==Description==
The game takes place in [[Timeline#1509|1509]], where players take control of the [[Venetian Brotherhood]].
The game takes place in [[Timeline#1509|1509]], where players take control of the [[Roman Brotherhood of Assassins|Italian Brotherhood]] in [[Venice]].


Characters such as [[Ezio Auditore da Firenze|Ezio Auditore]], [[Leonardo da Vinci]], and [[Lucrezia Borgia]] cameo in the game.<ref name = "NewBoard"/>
Characters such as [[Ezio Auditore da Firenze|Ezio Auditore]], [[Leonardo da Vinci]], and [[Lucrezia Borgia]] cameo in the game.<ref name = "NewBoard"/> During the tutorial memories, players will take the role of an Assassin apprentice.<ref name="campaign">[https://docs.wixstatic.com/ugd/13bd32_20f92017ddae4261bce3b2d877c164b1.pdf (PDF) ''Assassin's Creed: Brotherhood of Venice'' Campaign Book]</ref>


==Additional content==
==Additional content==
During the development, 3 expansions were announced by the developers through social networks.
During the development, 3 expansions were announced by the developers through social networks.
[[File:DtkbElyW4AAqpu6.jpeg|thumb]]
[[File:DtkbElyW4AAqpu6.jpeg|thumb]]
*[[Rome]] - Discover 4 new assassins! You can play them in the main campaign from the core box.
*''[[Roma (expansion pack)|Roma]]'' - Discover 4 new assassins! You can play them in the main campaign from the core box.
The assassins will explore the city of Rome in search of a hidden artifact. The enemies will also be unique to this expansion and will include [[Papal Guard]]s and [[Followers of Romulus]].
The assassins will explore the city of Rome in search of a hidden artifact. The enemies will also be unique to this expansion and will include [[Papal Guard]]s and [[Followers of Romulus]].


*Creed vs [[Crows]] - The Competitive Versus Game Mode is played with 2 to 4 players.
*''[[Creed vs Crows]]'' - The Competitive Versus Game Mode is played with 2 to 4 players.
Two teams are opposed in a [[House of Borgia|Borgia]] Fortress in 8 stand alone Memories: two [[Assassins]] on one side and two Crows on the other. Teams start from opposed sides of the game board and must complete objectives before the other team. Both teams can call on their [[Mentor]] ([[Ezio Auditore]] or [[Cesare Borgia]]) to come help them.
Two teams are opposed in a [[House of Borgia|Borgia]] Fortress in 8 stand alone Memories: two [[Assassins]] on one side and two Crows on the other. Teams start from opposed sides of the game board and must complete objectives before the other team. Both teams can call on their [[Mentor]] ([[Ezio Auditore]] or [[Cesare Borgia]]) to come help them.


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This mode allows players to jump in and jump out of the game without any influence on the campaign. All Memories are independent and can be played in 30 to 90 minutes. All Memories are highly replayable depending on each player's strategy.
This mode allows players to jump in and jump out of the game without any influence on the campaign. All Memories are independent and can be played in 30 to 90 minutes. All Memories are highly replayable depending on each player's strategy.


*Tokyo XXI - The modern-day expansion is an optional setting that ties in the main storyline, featuring 4 modern day Assassins in a completely different environment! Goodbye [[Italy]], and dare we say konnichiwa Assassins! Yes, the expansion is set in [[Tokyo]], nowadays, and yes, it is canon, and will feature a unique storyline involving well known characters, led by [[Layla Hassan]], [[Rebecca Crane]], [[Kiyoshi Takakura]] and… A mysterious member of the Brotherhood!
*''[[Tokyo XXI]]'' - The modern-day expansion is an optional setting that will tie in the main storyline, it features 4 modern day Assassins in a completely different environment! The expansion is set in [[Tokyo]], modern day, and has been confirmed to be canon. It will feature a unique storyline involving well known characters, led by [[Layla Hassan]], [[Rebecca Crane]], [[Kiyoshi Takakura]] and a yet unidentified Assassin.


Each one will approach different Characters, Places or Ages, thus changing all the cards and the pieces of the game.<ref name = "NewBoard"/>
Each one will approach different Characters, Places or Ages, thus changing all the cards and the pieces of the game.<ref name = "NewBoard"/>
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==How to play==
==How to play==
The campaign is expected to take 20+ hours. It can be played by 1-4 players against an enemy faction. The characters operate out of an HQ.<ref name = "NewBoard"/>
The campaign is expected to take 20+ hours. It can be played by 1-4 players against an enemy faction. The characters operate out of an HQ.<ref name = "NewBoard"/>
===Game turns===
Each Turn has 4 phases:<ref name="rules"/>
*'''Event Phase:''' draw an event card and apply its effect.
*'''Assassins Phase:''' each Assassin takes actions with their in the order they want.
*'''Guards Phase:''' Guards  move, fight if applicable and reinforcements come in. {{c|Note: This Phase is ignored during the first Memory played, it will be discovered  later.}}
*'''End Phase:''' Check if a new Game Turn should be started.
===Equipment===
Each Assassin has equipment they can use, these are applied by playing Equipment cards. Equipment cards will show the equipments; type, value (in florins), Number of the envelopment the card was from, Action Cube cost to use, and also the symbol designating where on the board it goes.<ref name="rules">[https://docs.wixstatic.com/ugd/13bd32_6e47eb5168d14c73b88bec9998117e94.pdf (PDF) ''Assassin's Creed: Brotherhood of Venice'' Rule Book]</ref>
==Editions==
Triton Noir currently has advertised two editions for pre-order.
<tabber>
Core Box Edition=
*A retail copy of ''Assassin's Creed: Brotherhood of Venice''
*Two sets of Assassin & Apprentice Cards
*Over 35 Reward cards
*More than 34 Event cards
*More than 88 Equipment cards
*70+ Secret cards
*24 unique Reinforcement cards
*4 multilayered cardboard Assassin / Apprentice Boards
*A two-sided Templar Board
*26 Dice
*56 plastic cubes
*Over 20 Memory Envelopes to be opened during the campaign
*4 Objective bases
*Over 50 Tiles used to build the game maps
*18 colored clip-on bases
*The Mercenaries Headquarters board & its unique Event deck
*The Courtesan Headquarters board & its unique Event deck
*The full color Rules booklet
*The full color Campaign book
*The organizer system
*143 miniatures (including secret miniatures in opaque boxes)
|-|
Master Assassin Edition=
[[File:ACBV_-_Master_Assassin_edition.jpeg|right|180px]]
*A retail copy of ''Assassin's Creed: Brotherhood of Venice''
*Everything included in the Core Box
*''[[Roma (expansion pack)|Roma]]'' expansion pack
*''[[Creed vs Crows]]'' expansion pack
*''[[Tokyo XXI]]'' expansion pack
*Deluxe Assassins Dice Set
*Crow's Nest Tower {{c|Kickstarter exclusive}}
*Ezio the Assassin Bonus Miniature {{c|Kickstarter exclusive}}
</tabber>


==Gallery==
==Gallery==

Revision as of 11:34, 5 September 2019

Ezio, my friend! How may I be of service?

This article is in desperate need of a revamp. Please improve it in any way necessary in order for it to achieve a higher standard of quality in accordance with our Manual of Style.

Assassin's Creed: Brotherhood of Venice is an upcoming Assassin's Creed-themed board game. A Kickstarter for the game was launched on November 13, 2018.[1] Project was successfully founded in less than 24 hours.[2] Estimated release date is set for June 2020.[3]

Description

The game takes place in 1509, where players take control of the Italian Brotherhood in Venice.

Characters such as Ezio Auditore, Leonardo da Vinci, and Lucrezia Borgia cameo in the game.[1] During the tutorial memories, players will take the role of an Assassin apprentice.[4]

Additional content

During the development, 3 expansions were announced by the developers through social networks.

  • Roma - Discover 4 new assassins! You can play them in the main campaign from the core box.

The assassins will explore the city of Rome in search of a hidden artifact. The enemies will also be unique to this expansion and will include Papal Guards and Followers of Romulus.

  • Creed vs Crows - The Competitive Versus Game Mode is played with 2 to 4 players.

Two teams are opposed in a Borgia Fortress in 8 stand alone Memories: two Assassins on one side and two Crows on the other. Teams start from opposed sides of the game board and must complete objectives before the other team. Both teams can call on their Mentor (Ezio Auditore or Cesare Borgia) to come help them.

Objectives are variable and range from destroying the other team’s Tower to capturing an Objective in the other side’s territory, to eliminating all the opponents’ team and more. The Assassins and Crows are intruders in the Fortress so Guards will act as usual against both teams.

This mode allows players to jump in and jump out of the game without any influence on the campaign. All Memories are independent and can be played in 30 to 90 minutes. All Memories are highly replayable depending on each player's strategy.

  • Tokyo XXI - The modern-day expansion is an optional setting that will tie in the main storyline, it features 4 modern day Assassins in a completely different environment! The expansion is set in Tokyo, modern day, and has been confirmed to be canon. It will feature a unique storyline involving well known characters, led by Layla Hassan, Rebecca Crane, Kiyoshi Takakura and a yet unidentified Assassin.

Each one will approach different Characters, Places or Ages, thus changing all the cards and the pieces of the game.[1]

How to play

The campaign is expected to take 20+ hours. It can be played by 1-4 players against an enemy faction. The characters operate out of an HQ.[1]

Game turns

Each Turn has 4 phases:[5]

  • Event Phase: draw an event card and apply its effect.
  • Assassins Phase: each Assassin takes actions with their in the order they want.
  • Guards Phase: Guards move, fight if applicable and reinforcements come in. (Note: This Phase is ignored during the first Memory played, it will be discovered later.)
  • End Phase: Check if a new Game Turn should be started.

Equipment

Each Assassin has equipment they can use, these are applied by playing Equipment cards. Equipment cards will show the equipments; type, value (in florins), Number of the envelopment the card was from, Action Cube cost to use, and also the symbol designating where on the board it goes.[5]

Editions

Triton Noir currently has advertised two editions for pre-order.

  • A retail copy of Assassin's Creed: Brotherhood of Venice
  • Two sets of Assassin & Apprentice Cards
  • Over 35 Reward cards
  • More than 34 Event cards
  • More than 88 Equipment cards
  • 70+ Secret cards
  • 24 unique Reinforcement cards
  • 4 multilayered cardboard Assassin / Apprentice Boards
  • A two-sided Templar Board
  • 26 Dice
  • 56 plastic cubes
  • Over 20 Memory Envelopes to be opened during the campaign
  • 4 Objective bases
  • Over 50 Tiles used to build the game maps
  • 18 colored clip-on bases
  • The Mercenaries Headquarters board & its unique Event deck
  • The Courtesan Headquarters board & its unique Event deck
  • The full color Rules booklet
  • The full color Campaign book
  • The organizer system
  • 143 miniatures (including secret miniatures in opaque boxes)

  • A retail copy of Assassin's Creed: Brotherhood of Venice
  • Everything included in the Core Box
  • Roma expansion pack
  • Creed vs Crows expansion pack
  • Tokyo XXI expansion pack
  • Deluxe Assassins Dice Set
  • Crow's Nest Tower (Kickstarter exclusive)
  • Ezio the Assassin Bonus Miniature (Kickstarter exclusive)

Gallery

References