Welcome to Assassin's Creed Wiki! Log in and join the community.

Assassin's Creed: Brotherhood: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Master Sima Yi
m Reverted edits by 173.70.84.115 (talk | block) to last version by Theseeker
Line 55: Line 55:
*The [http://assassinscreed.wikia.com/wiki/Merchant Merchant]
*The [http://assassinscreed.wikia.com/wiki/Merchant Merchant]
*The [[Harlequin]] (limited edition/pre-order exclusive)
*The [[Harlequin]] (limited edition/pre-order exclusive)
*The [[Female Harlequin]]
*[[Female Harlequin]]
*The [[Officer]] (limited edition/pre-order exclusive)
*The [[Officer]] (limited edition/pre-order exclusive)
*[[Giovanni Auditore da Firenze (multiplayer character)|Giovanni Auditore da Firenze]] (limited codex edition exclusive, unknown if he's a playable multiplayer character or singleplayer skin)
*[[Giovanni Auditore da Firenze (multiplayer character)|Giovanni Auditore da Firenze]] (limited codex edition exclusive, unknown if he's a playable multiplayer character or singleplayer skin)

Revision as of 06:58, 9 July 2010

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article three months after release.

Assassin's Creed: Brotherhood is an upcoming direct sequel of 2009's Assassin's Creed II. Featuring Ezio once again, the game pictures him, now a legendary master assassin, leading a brotherhood of his in a hunt for Templars. This is also the first game of the series to include a multiplayer mode of any kind.

Desmond Miles will appear in this project, as his voice actor Nolan North has admitted to be working on a new unnamed Assassin's Creed game.[1]

Story

Following the events of Assassin's Creed II, Ezio Auditore da Firenze is now a legendary master assassin. However, following a surprise Templar attack on the town of Monteriggioni, led by Cesare Borgia, the Assassins are brought to the verge of extinction, and the Apple lost.

With his uncle dead, and his Villa in ruins, Ezio must now travel to Rome, center of corruption, power, and home of the Templar Order in Italy; in order to regain the Apple, and bring the Templar Order to its knees once and for all.


Features

Characters

Below is a list of known characters to appear in-game;

Assassins


Knights Templar

Allies

Multiplayer characters

There are ten known multiplayer characters all of which are known to be Templars.

Weapons

Singleplayer

Assassin's Creed: Brotherhood will be featuring many familiar weapons in addition

to an array of never before used weapons including the long-awaited crossbow.

Multiplayer

Multiplayer Abilities

Other Tools

Other than the weapons, Assassin's Creed: Brotherhood will include some old and new tools avaliable to Ezio.

Enemies

Singleplayer

Ubisoft claims (through conferences, videos and announces) that Assassin's Creed: Brotherhood will include new features, especially small gameplay add-on (i.e.: the flying Sequence in Assassin's Creed II, different from the rest of the gameplay)new weapons will be introduced such as the crossbow. New combat elements will also be introduced rewarding those who attack first.

It is also likely that the player (through Ezio) will have to train apprentices, help other assassins or even be confronted with them.

Ezio's abilty to train and send other assassins on jobs and missions may have a key gameplay element in such that their success may have a small impact of the storyline. This success will depend on abilities of the assassins sent, where younger less experienced assassins will have a higher failure rate than experienced ones. Ezio may also have the ablity to select and bring along a group of assassins to assist in his missions, Ubisoft have said that in Brotherhood leadership is as vital a skill as the ablity to use a sword. Also mentioned was the ability to select an assassin as Ezio's "personal assassin", no further information about this was given.

Multiplayer

Assassin's Creed: Brotherhood is the first Assassin's Creed game to feature a multiplayer mode. The players are Templars in training at the Abstergo facility. They use Animi to train. The training consists of stalking and killing one another.

One of the multiplayer game modes has been announced in the July edition of Playstation magazine. This mode is called "Wanted". Six to eight players are dropped on a map where they find and kill each other. Each player is given a target, which is another player. Your goal is to find and kill your target without being seen or killed by your own predator. If you break your cover and your target sees you, a chase sequence will commence. They will try to catch and kill you and you will have to hide from them.

In Hunter mode, one player will take the role of an assassin while other players play as guards. Before the beginning of the mission the player will have to choose his class - there is no information how many classes will be available, but each class will have different animations and weapons. After the player has chosen his class, the radar will show him the area where his target is located and the number of enemy players that are searching for him. After he's found the location where the victim is hiding he has to keep his eyes open in order to find it. There aren’t many skins for the NPCs so the player might find several identical people on the same location. That will make his job a lot harder because he should kill only one person, and if the player accidently kills an innocent person he will lose his contract. Therefore, observation is the key to success in this mode. Ubisoft hints that each multiplayer character will appear in some form in the single-player mode too.

No further specifics about game modes are known.

The Beta comes out in early Autumn.

Physics and Effects

Ubisoft has stated that the graphics will be improved upon, as well as several physics in the game. Ragdolls will fall much more realisticly due to the new, edited "Havok" engine. In the other games, ragdolls sometimes would convulse when hitting the floor after being thrown off a building.

In Assassin’s Creed II, some PC players have stated that ragdolls such as the "Borgia Messenger" are more likely to fall unrealisticly, due to their cape that 'clips' through their body. In some instances, ragdolls would have fallen with their arms clipping through their backs and legs. These certain instances mostly happen when Ezio picks up a body and throws it back on the ground, however it could happen anytime.

Controlling the Assassins

During the game you will have the option of sending Assassins to different areas to complete tasks. You will have the ability to send new assassins to other European countries and complete missions to gain status. Once they have proven themselves effectively, they can accompany you on missions in Rome. The new assassins are recruited when Ezio rescues them from harassing guards, which leads them to join the Assassins. You can have the ability to train young Assassins and have them do jobs for you.

If an Assassin fails to pass a mission, he can't be used again. You can also customize the assassin's armors and weapons, and each one has a different personality. Later on you can use experience points they gained to upgrade their fighting, and free-running abilities.

  • So far it's known that you will at least be able to train twelve assassins, male or female, at a time and possibly bring up to four on missions.

Trivia

  • In the E3 2010 Single Player Walkthrough, the Main Menu backround changes from the original Animus in Assassin's Creed to the Animus 2.0 in Assassin's Creed II, hinting that the Animus Desmond uses might change, like if he were captured by Abstergo, or indicating that the Abstergo Animus is used for the Multiplayer.

Gallery

Trailers

thumb|right|330px|E3 2010 Cinematic Trailer thumb|right|330px|E3 2010 Multiplayer Trailer

In the cinematic trailer there are 12 papal guards in addition to Cesare making 13 Templars. this is significant because the Templars were disbanded on Friday the 13th(some how making that day and number unlucky) it is unknown whether or not Ubisoft put this in for that reason or just for cosmetic reasons.

Walkthroughs

thumb|right|330px|E3 2010 Story Walkthrough

thumb|right|330px|E3 2010 Multiplayer Walkthrough

Notes and references