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{{Memory Infobox
{{Memory Infobox
| name = Plain as Day
| name = Plain as Day
| image =  
| image = ACBV Lion of Venice - Concept Art.jpg
| description =  
| description =  
| appearance = ''[[Assassin's Creed: Brotherhood of Venice]]''
| appearance = ''[[Assassin's Creed: Brotherhood of Venice]]''
| type = Main
| type = Main
| fullsync = <small>
| fullsync = <small>
*Do not use any [hidden blade] against this Boss.</small>
*Do not use any <nowiki>[</nowiki>[[Hidden Blade]]<nowiki>]</nowiki> against this Boss.</small>
| previous = [[Antidote]]
| previous = [[Antidote]]
| next = [[Synchronicity]]
| next = [[Synchronicity]]
| source =  
| source =  
| location = [[Venice]]
| location = [[Piazza San Marco]], [[Venice]], [[Republic of Venice]]
| date = 1509}}
| date = 1509}}
'''Plain as Day''' was an altered representation of a fragmented [[genetic memory]].
'''Plain as Day''' was an altered representation of a fragmented [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]]''</ref>


==Intro==
==Intro==
According to the ''Dottore'', the Staff is somewhere around one of the statues in San Marco square. We must remain discreet and explore the surroundings in search of a hiding place that has stood the test of time... We've identified three access points that could lead to the Staff: An underground entrance, a hidden door and a votive alcove near the canal.
''According to the ''[[Doctor|Dottore]]'', the [[Venetian Staff of Eden|Staff]] is somewhere around one of the statues in [[Piazza San Marco|San Marco square]]. [[Italian Brotherhood of Assassins|We]] must remain [[Social stealth|discreet]] and explore the surroundings in search of a hiding place that has stood the test of time... We've identified three access points that could lead to the Staff: An underground entrance, a hidden door, and a votive alcove near the [[Grand Canal|canal]].''


==Objective==
==Objective==
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==Card==
==Card==
You realize there is something wrong. The Staff of Eden should have been here!
You realize there is something wrong. The Staff of [[Eden]] should have been here!


The air is buzzing and you notice a metallic taste on your tongue. The sky suddenly darkens and lightning tears through the clouds over the main-square.
The air is buzzing and you notice a metallic taste on your tongue. The sky suddenly darkens and lightning tears through the clouds over the main-square.
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Is it an earthquake?
Is it an earthquake?


In the distance, a guard cries and the reinforcements retreat... The familiar silhouette of the Lion of Venice appears with a sound of crushed stones. Where the statue was a few minutes ago, now stands the Stone Lion that has just come to life!
In the distance, a [[Soldier|guard]] cries and the reinforcements retreat... The familiar silhouette of the [[Lion of Venice]] appears with a sound of crushed stones. Where the statue was a few minutes ago, now stands the Stone Lion that has just come to life!


Strange angular and fleeting shapes, like the reflections of an impossible light, surround him as he approaches your small group.
Strange angular and [[Glitch|fleeting shapes]], like the reflections of an impossible light, surround him as he approaches your small group.


==Debrief==
==Debrief==
We can't wrap our head around what just happened... Something is wrong. The Staff of Eden should've been here! That statue certainly did not animate itself through divine intervention. These strange phenomena cannot be the Templars' doing... At least not the Templars of 1509. What if these statues were controlled by someone? Someone far from here. Or in another world?
''We can't wrap our head around what just happened... Something is wrong. The Staff of Eden should've been here! That statue certainly did not animate itself through divine intervention. These strange phenomena cannot be the [[Templars]]' doing... At least not the Templars of 1509. What if these statues were controlled by someone? [[Abstergo Industries|Someone far from here]]. Or in [[modern times|another world]]?''


==References==
==References==
*''[[Assassin's Creed: Brotherhood of Venice]]''
{{Reflist}}
{{ACBVMemories}}
{{ACBVMemories}}
[[Category:Memories of Venetian Assassin]]
[[Category:Memories of an Italian Assassin]]
<!--[fr:Le nez au milieu de la figure]-->

Latest revision as of 16:26, 12 May 2026

Plain as Day was an altered representation of a fragmented genetic memory.[1]

Intro[edit | edit source]

According to the Dottore, the Staff is somewhere around one of the statues in San Marco square. We must remain discreet and explore the surroundings in search of a hiding place that has stood the test of time... We've identified three access points that could lead to the Staff: An underground entrance, a hidden door, and a votive alcove near the canal.

Objective[edit | edit source]

[!] Flip 1 [special] card each time an Assassin enters a square containing 1 [special] token.

Card[edit | edit source]

You realize there is something wrong. The Staff of Eden should have been here!

The air is buzzing and you notice a metallic taste on your tongue. The sky suddenly darkens and lightning tears through the clouds over the main-square.

A low rumble is heard and the ground trembles under your feet.

Is it an earthquake?

In the distance, a guard cries and the reinforcements retreat... The familiar silhouette of the Lion of Venice appears with a sound of crushed stones. Where the statue was a few minutes ago, now stands the Stone Lion that has just come to life!

Strange angular and fleeting shapes, like the reflections of an impossible light, surround him as he approaches your small group.

Debrief[edit | edit source]

We can't wrap our head around what just happened... Something is wrong. The Staff of Eden should've been here! That statue certainly did not animate itself through divine intervention. These strange phenomena cannot be the Templars' doing... At least not the Templars of 1509. What if these statues were controlled by someone? Someone far from here. Or in another world?

References[edit | edit source]

Assassin's Creed: Brotherhood of Venice memories
Core Campaign
Sequence 0
Prisoners - A Precious Pistol - Poor Little Templars - Forgotten Headquarters
Sequence 1
The Mask - Hidden Secrets - The Three Little Traitors...
Sequence 2
The Little Devil - Endangered Genius - Clash of the Titans - Stealing from a Thief is not Theft
Sequence 3
Tanto va la Brocca alla Fontana... - Backlash - Antidote - Plain as Day - Synchronicity
Sequence 4
Defense by the Book - Second Chance - Resistance - Iago - Back to the Future - Cronos
Additional Memories
She Spears, She Scores - Stand Clear of the Closing Doors - Gentle Benedetto - A Cumbersome Legacy
Roma
Sequence 1
All Roads Lead to Rome - Vacation - Just Visiting - Turn of Events
Sequence 2
Doctor Leonardo & Mister da Vinci - The Temple of Doom - In Memory of the Curtains - (The True) Backlash
Tokyo XXI
Sequence 1
Mission: Infiltration - Abstergo Mystery - Venice Trip - The Human Planet
Sequence 2
Close Protection - Extraction - The Cleaners - Old Scoundrel
Creed vs Crows
What Happens in the Tower Stays in the Tower - Brothers in Arms - Families Reunion - Chest Wars - The Borgias in Danger - Hate in the Time of War - Bring out Your Doctors! - Between a Rock and a Traitor
Apocalypse
Sequence 1
Bitter Conduct - Ghost Stories - Shadowing - Time Bombs
Sequence 2
Mission - How Green Was... - Hold the Fort! - Another World
Sequence 3
Who'll Meet Those Snakes? - In the Dark - The Beginning of the End - The Fall