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Created page with "{{Era|Memories|ACMir}} {{Spoilerhd|05 January 2024|Assassin's Creed: Mirage}} {{IncompleteMemory}} {{Memory Infobox |name = Orion's Belt |image = |description = ''Locate and assassinate a bandit ringleader.'' |appearance = ''Assassin's Creed: Mirage'' |type = Contract |fullsync = <small>Environmental kill</small> |previous = |next = |concurrent = |source = Basim Ibn Ishaq |location = Baghdad, Abbasid Caliphate |date = 860s }} '''Orion's Belt''' wa..."
 
m Text replacement - "Basim Ibn Ishaq" to "Basim ibn Ishaq"
 
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{{Era|Memories|ACMir}}
{{Era|Memories|ACMir}}
{{Spoilerhd|05 January 2024|[[Assassin's Creed: Mirage]]}}
{{IncompleteMemory|Mirage}}
{{IncompleteMemory}}
{{Imageneed|[[Assassin's Creed: Mirage]]}}
{{Memory Infobox
{{Memory Infobox
|name = Orion's Belt
|name=Orion's Belt
|image =  
|image=ACMir Merchant Contract Assassination.png
|description = ''Locate and assassinate a bandit ringleader.''
|description=''Locate and assassinate a [[bandit]] ringleader.''
|appearance = ''[[Assassin's Creed: Mirage]]''
|appearance=''[[Assassin's Creed: Mirage]]''
|type = Contract
|type=Contract
|fullsync = <small>Environmental kill</small>
|reward=Upgrade plan for [[Rostam]]'s [[Wardrobe of Basim ibn Ishaq|outfit]]<br>45[[File:ACMir Components.png|30px|link=Crafting (Assassin's Creed: Mirage)]]<br>2[[File:ACMir - Merchant Favor Token.png|30px|link=Khidmah Tokens]]<br>
|previous =  
-----
|next =  
Contractor Request:<br>65[[File:ACMir Dirham.png|30px|link=Dirham]]<br>2[[File:ACMir - Merchant Favor Token.png|30px|link=Khidmah Tokens]]
|concurrent =  
|fullsync=<small>Environmental kill</small>
|source = [[Basim Ibn Ishaq]]
|previous=[[The Fake Message]]
|location = [[Baghdad]], [[Abbasid Caliphate]]
|next=
|date = 860s
|concurrent=
|source=[[Basim ibn Ishaq]]
|location=[[Baghdad]], [[Abbasid Caliphate]]
|date=860s
}}
}}
'''Orion's Belt''' was a virtual representation of one of [[Basim Ibn Ishaq]]'s [[Genetic memory|genetic memories]].
'''Orion's Belt''' was a virtual representation of one of [[Basim ibn Ishaq]]'s [[Genetic memory|genetic memories]].


==Description==
==Description==
Basim was tasked with eliminating the mastermind of the attacks on the merchants.
Basim was tasked with eliminating the mastermind of the attacks on the [[merchant]]s.


==Contract==
==Contract==
{{IUNote|Title=Orion's Belt|Text=My dear Basim, you continue to surprise and impress!<br><br>Now then, I believe the bandits' ringleader will be making an appearance at Qasr Salih. Your mission is simple: stake out the Qasr Salih gate, identify the target, and eliminate him.<br><br>- The Trade Delegate}}
{{IUNote
|Title=Orion's Belt
|Text=My dear Basim, you continue to surprise and impress!<br><br>Now then, I believe the bandits' ringleader will be making an appearance at [[Qasr Salih]]. Your mission is simple: stake out the [[Prince's Gate|Qasr Salih gate]], identify the target, and eliminate him.<br><br>–The Trade Delegate}}
 
==Dialogue==
Basim accepted the contract and made his way to Qasr Salih gate. There, he waited until the afternoon and saw two men arrive.
*'''[[Alnitak]]:''' ''Our brother was careless. He took too many risks. That is what got him killed.''
*'''[[Alnilam]]:''' ''Perhaps, but we have taken a risk ourselves by coming here together. Something about that message makes me suspicious.''
*'''Alnitak:''' ''Then let us go. You keep an eye on the docks, while I see to the men.''
Basim watched the remaining brothers enter Qasr Salih.
*'''Basim:''' ''Twins! Or should I say triplets? Until recently... No matter, both of these wretches must die.''
Basim sought one of the brothers and managed to kill him.
*'''Basim:''' ''One more to go.''
<!--
*'''Alnitak:''' ''Listen up, you idiots! Keep your minds and blades sharp or you will end up as dead as my weakling brother.''
*'''Basim:''' ''It is clear which dog is the bully of the litter.''
-->
 
Basim then tracked the remaining brother on the other side and ultimately killed him, too.
*'''Basim:''' ''The brothers have been reduced to nothing.''


==Outcome==
==Outcome==
Basim assassinated the perfume trader's brothers.
Basim assassinated the perfume trader's brothers, ending the opposition against the other [[merchant]]s.


==References==
==References==
*''[[Assassin's Creed: Mirage]]''
*''[[Assassin's Creed: Mirage]]''
{{ACMirMemories}}
{{ACMirMemories}}
[[Category:Memories of Basim Ibn Ishaq]]
[[Category:Memories of Basim ibn Ishaq]]
<!--[fr:Ceinture d'Orion]
[de:Gürtel des Orion]-->

Latest revision as of 01:13, 25 May 2026

I thought we wanted the same thing.
This memory has been marked as incomplete. Please update the page to include the missing dialogue transcription(s) or choice(s), and then remove this template once done.
Where are the paintings?

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Orion's Belt was a virtual representation of one of Basim ibn Ishaq's genetic memories.

Description[edit | edit source]

Basim was tasked with eliminating the mastermind of the attacks on the merchants.

Contract[edit | edit source]

Orion's Belt

My dear Basim, you continue to surprise and impress!

Now then, I believe the bandits' ringleader will be making an appearance at Qasr Salih. Your mission is simple: stake out the Qasr Salih gate, identify the target, and eliminate him.

–The Trade Delegate

Dialogue[edit | edit source]

Basim accepted the contract and made his way to Qasr Salih gate. There, he waited until the afternoon and saw two men arrive.

  • Alnitak: Our brother was careless. He took too many risks. That is what got him killed.
  • Alnilam: Perhaps, but we have taken a risk ourselves by coming here together. Something about that message makes me suspicious.
  • Alnitak: Then let us go. You keep an eye on the docks, while I see to the men.

Basim watched the remaining brothers enter Qasr Salih.

  • Basim: Twins! Or should I say triplets? Until recently... No matter, both of these wretches must die.

Basim sought one of the brothers and managed to kill him.

  • Basim: One more to go.

Basim then tracked the remaining brother on the other side and ultimately killed him, too.

  • Basim: The brothers have been reduced to nothing.

Outcome[edit | edit source]

Basim assassinated the perfume trader's brothers, ending the opposition against the other merchants.

References[edit | edit source]

Assassin's Creed: Mirage memories
Main Quests
Prologue
The Master Thief of Anbar - A New Beginning - Taking Flight - Baghdad Bound
Harbiyah
Follow Nur's Lead - Contact the Rebels - Zeroing In - Jailbreak - A Delicate Alliance - First Order
Interlude
Old Wounds - Branching Out
Abbasiyah
Fire and Wisdom - House of Wisdom - Find the Missing Brother - Follow the Fiery Trail - Report to the Rafiq - The Great Symposium - A Job Well Done
Karkh
Coins and Daggers - Coin, Corruption and Tea - Of Toil and Taxes - The Toll of Greed - A Faceless Feather - Gilded Butterflies - A Grand End
Sharqiyah
Blood and Shadows - The Hunter (Like Father, Like Son) - The Raptor and the Demon - The Hunt (Bird Trap - To Catch a Demon) - The Chase - Den of the Beast - The Return
Round City
The Head of the Snake (The Fox and the Hunter - Judge and Executioner - The Servant and the Impostor) - One Final Counsel - The Serpent's Nest
Return to Alamut
The Last Journey - In Pursuit of Truth
Side Quests
Dervis' Artifacts - The Calling - Al-Jahiz's Lost Books
Contracts
Rebels
The Concubine - The State Official - The Weapons Dealer - The Slave Merchant - The Informant - The Slave Trapper
Scholars
The Satiric Poet - The Kidnapped Scholar - The Botanist - The Dancer
Dervis
The Boat Heist - The Bronze Mirror Heist - The Carolingian Coin Heist
Merchants
The Marked Coins - The Perfume Trader - The Traitor - The Trade Delegate - The Fake Message - Orion's Belt
Tales of Baghdad
Harbiyah
Holy Mission
Abbasiyah
Blade In The Crowd, Tool In The Shed - A Life's Work
Karkh
Leap of the Faithful
Wilderness
Treasure Hunt - Curse Of The Si'la'
DLC
The Forty Thieves
A Dance with Thieves - Secrets, Spoken and Unspoken - Meet the King
Valley of Memory
Main
Valley of Memory - The Ones Who Remain - Wares and Shadows - The Heart of Corruption - House of Memories - Tracks in the Desert - In the Vulture's Nest
Side
Stolen Goods
Tales of AlUla
Creative Interpretations - Obscure Deeds - The Sand Artist - Wine of the Bean
Contracts
Free the Animals - Managed Misfortunes - My Beautiful Bahja - Player of Games - Precious Bundle - To Save A Wedding