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{{Era|AC4|Assassins}}
{{Era|Individuals|Assassins}}
{{Spoilerhd}}
{{Quote|There are those who say the Taíno are already extinct. But we will never be extinguished. Our fight continues.|Opía Apito on the survival of her people, 1716.|Assassin's Creed IV: Black Flag|Right-Hand Man}}
{{Stub}}
{{Character Infobox
|image = AC4 Opía Apito render.png
|birth = c. 1695<br>[[Cuba]], {{Wiki|New Spain}}
|death =
|species = [[Human]]
|affiliates = [[Taíno]]<br>[[Assassins]]
*[[West Indies Brotherhood of Assassins|West Indies Brotherhood]]
|database = [[Database: Opia Apito|Opia Apito]]<br>[[Database: The Taino Assassin|The Taino Assassin]]
}}
'''Opía Apito''' (born c. 1695) was a [[Taíno]] [[Assassins|Assassin]] of the [[West Indies Brotherhood of Assassins|West Indies Brotherhood]] who led their [[Assassin bureau|bureau]] on the [[Cayman Islands]] during the early 18th century.
 
==Biography==
==Biography==
===Early life===
Opía Apito was born to a Taíno mother and a [[Spain|Spanish]] father, the latter of which she never knew. Raised among her mother's people, she lived a peaceful life until her twelfth year, when her village was raided by Spanish troops, led by the adventurer [[Alejandro Ortega de Márquez]]. While most of the community was kidnapped or killed, Opía fought for her life and managed to escape, going into hiding for close to a decade. Though she experienced the loss of nearly all her people, she was able to take pleasure in the fact that Marquez did not live to enjoy his victory, having been killed by the villagers when they resisted.<ref name="AC4-DB">''[[Assassin's Creed IV: Black Flag]]'' – [[Database: Opia Apito]]</ref><ref name="ACI-DB">''[[Assassin's Creed: Initiates]]'' – [[Database: The Taino Assassin]]</ref>
When she was in her early twenties, Opía made contact with the Assassins, who initially hired her as a guide. She soon joined their ranks and, as a testament to her skill, was eventually promoted to the position of bureau leader. Settling near the Cayman Islands, she built an agile and highly effective "ghost" bureau with virtually no physical footprint to speak of.<ref name="AC4-DB" /><ref name="ACI-DB" />
===Hunting down Lucia Márquez===
{{Quote|We must find her, draw her out, and put a final end to her.|Opía Apito on Lucia Márquez, 1716.|Assassin's Creed IV: Black Flag|The Trail of Lucia Márquez}}
By 1716, the location of Opía's bureau had been exposed to the [[Templars]] by [[Edward Kenway]], who had delivered them maps detailing the whereabouts of various Assassin encampments in the Caribbean, created by the traitorous Assassin [[Duncan Walpole]].<ref>''Assassin's Creed IV: Black Flag'' – [[Mister Walpole, I Presume?]]</ref>
On the advice of [[Mary Read|James Kidd]], Edward went to meet Opía and warn her about the Templar agent, who was carrying a unique [[Templar keys|Templar key]], pursuing her. After explaining the situation to her, Edward offered to help undo his mistake in exchange for the Templar's key, which could open a vault at his compound on [[Great Inagua]].<ref name="The Taino Assassin">''Assassin's Creed IV: Black Flag'' – [[The Taíno Assassin]]</ref>
Distrustful of the [[Piracy|pirate]], Opía challenged him to a [[hunting]] contest in exchange for her help. Despite her initial hostility and confidence, she was impressed when Edward managed to kill a white [[Jaguars|jaguar]] and graciously conceded defeat. Opía then agreed to assist him, instructing Edward to meet her on [[Grand Cayman]], where they would investigate.<ref name="The Taino Assassin" />
Upon meeting Edward there, she admitted to being surprised, not having expected him to turn up at all. After some brief conversation, Edward set out to find the person that had caused the influx of [[Frigate|frigates]] in the otherwise peaceful fishing village, with Opía staying near the docks. Mingling with the populace, Edward then returned to inform her that a woman by the name of "[[Lucia Márquez|Márquez]]" was the cause, shocking Opía, who recognized the surname from her childhood. Following this, the pair headed to the house of [[Vargas]], Márquez's right-hand man, in the hopes of finding her there.<ref>''Assassin's Creed IV: Black Flag'' – [[Templar Ships]]</ref>
[[File:Right_Hand_Man_8.png|thumb|250px|left|Opía telling Edward about Juventud]]
Having made it to Vargas' residence, Opía ordered Edward to hide nearby and knocked on the door, requesting an audience with Lucia Márquez. This caused Vargas, who had been in the house, to flee via the back door to his [[Ships|ship]]. Using the ''[[Jackdaw]]'', Opía and Edward caught up to Vargas, crippling his vessel and subsequently boarding her. After a brief interrogation, Vargas revealed that Márquez had journeyed to [[Isla de la Juventud|Juventud]], giving Opía confirmation that she was indeed Márquez's target.<ref>''Assassin's Creed IV: Black Flag'' – [[Right-Hand Man]]</ref>


'''Opía Apito''' (c. 1695 – unknown) was a [[Taíno]] member of the [[Caribbean]] Brotherhood of [[Assassins]] in the leader of the [[Assassins' Bureau|Assassin bureau]] on the [[Cayman Islands]]. 
The pair then made their way to the island, infiltrating the [[Maya]] ruins by tailing one of Márquez's men. There, they attacked the Templar's troops to try to force her out of hiding, which they eventually did. Firing at the Assassin, Márquez fled deeper into the ruins, but was struck from behind by Edward. With her dying breath, Márquez criticized the Taíno for failing to see what wealth and freedom her father could have brought to the Caribbean. Opía refuted her claims, stating that her people had already been living freely.<ref>''Assassin's Creed IV: Black Flag'' – [[The Trail of Lucia Márquez]]</ref>
===Meeting Edward===
Opía Apito first encountered Edward Kenway on [[Cayman Sound]], who was looking for a [[templar key]], and to make amends for his betrayal. She challenges him to a competition of hunting, which Edward wins when he kills a white tiger. She then sees Edward is skilled, and tells him to meet her at [[Grand Cayman]].


Opía then instructs Edward to pickpocket a man named Alvin to get his ledger, and locate Vargas, an associate of [[Lucia Marquez]]. After they found where Vargas was, she knocked on his door and said that they were associates of Lucia's. Vargas then ran from them, and escaped to his ship, wherein a chase ensued, and Edward boarded his ship and killed him. In the [[memory corridor]], Vargas revealed to Edward that Lucia went to [[Pinos Isle]].  
==Personality and traits==
{{Quote|When you are hunted, it sometimes seems that every stranger is an enemy.|Opía Apito, 1716.|Assassin's Creed IV: Black Flag|Right-Hand Man}}
Shaped by the events of her childhood, Opía was a tenacious survivor that had learned to expertly hide her presence, as evidenced by the "ghost" bureau she led. As she was not without her enemies, Opía lived quite a solitary life and tended to be wary of strangers, often questioning their true motivations. This likely contributed to her staying away from large cities like [[Havana]] and [[Kingston]], as well as smaller communities such as Grand Cayman.<ref name="AC4">''Assassin's Creed IV: Black Flag''</ref>


Once Opía and Edward drew Lucia out of hiding, Opía drew Lucia's fire while Edward easily assassinated the distracted [[templar]].  
[[File:The_Taino_Assassin_1.png|thumb|250px|Opía questioning Edward's motives]]
Opía strongly believed in the survival of her people, even though their numbers had dwindled greatly, and took great pride in her Taíno roots. As such, she belittled Edward during their contest, claiming "hunting was not in his blood". Opía also possessed a competitive streak, as demonstrated by her goading her opponent and at one point bending the rules in her favor. However, after Edward killed a white jaguar, she recognized his capabilities and admitted defeat.<ref name="AC4" />
 
In a strategic approach characteristic of her people, Opía would opt to harm the enemy by taking something from them in battle, that they might live to notice it missing. Despite this preference, she was able to hold her own in battle when necessary. Opía also seemed to favor plans that involved distracting the enemy, allowing an ally to approach unnoticed and launch a surprise attack.<ref name="AC4" />
 
Besides the [[The Creed|Assassin's Creed]], Opía was guided throughout her life by her own mantra, ''Aji aya bom'', which meant "better dead than a slave". This reflected her belief that personal freedom should be valued above all else. In terms of equipment, Opia wore a unique outfit that reflected her dual heritage while also allowing for free movement and stealth. Like many Assassins in the Colonial Era, she also possessed dual Hidden Blades, but preferred to wield a short knife when pressed into direct combat.<ref name="AC4" />


==Trivia==
==Trivia==
*Opía Apito only speaks in the plural third person, using "we" instead of "I".
*Her name is derived from the Taíno words ''opi'a'', meaning "spirit, ghost" and ''apito'', meaning "infinite, eternal".
==Reference==
*A number of [[Abstergo Entertainment]] researchers suggested in Opía's database entry that Alejandro Ortega de Márquez may well have been her father, which, if true, would make Opía and Lucia Márquez half-sisters.
*''[[Assassin's Creed IV: Black Flag]]''
*She is also suspected of being a descendant of Taíno chief and rebel {{Wiki|Hatuey}} although this remains unverified.
{{AC4}}
{{DEFAULTSORT:Apito, Opía}}


==Gallery==
<gallery captionalign="center" position="center" widths="180">
Opía Apito - Concept Art.jpg|Concept art of Opía
The Taíno Assassin 2.png|Opía challenging Edward to a hunting contest
The Taíno Assassin 5.png|Opía and Edward looking toward the Templar ships
The Taíno Assassin 6.png|Opía and Edward coming to an agreement
Right Hand Man 2.png|Opía attempting to meet with Vargas
The Trail of Lucia Marquez 1.png|Opía and Edward planning their attack
</gallery>


==Appearances==
*''[[Assassin's Creed IV: Black Flag]]'' {{1st}}
*''[[Assassin's Creed: Initiates]]'' {{Mdat}}


 
==References==
{{Reflist}}
{{AC4}}
{{DEFAULTSORT:Apito, Opía}}
<!--[de:Opìa Acito]
[es:Opía Apito]
[fr:Opía Apito]
[it:Opía Apito]
[pl:Opía Apito]
[ru:Опиа Апито]
[zh:欧琵娅·阿皮托]-->
[[Category:1695 births]]
[[Category:1695 births]]
[[Category:Individuals]]
[[Category:Individuals]]
[[Category:Taíno]]
[[Category:Spaniards]]
[[Category:Hunters]]
[[Category:Assassins]]
[[Category:Assassins]]
[[Category:Taíno]]
[[Category:Caribbean Assassins]]
[[Category:Assassin bureau leaders]]

Latest revision as of 16:54, 11 May 2026

"There are those who say the Taíno are already extinct. But we will never be extinguished. Our fight continues."
―Opía Apito on the survival of her people, 1716.[src]-[m]

Opía Apito (born c. 1695) was a Taíno Assassin of the West Indies Brotherhood who led their bureau on the Cayman Islands during the early 18th century.

Biography[edit | edit source]

Early life[edit | edit source]

Opía Apito was born to a Taíno mother and a Spanish father, the latter of which she never knew. Raised among her mother's people, she lived a peaceful life until her twelfth year, when her village was raided by Spanish troops, led by the adventurer Alejandro Ortega de Márquez. While most of the community was kidnapped or killed, Opía fought for her life and managed to escape, going into hiding for close to a decade. Though she experienced the loss of nearly all her people, she was able to take pleasure in the fact that Marquez did not live to enjoy his victory, having been killed by the villagers when they resisted.[1][2]

When she was in her early twenties, Opía made contact with the Assassins, who initially hired her as a guide. She soon joined their ranks and, as a testament to her skill, was eventually promoted to the position of bureau leader. Settling near the Cayman Islands, she built an agile and highly effective "ghost" bureau with virtually no physical footprint to speak of.[1][2]

Hunting down Lucia Márquez[edit | edit source]

"We must find her, draw her out, and put a final end to her."
―Opía Apito on Lucia Márquez, 1716.[src]-[m]

By 1716, the location of Opía's bureau had been exposed to the Templars by Edward Kenway, who had delivered them maps detailing the whereabouts of various Assassin encampments in the Caribbean, created by the traitorous Assassin Duncan Walpole.[3]

On the advice of James Kidd, Edward went to meet Opía and warn her about the Templar agent, who was carrying a unique Templar key, pursuing her. After explaining the situation to her, Edward offered to help undo his mistake in exchange for the Templar's key, which could open a vault at his compound on Great Inagua.[4]

Distrustful of the pirate, Opía challenged him to a hunting contest in exchange for her help. Despite her initial hostility and confidence, she was impressed when Edward managed to kill a white jaguar and graciously conceded defeat. Opía then agreed to assist him, instructing Edward to meet her on Grand Cayman, where they would investigate.[4]

Upon meeting Edward there, she admitted to being surprised, not having expected him to turn up at all. After some brief conversation, Edward set out to find the person that had caused the influx of frigates in the otherwise peaceful fishing village, with Opía staying near the docks. Mingling with the populace, Edward then returned to inform her that a woman by the name of "Márquez" was the cause, shocking Opía, who recognized the surname from her childhood. Following this, the pair headed to the house of Vargas, Márquez's right-hand man, in the hopes of finding her there.[5]

Opía telling Edward about Juventud

Having made it to Vargas' residence, Opía ordered Edward to hide nearby and knocked on the door, requesting an audience with Lucia Márquez. This caused Vargas, who had been in the house, to flee via the back door to his ship. Using the Jackdaw, Opía and Edward caught up to Vargas, crippling his vessel and subsequently boarding her. After a brief interrogation, Vargas revealed that Márquez had journeyed to Juventud, giving Opía confirmation that she was indeed Márquez's target.[6]

The pair then made their way to the island, infiltrating the Maya ruins by tailing one of Márquez's men. There, they attacked the Templar's troops to try to force her out of hiding, which they eventually did. Firing at the Assassin, Márquez fled deeper into the ruins, but was struck from behind by Edward. With her dying breath, Márquez criticized the Taíno for failing to see what wealth and freedom her father could have brought to the Caribbean. Opía refuted her claims, stating that her people had already been living freely.[7]

Personality and traits[edit | edit source]

"When you are hunted, it sometimes seems that every stranger is an enemy."
―Opía Apito, 1716.[src]-[m]

Shaped by the events of her childhood, Opía was a tenacious survivor that had learned to expertly hide her presence, as evidenced by the "ghost" bureau she led. As she was not without her enemies, Opía lived quite a solitary life and tended to be wary of strangers, often questioning their true motivations. This likely contributed to her staying away from large cities like Havana and Kingston, as well as smaller communities such as Grand Cayman.[8]

Opía questioning Edward's motives

Opía strongly believed in the survival of her people, even though their numbers had dwindled greatly, and took great pride in her Taíno roots. As such, she belittled Edward during their contest, claiming "hunting was not in his blood". Opía also possessed a competitive streak, as demonstrated by her goading her opponent and at one point bending the rules in her favor. However, after Edward killed a white jaguar, she recognized his capabilities and admitted defeat.[8]

In a strategic approach characteristic of her people, Opía would opt to harm the enemy by taking something from them in battle, that they might live to notice it missing. Despite this preference, she was able to hold her own in battle when necessary. Opía also seemed to favor plans that involved distracting the enemy, allowing an ally to approach unnoticed and launch a surprise attack.[8]

Besides the Assassin's Creed, Opía was guided throughout her life by her own mantra, Aji aya bom, which meant "better dead than a slave". This reflected her belief that personal freedom should be valued above all else. In terms of equipment, Opia wore a unique outfit that reflected her dual heritage while also allowing for free movement and stealth. Like many Assassins in the Colonial Era, she also possessed dual Hidden Blades, but preferred to wield a short knife when pressed into direct combat.[8]

Trivia[edit | edit source]

  • Her name is derived from the Taíno words opi'a, meaning "spirit, ghost" and apito, meaning "infinite, eternal".
  • A number of Abstergo Entertainment researchers suggested in Opía's database entry that Alejandro Ortega de Márquez may well have been her father, which, if true, would make Opía and Lucia Márquez half-sisters.
  • She is also suspected of being a descendant of Taíno chief and rebel Hatuey although this remains unverified.

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 Assassin's Creed IV: Black FlagDatabase: Opia Apito
  2. 2.0 2.1 Assassin's Creed: InitiatesDatabase: The Taino Assassin
  3. Assassin's Creed IV: Black FlagMister Walpole, I Presume?
  4. 4.0 4.1 Assassin's Creed IV: Black FlagThe Taíno Assassin
  5. Assassin's Creed IV: Black FlagTemplar Ships
  6. Assassin's Creed IV: Black FlagRight-Hand Man
  7. Assassin's Creed IV: Black FlagThe Trail of Lucia Márquez
  8. 8.0 8.1 8.2 8.3 Assassin's Creed IV: Black Flag