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Free the Animals: Difference between revisions
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{{Era|Memories|ACMir}} | {{Era|Memories|ACMir}} | ||
{{Imageneed|[[Valley of Memory]]}} | {{Imageneed|[[Valley of Memory]]}} | ||
{{IncompleteMemory|Mirage}} | {{IncompleteMemory|Mirage}} | ||
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|concurrent= | |concurrent= | ||
|source=[[Basim ibn Ishaq]] | |source=[[Basim ibn Ishaq]] | ||
|location= | |location=[[Hegra]], [[Abbasid Caliphate]] | ||
|date=860s | |date=860s | ||
}} | }} | ||
'''Free the Animals''' was a virtual representation of one of [[Basim | '''Free the Animals''' was a virtual representation of one of [[Basim ibn Ishaq]]'s [[Genetic memory|genetic memories]] relived through the [[Animus]].<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> | ||
==Description== | ==Description== | ||
Latest revision as of 08:33, 10 May 2026
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Where are the paintings? This article is in need of more images and/or better quality pictures from Valley of Memory in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page. |
Free the Animals was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]
Description[edit | edit source]
Basim was tasked with freeing animals from captivity.
Outcome[edit | edit source]
Basim freed the beasts and escaped from the area.

